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OO Boardgamers, what did you play this weekend?

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Re: OO Boardgamers, what did you play this weekend?

Post by hepcat »

Played two games of Altar Quest today. 2 player both. The first game went well enough, but we lost.

The second game was kind of a disaster. We played the quarantine quest with the outlaw threat deck and the Bradford Heston villain deck. We ended up running through the villain deck and spawning him before we even had half the quest goals. After that it was just a constant flood of minions as you have to draw two threat cards during the villain phase if you defeat the villain. It went on for way too long. I’m going to have to try the other quests and some campaign stuff soon to wash the taste of that one out of my mouth.

My problem is that after you finish off the villain, the game just reverts to flooding you with enemies. So I suspect that the game wants you to be near the end game by that time...and we weren’t even close.

Going to try AQ solo again this week though. I’ll just avoid that quest.
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Re: OO Boardgamers, what did you play this weekend?

Post by disarm »

Two rounds of Castle Panic with my 6yo son so far...lost the first with only 5-6 monsters left to put on the board, and squeaked out a win thanks to some very lucky draws in the second. We've been playing enough that my son is now starting to learn the strategy and is able to think ahead at least one move...very cool to see him understanding the game now instead of someone older do all the work.

Maybe I'll talk my wife and older kids (12yo twins) into joining us for Forbidden Island tomorrow...owned it for a while now, but still haven't played because I think it may be too advanced for my youngest. We'll see... eager to finally give it a shot
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Re: OO Boardgamers, what did you play this weekend?

Post by Skinypupy »

disarm wrote: Sun Nov 22, 2020 12:46 am
Maybe I'll talk my wife and older kids (12yo twins) into joining us for Forbidden Island tomorrow...owned it for a while now, but still haven't played because I think it may be too advanced for my youngest. We'll see... eager to finally give it a shot
Played that for the first time this morning with the kids, 11 and 7 (x2). They absolutely loved it, and it was nice to see them playing cooperatively instead of being at each other’s throats.
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Re: OO Boardgamers, what did you play this weekend?

Post by Skinypupy »

Played a ton with the kids this weekend. Forbidden Island (x4), Hero Realms, Sushi Go (x3), Boss Monster, Clank!, and Ticket to Ride.

I gave Warp’s Edge a go, which was...frustrating.
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Re: OO Boardgamers, what did you play this weekend?

Post by Malificent »

Wife and I played 3 games of Altar Quest over the weekend (all using The Search quest), with increasing levels of success (both in execution and results).

Game 1
This was a disaster on all levels. I spent most of the time searching the rulebook for rules questions, some of which were there, some of which were not, or were buried in weird spots. I let my wife pick my hero and it was the one with the built in Ally, which was confusing. We played a bunch of stuff wrong and got crushed in the first (or second) revealed room.

Game 2-3
Before these games, I went to Board Game Geek and printed out some handy cheat sheets and read through the FAQ. This helped tremendously, and we figured out a bunch of stuff that we didn't understand or had missed, like:
  • Anything not on the list of Hero actions does not cost an action. Exhaust? Free. Use? Free. Feat cards? Free.
  • Exhaust and use can be done any time, not just on your turn.
  • You can spend a hero action to heal - missing this was probably a big factor in our first loss.
  • The search test generates supplies and search cards, even when its something you're doing with a card rather than being next to a feature.
  • You only ever have 8 feature cards, so if you added in the extra features, make sure to take some out each game.
Our speed of play was probably also helped by me Zenithal priming some of the minis to make it easier to see them and figure out which lurkers I needed. Figuring a system for determining where the different minions are will be a big priority. Once they're painted, I imagine that will help, but that's going to be a while, as I also have to finish painting Folklore. I'll probably break briefly from that and paint Altar Quest heroes and features though.

Anyway, we lost Game 2, but it was generally a better experience and even though we lost, it felt competitive. We switched villains and threat (to Gert and the Raglanders) in Game 3 and I switched to the priest-like hero and we basically sailed through easily. I really enjoyed figuring out interplay between my abilities and the altar dice.

Questions
  • If noone has threat cards in their area, does that mean nothing happens during the threat turn? Or do we have to draw lurkers?
  • I'm still not completely sure how Allies work. Are they just another character you control that can't use Focus?
We're going to play another quest, villain, and threat tonight and then after that I think we'll start moving in on the campaign.
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Re: OO Boardgamers, what did you play this weekend?

