The enemy Phoenix Hawk gives Xwraith's Thunderbolt a few parting shots as it leaves the field, delivering a medium laser blast to the rear armor but failing to penetrate. Xwraith finds it impossible to target the Wolverine with the medium lasers, so fires those on the Quickdraw instead. No big deal, that multi-trac targeting computer makes it a cinch. Well, to target and fire the weapons, not to hit with them necessarily.
Stefan whiffs his LRM salvo at the Trebuchet, but spares a laser for the Vedette, stunning the crew.
Hyena's Striker takes a few LRMs while nearly colliding with Scrub's Warhammer, but the cover absorbs some of the fire as well. He's the only one who scores a major hit on our end, nailing a Wolverine with the PPC. In the arm.
Bad luck this round, but at least they didn't hit us, either.
Battlefield state after deployment and enemy movement:
The Quickdraw and the Wolverines fire up the jump jets, trying to clear the suddenly dense blocking line, with the Trebuchet and Griffin trying to keep pace.
The enemy mechs have a +3 movement mod, except for the Griffin and Trebuchet, which have a +2. The Vedette has a +1.
To alleviate any confusion, all OO units now get a chance to move and fire.