Re: One Night Ultimate Werewolf - Game over
Posted: Mon Apr 17, 2017 3:51 pm
(This time)Scoop20906 wrote:I was telling the truth!
That is not dead which can eternal lie, and with strange aeons bring us some web forums whereupon we can gather
http://www.octopusoverlords.com/forum/
(This time)Scoop20906 wrote:I was telling the truth!
I don't think that would have worked well. Holman was out so early and strong with that claim that it was going to be an uphill battle for anyone else trying to pull it off (even the real Seer, had they existed).Scoop20906 wrote:I thought about claiming seed her and saying archinerd on was the werewolf. But I just couldn't pull the trigger
This ruleset is weird because even the Wolves aren't sure if they're Wolves.Vorret wrote: The only thing I couldn't be 100% sure of is if I was still the Tanner but at that point I had to play it out as if, wasn't sure if the wolves were going to vote for me though but glad they did
That was my thinking. I would prefer if we could look at our cards again at dawn. I traded blindly for a card and had no idea if I was bad or good. It left me in a weird position of how to act.Holman wrote:This ruleset is weird because even the Wolves aren't sure if they're Wolves.Vorret wrote: The only thing I couldn't be 100% sure of is if I was still the Tanner but at that point I had to play it out as if, wasn't sure if the wolves were going to vote for me though but glad they did
But, clearly - that would kinda take out an enormous part of it all.bb2112 wrote:That was my thinking. I would prefer if we could look at our cards again at dawn. I traded blindly for a card and had no idea if I was bad or good. It left me in a weird position of how to act.Holman wrote:This ruleset is weird because even the Wolves aren't sure if they're Wolves.Vorret wrote: The only thing I couldn't be 100% sure of is if I was still the Tanner but at that point I had to play it out as if, wasn't sure if the wolves were going to vote for me though but glad they did
Yeah, I think the uncertainty of what role you are adds in to the challenge of the game. I had been thinking of the Robber as a good guy where he obviously could go either way. Same with the Troublemaker. The only mechanic I wasn't sure if I liked is the buried Seer. After thinking on it though I feel you have to have that possibility. If there is assuredly a Seer then team bad will almost be forced to fake it right away every game which causes the game to become almost a coin flip between claims rather than trying to puzzle out the truth among potentially all lies.Unagi wrote:But, clearly - that would kinda take out an enormous part of it all.bb2112 wrote:That was my thinking. I would prefer if we could look at our cards again at dawn. I traded blindly for a card and had no idea if I was bad or good. It left me in a weird position of how to act.Holman wrote:This ruleset is weird because even the Wolves aren't sure if they're Wolves.Vorret wrote: The only thing I couldn't be 100% sure of is if I was still the Tanner but at that point I had to play it out as if, wasn't sure if the wolves were going to vote for me though but glad they did
We had the perfect storm this game. I expect the real onus is upon the players that switch people's roles to try and determine what the role was of the player they switched with or to announce who they switched so those players would be able to out each other.Holman wrote:I wonder if it might be better to have two seers. Right now it feels like there is almost no ability to triangulate information, and the whole game suffers from the Day One problem of not being able to verify much if anything. With two seers (along with a couple people who know whether some roles have been changed), there would be more Truth Out There to work with.