Moderators: The Preacher, Zaxxon
Chaosraven wrote:An evening of Multiplayer Magic with my son and some friends, played 4 player free for all, a couple games of Emperor, and some 6 player free for all.
SpaceLord wrote:Chaosraven wrote:An evening of Multiplayer Magic with my son and some friends, played 4 player free for all, a couple games of Emperor, and some 6 player free for all.
I ain't tellin' ya that MtG is now out on the iPad. I also won't mention that it's awesome. Nope, ain't gonna do that.
hentzau wrote:LordMortis wrote:With all of the Lords of Waterdeep talk, now I have to see it. Maybe I'll pick it up along with Quarmaggeddon. Or maybe I'll stop visiting this thread.
I absolutely love Lords of Waterdeep. It's rapildy creeping up my list of favorite, I'll play it any time anyone every asks me to play it.
If you have Stone Age, though, I've heard a lot of comparisons between the two games (can't say myself, having never played SA).
(And I just bought a set of these for my copy of LoW.)
Chaosraven wrote:Played Zombie Dice at the lake house yesterday, with my little sister (visiting for her birthday).
Won twice, greed got the better of my daughter and son. So my joke of "Slow and steady wins the race said the Tortoise... (to the hares ass off in the distance)" was prophetical. They both hit 10 brains and refused to take the 1 or 2, trying for the win. My sister and her niece made a respectable showing.
If you enjoy those press your luck dice games, zombie dice is a fun one.



What more could you want?KiloOhm wrote:I'm missing something - are all moves hidden?
KiloOhm wrote:I'm missing something - are all moves hidden?
coopasonic wrote:KiloOhm wrote:I'm missing something - are all moves hidden?
It sounds like there is no shared board, you each track the board privately, using clues from the other players true and false announcements.
Wishlisted, btw. That sounds pretty cool.
hentzau wrote:Chaosraven wrote:Played Zombie Dice at the lake house yesterday, with my little sister (visiting for her birthday).
Won twice, greed got the better of my daughter and son. So my joke of "Slow and steady wins the race said the Tortoise... (to the hares ass off in the distance)" was prophetical. They both hit 10 brains and refused to take the 1 or 2, trying for the win. My sister and her niece made a respectable showing.
If you enjoy those press your luck dice games, zombie dice is a fun one.
I also broke out Zombie Dice at camp last week, and for those boys that couldn't get to the crokinole table, it was a great backup game. I wasn't so sure about bringing a game where the main goal is to avoid getting shotgunned, but I chalked it up to firearms safety.
hepcat wrote:You're going to be too busy crying for your mama tonight after I crush you in Kings of Tokyo to worry about buying any damn expansion.

SpaceLord wrote:coopasonic wrote:KiloOhm wrote:I'm missing something - are all moves hidden?
It sounds like there is no shared board, you each track the board privately, using clues from the other players true and false announcements.
Wishlisted, btw. That sounds pretty cool.
Ugh, sorry, yes. Each player gets a copy of the map, and folds the top section up to hide their movements.
There's also around 20 different maps to play on, and several variants.
Daveman wrote:King of Tokyo - This game sold out pretty quickly and it looks like this recently released 2nd printing is disappearing pretty quickly too.
Smoove_B wrote:Just got back from a two-day trip to a gaming convention and my brain is on overload. Too many bronies...I'll have to look at my list to see what games we hit. It was worth it, but I severely underestimated the level of brain drain. I cannot imagine something like GenCon.
Smoove_B wrote:He had a demo of Mage Knight set up and I asked if he had any tips for learning to play (as I still haven't done anything with the copy I picked up back in May). He laughed and said there are very few people at WizKids HQ that even understand how to play, much less being able to offer tips. The all know the game as a stellar reputation among certain gamers but apparently it's too hardcore for the publisher.
hepcat wrote:Then we played two games of Flash Point. I really dig this one. The first game we played the easy/family rules to get our minds wrapped around the mechanics. After that, we jumped to the advanced rules with everything. Both games we lost. It's definitely a contender for Ghost Stories' crown as hardest game.
coopasonic wrote:hepcat wrote:Then we played two games of Flash Point. I really dig this one. The first game we played the easy/family rules to get our minds wrapped around the mechanics. After that, we jumped to the advanced rules with everything. Both games we lost. It's definitely a contender for Ghost Stories' crown as hardest game.
What difficulty did you play the advanced game on and which side of the board? The family game side makes for an easier game. It really depends on the fire rolls how hard the game is. It can go from controlled to insane so quickly with a couple bad fire rolls. Once you get a few flareups out there it can go from bad to worse quickly.
Users browsing this forum: No registered users and 3 guests