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OO Boardgamers, what did you play this weekend?

All discussions regarding Board, Card, and RPG Gaming, including industry discussion, that don't belong in one of the other gaming forums.

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Isgrimnur
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Re: OO Boardgamers, what did you play this weekend?

Post by Isgrimnur »

What, no Arkham Horror 2nd Ed? No Talisman? No Axis and Allies? :snooty:
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Re: OO Boardgamers, what did you play this weekend?

Post by Blackhawk »

10x10 - that's 100 games, one every 3.65 days. I'm not sure I'd commit to that right now. On the other hand, a 5x10 or 10x5 sounds both possible and worthwhile.
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Re: OO Boardgamers, what did you play this weekend?

Post by coopasonic »

Blackhawk wrote: Wed Jan 13, 2021 7:28 pm 10x10 - that's 100 games, one every 3.65 days. I'm not sure I'd commit to that right now. On the other hand, a 5x10 or 10x5 sounds both possible and worthwhile.
It sounds like a lot, but two games per weekend isn't really all that much, which might make you wonder why I made it sound like a lot.... nobody in my family other than me really *likes* playing board games. :(
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Re: OO Boardgamers, what did you play this weekend?

Post by hentzau »

YellowKing wrote:I may remove Hellboy from the list, simply because there are < 10 missions in the box. Core Space on the other hand I think has 9 and an intro mission so that one should be OK.

I think the secret to any 10x10 is to focus on quick setup, 60-90 minute session type games. Otherwise it starts to feel too much like work.
Plus there are tons of missions for core space on the Battlesystems website.
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Re: OO Boardgamers, what did you play this weekend?

Post by Skinypupy »

Slowly going through the Christmas game haul, and got Machi Koro to the table today. It's a quite fun, simple, and quick game that we all really enjoyed. Almost 100% luck-based based though. Plus, Little B 11.10 won 2 out of the 4 games without ever even building a building that required two dice. That seemed kinda lame.

I'm halfway through the main campaign of LOTR: Journeys in Middle Earth, finished mission 7 last night. Really enjoying it now that it's not so ridiculously difficult and the app actually functions correctly. Amazing how much of a difference that makes. :lol:

Introduced the kids to Horrified today as well. Man, that game can be intense! We were down to the last terror marker space and the second to last monster deck card when the Creature dropped. We got super lucky that he rolled two blanks on his last attack, otherwise we would have died. Was a blast!

Quick Horrified rules clarification. If a Villager spawns on the same location as a monster, can the monster then kill them on that same turn? If so, we might make a house rule on that. It happened 4 times in the first 6 turned in our first game today, and felt kinda cheap.
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Re: OO Boardgamers, what did you play this weekend?

Post by YellowKing »

hepcat wrote:I got an early Christmas present of Dune Imperium Wednesday. I’m playing it solo now and it’s superb. I love everything this game does. You can see about 3 or 4 other game mechanics once you start playing, but they work great together.
I picked this up yesterday on impulse, thanks to very positive word of mouth from the Solo Board Game group I'm a member of on Facebook. It's getting a little hard to find due to the popularity, but I ran across it in a local bookstore (at a miraculously uninflated price + my 10% discount), which allowed me to pick it up about as cheap as possible.

I haven't had a chance to try it out yet, but I've watched a couple of videos. I don't have much familiarity with the IP, but one thing that sold me is how quick and easy the AI seems to be to run. I'm a BIG fan of easy-to-run AI decks where I can speed through my opponents turn and then utilize the bulk of my game time on my own decisions.

Looking forward to trying it out this week!
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Re: OO Boardgamers, what did you play this weekend?

Post by AWS260 »

I played Kanban EV yesterday. It was the second game for all of us, and with some experience under our belts we all played much, much better. I won by a small margin, largely thanks to an early decision to focus heavily on SUVs.

We included the "supercharger" expansion module this time around, and I really like how it tweaks gameplay. It makes the Administration worker space, which is usually the fallback option when you can't into get the space you want, much more viable.
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Re: OO Boardgamers, what did you play this weekend?

Post by coopasonic »

AWS260 wrote: Mon Jan 25, 2021 2:50 pm I played Kanban EV yesterday. It was the second game for all of us, and with some experience under our belts we all played much, much better. I won by a small margin, largely thanks to an early decision to focus heavily on SUVs.

We included the "supercharger" expansion module this time around, and I really like how it tweaks gameplay. It makes the Administration worker space, which is usually the fallback option when you can't into get the space you want, much more viable.
EV... supercharger... confused.
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Re: OO Boardgamers, what did you play this weekend?

