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[WW] Danger Zone REDUX! -- Night 3

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Newcastle
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Newcastle » Mon Jul 11, 2016 4:31 pm

Remus West wrote:There are a few things we should talk over before end of this day - in other words DON'T LYNCH ANYONE JUST YET.

I'm not commenting on any specific lynch choices right now but there are some things we need to talk through that have been ignored.
For instance:
Why bb2112 for first target?
Why did RMC die?

First question can only be answered with speculation at best but the second we can work some things out on.

If our protector is still in the game (and he has to be since we have lost one assassin and Cheryl) why was RMC and his free scan not protected? Answer - unless he was protected night 1 they most likely had to use their ignore a protection power. Which would mean that triggercut was their unpowered player. So day 1 may yield more goodies than we think. Who would have gotten hit if not triggercut? Was he a good find by us or a sacrifice to save a power by them? If RMC wasn't protected first or last night then the protector has some answering to do at game end as any other choice last night would have been foolish.

I have not gone back to look at day one but I'd encourage folks to do so before we continue down the segue path we have begun this day.

Don't get an itchy trigger finger before we fully look at things. Be patient.
/eases from alert penguin

Moliere is not a fan of discussion

/enters grouchy donkey
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Vorret » Mon Jul 11, 2016 4:35 pm

Newcastle wrote:
Remus West wrote:There are a few things we should talk over before end of this day - in other words DON'T LYNCH ANYONE JUST YET.

I'm not commenting on any specific lynch choices right now but there are some things we need to talk through that have been ignored.
For instance:
Why bb2112 for first target?
Why did RMC die?

First question can only be answered with speculation at best but the second we can work some things out on.

If our protector is still in the game (and he has to be since we have lost one assassin and Cheryl) why was RMC and his free scan not protected? Answer - unless he was protected night 1 they most likely had to use their ignore a protection power. Which would mean that triggercut was their unpowered player. So day 1 may yield more goodies than we think. Who would have gotten hit if not triggercut? Was he a good find by us or a sacrifice to save a power by them? If RMC wasn't protected first or last night then the protector has some answering to do at game end as any other choice last night would have been foolish.

I have not gone back to look at day one but I'd encourage folks to do so before we continue down the segue path we have begun this day.

Don't get an itchy trigger finger before we fully look at things. Be patient.
/eases from alert penguin

Moliere is not a fan of discussion

/enters grouchy donkey
He's not a special, it gives info, he was potentially a good target, I don't see what the problem is, we've had an awesome start, this will give us a 3rd scan with a bunch of proven.
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by LordMortis » Mon Jul 11, 2016 4:40 pm

Lassr wrote:some of you seem to be playing without reading the rules for each role.
I had to go back and read again, almost had a very big wrong interpretation moment.

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by LordMortis » Mon Jul 11, 2016 4:41 pm

Vorret wrote:He's not a special, it gives info, he was potentially a good target, I don't see what the problem is, we've had an awesome start, this will give us a 3rd scan with a bunch of proven.
I don't much see the problem either. But of course, Stess is my primary target.

The only problem I see is when Remus comes back and gets angry that the day went to quickly. But raven will shut him up soon enough.

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Chaosraven » Mon Jul 11, 2016 4:46 pm

Assuming my daring and dashing partner approves, of course.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Chaosraven » Mon Jul 11, 2016 4:47 pm

C'mon, I'm totally setting Remus up for a Protect and Assassinate clash here, guys.

Fall for it.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Holman » Mon Jul 11, 2016 4:47 pm

Vote tally:

(7) stessier: Vorret, Grundbegriff, LordMortis, bb2112, Lassr, Chaosraven, stessier
(2) Scoop: Moliere, stessier
(2) El Guapo: Scoop, Unagi
(1) Newcastle: El Guapo

Not voting:
Remus West, Newcastle

Majority is 7[/quote]

stessier has achieved lynching. I'm at my evening shift, but I'll be home later to post results.
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by bb2112 » Mon Jul 11, 2016 4:47 pm

Chaosraven wrote:Assuming my daring and dashing partner approves, of course.
So you are saying your partner is not Katya. Got it.
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by LordMortis » Mon Jul 11, 2016 4:48 pm

Chaosraven wrote:Assuming my daring and dashing partner approves, of course.
So you're saying Stess isn't an assassin or are saying he's Barry?

