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Re: Warlords III: Darklords Rising just released...

Posted: Sat Jan 25, 2020 3:11 am
by Zenn7
Turn 16 sent to Ralph.

Re: Warlords III: Darklords Rising just released...

Posted: Sat Jan 25, 2020 11:53 am
by Ralph-Wiggum
I’m scared to open the file....

Re: Warlords III: Darklords Rising just released...

Posted: Sat Jan 25, 2020 1:14 pm
by Zenn7
Ralph-Wiggum wrote: Sat Jan 25, 2020 11:53 am I’m scared to open the file....
I didn't hurt you.

Re: Warlords III: Darklords Rising just released...

Posted: Sat Jan 25, 2020 1:41 pm
by Ralph-Wiggum
Was referring to Pyperkub’s earlier comment, but didn’t notice anything too distressing.

Turn sent to Archinerd!

Re: Warlords III: Darklords Rising just released...

Posted: Mon Jan 27, 2020 3:24 am
by Pyperkub
Turn 17 sent to Nick. Things are getting a bit chaotic, based on what I can see of the map.

Re: Warlords III: Darklords Rising just released...

Posted: Tue Jan 28, 2020 12:56 am
by Dave Allen
Pyperkub wrote: Mon Jan 27, 2020 3:24 am Turn 17 sent to Nick. Things are getting a bit chaotic, based on what I can see of the map.
"Without law what have you? Freedom? Chaos?"

Re: Warlords III: Darklords Rising just released...

Posted: Tue Jan 28, 2020 1:53 pm
by NickAragua
Got it yesterday, but completely slipped my mind. Sorry about that. Will take care of it tonight.

There's definitely a lot of fighting going on.

BTW, whoever's in charge of those large birds and whatever running around my territory has one turn to begin withdrawing them.

Re: Warlords III: Darklords Rising just released...

Posted: Tue Jan 28, 2020 2:49 pm
by El Guapo
NickAragua wrote: Tue Jan 28, 2020 1:53 pm Got it yesterday, but completely slipped my mind. Sorry about that. Will take care of it tonight.

There's definitely a lot of fighting going on.

BTW, whoever's in charge of those large birds and whatever running around my territory has one turn to begin withdrawing them.
You haven't started killing them already?

Re: Warlords III: Darklords Rising just released...

Posted: Tue Jan 28, 2020 2:53 pm
by NickAragua
Depends on if I can reach them.

Re: Warlords III: Darklords Rising just released...

Posted: Tue Jan 28, 2020 4:39 pm
by Pyperkub
NickAragua wrote: Tue Jan 28, 2020 2:53 pm Depends on if I can reach them.
That can be part of the strategy...

Re: Warlords III: Darklords Rising just released...

Posted: Wed Jan 29, 2020 1:12 am
by Zenn7
Turn 17 sent to Ralph.

I need money, gonna be in a deficit state soon. All those rats...

Re: Warlords III: Darklords Rising just released...

Posted: Wed Jan 29, 2020 12:25 pm
by Dave Allen
I'm going in for surgery tomorrow at 6am (EST). It is supposed to be same-day, but if it becomes complicated I may be admitted.
I'm trying to have all my affairs in order, so I'll check my mail before leaving... :wink:

Re: Warlords III: Darklords Rising just released...

Posted: Wed Jan 29, 2020 12:48 pm
by Archinerd
Good luck with the surgery.
I'll grant you a 1 turn truce so you have one less thing to worry about.

edit: any of your stinky heroes ihanging out on my lawn are an exception of course, they will be killed on sight.

Re: Warlords III: Darklords Rising just released...

Posted: Wed Jan 29, 2020 1:03 pm
by Ralph-Wiggum
Turn passed along to Archinerd!

Re: Warlords III: Darklords Rising just released...

Posted: Wed Jan 29, 2020 1:21 pm
by El Guapo
So are giant rats really good? The "banding +5" ability seems really good, because it becomes pretty cheap to crank out an army of strength 6 guys (that can be built 1 turn / unit)?

Re: Warlords III: Darklords Rising just released...

