Gothic II
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- Two Sheds
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Gothic II
I picked up Gothic II for $10 the other day, since I seem to remember it being pretty highly regarded around these parts. I've only played a little bit, but so far I'm . . . underwhelmed. Part of that is graphical. It's a little hard to go back to Gothic 2 levels fresh off of Half Life 2 and Bloodlines. What little voice acting I've heard is terrible. Controls and movement feel stiff and awkward, and combat hasn't been great so far. So, have I just wasted $10, or is there a really good game there if I just stick with it?
- Head
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Gothic II is not going to WOW you with it's voice acting or graphics. But it gets 5 stars from me for game play. I would say move on to something else if it has not grabbed you after 20+ hours of play. Gothic 1 and 2 are my all time favorite RPGs for the PC.
~Head
~Head
Elaine: Oh, hey, listen, by the way, have you seen a tall... lanky...
doofus, with a, with a bird-face and hair like the Bride of
Frankenstein?
Usher: Haven't seen him.
doofus, with a, with a bird-face and hair like the Bride of
Frankenstein?
Usher: Haven't seen him.
- yossar
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- DiscoJason
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- hepcat
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Gothic I and II are one of the greatest series of RPG's ever created.
If you're just starting off, it can be daunting. It's not an action game like the fighting interface would have you think. You need to level up some, THEN head out. In a way it's like a defined MMORPG. At first there are areas that are blocked to you due to high level content, eventually you'll get there. That's part of the fun.
Plus, the NPC's really do seem alive at times.
I say give it a bit longer (at LEAST until you get your first set of decent armor...or some worthy spells if going the mage route). You may be surprised how it sneaks up on you.
If you're just starting off, it can be daunting. It's not an action game like the fighting interface would have you think. You need to level up some, THEN head out. In a way it's like a defined MMORPG. At first there are areas that are blocked to you due to high level content, eventually you'll get there. That's part of the fun.
Plus, the NPC's really do seem alive at times.
I say give it a bit longer (at LEAST until you get your first set of decent armor...or some worthy spells if going the mage route). You may be surprised how it sneaks up on you.
He won. Period.
- Faldarian
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They seem like cool games, but I just could not get past the interface and the horrific control system. I spent more time fighting the controls than enemies, and just finally gave up on it.
With a mod for the controls to make them a little more streamlined or configurable, I'd probably pick it up again.
With a mod for the controls to make them a little more streamlined or configurable, I'd probably pick it up again.
- Captain Caveman
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I first began playing Gothic II a few months ago when rrmorton decreed the first and (thus far) only "get to it" weekend. I had received the game in a gonegold trade awhile back, but never got around to giving it a chance. I'm glad I finally did.
No, the game doesn't have the best visuals you will ever see or the most responsive or intuitive controls. What it does have, however, is one of the most "alive" gaming environments I have ever experienced. NPCs are imaginative and interesting, the quests are varied, and the story-line is engrossing. Perhaps most rewarding of all is the world itself. It is big, but not dauntingly so, and it has tons of room for exploration and discovery. The first time I sauntered into a hidden cave only to get mauled by a horde of goblins and a shadowbeast, I knew I was going to enjoy the game. I had been in a PC game rut before Gothic II, but now in hindsight I can tell that it was responsible for awakening the geeky gamer within me.
No, the game doesn't have the best visuals you will ever see or the most responsive or intuitive controls. What it does have, however, is one of the most "alive" gaming environments I have ever experienced. NPCs are imaginative and interesting, the quests are varied, and the story-line is engrossing. Perhaps most rewarding of all is the world itself. It is big, but not dauntingly so, and it has tons of room for exploration and discovery. The first time I sauntered into a hidden cave only to get mauled by a horde of goblins and a shadowbeast, I knew I was going to enjoy the game. I had been in a PC game rut before Gothic II, but now in hindsight I can tell that it was responsible for awakening the geeky gamer within me.
- Jolor
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I am playing this game at present.
The docs suck so bad that it defies logic - especially for a sequel that claimed it listened to Gothic I player feedback.
Having said that, you have to dig for the improvements and modifications.
For example, I have restarted the game and have switched from the default, Gothic1 keyboard controls to defining my own gamepad controls.
GameFAQs is a must read for fighting/gameplay tips if you are (like myself) new to the Gothic realm. There are some game tweaks (.ini) that are invaluable.