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by bb2112 » Mon Jul 11, 2016 4:49 pm

Holman wrote:Vote tally:

(7) stessier: Vorret, Grundbegriff, LordMortis, bb2112, Lassr, Chaosraven, stessier
(2) Scoop: Moliere, stessier
(2) El Guapo: Scoop, Unagi
(1) Newcastle: El Guapo

Not voting:
Remus West, Newcastle

Majority is 7

stessier has achieved lynching. I'm at my evening shift, but I'll be home later to post results.
Damn, Moliere is sneaky. He made it look like a suicide.
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by LordMortis » Mon Jul 11, 2016 4:50 pm

LOL

First newcastle, then stess.. I'm guessing it's the black turtle necks.

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Chaosraven » Mon Jul 11, 2016 4:52 pm

I'm guessing that was a copy paste gone wrong.

A little to the left, chief.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Vorret » Mon Jul 11, 2016 4:53 pm

Nice :lol:
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by El Guapo » Mon Jul 11, 2016 5:08 pm

bb2112 wrote:
Holman wrote:Vote tally:

(7) stessier: Vorret, Grundbegriff, LordMortis, bb2112, Lassr, Chaosraven, stessier
(2) Scoop: Moliere, stessier
(2) El Guapo: Scoop, Unagi
(1) Newcastle: El Guapo

Not voting:
Remus West, Newcastle

Majority is 7

stessier has achieved lynching. I'm at my evening shift, but I'll be home later to post results.
Damn, Moliere is sneaky. He made it look like a suicide.
:lol:

Well, let's see how this goes.

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Holman » Mon Jul 11, 2016 5:44 pm

[see results below--I'd started typing up the day's results, but the thread moved on, so I'll make them a fresh post at the bottom.]
Last edited by Holman on Mon Jul 11, 2016 7:17 pm, edited 3 times in total.
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Newcastle » Mon Jul 11, 2016 6:03 pm

Holman wrote:Ack! No, stessier did not vote for himself. :oops:

The error is all mine, but I'd like to remind people to please use "Withdraw" when you move a vote. It just makes it easier for me.
When I modded I had two tabs open
1- the game thread
2 - the new updated game post

I would go through the game thread and with each vote would move it (copy & paste ftw) around correspondingly on the 2nd tab. Thorough. Time consuming yes, but thorough.
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Holman » Mon Jul 11, 2016 6:06 pm

Newcastle wrote:
Holman wrote:Ack! No, stessier did not vote for himself. :oops:

The error is all mine, but I'd like to remind people to please use "Withdraw" when you move a vote. It just makes it easier for me.
When I modded I had two tabs open
1- the game thread
2 - the new updated game post

I would go through the game thread and with each vote would move it (copy & paste ftw) around correspondingly on the 2nd tab. Thorough. Time consuming yes, but thorough.
Yup, that's what I do. Except instead of copy/paste I manually delete and retype, and that's where my troubles begin.
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Scoop20906 » Mon Jul 11, 2016 6:30 pm

CR@P!!

Damn, just stepped away for bit you guys move on without me.

Ok, I feel I HAVE to do this now even though I was trying to get more info out of the situation.

I am Malory!


Enlarge Image

Here are my scan results:

Night 0 - RMC - ISIS
Night 1 - El Guapo - ASSASSIN!!

Why did I wait? I knew El Guapo was evil from the morning and I was trying to pull others into either voting for him or avoiding him. I think we got a little of both plus we also get El Guapo's posts even if he was extremely quiet for him.

Lana, I need protection tonight. I am open to everyone's suggestions for scan targets. I am hope hit on Stessier too!
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Scoop20906 » Mon Jul 11, 2016 6:32 pm

Oh, any why did I come out now?

I was going to come out as soon as someone got to N-1. We would then be able to off El Guapo and look at everyone's reactions. This situation is less than ideal but I did find a assassin for tomorrow even if I do not survive the night.
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Newcastle » Mon Jul 11, 2016 6:37 pm

/exits grumbling donkey

That makes absolutely zero sense coming out now. Scoop i hope you are not mallory. I really, really hope you arent Mallory. Because youre dead tonight, dead...dead...dead. Ya know they have the insta kill ability.

/enters puzzled baboon
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Scoop20906 » Mon Jul 11, 2016 6:40 pm

I pushed pretty hard for El Guapo today and I assumed (incorrectly) I could announce before someone scooped someone. That was my only mistake. It seems likely to me he would want to off me just to be careful and to avoid a protection block. I can't afford to take a positive scan to the grave this early in the game.

