UFO Aftershock Issue

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Yojimbo
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UFO Aftershock Issue

Post by Yojimbo »

Is anyone having an Aftershock Starforce Issue? I just installed and I cannot start the game. Starforce says "wrong disc" and then asks for a disc key.

"Enter a Disc Key for the disc labelled UFO_AS" is the message that I get. I sure wish that I could play this one.

The forums at Cenga.com are offline and I tried to google to no avail.

Any ideas?
Yojimbo
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Post by Yojimbo »

Tried running Starforce driver removal tool below - no good. I did not get any kind of key with this disc or manual (DVD case shrink wrap intact from GoGamer).


http://www.star-force.com/protection.phtml?c=70
Yojimbo
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Post by Yojimbo »

I am the world's bigest moron. The disc key is on the disc.

Printed onto the actual CD, that is. Part of the label.

Please move along, nothing to see here.
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Chesspieceface
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Post by Chesspieceface »

Funny, had this game been realeased any other week the rest of us might have noticed. Bad timing UBI. =O
kind of like a cloud I was up way up in the sky and I was feeling some feelings that I couldn't believe; sometimes I don't believe them myself but I decided I was never coming down
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dbt1949
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Post by dbt1949 »

I had the same problem until I relaized the cd code was on the disc.Who prints them on the disc anymore?Obviously CNEGA.
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stimpy
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Post by stimpy »

Any impressions of the game yet?
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Punisher
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Post by Punisher »

dbt1949 wrote:I had the same problem until I relaized the cd code was on the disc.Who prints them on the disc anymore?Obviously CNEGA.
While I think that was odd, I actually like it. I tend to write my CD key on my CD's anyway, since I'm usually more prone to lose a manual then the CD itself.

Is it a sticker or something? Cause otherwise I don't know how they would have done it.
Yojimbo
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Post by Yojimbo »

I could get used to the key on the disc (even though it kicked my butt).

We are still on first page here, so no big impressions. After 4 quick hours;
The game is a lot like the Aftermath with dirrent world map goals. The whole research thing feels a little "tacked on" to me. - "Let's get started today, and learn what we are doing a few research projects away".

You start off on an orbital platform, your people fled (were evacuated by 'good' aliens?) before the badness really happened on earth. So it has a bit of a 'vault dweller' thing going on. For example, I start off using reticularian blasters, but I have to research "firearms" to learn about them.

You connect your bases with "track" that has a maint. cost. There is some diplomacy but I don't know how deep it is yet.

I chose "veteran" diff becase I am an XCOM geek from way back. It is hard. I found a 12 guage early on, and without it all my troopers would be dead. I get so many kills on charging enemeies a few feet away. There is a harder difficulty level that I would not have survived on.

Side note: I think the Hand-to-hand alien smacking that we have all wanted since that first sectoid plasma sniped us is here at last. My guys started with a basic combat knife and I am researching 'blades' in the weapons lab now.

I have had two CTDs so far. If you are super busy with CIV IV and COV, you coould easily wait for a patch and pick this on up when it actually gets released in North America.

Right now, a large craft is inbound (14 days away) and I'm afraid for what will happen when it arrives. Will I loose be orbiter? Will they attack one of my two fledgeling bases? Are they friends?
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