Post by Lorini »

Euro Queen acquired Paris, Whistle Mountain, Babylonia and The Red Cathedral all within a week. However have to play Praga Caput Regni because good friend is the manager of Rio Grande and our first play was a bust. Faiyum is coming this week as well. Hope gaming partner is up to the task!
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Re: OO Boardgamers, what did you play this weekend?

Post by AWS260 »

That's a lot of game to churn through, Lorini!

Over the weekend I played Eclipse: Second Dawn for the Galaxy. It was a journey:

The Orion Hegemony struck first, mounting an assault on the neighboring Terran Directorate. Unfortunately for the Orions, the Terrans not only survived but struck back with a vengeance, wiping out planet after planet and leaving the Orions with only a couple of systems left. The Terrans were clearly the dominant power in the galaxy.

Until they weren't. By growing so large, so early, the Terrans had painted a target on their back. After a slow start, the Mechanema managed to push back the Terrans, while also conquering the homeworld of the Hydran Progress. On the opposite side of the galaxy, the Descendants of Draco were also doing well, expanding peacefully while amassing a powerful fleet that would eventually conquer the galactic center.

At game end, we had a surprising winner. While the Draco, Mechanema, and Terrans all had sprawling, wealthy empires, the nerds of the Hydran Progress pipped them at the post. Despite controlling a measly three systems at the end, the Hydrans scored big points from their advanced technology and from the numerous (usually losing) battles they had fought in throughout the game. Everyone was surprised, including the person playing the Hydrans.
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Re: OO Boardgamers, what did you play this weekend?

Post by Zarathud »

Love it. Losing early to pull the 4/5 VP tokens out of the bag can be worth it!

While you can only keep a few VP tokens, it can be worth losing a system you can’t hold anyway.
"If the facts don't fit the theory, change the facts." - Albert Einstein
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“Bad men need nothing more to compass their ends, than that good men should look on and do nothing.” - John Stuart Mill, Inaugural Address Delivered to the University of St Andrews, 2/1/1867
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Re: OO Boardgamers, what did you play this weekend?

Post by RMC »

Zarathud wrote: Mon Nov 23, 2020 5:30 pm Love it. Losing early to pull the 4/5 VP tokens out of the bag can be worth it!

While you can only keep a few VP tokens, it can be worth losing a system you can’t hold anyway.
Or just play with me, I'll stab you in the back and take the traitor token... Not that Zarathud has any experience with that from me. :)
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Re: OO Boardgamers, what did you play this weekend?

Post by Skinypupy »

AWS260 wrote: Mon Nov 23, 2020 12:29 pm Over the weekend I played Eclipse: Second Dawn for the Galaxy. It was a journey:
I watched SU&SD's review of that over the weekend. Looks amazing, wish I had someone to play it with. :(
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Re: OO Boardgamers, what did you play this weekend?

Post by AWS260 »

Zarathud wrote: Mon Nov 23, 2020 5:30 pm Love it. Losing early to pull the 4/5 VP tokens out of the bag can be worth it!

While you can only keep a few VP tokens, it can be worth losing a system you can’t hold anyway.
In his last two battles, the Hydran player managed to pull a 4 to replace a 1, and a 3 to replace a 2. He won by a single point!
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Re: OO Boardgamers, what did you play this weekend?

Post by hepcat »

Malificent wrote: Mon Nov 23, 2020 11:32 am
Questions
  • If noone has threat cards in their area, does that mean nothing happens during the threat turn? Or do we have to draw lurkers?
  • I'm still not completely sure how Allies work. Are they just another character you control that can't use Focus?
We're going to play another quest, villain, and threat tonight and then after that I think we'll start moving in on the campaign.
I don’t envy you going into the game without playing Street Masters or Brook City first. Their rule books are notoriously crappy. I’m still finding stuff that isn’t even mentioned in the rules. But coming from Street Masters made it a heck of a lot easier as many of those rules you mentioned are taken straight from it.

To answer your questions

1) nope, don’t draw anything, just enjoy a moment of respite as it won’t last. Furthermore, after you kill the villain, you’re going to be drawing even more threat cards. The villain deck is a timer in this game. If you don’t complete the game before the villain is killed, you’re just going to get swarmed with enemies.

2) I haven’t played with allies yet, but I assume they’re the same as those in SM. Put them in your player area and use their exhaust to move, fight, etc.. They’re considered characters for all other intents and purposes though (except they can’t use focus, as you noted). Same with rivals mostly. Put them in your threat area and activate them like a minion.

