A Walk in Wolf Woods - Game in other thread

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Remus West
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A Walk in Wolf Woods - Game in other thread

Post by Remus West »

POSSIBLE EVIL POWERS
  • Alpha Wolf – His lycanthropy is contagious. If someone survives being bitten by him they will become a werewolf themselves the following night. Fortunately, or not depending upon your point of view, after that first taste he will not be able to keep himself from consuming his prey so will only be able to convert a single player.
  • Berserker Wolf – His lupine fury is barely contained in the best of times. Under threat of death he will lose control and transform into his wolf form attacking and killing a player of his choice.
  • Beta Wolf – He still seeks a cure for his condition and thus inspects the dead to what clues they may offer as to why he attacked them. He may select one dead player each night to “scan”. His scan will reveal the player’s true role.
  • Gamma Wolf – Something tugs at his mind. He knows there is a presence out there just beyond his sight. Each night he searches for the source of that presence by scanning a player. If he scans the Sorcerer the Sorcerer will be given access to the wolf forum. If he scans the Seer the Seer will learn the identity of the Gamma wolf in place of his own scan. His scan will show only Sorcerer or Not Sorcerer.
  • Sorcerer – Evil Human. He thinks he can control the lycanthropic fury around him and thus increase his own power. In order to protect what he views as his future power he searches for those that would oppose it. Each night he may scan one player. The results of his scan will show only Seer or Not Seer.
  • Witch – Evil Human. Works with the werewolves to negate opposition. She begins with access to the wolf forum. Each night she may target a player to negate their special ability through the use of her magic. If the player has a special ability that they would use in any manner during the night then they will know they have been targeted by her. She may not target the same player twice during the game.
POSSIBLE GOOD POWERS
  • Seer – sensing the lupine presence the seer seeks to uncover the identity of the wolves. Each night he may scan one player. The results of his scan will show Human or Not Human.
  • Hunter – Has spent many years trapping and killing animals on his own in the wild. Each night he will set himself up to protect one of the villagers from any attack. He may also use his weapons to kill a single player during the day. If he uses his day power his identity will be revealed. He may not protect the same player two nights in a row. If he has used his day shot he will no longer be able to protect himself as the wolves will know to prepare for his tricks before attacking him.
  • Warrior – Just returned from war he just wants to be left in peace. Failing that he is determined to make those who disrupt it pay. If he is lynched he may choose a target to kill before he dies.
  • Masons – These “brothers” have been in their secret society long enough that they have seen each other during the full moons and know each of them is not a wolf. They will have their own secret location in which they can meet each night to discuss the situation. They may not use the location during the day for fear of revealing it. The number of masons will be based off the number of times the power is selected (t+1) being the final count.
  • Medium – She has an intricate knowledge of the “lives” of the dead. Once per game she may hold a public séance to receive a message from the beyond. This séance reveals her identity and allows a single dead player of her choice to make one post into the game thread.
  • Undertaker – In his role of corpse disposal he learns more than most people imagine. Once per night the Undertaker may scan a dead player and thus learn the true role of that player.
  • Psychic – His mental powers allow him to sense power in others. He will begin the game knowing which powers are in play – good and evil.
  • Coward – his first thoughts are for himself. He knows where to hide in the worst of times. These are the worst of times. He will survive the first time he is targeted at night but in doing so his hiding place will be revealed and he will no longer be safe at night. He will not know if he was targeted or not.
  • Guardian – He values the sanctity of life and thus spends his nights ensuring the safety of others. Each night he may protect a single player from attack. He may not protect himself nor may he protect the same player two nights in a row. This power will not be used if there is a Hunter.
  • Trapper – He has spent his life collecting pelts. He wouldn’t mind adding more. Once per game he may trap a player – killing them in the night. This will not reveal his identity.
  • Mentalist – His ability to speak to others minds unnerves some so he has kept it hidden. Facing this current evil he cannot afford to do this any longer. Each night he may contact a different player initiating PM contact with them for the duration of the night. All PMs MUST include the moderator so that I can archive them in the spoiler forum.
  • Mayor – Use to the ebb and flow of politics he can sway the crowd without them even being aware of it. Each day he may cast an extra vote with the moderator through PM. Due to the fickle nature of the public he may not change this vote once it has been cast each day.
MESSAGE FOR NONPOWERED GOOD:
You are a villager. Try and survive. Or don't. Up to you really.


