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Prague (Planning)

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Re: Prague (Planning thread) full plus 1!

Postby Grundbegriff » Sun Dec 04, 2011 3:14 pm

Checked in:

Confirmed
  1. Chaosraven
  2. bb2112
  3. Remus West
  4. Newcastle
  5. Qantaga
  6. Scoop20906
  7. Lagom Lite
  8. El Guapo
  9. RMC
  10. stessier
If needed
  • triggercut
Last edited by Grundbegriff on Tue Dec 06, 2011 1:09 am, edited 10 times in total.
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Re: Prague (Planning thread) Time To Check In

Postby Remus West » Sun Dec 04, 2011 3:16 pm

In
Nub Nou.

I looked down.
- XKCD
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Re: Prague (Planning thread) Time To Check In

Postby Newcastle » Sun Dec 04, 2011 3:30 pm

kowabINga
Oh my gravy.....
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Re: Prague (Planning thread) Time To Check In

Postby Qantaga » Sun Dec 04, 2011 4:25 pm

Czech-ing IN
There can never really be any peace and joy for me until there is peace and joy finally for you, too.
~Frederick Buechner
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Re: Prague (Planning thread) Time To Check In

Postby Grundbegriff » Sun Dec 04, 2011 7:17 pm

Qantaga wrote:Czech-ing IN

You win the door prize.
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Re: Prague (Planning thread) Time To Check In

Postby Scoop20906 » Sun Dec 04, 2011 7:18 pm

Checking in kk
Scoop. Makeup and hair are fabulous. - Qantaga

Xbox Gamertag: Scoop20906
Steam: Scoop20906
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Re: Prague (Planning thread) Time To Check In

Postby Lagom Lite » Mon Dec 05, 2011 2:55 am

Checking in.

I've got these bags, porter. Be careful, they're full of spy electronics valuable local porcelain. Leather goods. Whatever.
But you've seen who's in heaven
Is there anyone in hell?


"Lagom you are a smooth tongued devil, and an opportunistic monster" - OOWW Game Club

Fellowship of the Ring I
International Communist Conspiracy - Civ4 BTS AAR
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Re: Prague (Planning thread) Time To Check In

Postby Grundbegriff » Mon Dec 05, 2011 8:35 am

Can't reach OO from work. I'll have to distribute roles this afternoon/evening EST.

Please check in if you haven't yet done so per the list at the top of this page.
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Re: Prague (Planning thread) Time To Check In

Postby triggercut » Mon Dec 05, 2011 3:21 pm

In again if still needed!
"It's my manner, sir. It looks insubordinate, but it isn't, really."
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Re: Prague (Planning thread) Time To Check In

Postby Grundbegriff » Mon Dec 05, 2011 6:27 pm

Awaiting ack from RMC and El Guapo.

Since we're going to start without Monday, the first deadline will be Friday instead of Wednesday.
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Re: Prague (Planning) Calling El Guapo and RMC!

Postby El Guapo » Mon Dec 05, 2011 8:39 pm

Whoops! I was very busy out... not spying. I'm now checking in, though I'm not sure why, as I'm just a tourist and I definitely don't know any state secrets! Not a one.
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Re: Prague (Planning) Calling RMC!

Postby RMC » Mon Dec 05, 2011 8:49 pm

Sorry I stopped getting emails from this thread for some reason.. I am here... Feel free to PM me, when you need me. I am here. :)
Difficulties mastered are opportunities won. - Winston Churchill
Sheesh, this is one small box. Thankfully, everything's packed in nicely this time. Not too tight nor too loose (someone's sig in 3, 2, ...). - Hepcat
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Re: Prague (Planning) Calling RMC!

Postby Grundbegriff » Mon Dec 05, 2011 8:50 pm

We have a quorum!

Actually, we have 11 again. Who's in and who's out between triggercut and stessier?

I have PMd them both so they can work it out. Meanwhile, I'm a-rollin' up the roles....
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Re: Prague (Planning) Calling RMC!

Postby Grundbegriff » Mon Dec 05, 2011 9:14 pm

Everything is rolled.

I'm starting to send out roles and forum instructions.
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Re: Prague (Planning) Calling RMC!

Postby Grundbegriff » Tue Dec 06, 2011 1:09 am

Everything has been sent. I'll post here when everything has been received and confirmed.
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Re: Defenestration

Postby shieLazz79 » Fri Dec 16, 2011 9:55 pm

Grundbegriff wrote:
LordMortis wrote:I like the idea of a puzzle game.
Why would you vote against your own team member?

Because he might actually be the infiltrator from The Conspiracy. Suppose you're the Spymaster and you catch your teammate in a lie about what he knows. Why did he do that?

Why not remove the voting mechanism altogether?

Because then the only mechanism for providing information is simply exposing it, and there's no risk associated with that because nobody's dying, and so there's no basis for competition. At that point, we're just solving a logic puzzle together. I want the game to entail competition and the risk of subversion.

You could still create a situation with deaths and player removals by piecing together clues that allow for assassinations or something. Maybe mix your puzzle game idea with say a stratego like element, where the clues you learn about the game aren't necessarily about the flag but could be about a weapon, or a bomb, where player elimination can happen but it's not mandatory or even encouraged to the point of necessity. If that's wholly not like the kind of game you want to run then I may sit down and think about how to run a game like that.

I think you should do that. Your game sounds like it might offer some fun. It's just different from the game I'm envisioning.



what's with your signature? :tjg: :tjg:
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Re: Prague (Planning) GAME ON!

Postby Lassr » Fri Dec 16, 2011 10:06 pm

That's one fancy bot.
The only reason people get lost in thought is because it's unfamiliar territory.
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Re: Prague (Planning) GAME ON!

Postby Remus West » Sat Dec 17, 2011 1:36 am

Lassr wrote:That's one fancy bot.

No kidding. Color me impressed.
Nub Nou.

I looked down.
- XKCD
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Re: Prague (Planning) GAME ON!

Postby Grundbegriff » Sat Dec 17, 2011 10:03 am

I told you this city was crawling with spies!
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