A difficulty slider (rumoured/anticipated for Gothic 3) is an unbelievable oversight for G2.
A superb game, despite the above criticisms, that could have been so much more accessible.
The docs suck so bad that it defies logic - especially for a sequel that claimed it listened to Gothic I player feedback.
Having said that, you have to dig for the improvements and modifications.
For example, I have restarted the game and have switched from the default, Gothic1 keyboard controls to defining my own gamepad controls.
GameFAQs is a must read for fighting/gameplay tips if you are (like myself) new to the Gothic realm. There are some game tweaks (.ini) that are invaluable.
A difficulty slider (rumoured/anticipated for Gothic 3) is an unbelievable oversight for G2.
A superb game, despite the above criticisms, that could have been so much more accessible.
So sayeth the wise Alaundo.
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I love these games so much that I purchased the German Gold Edition of Gothic II that included The Night of the Raven add-on. I do remember that with Gothic I, I had initial misgivings about the controls and being a bit underwhelmed, but with a little patience I eventually found the game addictive with a high immersion level.
- DiscoJason
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- yossar
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...and really enjoyed how alive the world felt with the time schedules the NPVs [sic] had and such.
The first time I sauntered into a hidden cave only to get mauled by a horde of goblins and a shadowbeast, I knew I was going to enjoy the game.
It's interesting to me that the things people seem to be raving about don't do much for me (orcs being tough says more about how tired and cliche the whole fantasy genre is than how great Gothic is) , but at the same time the biggest complaint (the controls) didn't much bother me either. But I'm probably the only one who finds that at all interesting.Discovering that orcs are fearsome and evolved warriors to be respected and not mearly cannon-fodder is one of my favourite gaming moments.
- Two Sheds
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Yep the controls are what killed both Gothic 1 and 2 for me. It's a shame, since there is a great game lurking under there...I just know it, but each of the times I have tried to play Gothic 2, I get about 5 hours in and I just can't play any more due to the controls.Faldarian wrote:They seem like cool games, but I just could not get past the interface and the horrific control system. I spent more time fighting the controls than enemies, and just finally gave up on it.
With a mod for the controls to make them a little more streamlined or configurable, I'd probably pick it up again.
They really, REALLY, need to rethink their control system for Gothic 3.
- Carpet_pissr
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- yossar
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- Blackhawk
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I'm in that minority as well. I thought it was a fine control system, very efficient, letting you control a complex game with only a few keys. The only real problem with it is that it goes against established standard - everyone is so used to games like that using FPS controls that they expect Gothic to feel that way, too, and it doesn't.DiscoJason wrote:I forgot to mention that I am in the minority in that I had zero problems getting used to the interface. To me, it was fairly intuitive and I never really struggled with it.
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My thoughts exactly. The controls are not bad so much as different. They did take me a bit of getting used to in Gothic I, but in not too much time at all, I grew to like the controls. I think they work very well.I'm in that minority as well. I thought it was a fine control system, very efficient, letting you control a complex game with only a few keys. The only real problem with it is that it goes against established standard - everyone is so used to games like that using FPS controls that they expect Gothic to feel that way, too, and it doesn't.
Oh, and Gothic is one of the best RPG series ever.
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- qp
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In Gothic I really enjoyed the world and the story. The controls did take some getting used to, but really weren't bad at all (I think I remapped action to E or something like that which helped quite a bit). I liked that you could inadvertently run across monsters far beyond your level and have to run (or die), but later you'd be able to come back and hopefully kick their buts. The NPCs where well done and entertaining, although some of the voice acting wasn't the greatest - but some of it was quite funny too (like i swear the protaganist pronounced Xardas' name as Xard-ass on purpose sometimes).
It's hard to pin down why I enjoyed both games so much, but I actually finished both of them, and I don't often finish RPG's.
It's hard to pin down why I enjoyed both games so much, but I actually finished both of them, and I don't often finish RPG's.
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Yes, it does go to how tired most of the fantasy genre is...but I don't see why Gothic doesn't deserve credit for doing some of these things better than others. Gothic isn't a good game because it has tough orcs - it's a good game because it creates a unique and compelling gameworld among other things - the orcs are just one little part of the world that I liked.yossar wrote:...and really enjoyed how alive the world felt with the time schedules the NPVs [sic] had and such.The first time I sauntered into a hidden cave only to get mauled by a horde of goblins and a shadowbeast, I knew I was going to enjoy the game.It's interesting to me that the things people seem to be raving about don't do much for me (orcs being tough says more about how tired and cliche the whole fantasy genre is than how great Gothic is) , but at the same time the biggest complaint (the controls) didn't much bother me either. But I'm probably the only one who finds that at all interesting.Discovering that orcs are fearsome and evolved warriors to be respected and not mearly cannon-fodder is one of my favourite gaming moments.
