Jow wrote: With the Arab Israeli War in my hand, I was sorely tempted to follow with that card and try to take Brandon out of the Middle East entirely again, but with the lessened odds (due to Brandon controlling Israel), I decided not to risk a bad dice roll
Jow wrote:Damn, swear i read that you lost one if Israel was U.S. controlled. At the time he literally only had Israel and no influence anywhere else. Needless to say it would have been a huge swing, but ... blargh. I'll know next time.
baelthazar wrote:I love this game so much, but nobody here plays it! I can't wait for the PC version! How well does the PBEM vassal system work?
Jow wrote:Definitely the closest game I've seen. Did C. America score late? That's the only scenario I could see where dropping into Haiti (or El Salvador) would have changed it around.
Italy first turn: I've fallen into the same predictable pattern of couping Iran first turn because, if I hold Suez Crisis, it allows me to boot the U.S. outta the Middle East entirely on the first turn. Looks like Italy is pretty important though as the "swing state" for dominating Europe. Have to keep that in mind. How many influence did he start with there?
Jow wrote:i had no idea about the last turn everything-scores. Can you tell we haven't even entered late war in any of our games yet?
Italy play just seems really risky for a dice roll that's not statistically in your favor. You risk losing a ton of tempo plus the China Card and allowing the U.S. to bolster themselves in the Middle East. Risk vs. reward, I guess, but I have learned the hard way not to allow dice to play a bigger role than they need to.
Jow wrote:Good points. Didn't realize there wasn't much of a domination bonus for the ME. In addition, I've always viewed Europe as this nearly impregnable zone. Have you ever seen a win by Europe control before? I imagine they're even rarer than wins by nuclear war.
That said, even with the point disparity between Europe and the Middle East, I think i'd still find it hard to turn down the first-turn punch of Suez as a headliner and a 4-op coup in Iran. Not only does it get you into Asia as you mentioned, but it virtually guarantees you an adjacent entry point into Africa and a re-entry point into Eastern Europe if things get dicey.
Jow wrote:Haven't played this in a while, but...
http://www.youtube.com/watch?v=RREGJxtL ... r_embedded
The large influence numbers in each territory are a little jarring but they work. Otherwise looks cool overall. I'd consider pickin this up.
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