Twilight Struggle, Anyone?

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Zarathud
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Re: Twilight Struggle, Anyone?

Post by Zarathud » Fri Aug 19, 2016 2:20 am

I feel like El Guapo is wringing me out to dry in the wash. Stealing NATO out of my hand!
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Re: Twilight Struggle, Anyone?

Post by Archinerd » Thu Sep 15, 2016 2:11 pm

Congrats El Guapo.
I couldn't seem to get any momentum with my Commie Agenda and you never gave me any real chance to exploit the few inroads I did manage to make.

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El Guapo
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Re: Twilight Struggle, Anyone?

Post by El Guapo » Mon Sep 19, 2016 9:54 pm

Archinerd wrote:Congrats El Guapo.
I couldn't seem to get any momentum with my Commie Agenda and you never gave me any real chance to exploit the few inroads I did manage to make.
Good game. Losing the Korean War on a 6 was brutal, but the Formosan Resolution was huge as a result - I could just sit on the China Card, and Taiwan gave me domination in Asia.

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Zarathud
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Re: Twilight Struggle, Anyone?

Post by Zarathud » Mon Sep 19, 2016 11:11 pm

I am sinking down the drain against El Guapo as well. My coup attempts failed regularly this game, and El Guapo didn't leave me much room to make mistakes. I couldn't make headroads into Asia, and El Guapo even took back Central and South America after I was making inroads. Coming into the end of the game, my massive lead in the Space Race, the Middle East and Africa isn't going to be anywhere enough.
"If the facts don't fit the theory, change the facts." - Albert Einstein
"When the president does it, that means that it is not illegal. - Nixon
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El Guapo
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Re: Twilight Struggle, Anyone?

Post by El Guapo » Tue Sep 20, 2016 11:19 am

We'll see if I can do something about that lead in Africa. :)

But that Mid-East scoring after eliminating my presence there was brutal.

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Re: Twilight Struggle, Anyone?

Post by Zarathud » Tue Sep 20, 2016 11:28 am

It's the only thing that will keep me in the game until Final Scoring. When I will be crushed unless a miracle happens. ;)
"If the facts don't fit the theory, change the facts." - Albert Einstein
"When the president does it, that means that it is not illegal. - Nixon
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Twilight Struggle, Anyone?

Post by Zarathud » Thu Sep 29, 2016 8:03 am

Ugh, I can't seem to catch a break with the RNG. This Final Scoring is going to be ugly if I don't give you the chance to push us to DEFCON 1 on my turn. It's so tempting....

But at least I can use Star Wars to shoot down your Space Dogs. It's the one consolation of having so many disasters to avoid.
"If the facts don't fit the theory, change the facts." - Albert Einstein
"When the president does it, that means that it is not illegal. - Nixon
"I don't stand by anything." - Trump

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El Guapo
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Re: Twilight Struggle, Anyone?

Post by El Guapo » Thu Sep 29, 2016 8:27 am

I mean, the game was effectively over before this hand-cycle, so no rolls were going to change that.

On the plus side, by the time we get to the Moon it's going to be covered by socialist communes.

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Re: Twilight Struggle, Anyone?

Post by Zarathud » Thu Sep 29, 2016 10:12 am

Sure, but not being able to keep Africa? I'm pretty embarrassed after making so many mistakes, stumbling and getting boxed in by bad events each turn. But you played a pretty damn fine game Guapo.

At least I have the Caliphate and ISIS to populate the moon colony communes.
"If the facts don't fit the theory, change the facts." - Albert Einstein
"When the president does it, that means that it is not illegal. - Nixon
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El Guapo
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Re: Twilight Struggle, Anyone?

Post by El Guapo » Thu Sep 29, 2016 11:05 am

IIRC I had one or two helpful events to flip Africa. Though right now I'm at a complete loss to remember what they were. Colonial Rear Guards, maybe? Voice of America?

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Twilight Struggle, Anyone?

Post by Zarathud » Fri Sep 30, 2016 10:51 am

I had to play an event which let you prevent me from adding influence to a region--Africa. I expected to keep 2-3 battlegrounds, then you realigned me out. And even kicked me out of Cuba!

I had to hold Voice of America and another event that let you directly add 4 influence--which would have sunk me by turn 4. There were reasons why I went into space so heavily.

Still, I was outplayed from Turn 3. Good game, Guapo. I'm pretty happy about the comeback that kept you to only 22 points at the end.
"If the facts don't fit the theory, change the facts." - Albert Einstein
"When the president does it, that means that it is not illegal. - Nixon
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El Guapo
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Re: Twilight Struggle, Anyone?

Post by El Guapo » Fri Sep 30, 2016 11:21 am

Want to switch sides and do another match? Maybe do the Chinese Civil War variant?

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Re: Twilight Struggle, Anyone?

Post by Zarathud » Fri Sep 30, 2016 2:37 pm

Rematch accepted. I expect to get trounced again, but I could pull off a YUGE upset. :)
"If the facts don't fit the theory, change the facts." - Albert Einstein
"When the president does it, that means that it is not illegal. - Nixon
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Re: Twilight Struggle, Anyone?

Post by Isgrimnur » Fri Sep 30, 2016 2:48 pm

Zarathud wrote:Rematch accepted. I expect to get trounced again, but I could pull off a YUGE upset. :)
Why does Defcon 1 end the game? </Trump>
Silver - 5k

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El Guapo
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Re: Twilight Struggle, Anyone?

