Massive Assault
Moderators: LawBeefaroni, Arcanis, $iljanus
- hitbyambulance
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Massive Assault
i downloaded the demo after reading about this game in one of the other threads here, and was fairly impressed by its fun factor. just tonight i found a used copy at EBGames for a very reasonable price, and purchased it. i found out though that it needs a code to access internet multiplayer mode, and that is found 'printed inside the box' - i bought just the CD! nooooooo
- hitbyambulance
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I also recently discovered this game through the demo, found it great fun, bought it, and have just started playing it a bit online.
I had a similar situation with my copy (I bought the game in a shop, but there was no activation code to be found), emailed them, and within a couple of hours, got a reply with an activation code.
Excellent support!
hitbyambulance, if you'd like to play against a fellow GG:er (oops, I guess that should be OO:er / CG:er nowadays), feel free to challenge me to a game - my username is 'unic' there as well.
I had a similar situation with my copy (I bought the game in a shop, but there was no activation code to be found), emailed them, and within a couple of hours, got a reply with an activation code.
Excellent support!
hitbyambulance, if you'd like to play against a fellow GG:er (oops, I guess that should be OO:er / CG:er nowadays), feel free to challenge me to a game - my username is 'unic' there as well.
- hitbyambulance
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- SuperHiro
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- Grifman
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Certain units look different but they are basically the same, but that's the point. You know your units and the enemy's units, and luck doesn't really enter into it. Every shot hits and does the same amount of damage (for a given unit type). It all comes down to how well you plan and manuever your units. I found it to be an excellent TB wargame, reminded me of the old Perfect General game.SuperHiro wrote:How much differentiation between sides are we talking about? Same units for both sides?
Grifman
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Actually, gameplay was almost identical to another QQP game, The Lost Admiral.Grifman wrote:Certain units look different but they are basically the same, but that's the point. You know your units and the enemy's units, and luck doesn't really enter into it. Every shot hits and does the same amount of damage (for a given unit type). It all comes down to how well you plan and manuever your units. I found it to be an excellent TB wargame, reminded me of the old Perfect General game.SuperHiro wrote:How much differentiation between sides are we talking about? Same units for both sides?
Grifman
- hitbyambulance
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- Grifman
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- hitbyambulance
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