Also, if anyone wants to counter...

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by stessier » Mon Jul 11, 2016 6:50 pm

Newcastle is right... they can cancel the protection once. You're dead.
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by stessier » Mon Jul 11, 2016 6:51 pm

Incidentally, I'm still a miss.
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by RMC » Mon Jul 11, 2016 6:52 pm

:binky: :pop: :binky:
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Newcastle » Mon Jul 11, 2016 7:05 pm

/maintains puzzle baboon

Scoop - you realize that Holman is processing the lynch right? You do know we just lynched Stessier right?

/grinds harder and achieves really puzzled baboon
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Holman » Mon Jul 11, 2016 7:18 pm

DAY 2 RESULTS.

You don’t spend years in the field without learning a thing or two about survival, Stessier thought to himself, peering through the open jump door at 6,000 feet. There was nothing to hear but wind and the roar of the engines, and nearly as little to see: the new moon barely defined the shadows of the jungle canopy below, and it was just possible to make out the valley of the river that marked the drop point. Stessier tightened the straps of his parachute and thoughtfully spat a nervous, well-chewed wad of bubblegum through the doorway.

He checked his rucksack for the tenth time. Everything was still there: machete, rope, MRE’s. Malaria pills, map, medical kit. Radio, grenades, and enough plastic explosive (three times over) to bring down the bridge the rebels were using to ferry supplies and ammunition into their otherwise isolated stronghold.


And you don’t get assigned to a jungle drop without proving your competence again and again, Stessier reminded himself. A little nervousness is normal. Think of all the training you’ve had. Think of the times your life has been on the line, and the times you’ve come through for your partners in trouble. Why, there was that time when Triggercut--

The drop was coming up now. Just a few more seconds. The green light flashed on: time to go. Stessier took a deep breath. “Most of all,” he said aloud despite the roaring noise, “you don’t get as far as I have without earning the trust of your colleagues.” He gripped the sides of the open doorway and hurled himself into space.

Freefall lasted only seconds. He always wished it could go longer, but the mission was the mission. On the proper count he pulled the ripcord. The chute came away smoothly. And then kept going.

Stessier continued to fall, gripping the riser cords and staring in dismay at the ragged fringes where they had been cut away from the suspension lines. Unbelievably, even in the moonlight, he could make out a boldly inked note on fabric sewn where the rest of the parachute should have been attached: “ENJOY YOUR TRIP, TRAITOR!”

Spinning, plummeting towards the valley, Stessier’s final thought was that someone had packed him the wrong chute.


--Stessier was an ISIS agent!—

Final Vote tally:

(7) stessier: Vorret, Grundbegriff, LordMortis, bb2112, Lassr, Chaosraven, Moliere
(1) Scoop: stessier
(2) El Guapo: Scoop, Unagi
(1) Newcastle: El Guapo

Not voting:
Remus West, Newcastle

Majority was 7

NIGHT 2 BEGINS.

Players with special powers, please PM me:

Lana: Whom do you protect?
Malory: Whom do you scan?
Assassins: Decide on your target for the night and whether to use Katya’s power.
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Scoop20906 » Mon Jul 11, 2016 7:21 pm

stessier wrote:Newcastle is right... they can cancel the protection once. You're dead.
I'm hoping they already used the block protection when they killed RMC.

If not, you still have a assassin to kill tomorrow.

And I'm going to give people time to submit scans before I put in my orders.


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Re: [WW] Danger Zone REDUX! -- Night 2

Post by Chaosraven » Mon Jul 11, 2016 7:37 pm

bb2112, scoop as Archer and Mal.
Remus as ISIS (maybe Lana)

Bright side of Scoop death = 2nd Assassin found
"Where are you off to?"
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The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

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Re: [WW] Danger Zone REDUX! -- Night 2

Post by Chaosraven » Mon Jul 11, 2016 7:38 pm

we still kill Remus, of course.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Unagi » Mon Jul 11, 2016 7:38 pm

Scoop20906 wrote:I am open to everyone's suggestions for scan targets.
Lassr

Good one to become trusted too, should I be off on him.

(I'll admit Grund may also be a good one, but I rather like Lassr)

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Unagi » Mon Jul 11, 2016 7:40 pm

stessier wrote:Incidentally, I'm still a miss.
:?
sorry

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by LordMortis » Mon Jul 11, 2016 7:49 pm

Scoop20906 wrote:I pushed pretty hard for El Guapo today and I assumed (incorrectly) I could announce before someone scooped someone. That was my only mistake. It seems likely to me he would want to off me just to be careful and to avoid a protection block. I can't afford to take a positive scan to the grave this early in the game.

