BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

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Remus West
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Re: BSG VII: Sabotage (WW)-Sign Up! 3+ needed for full rule

Post by Remus West »

Semaj wrote:i'll sign up to fill a seat, here is oping for unpowerd villager.

for those in the know... I apparently had an exposed nerve between two of my teeth and it was causing my level of discomfort.
Gah! I can only imagine how bad that was. I can not stand mouth pains.
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Re: BSG VII: Sabotage (WW)-Sign Up! 1+ needed for full rule

Post by msteelers »

I'll take the last spot if it is still available.
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Re: BSG VII: Sabotage (WW)-Sign Up! 1+ needed for full rule

Post by Semaj »

tooth yanked as opposed to root canal... apparently i have a sensitive mouth which means even after various ways to stop pain i still feel things... so yeah... if i never have to do that again, it will be too soon.
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Re: BSG VII: Sabotage (WW)-Sign Up! 1+ needed for full rule

Post by Lassr »

got 20! I'll take more if anyone wants to sign up. I'll close it tonight then start getting the OOWW forum set up and maybe get the PMs out this weekend so we can start fresh Monday.
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups still open though

Post by theohall »

Looks like we will have another 2-3 week Day One. :)
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups still open though

Post by Lassr »

theohall wrote:Looks like we will have another 2-3 week Day One. :)
Not in my game, there is a time limit. Day 1 last 6 days (plus weekends).
The only reason people get lost in thought is because it's unfamiliar territory.

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Re: BSG VII: Sabotage (WW)-Got 20-sign ups still open though

Post by bb2112 »

Lassr wrote:
theohall wrote:Looks like we will have another 2-3 week Day One. :)
Not in my game, there is a time limit. Day 1 last 6 days (plus weekends).
Stupid question: If we decide to make a lynch prior to the 6 days (plus weekends) for Day 1, it will increment to night, right? This is just to give the game a maximum time frame of Days?
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups still open though

Post by Chaosraven »

Or we could just lynch whoever is up next to run a game :twisted: (assuming those naughty cylons don't kill 'em) ...
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups still open though

Post by Lassr »

bb2112 wrote:
Lassr wrote:
theohall wrote:Looks like we will have another 2-3 week Day One. :)
Not in my game, there is a time limit. Day 1 last 6 days (plus weekends).
Stupid question: If we decide to make a lynch prior to the 6 days (plus weekends) for Day 1, it will increment to night, right? This is just to give the game a maximum time frame of Days?
Yes
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups still open though

Post by Remus West »

There are no stupid questions. Merely stupid people with questions. Meatbag.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups still open though

Post by Newcastle »

Chaosraven wrote:Or we could just lynch whoever is up next to run a game :twisted: (assuming those naughty cylons don't kill 'em) ...
and I bumped the queue thread...so whoever offers to run something next is first one night kill or lynched? cruel, cruel man CR....cruel i tell ya (though i'll help ya lynch em)
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups still open though

Post by stessier »

The Spoiler Forum says there is nothing there anymore. :(
Spoiler:
Unless Lassr deleted the whole thing, this means he has hidden things correctly.
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups still open though

Post by Lassr »

stessier wrote:The Spoiler Forum says there is nothing there anymore. :(
Spoiler:
Unless Lassr deleted the whole thing, this means he has hidden things correctly.
it's still there. Hiding stuff is more complicated now than it used to be. I'll work on permissions once I roll for roles.
The only reason people get lost in thought is because it's unfamiliar territory.

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Re: BSG VII: Sabotage (WW)-Got 20-sign ups still open though

Post by stessier »

Lassr wrote:it's still there. Hiding stuff is more complicated now than it used to be. I'll work on permissions once I roll for roles.
More complicated but hopefully more secure/foolproof once set up correctly. :)
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups still open though

Post by Lassr »

stessier wrote:
Lassr wrote:it's still there. Hiding stuff is more complicated now than it used to be. I'll work on permissions once I roll for roles.
More complicated but hopefully more secure/foolproof once set up correctly. :)
set up correctly...yeah, that's the biggie. I wonder why you can't see the forums though. I thought I had full access to everyone, I was only messing with my access to test out the permissions. I'll check it out later.
The only reason people get lost in thought is because it's unfamiliar territory.