I’m still trying to make up my mind after Saturday’s fiasco of a second game. I REALLY think the quarantine quest is unbalanced to a ridiculous degree. But more importantly, the game became a grind after we killed the villain with just wave after wave of minions. You need to move fast in this game as that villain deck doesn’t have many cards.

However, the encounter mode seems to be a way of bringing the tightness of SM to the game. I want to try that next.

But right now I’m actually enjoying the escape quest with two heroes. Especially since I learned that each hero can open one room on their turn each round, not one room per all hero action phases as I initially thought. That’s making a big difference in my race against the clock to get out.

..plus the dwarf character just rocks with all his stuns.
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Re: OO Boardgamers, what did you play this weekend?

Post by Zarathud »

I have found a rule gimp to be more effective than a book.
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“Bad men need nothing more to compass their ends, than that good men should look on and do nothing.” - John Stuart Mill, Inaugural Address Delivered to the University of St Andrews, 2/1/1867
“It is the impractical things in this tumultuous hell-scape of a world that matter most. A book, a name, chicken soup. They help us remember that, even in our darkest hour, life is still to be savored.” - Poe, Altered Carbon
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Re: OO Boardgamers, what did you play this weekend?

Post by hepcat »

You just make up any rule you don’t know. I still don’t think that if you fail a saving roll in zombicide while trying to evade, you get 4 rerolls if your last name begins with a D.
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OO Boardgamers, what did you play this weekend?

Post by Zarathud »

Zombicide 1.0 has some stupid rules. I’m all for deciding a sensible compromise and making that a house rule for a game until an official ruling is located.

Otherwise we risk triggering my internal rules lawyer. And that’s not a fun scenario. You won’t like me if I go all Mecha-Shiva and start citing the Treaty of Tolerance. It’s bad enough when I bring down the Rules Hammer.
"If the facts don't fit the theory, change the facts." - Albert Einstein
"I don't stand by anything." - Trump
“Bad men need nothing more to compass their ends, than that good men should look on and do nothing.” - John Stuart Mill, Inaugural Address Delivered to the University of St Andrews, 2/1/1867
“It is the impractical things in this tumultuous hell-scape of a world that matter most. A book, a name, chicken soup. They help us remember that, even in our darkest hour, life is still to be savored.” - Poe, Altered Carbon
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Re: OO Boardgamers, what did you play this weekend?

Post by RMC »

Zarathud wrote: Tue Nov 24, 2020 12:05 am Zombicide 1.0 has some stupid rules. I’m all for deciding a sensible compromise and making that a house rule for a game until an official ruling is located.

Otherwise we risk triggering my internal rules lawyer. And that’s not a fun scenario. You won’t like me if I go all Mecha-Shiva and start citing the Treaty of Tolerance. It’s bad enough when I bring down the Rules Hammer.
It's the bondage bear rulles that got me the first time we played THAT game together.. :oops:
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Re: OO Boardgamers, what did you play this weekend?

Post by Zarathud »

The druid bear in Super Dungeon Explore just cries out to be played as a BDSM furry with those chains.

Image
"If the facts don't fit the theory, change the facts." - Albert Einstein
"I don't stand by anything." - Trump
“Bad men need nothing more to compass their ends, than that good men should look on and do nothing.” - John Stuart Mill, Inaugural Address Delivered to the University of St Andrews, 2/1/1867
“It is the impractical things in this tumultuous hell-scape of a world that matter most. A book, a name, chicken soup. They help us remember that, even in our darkest hour, life is still to be savored.” - Poe, Altered Carbon
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Re: OO Boardgamers, what did you play this weekend?

Post by hepcat »

Man, I miss that from Origins. Hopefully next year we can make up for it. :cry:

It also sucks that we cancelled our Christmas Mansions of Madness game day. I know RMC loves 14 hours straight of Lovecraft gaming. :mrgreen:
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Re: OO Boardgamers, what did you play this weekend?

Post by Isgrimnur »

Zarathud wrote: Tue Nov 24, 2020 9:42 am The druid bear in Super Dungeon Explore just cries out to be played as a BDSM furry with those chains.

Image
I mean, it's already called Angry Bear.

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Re: OO Boardgamers, what did you play this weekend?

Post by RMC »

hepcat wrote: Tue Nov 24, 2020 5:06 pm Man, I miss that from Origins. Hopefully next year we can make up for it. :cry:

It also sucks that we cancelled our Christmas Mansions of Madness game day. I know RMC loves 14 hours straight of Lovecraft gaming. :mrgreen:
I actually really do. I refuse to play Mansions unless it is with my Heppy Poo.
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