Scoop20906 wrote:What about a ticking clock? You don't have to set a number of nights however at certain points in the game you can make the situation with the students worsen (student's are executed maybe?) with an eye towards eventually by day X we fail and out respect agencies out us out to pasture.
You can keep the number of nights a secret (to yourself) and dribble out the clues as we go through the days and nights.
That's penalty driven and not fun.