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Re: BSG VII: Sabotage (WW)-Got 20-sign ups still open though

Post by Isgrimnur »

Yeah, it's all there. While it says "This board has no forums," the stats reflect that everything's there.
Total posts 1160 • Total topics 19 • Total members 27 • Our newest member bb2112
It's almost as if people are the problem.
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by Lassr »

Roles are out. waiting on PMs to be picked up before game starts
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Re: COMING SOON-BSG VII: Sabotage-Sign Up! 7+ needed

Post by redrun »

Lassr wrote:
redrun wrote:
Lassr wrote:sequence has been updated.
1. Galen passes gun
2. Zarek Recruits
3. Starbuck searches for player with the gun.
4. Starbuck protects
5. Doc revives
6. Cylons assassinate
7. Athena scans.
8. D'Anna scans
9. Adama scans & converts

She does protect against Zarek recruiting traitors.
Thanks for the update. Am I reading it right that Starbuck will not protect against traitor recruitment on night one, and will protect the prior night's person against recruitment on night two? I'm pretty sure this is correct, but I've screwed up before by not being exact on the rules.
Starbuck does not protect against traitor recruitment.
I'm a little lost. If Starbuck does not protect against traitor recruitment, then who does?
If Starbuck does protect, who is protected on night two - Starbuck's second night choice, or Starbuck's first night choice?

From the soon_to_start game thread:
Lassr wrote:
FAQ
redrun wrote:If gun passes during the night, when in the sequence will it pass?

If gun passes at night, will Starbuck be aware it has passed, or must she keep scanning gun owner to verify?

Starbuck doesn't protect against Zarek, right? (Looks to be right from sequence, unless last night's protection continues until she picks new protect target).
Starbuck is not aware that the gun has been passed unless she scans the "known" gun carrier again and finds he no longer has the gun.
She does protect against Zarek recruiting traitors.

====================================
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups still open though

Post by stessier »

Isgrimnur wrote:Yeah, it's all there. While it says "This board has no forums," the stats reflect that everything's there.
Total posts 1160 • Total topics 19 • Total members 27 • Our newest member bb2112
This is what I saw. I figured you had thrown us all in "Registered Users" which had no access to anything the way Remus had it set up. Either way, I was just kidding - I knew that you probably hadn't deleted the whole board. :)
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by bb2112 »

Lassr, is there any way to scan the dead to know if a special was killed, or will we only get human or cylon?
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
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Re: COMING SOON-BSG VII: Sabotage-Sign Up! 7+ needed

Post by Lassr »

redrun wrote:
I'm a little lost. If Starbuck does not protect against traitor recruitment, then who does?
If Starbuck does protect, who is protected on night two - Starbuck's second night choice, or Starbuck's first night choice?

From the soon_to_start game thread:
No one protects against recruiting. Adama can convert them back to citizen.
Night time will start the new protection. So night one protection is also day 1 protection. Night 2 protection is also day 2 protection, etc.
The only reason people get lost in thought is because it's unfamiliar territory.

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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by Lassr »

bb2112 wrote:Lassr, is there any way to scan the dead to know if a special was killed, or will we only get human or cylon?
that's Apollo's job, unfortunately he's off on another assignment at this time. So no, not in this game.

Human or Cylon will be the answer.

Image
Apollo –He can ask the role of a deceased player each night.
“What was the role of dead player X?” He may ask about a cylon lynched also to determine if one was Athena but he will not learn the roles of the bad cylons.. May escape #7's bomb (See Cylon #7)
The only reason people get lost in thought is because it's unfamiliar territory.

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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by bb2112 »

Lassr wrote:
bb2112 wrote:Lassr, is there any way to scan the dead to know if a special was killed, or will we only get human or cylon?
that's Apollo's job, unfortunately he's off on another assignment at this time. So no, not in this game.

Human or Cylon will be the answer.

Image
Apollo –He can ask the role of a deceased player each night.
“What was the role of dead player X?” He may ask about a cylon lynched also to determine if one was Athena but he will not learn the roles of the bad cylons.. May escape #7's bomb (See Cylon #7)
Just like the f'n guy! Never around when you need him.
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
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Re: COMING SOON-BSG VII: Sabotage-Sign Up! 7+ needed

Post by redrun »

Lassr wrote:
redrun wrote:
I'm a little lost. If Starbuck does not protect against traitor recruitment, then who does?
If Starbuck does protect, who is protected on night two - Starbuck's second night choice, or Starbuck's first night choice?