Posted: Wed Jan 29, 2020 9:57 pm
by Zenn7
El Guapo wrote: Wed Jan 29, 2020 1:21 pm So are giant rats really good? The "banding +5" ability seems really good, because it becomes pretty cheap to crank out an army of strength 6 guys (that can be built 1 turn / unit)?
Your giant rats kinda suck. Mine have "banding +6", so I get a 7 stack of then for strength 7. 1 gold maintenance each. 10 gold to buy the production in a town.

But... 7 turns to get there, and each lost rat results in that much weaker in the next fight (assuming they survive the first with only 1 hit each).

And only 1 army slot left to put a unit to provide a buff/debuff.

But, if you have some units to attack with while you're waiting, an 8 stack of giant rats is a decent defense for only 8 gold per turn. And they get the city fortification buff.

Offensively, I've found in AI games, they're generally good cannon fodder. They're not going to walk all over the map though.

Re: Warlords III: Darklords Rising just released...

Posted: Thu Jan 30, 2020 12:20 am
by Pyperkub
Dave Allen wrote:I'm going in for surgery tomorrow at 6am (EST). It is supposed to be same-day, but if it becomes complicated I may be admitted.
I'm trying to have all my affairs in order, so I'll check my mail before leaving... :wink:
Get well soon!

Re: Warlords III: Darklords Rising just released...

Posted: Thu Jan 30, 2020 12:52 am
by Zenn7
Dave Allen wrote: Wed Jan 29, 2020 12:25 pm I'm going in for surgery tomorrow at 6am (EST). It is supposed to be same-day, but if it becomes complicated I may be admitted.
I'm trying to have all my affairs in order, so I'll check my mail before leaving... :wink:
Eek! Good luck!

Re: Warlords III: Darklords Rising just released...

Posted: Thu Jan 30, 2020 10:36 am
by Archinerd
Sorry, I forgot that I had the turn and didn't get to it last night. Will do this evening.

Re: Warlords III: Darklords Rising just released...

Posted: Fri Jan 31, 2020 8:58 am
by Zenn7
Zenn7 wrote: Thu Jan 30, 2020 12:52 am
Dave Allen wrote: Wed Jan 29, 2020 12:25 pm I'm going in for surgery tomorrow at 6am (EST). It is supposed to be same-day, but if it becomes complicated I may be admitted.
I'm trying to have all my affairs in order, so I'll check my mail before leaving... :wink:
Eek! Good luck!
Since we have not heard from Dave, guessing he was admitted. Hoping it's nothing too serious. :(

Re: Warlords III: Darklords Rising just released...

Posted: Fri Jan 31, 2020 3:57 pm
by Archinerd
Well, I hope he recovers quickly. I need to repay him for slaughtering my hero.

Re: Warlords III: Darklords Rising just released...

Posted: Fri Jan 31, 2020 4:15 pm
by Pyperkub
I actually received the turn from Dave and sent it on to Nick, so I think he is doing OK.

Re: Warlords III: Darklords Rising just released...

Posted: Fri Jan 31, 2020 4:16 pm
by El Guapo
Pyperkub wrote: Fri Jan 31, 2020 4:15 pm I actually received the turn from Dave and sent it on to Nick, so I think he is doing OK.
Unless Archinerd stole his laptop while he's recovering from surgery, then took his turn and sabotaged him.

Re: Warlords III: Darklords Rising just released...

Posted: Fri Jan 31, 2020 5:35 pm
by Archinerd
Nah, I just hacked his password.

Re: Warlords III: Darklords Rising just released...

Posted: Fri Jan 31, 2020 6:40 pm
by Zenn7
Oh good, glad it sounds like Dave's OK.

Now... everyone else... get your turn done! :)

Re: Warlords III: Darklords Rising just released...

Posted: Mon Feb 03, 2020 11:39 pm
by Zenn7
Turn 18 sent to Ralph.

Gonna have to turn off production soon if I can't get some armies over into fights, negative income now. :(

Re: Warlords III: Darklords Rising just released...

Posted: Tue Feb 04, 2020 11:35 am
by Ralph-Wiggum
Well that turn didn't go as well as it could have. My medium sized army with powerful units lost to a neutral army, despite my win estimate as 8 out 10. Stupid advisor apparently didn't realize (as I didn't) that one of the neutral army units can kill other units automatically, no matter how many hits are left. :hawk:

Also, my newish hero completed a quest, but all the reward options were grayed out. I clicked on one of them ("An ancient tome") but it doesn't look like my hero got any reward. :cry:

One question: how do you arrange your armies to select the order they will attack in?