Also, if anyone wants to counter...

Enlarge Image
I am not a fan of your coming out but what's done is done. I personally suggest any other Mallory coming out now, if only because if the assassins don't kill scoop tonight but rather anyone but bb2112 or Scoop, there's always a doubt in another Mallory.

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Re: [WW] Danger Zone REDUX! -- Day 2

Post by Newcastle » Mon Jul 11, 2016 7:54 pm

LordMortis wrote:
Scoop20906 wrote:I pushed pretty hard for El Guapo today and I assumed (incorrectly) I could announce before someone scooped someone. That was my only mistake. It seems likely to me he would want to off me just to be careful and to avoid a protection block. I can't afford to take a positive scan to the grave this early in the game.

Also, if anyone wants to counter...

Enlarge Image
I am not a fan of your coming out but what's done is done. I personally suggest any other Mallory coming out now, if only because if the assassins don't kill scoop tonight but rather anyone but bb2112 or Scoop, there's always a doubt in another Mallory.
Scoop why do i think youre up to youre shenanigans?

Mallory - Scoop is to be contested I its tomorrow she'll come out tomorrow. No other way about it. She has to.
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by bb2112 » Mon Jul 11, 2016 8:04 pm

Scoop20906 wrote: And I'm going to give people time to submit scans before I put in my orders.
Please scan Grund. He has a lot of noise surrounding him right now and if he doesn't get cleared he is probably going to be the next lynch candidate. After El G, of course.

You should have not come out. You were very high on the suspect list and the bad guys still have some maintenance to do before killing you.
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
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Re: [WW] Danger Zone REDUX! -- Day 2

Post by LordMortis » Mon Jul 11, 2016 8:04 pm

Newcastle wrote:Scoop why do i think youre up to youre shenanigans?

Mallory - Scoop is to be contested I its tomorrow she'll come out tomorrow. No other way about it. She has to.
Unless she exists and dies tonight or when we lynch Guapo tomorrow and he's pleading Mallory and if turns out to be ISIS... Which actually isn't too bad because we end up with three scans and a nailed scoop. No matter one way or another we get an assassin, I guess. We'll just have to do the math backwards to find out if Scoop is completely reliable.

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Re: [WW] Danger Zone REDUX! -- Night 2

Post by Scoop20906 » Mon Jul 11, 2016 8:08 pm

I like scanning Grund or Lassr. Give another hour or two to hear from others.


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Re: [WW] Danger Zone REDUX! -- Day 2

Post by LordMortis » Mon Jul 11, 2016 8:11 pm

bb2112 wrote:
Scoop20906 wrote: And I'm going to give people time to submit scans before I put in my orders.
Please scan Grund. He has a lot of noise surrounding him right now and if he doesn't get cleared he is probably going to be the next lynch candidate. After El G, of course.

You should have not come out. You were very high on the suspect list and the bad guys still have some maintenance to do before killing you.
That was my thunk. Though I might also have the paranoia going on that I was chosen from the Cheryl death.

So I'd concur with the Lana protect Scoop and we see if no one dies, a random dies, or Remus dies and go from there. We lynch Guapo tomorrow no matter which way the wind blows.

Also, if it were me I'd scan unagi. That comes from my faith in him, honestly. I'd hate to wrong about him.

Should be another interesting night.

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Re: [WW] Danger Zone REDUX! -- Night 2

Post by Scoop20906 » Mon Jul 11, 2016 8:15 pm

I couldn't take the chance if going to my death with a assassin's name. Especially El Guapo who was flying under the radar well. Was anyone paying any attention to him other than me? Thunk on that.


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Vorret
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Re: [WW] Danger Zone REDUX! -- Night 2

Post by Vorret » Mon Jul 11, 2016 10:14 pm

Well crap, sorry Stessier.
Sorry we didn't listen to you Scoop :(
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.

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Grundbegriff
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Re: [WW] Danger Zone REDUX! -- Night 2

Post by Grundbegriff » Mon Jul 11, 2016 10:21 pm

Not a bad play, Scoop, if you're uncontested Malory. But also not necessary. They probably would've gone for a known, especially since Wolf strategy 101 dictates leaving the ambiguous or not well trusted players alive.

Everyone pile on El Guapo tomorrow. That should significantly inconvenience Team Assassin.

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