From the soon_to_start game thread:
No one protects against recruiting. Adama can convert them back to citizen.
Night time will start the new protection. So night one protection is also day 1 protection. Night 2 protection is also day 2 protection, etc.
-- This makes sense to me. However, the two lines in the faq that state:
lassr wrote: Starbuck is not aware that the gun has been passed unless she scans the "known" gun carrier again and finds he no longer has the gun.
She does protect against Zarek recruiting traitors.
Kinda do sound like Starbuck does protect against Zarek recruiting traitors. May I be so forward as to suggest removal of the second line?
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by Chaosraven »

Speaking of Zarek, say he has recruited a Bad Cylon, is his 'traitor count' zero? Meaning when he is sent his morning report, do the Bad Cylons show up on his roster count, misleading him to where he stands, or is his Count *only* corrupted citizens?
"Where are you off to?"
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Re: COMING SOON-BSG VII: Sabotage-Sign Up! 7+ needed

Post by Lassr »

redrun wrote:
Lassr wrote:
redrun wrote:
I'm a little lost. If Starbuck does not protect against traitor recruitment, then who does?
If Starbuck does protect, who is protected on night two - Starbuck's second night choice, or Starbuck's first night choice?

From the soon_to_start game thread:
No one protects against recruiting. Adama can convert them back to citizen.
Night time will start the new protection. So night one protection is also day 1 protection. Night 2 protection is also day 2 protection, etc.
-- This makes sense to me. However, the two lines in the faq that state:
lassr wrote: Starbuck is not aware that the gun has been passed unless she scans the "known" gun carrier again and finds he no longer has the gun.
She does protect against Zarek recruiting traitors.
Kinda do sound like Starbuck does protect against Zarek recruiting traitors. May I be so forward as to suggest removal of the second line?
oops, I left out "Not" I will correct.
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by Lassr »

Chaosraven wrote:Speaking of Zarek, say he has recruited a Bad Cylon, is his 'traitor count' zero? Meaning when he is sent his morning report, do the Bad Cylons show up on his roster count, misleading him to where he stands, or is his Count *only* corrupted citizens?
The bad cylons will play along with Zarek, making him think he has a traitor so they will show up as a number on his list. He'll know he has a bad cylon if his number reach the critical point and there is no mutiny.

I thought making a mini game once the mutiny occurs and they know they have a cylon in their group to then have to weed out the cylon but then decided not to do that.
The only reason people get lost in thought is because it's unfamiliar territory.

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Re: COMING SOON-BSG VII: Sabotage-Sign Up! 7+ needed

Post by redrun »

Lassr wrote: oops, I left out "Not" I will correct.
Thanks! :)
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by Lassr »

1 PM left unread!!!
The only reason people get lost in thought is because it's unfamiliar territory.

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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by Newcastle »

Lassr wrote:1 PM left unread!!!
if you tell us who it is, we'll lynch em first, so that way the game wont lag any more in this game.
Bayraktar!!!!

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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by Unagi »

not it
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by stessier »

I'm guessing Semaj.

Not it.
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by Newcastle »

My other thought is Qantaga due to his traveling. But unagi could be right with semaj and his penchant for lofty hangovers.
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by Qantaga »

Newcastle wrote:My other thought is Qantaga due to his traveling.

Not I. Picked mine up in Onion City (Vidalia, GA) this morning. :)
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by Newcastle »

Qantaga wrote:
Newcastle wrote:My other thought is Qantaga due to his traveling.

Not I. Picked mine up in Onion City (Vidalia, GA) this morning. :)
CYLON! You responded way too fast to be a normal :D

i kid of course...or am i

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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by theohall »

Newcastle wrote:
Qantaga wrote:
Newcastle wrote:My other thought is Qantaga due to his traveling.

Not I. Picked mine up in Onion City (Vidalia, GA) this morning. :)
CYLON! You responded way too fast to be a normal :D

i kid of course...or am i

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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by stessier »

Newcastle wrote:My other thought is Qantaga due to his traveling. But unagi could be right with semaj and his penchant for lofty hangovers.
So Unagi's your partner then? :horse:
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by RMC »

It is not I either. :)
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by bb2112 »

Nope. Not me. I'm ready to hang, shoot, or airlock a cylon. :D
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
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Re: BSG VII: Sabotage (WW)-Got 20-sign ups CLOSED

Post by Isgrimnur »

Present and accounted for.
It's almost as if people are the problem.
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