Post by El Guapo » Mon Oct 03, 2016 9:51 pm

Zarathud wrote:Rematch accepted. I expect to get trounced again, but I could pull off a YUGE upset. :)
Sent out a game invite.

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Re: Twilight Struggle, Anyone?

Post by El Guapo » Fri Nov 04, 2016 11:03 pm

Good game, Zarathud - the wheels definitely came off bigly in the last couple turns. :D

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Re: Twilight Struggle, Anyone?

Post by Zarathud » Sat Nov 05, 2016 2:57 am

Yea, early play of Destalination after you expanded in Eastern Europe turned out very badly for me. You were suddenly everywhere again. I need to focus more on containment by realignment next time, but at least the dice were kinder to me this time around in coups.

I was happy about getting NATO and working my way through the bad events, then making inroads into the battlefield of Eastern Europe after you took France. I was also pretty happy about how the events turned out to let me reclaim Egypt, then limiting the nastiness of OPEC. But sitting on Central America Scoring and fighting over Mexico was pretty painful, which was why I took my chances in Africa.
"If the facts don't fit the theory, change the facts." - Albert Einstein
"When the president does it, that means that it is not illegal. - Nixon
"I don't stand by anything." - Trump

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El Guapo
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Re: Twilight Struggle, Anyone?

Post by El Guapo » Sun Dec 25, 2016 11:13 pm

There's a new mini-expansion out for the game on Steam (which apparently existed for the IRL game as well, unbeknownst to me) - Turn Zero.

The main thing it adds are a series of "crisis cards", which play out at the start of the game, and which represent different outcomes for events leading up to the Cold War (mostly WW2-related). You roll a d6 for each event, with a 1 being a very pro-USSR outcome, a 6 being a very pro-US outcome, etc. You also have a set of "state craft" cards, which are one-off cards that you can use to give a bonus to one particular crisis (e.g., add a +1 to the die roll). So the strategy lies in deciding which crises are most important to you to have a good (or at least not terrible) outcome, assessing which crises are important to your opponent, and allocating your statecraft cards accordingly.

So for example, one card is "VE Day", which represents how far each side advanced in Europe during WW2. On a 1, the Soviets made it west of the Elbe (and get bonus influence in W. Germany and Austria), and on a 6, the US/UK reached Berlin first (and get bonus influence in E. Germany, and a different Europe scoring card).

It also has an alternate space race track that you can play with. Basically you get different bonuses for being the first to each important step - one lets you reroll one coup roll a turn, another lets you put influence into an enemy controlled country for 1 IP rather than 2 once per turn, etc.

There are also a new set of additional cards for the US and USSR.

Seems like a fun way to shake up the game a bit.

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Re: Twilight Struggle, Anyone?

Post by Archinerd » Sun Dec 25, 2016 11:42 pm

It looks interesting. I can't tell if you need both players to have it for a mutiplayer game or not.
Even so, I'll probably wait to pick it up when it's on sale.

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El Guapo
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Re: Twilight Struggle, Anyone?

Post by El Guapo » Mon Dec 26, 2016 12:04 am

Archinerd wrote:It looks interesting. I can't tell if you need both players to have it for a mutiplayer game or not.
Even so, I'll probably wait to pick it up when it's on sale.
It's, uh, $5.

It looks like you don't need both players to have it for a multiplayer game. At least, I have been able to extend an invitation to NickAragua for a Turn Zero game, when (I think) he doesn't have it. He hasn't accepted the invite yet, though, so possible an error will get returned when that happens.

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Re: Twilight Struggle, Anyone?

Post by NickAragua » Mon Dec 26, 2016 12:10 am

I haven't been able to accept the DLC invite, so I'll be grabbing the DLC and seeing if that helps.

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Re: Twilight Struggle, Anyone?

Post by Archinerd » Mon Dec 26, 2016 1:49 am

El Guapo wrote:
Archinerd wrote:It looks interesting. I can't tell if you need both players to have it for a mutiplayer game or not.
Even so, I'll probably wait to pick it up when it's on sale.
It's, uh, $5.
I'm cheap. :)
But you do make a pretty convincing argument.

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El Guapo
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Re: Twilight Struggle, Anyone?

Post by El Guapo » Tue Dec 27, 2016 10:47 am

Apparently there are a few significant bugs with the Turn Zero expansion. The one I ran into last night is that the "First Lightning" USSR event, which degrades Defcon by 1 if used for ops or the event, also degrades Defcon if space-raced (which it's not supposed to do). Also apparently the new "Non-Aligned Movement" card event does not work, and the crisis card effects which prevent certain events from triggering doesn't work.

Hopefully that will be patched soon.

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Re: Twilight Struggle, Anyone?

Post by Zarathud » Tue Dec 27, 2016 2:22 pm

In after the patch. Finally able to install on a new iPad.
"If the facts don't fit the theory, change the facts." - Albert Einstein
"When the president does it, that means that it is not illegal. - Nixon
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Re: Twilight Struggle, Anyone?

Post by NickAragua » Tue Dec 27, 2016 5:05 pm

On the plus side, I barely understand what's going on during turn 0 anyway, so it's not like I'd be able to spot a bug there.

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