Re: OO Solo Board Gamers Guild
Posted: Wed May 23, 2018 2:14 pm
Instead of playing anything in my backlog, I went and bought Star Trek Frontiers and I'll be trying out the tutorial today. Nice job, enablers. : )
That is not dead which can eternal lie, and with strange aeons bring us some web forums whereupon we can gather
http://www.octopusoverlords.com/forum/
Hey, I spent 2.5 hours last night punching and sorting various game boxes. I think I made it through three or four before realizing just how much time had passed. That counts, right?
My shields collapsed and I bought Frontiers and the Khan expansion. The rule book font is ridiculously small. But the scenarios in the Khan expansion look like a lot of fun. Since all the counters have been kindly punched for me by WizKids I should get it on the table. But right now Space Empires 4X is on the table and I enjoyed playing my first run through against the Doomsday Machines even though the poor inhabitants of Bethel and Terra ended up in the belly of the last Doomsday Machine...
My biggest hesitation with Frontiers has been that I've tried and failed to get into Mage Knight several times over. I'm hoping the streamlining they did to the game mechanics helps me get into Frontiers, plus the theme has more appeal and seems like a better match for the gameplay.
wonderpug wrote: ↑Wed May 23, 2018 4:20 pmMy biggest hesitation with Frontiers has been that I've tried and failed to get into Mage Knight several times over. I'm hoping the streamlining they did to the game mechanics helps me get into Frontiers, plus the theme has more appeal and seems like a better match for the gameplay.
Speaking as someone that wasn't overly impressed with the quality of some of the game's original components (particularly the data crystals, which seemed a little too small and fiddly for my liking), this was right up my alley. Bear in mind, the link is for the complete upgrade set, but you also have the option to purchase the components separately if you prefer (e.g. Data tokens, Away Team tokens, Faction tokens, and Game Round Dial).Litko.net wrote:ST: Frontiers, Game Upgrade Set (145)
(click to embiggen)
Set of 144 tokens and 1 dial.
Designed for use with the Star Trek: Frontiers* board game.
Complete upgrade set for your game. Upgrade those thin and fiddly cardboard tokens with thick durable and bright acrylic custom cut tokens.
Includes:
12- Command Division data tokens
12- Science Division data tokens
12- Operation Division data tokens
12- Captains Innovation tokens
12- Risk and Improvise data tokens
12- Unknown data tokens
4- Away Team tokens, 1 each of the 4 faction colors
8- Red Shirt Crew Damage tokens
15- Blue faction tokens
15- Yellow faction tokens
15- Purple faction tokens
15- red faction tokens
1- Game Turn dial
Yeah, I wouldn't recommend trying to learn the game exclusively from the included manual, as it is rather Byzantine and much of the really useful info is spread hither and yon throughout the rulebook.wonderpug wrote: ↑Wed May 23, 2018 9:42 pm Is there an upgrade kit for the instruction manual? Good god this is so poorly laid out. Mage Knight was the same way. It’s like they’re writing it out in prose like it’s a novel— like maybe the Silmarillion. Some of these game mechanics are not nearly as complicated as the instructions are making them appear.
I've had my hand up for like three hours, dude. I think I see a downside to asking for a show of hands on an internet forum.
I think using the walkthrough guide and playing through their example game is the way to go. I did that with Frontiers and Mage Knight and it made them both infinitely easier.wonderpug wrote: ↑Wed May 23, 2018 9:42 pm Is there an upgrade kit for the instruction manual? Good god this is so poorly laid out. Mage Knight was the same way. It’s like they’re writing it out in prose like it’s a novel— like maybe the Silmarillion. Some of these game mechanics are not nearly as complicated as the instructions are making them appear.
I see you have me on ignore again...
Did you get the Kickstarter version?Smoove_B wrote: ↑Fri Jun 01, 2018 9:34 am I'm slowly working my way through Fallen Land, a game I'm really enjoying quite a bit.
The original 108 cards of the Kickstarter content will be available soon, for those of you who have been asking! Here is the new box cover, by our new artist Aaron J. Riley. We will also be returning to Kickstarter soon. Enjoy!
Eventually we will redo all of the artwork--perhaps 2nd edition? You have to remember there is about 800 pieces of original art, we invested out of our own pockets over the thirteen years of development before we even hit Kickstarter. Even Magic The Gathering and all the classic games had humble origins... As a company, we are moving forward and we promise you can expect great things. Nothing is more important than you all, our customers and fans. And we aim to please.
And using gloomycompanion can take a lot of the fiddly out of the game as you replace a bunch of cards with an easy to use web app on your tablet.coopasonic wrote: ↑Wed Jun 20, 2018 1:18 pmThe actual gameplay really isn't that complex, it just looks it. Yes, there are a lot of chits and bits, but mostly they just supply visual variety.
I wrote a mini review of it quite some time ago around these parts (well...in another thread).Smoove_B wrote: ↑Wed Jun 20, 2018 1:38 pm Speaking of diceless dungeon crawls, I'm waiting for the update, but I might try to get Perdition's Mouth to the table sooner than later. It's a euro (i.e. diceless) dungeon crawler and I'm quite curious to see how it compares to Gloomhaven in that respect. I don't think it's as strong on the story/campaign elements, but the mechanics are slightly different. There are cards but there's also two roundels with various spokes that dictate both character and monster options. You move around the spokes based on the cards you play. It's...different, but I'm trying to puzzle it out.
Fair warning - it took me 3 hours to punch and sort the Gloomhaven materials. I am not exaggerating.YellowKing wrote: ↑Wed Jun 20, 2018 4:10 pm OK, Gloomhaven's on the way. I may have to sell some games just to make room in my closet for that beast. I've got a little table setup in the office I can leave it on indefinitely for a long campaign.
It's probably best we're not local. I already have an enabler board gaming friend and you and I seem to sync up more often than not on these things. I'm actively trying to get rid of stuff while at the same time, new things are coming in the door. I guess it's a hobby...
Been there, done that. I helped punch my friend's copy and assemble his Broken Token insert. 6 hours.Smoove_B wrote:Fair warning - it took me 3 hours to punch and sort the Gloomhaven materials. I am not exaggerating.