Players:
1. Newcastle
2. Qantaga
3. Chaosraven
4. Theohall
5. rshetts2
6. Scoop20906
7. Grundbegriff
8. tru1cy
9. lassr
10. msteelers
11. redrun
12. Chrisgrenard
13. Unagi
14. stessier
15. Isgrimnur
16. pr0ner
17. RMC
18. Lagom Lite
19. Lord Mortis

With 19 players there will be 4 wolves. The Sorcerer and Witch count as human and will be taken from the supply of villagers if needed. Once the wolves have been determined each player - including the wolves - will be given a 30% chance of having an ability.

Players will either receive a cut and paste of their role's ability or the villager message.

Night Order:
Witch curses
Mentalist begins his conversation
Protector declares his target
Seer scans
Beta and Undertaker scan
Wolves attack
Sorcerer and Gamma scan
Last edited by Remus West on Tue Mar 22, 2011 10:44 pm, edited 4 times in total.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: A Walk in Wolf Woods - Game thread - Not yet Begun

Post by Remus West »

The wind whipped their coats to a frenzy as they walked through the dusk into the woods. A shadowy figure stood on a hilltop watching their progress. As the last one entered the edge of the woods the figured raised his arms to the sky and gestured. The wind seemed to answer his movements by increasing its attack on the tree line, chasing the 19 figures deeper into the wood. As they progressed through the woods they came to a bit of a clearing. Milling around in the still air of the deep wood clearing they pondered where to head next when a cowled figured stepped from the trees. At first they did not take notice of him standing with his arms folded into the sleeves of his robe and his hood covering his face. Then he began to talk. After they managed to get Scoop to stop screaming like a small girl child they were able to hear his woods.
".......and 4 of you have I cursed with Lycanthropy. Doomed to destroy the others in the dark each night. This is your curse and my revenge."
Laughing the figure disappeared back into the depth of the wood silhouetted by the setting sun.

Night had fallen on the 19 travelers.

Alpha, will you convert?
Beta, who will you scan?
Gamma, who will you scan?
Sorcerer, who will you scan?
Witch, who will you curse?
Seer, who will you scan?
Hunter, who will you protect?
Undertaker, who will you scan?
Guardian, who will you protect?
Trapper, will you trap anyone and who?
Mentalist, will you contact anyone and who?
Wolves, who will you prey on?
Last edited by Remus West on Tue Mar 22, 2011 9:59 am, edited 1 time in total.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Remus West
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Re: A Walk in Wolf Woods - Game thread - Not yet Begun

Post by Remus West »

PMs are out. Game to begin at night after everyone has picked theirs up and a suitable amount of time has elapsed.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Remus West »

Night 0 has begun.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Lassr »

First!
The only reason people get lost in thought is because it's unfamiliar territory.

Black Lives Matter
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by stessier »

Yes, you will be! :twisted:
I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities. - Vaarsuvius
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Lassr »

stessier wrote:Yes, you will be! :twisted:
Good! I hate sloppy seconds!
The only reason people get lost in thought is because it's unfamiliar territory.

Black Lives Matter
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by RMC »

Just to keep the team posting together from last game... In.. :)
Difficulties mastered are opportunities won. - Winston Churchill
Sheesh, this is one small box. Thankfully, everything's packed in nicely this time. Not too tight nor too loose (someone's sig in 3, 2, ...). - Hepcat
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by stessier »

I want to see what happens if the three of us are on a vote that fizzles at N-1. :D
I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities. - Vaarsuvius
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Lassr »

Reunited and it feels so good.
The only reason people get lost in thought is because it's unfamiliar territory.

Black Lives Matter
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Lassr »

Now leave me alone, I'm going to sleep!
The only reason people get lost in thought is because it's unfamiliar territory.

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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by RMC »

Lassr wrote:Now leave me alone, I'm going to sleep!
Sleeping like a wolf, maybe?????
Difficulties mastered are opportunities won. - Winston Churchill
Sheesh, this is one small box. Thankfully, everything's packed in nicely this time. Not too tight nor too loose (someone's sig in 3, 2, ...). - Hepcat
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by tru1cy »

A fear if I freestyle lyrics-a-fury,
My third eye make me shine like jury.
You're just a rented rapper, you're rhymes are minute-maid,
I'll be here when they fade, I'll watch you flip like a renegade.
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by LordMortis »

checking in.
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by theohall »

¡Hola!
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A Walk in Wolf Woods - Game thread - Game ON

Post by Isgrimnur »

theohall wrote:¡Hola!
Que pasta?
It's almost as if people are the problem.
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by LordMortis »

Como's Cow is Dead.
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Qantaga »

stessier wrote:I want to see what happens if the three of us are on a vote that fizzles at N-1. :D

What is this N-1 of which you speak? ;)
If we shadows have offended, think but this and all is mended
That you have but slumber'd here while these visions did appear
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by msteelers »