- Faldarian
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Yep, I'd agree with that... I just couldn't get used to them. It was maddening partially because even though it IS so different, there's no apparent option to customize the controls to something you're comfortable with.Blackhawk wrote:I'm in that minority as well. I thought it was a fine control system, very efficient, letting you control a complex game with only a few keys. The only real problem with it is that it goes against established standard - everyone is so used to games like that using FPS controls that they expect Gothic to feel that way, too, and it doesn't.DiscoJason wrote:I forgot to mention that I am in the minority in that I had zero problems getting used to the interface. To me, it was fairly intuitive and I never really struggled with it.
I'm one of those guys that reconfigures the controls for virtually every game I buy as soon as I boot it up, though.
- Exrod
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I got the same deal, Gothic II for ten bucks at GameStop. I couldn't pass it up having spent some time with the first one. Loaded it up on Nov. 8 figuring it would be a diversion while I waited for HL 2 to come out. It is now mid Dec and I am still playing Gothic II every day while HL 2 sits (although I am playing some CS: Source which absolutely rules).
I love how open the world is, I am totally sick of on a rail games like Call of Duty etc. I like some freeedom to do whatever I want. My dream game would be Gothic III using the Farcry engine. I set up a profile for my nostromo speedpad that I really like and have no problems with the controls.
Re: Morrowind - I really wanted to like Morrowind but the animations really left me uninterested. It always seemed like the guy was floating in space while the environment moved around. Kinda like Night Driver on the 2600.
Fun stuff:
Needed an orc weapon but was way too weak to defeat one - found an orc and managed to have him chase me to the city gates where the guards killed him. I hung back until - tadaa - an orc weapon laying on the ground.
Ventured into a cave filled with bandits who promptly kicked my ass. Ran outside and found a nasty skeleton warrior in a field who I pissed off, got him to chase me into the cave. I ran outside and hid in the bushes until the battle ended. The skeleton wandered back to his area leaving me a bunch of bodies to loot.
Visiting the Red Light tavern to "Have Fun"
I like how you can defeat someone with swords, loot them, and they will survive and then be pissed at you. Hit them with an Oblivion spell and they are your pal again.
I killed my first Shadowbeast last night. Used my crossbow.
Game On.
I love how open the world is, I am totally sick of on a rail games like Call of Duty etc. I like some freeedom to do whatever I want. My dream game would be Gothic III using the Farcry engine. I set up a profile for my nostromo speedpad that I really like and have no problems with the controls.
Re: Morrowind - I really wanted to like Morrowind but the animations really left me uninterested. It always seemed like the guy was floating in space while the environment moved around. Kinda like Night Driver on the 2600.
Fun stuff:
Needed an orc weapon but was way too weak to defeat one - found an orc and managed to have him chase me to the city gates where the guards killed him. I hung back until - tadaa - an orc weapon laying on the ground.
Ventured into a cave filled with bandits who promptly kicked my ass. Ran outside and found a nasty skeleton warrior in a field who I pissed off, got him to chase me into the cave. I ran outside and hid in the bushes until the battle ended. The skeleton wandered back to his area leaving me a bunch of bodies to loot.
Visiting the Red Light tavern to "Have Fun"
I like how you can defeat someone with swords, loot them, and they will survive and then be pissed at you. Hit them with an Oblivion spell and they are your pal again.
I killed my first Shadowbeast last night. Used my crossbow.
Game On.
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I shall respect Rex
I shall never misuse Rex Kwon Do
I shall be a champion of freedom and justice
I shall respect Rex
I shall never misuse Rex Kwon Do
I shall be a champion of freedom and justice
- D.A.Lewis
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That was Gothic 1, Gothic 2 was configurableFaldarian wrote:[
Yep, I'd agree with that... I just couldn't get used to them. It was maddening partially because even though it IS so different, there's no apparent option to customize the controls to something you're comfortable with.
I'm one of those guys that reconfigures the controls for virtually every game I buy as soon as I boot it up, though.