Re: Warlords III: Darklords Rising just released...

Posted: Tue Feb 04, 2020 12:06 pm
by Pyperkub
Ralph-Wiggum wrote:Well that turn didn't go as well as it could have. My medium sized army with powerful units lost to a neutral army, despite my win estimate as 8 out 10. Stupid advisor apparently didn't realize (as I didn't) that one of the neutral army units can kill other units automatically, no matter how many hits are left. :hawk:

Also, my newish hero completed a quest, but all the reward options were grayed out. I clicked on one of them ("An ancient tome") but it doesn't look like my hero got any reward. :cry:

One question: how do you arrange your armies to select the order they will attack in?
Fight order

Missiles and assassin can instakill.

Re: Warlords III: Darklords Rising just released...

Posted: Tue Feb 04, 2020 12:20 pm
by Ralph-Wiggum
Pyperkub wrote: Tue Feb 04, 2020 12:06 pm Fight order
But how do you change the fight order? I looked around the various menus but couldn't find it.

Re: Warlords III: Darklords Rising just released...

Posted: Tue Feb 04, 2020 2:32 pm
by Pyperkub
Ralph-Wiggum wrote:
Pyperkub wrote: Tue Feb 04, 2020 12:06 pm Fight order
But how do you change the fight order? I looked around the various menus but couldn't find it.
There are arrow buttons, and you can swap armies in the order by clicking them.

Re: Warlords III: Darklords Rising just released...

Posted: Tue Feb 04, 2020 4:02 pm
by Ralph-Wiggum
Thanks. Must have missed those. Will try that next turn.

Re: Warlords III: Darklords Rising just released...

Posted: Tue Feb 04, 2020 10:59 pm
by Zenn7
In the bigger buttons that information/reports/save/options, etc, the top left button (looks like a flag) contains the FIGHT ORDER option.

The estimator is not always great. I've lost a significant number of battles that were 7-8/10 chance to win and a few that were 9 in 10.

Aside from missiles and assassins doing insta-kill, you have things like lightening/acid/poison that cut your hit points in 1/2 or other things like that and sure random luck. Very frustrating!

Still... it's a very fun game. :)

As to your hero rewards, you should have clicked one and gotten a reward. The tomes usually give you like 3-4 XP. If it was a level 1 hero (maybe even level 2), it'll be enough that next turn, you will have leveled up.

Re: Warlords III: Darklords Rising just released...

Posted: Tue Feb 04, 2020 11:09 pm
by Ralph-Wiggum
Ah cool. I guess I’ll see next turn if I level up!

Re: Warlords III: Darklords Rising just released...

Posted: Tue Feb 04, 2020 11:42 pm
by Pyperkub
Where are we, anyhow?

Re: Warlords III: Darklords Rising just released...

Posted: Wed Feb 05, 2020 11:46 am
by Ralph-Wiggum
Sent my completed turn off to Archinerd yesterday morning.

Re: Warlords III: Darklords Rising just released...

Posted: Wed Feb 05, 2020 1:28 pm
by Archinerd
Yeah, it's taunting me from my inbox.
I should be able to get to it tonight.

Re: Warlords III: Darklords Rising just released...

Posted: Thu Feb 06, 2020 8:01 pm
by Pyperkub
Archinerd wrote: Wed Feb 05, 2020 1:28 pm Yeah, it's taunting me from my inbox.
I should be able to get to it tonight.
This is me today for t19, FYI

Re: Warlords III: Darklords Rising just released...

Posted: Fri Feb 07, 2020 7:34 pm
by Pyperkub
t19 sent to Nick last night! :horse:

Re: Warlords III: Darklords Rising just released...

Posted: Mon Feb 10, 2020 10:31 am
by El Guapo
My turn's on the agenda for tonight, then I'll pass it along to Zenn7.

Re: Warlords III: Darklords Rising just released...

Posted: Tue Feb 11, 2020 12:40 am
by Zenn7
Turn 19 sent to Ralph.

Good turn! Got my income back to the positive side. :)