Post by Ralph-Wiggum »

YellowKing wrote: Mon Jan 25, 2021 2:25 pm
hepcat wrote:I got an early Christmas present of Dune Imperium Wednesday. I’m playing it solo now and it’s superb. I love everything this game does. You can see about 3 or 4 other game mechanics once you start playing, but they work great together.
I don't have much familiarity with the IP
You should fix that! The original Dune (and it's sequel to a lesser extent) is great.
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Re: OO Boardgamers, what did you play this weekend?

Post by AWS260 »

coopasonic wrote: Mon Jan 25, 2021 4:00 pm
AWS260 wrote: Mon Jan 25, 2021 2:50 pm I played Kanban EV yesterday. It was the second game for all of us, and with some experience under our belts we all played much, much better. I won by a small margin, largely thanks to an early decision to focus heavily on SUVs.

We included the "supercharger" expansion module this time around, and I really like how it tweaks gameplay. It makes the Administration worker space, which is usually the fallback option when you can't into get the space you want, much more viable.
EV... supercharger... confused.
Sorry, "Speedcharger" expansion. But it's clearly a reference to Tesla's "supercharger" changing stations.
There are even charging-station meeples that look vaguely like Tesla's superchargers.

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Re: OO Boardgamers, what did you play this weekend?

Post by coopasonic »

AWS260 wrote: Mon Jan 25, 2021 4:42 pm
coopasonic wrote: Mon Jan 25, 2021 4:00 pm
AWS260 wrote: Mon Jan 25, 2021 2:50 pm I played Kanban EV yesterday. It was the second game for all of us, and with some experience under our belts we all played much, much better. I won by a small margin, largely thanks to an early decision to focus heavily on SUVs.

We included the "supercharger" expansion module this time around, and I really like how it tweaks gameplay. It makes the Administration worker space, which is usually the fallback option when you can't into get the space you want, much more viable.
EV... supercharger... confused.
Sorry, "Speedcharger" expansion. But it's clearly a reference to Tesla's "supercharger" changing stations.
There are even charging-station meeples that look vaguely like Tesla's superchargers.
It is possibly concerning that I missed that meaning of supercharger. I OWN A DAMN TESLA!

In my (weak) defense I have never used a supercharger.
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Re: OO Boardgamers, what did you play this weekend?

Post by AWS260 »

coopasonic wrote: Mon Jan 25, 2021 4:46 pm In my (weak) defense I have never used a supercharger.
Well, based on my experience with the game, I can tell you that superchargers are very good at making automobile production more efficient.
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Re: OO Boardgamers, what did you play this weekend?

Post by AWS260 »

I played a 4-player session of Dune: Imperium last night. It's a worker placement / deck building game that's already been talked about in the solo games thread. As Duke Leto, I came in a respectable third. Thought I had a shot during the final round, but the eventual winner stole my alliance with the Bene Gesserit (a 2-point swing), then played an intrigue card that let him stomp me on the battlefield (netting him 2 more points).

It's a very well-designed game. The worker placement is very tight, since you start with only 2 workers and max out at 3. The cards can combo in interesting ways, and the end-of-round battle really complicates decision-making. My only complaint is that it runs a bit long for what it is. Our game went 3 hours, but didn't really have the epic feel that I hope to get from games of that length.

We also played 3-player The King Is Dead as a warm-up. It is fast and fantastic! You're manipulating three factions vying for control of Britain while jockeying for influence in those factions. At game end, whoever has the most influence in the most powerful faction wins. The kicker is that you only have 8 unique actions in total for the entire game. Loved this one.
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Re: OO Boardgamers, what did you play this weekend?

Post by hepcat »

hentzau wrote: Wed Jan 13, 2021 8:26 pm
YellowKing wrote:I may remove Hellboy from the list, simply because there are < 10 missions in the box. Core Space on the other hand I think has 9 and an intro mission so that one should be OK.

I think the secret to any 10x10 is to focus on quick setup, 60-90 minute session type games. Otherwise it starts to feel too much like work.
Plus there are tons of missions for core space on the Battlesystems website.
I ended up getting the starter set earlier this week after I noticed it on sale in a ding and dent condition. I don't really care if the box has a small chunk torn out of a corner, so I grabbed it a little cheaper than normal.

So far I'm still reading the rules and assembling the terrain. The fact that I don't have to assemble the minis is a huge plus for me.

It feels like the perfect compliment to Fallout Wasteland Warfare. I can see using the terrain in both games.
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Re: OO Boardgamers, what did you play this weekend?

Post by Blackhawk »

Check out the Urban Apocalypse terrain sets on the Battle Systems site.
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