Qantaga wrote:
stessier wrote:I want to see what happens if the three of us are on a vote that fizzles at N-1. :D

What is this N-1 of which you speak? ;)
I've learned that if someone gets to N-1 we should kill them immediately to prevent any chance of it being a trick by the bad guys. :twisted:
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Unagi »

agreed
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by rshetts2 »

Whats all the racket!? Stessier, quit howling would you? Its nite time, cant a fella get some sleep?
Well do you ever get the feeling that the story's too damn real and in the present tense?
Or that everybody's on the stage and it seems like you're the only person sitting in the audience?
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by stessier »

rshetts2 wrote:Whats all the racket!? Stessier, quit howling would you? Its nite time, cant a fella get some sleep?
Says the guy with a canine as his avatar.
I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities. - Vaarsuvius
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Re: A Walk in Wolf Woods - Game thread - Not yet Begun

Post by redrun »

Remus West wrote: they were able to hear his woods.
".......and 4 of you have I cursed with Lycanthropy. Doomed to destroy the others in the dark each night. This is your curse and my revenge."
Anyone been chopping down beanstalks?
Someone eat a gingerbread cottage?
Any golden eggs shown up?
Talking cats, maybe?

So, whose idea was it to go for a walk in the woods tonight? :?:
Sufficient I am to the day.
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Re: A Walk in Wolf Woods - Game thread - Not yet Begun

Post by LordMortis »

redrun wrote:
Remus West wrote: they were able to hear his woods.
".......and 4 of you have I cursed with Lycanthropy. Doomed to destroy the others in the dark each night. This is your curse and my revenge."
Anyone been chopping down beanstalks?
Someone eat a gingerbread cottage?
Any golden eggs shown up?
Talking cats, maybe?

So, whose idea was it to go for a walk in the woods tonight? :?:
I thought we were bringing a picnic basket to your house, grandma.
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Lagom Lite »

So, is there a Seer?
But you've seen who's in heaven
Is there anyone in hell?


"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by theohall »

Lagom Lite wrote:So, is there a Seer?
Just tell us who you scanned already. :horse:
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Unagi »

I seriously don't know if we have a chance in hell against these wolves if we don't have a seer.
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Scoop20906 »

I miss the poop deck. :cry:
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by stessier »

Unagi wrote:I seriously don't know if we have a chance in hell against these wolves if we don't have a seer.
Sure we do. All wolves tip their hand IN THE VOTING. You just have to know where to look. ;)
I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities. - Vaarsuvius
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by tru1cy »

The seer is the only confirmed roll
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by stessier »

tru1cy wrote:The seer is the only confirmed roll
Heh - that spelling actually works for once. :lol:
I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities. - Vaarsuvius
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Newcastle »

Isgrimnur wrote:
theohall wrote:¡Hola!
Que pasta?
hoy marinara
Bayraktar!!!!

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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Newcastle »

rshetts2 wrote:Whats all the racket!? Stessier, quit howling would you? Its nite time, cant a canine get some sleep?
????
Bayraktar!!!!

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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Newcastle »

Question to mod - Was Scoop's screaming...more like his avatar? or Scoop?
Bayraktar!!!!

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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Remus West »

Game on Pause please.

I made a HUGE error and left Semaj off the list after he had requested to be included. Unless there are large objections I am going to restart the game with him in it. I will do that tonight. If you have an objection please feel free to post it in the other thread or PM it to me and I will do my best to make this work for everyone.

Sorry for this.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by tru1cy »

I'm fine with this. Are you re-rolling roles?
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by ChrisGrenard »

tru1cy wrote:I'm fine with this. Are you re-rolling roles?
Yeah, I'm interested in this as well. I would assume that he could just be added, but I could see things not working properly with the randomness unless we did a total reroll.
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Remus West »

I will be redoing everything. Starting over from scratch with 20 players instead of 19.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by stessier »

It'll make a lot more sense starting at Night this way. Otherwise, we were doomed to spend many days at the dreaded Even Number Lynch Mob.
I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities. - Vaarsuvius
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Re: A Walk in Wolf Woods - Game thread - Game ON

Post by Scoop20906 »

Remus West wrote:Game on Pause please.

I made a HUGE error and left Semaj off the list after he had requested to be included. Unless there are large objections I am going to restart the game with him in it. I will do that tonight. If you have an objection please feel free to post it in the other thread or PM it to me and I will do my best to make this work for everyone.

Sorry for this.
Can you include a poop deck in the new game beginning write up please?
Scoop. Makeup and hair are fabulous. - Qantaga

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