ydejin wrote: Nade wrote:
It's fun to be in a battle, and then take down a battleship only to die when it explodes to near to you.
I was so amused the first time I did this that I didn't mind having to refight the battle.
I didn't have to refight that battle since it considered that battleship as it's own squad and incremented the squads destroyed counter as a result (I think, if you respawn and go back into battle very quickly, the damage might still be there, too).
Nade wrote:I think the fighting is too quick and frenzied for me to enjoy it to the level of SFC, where you could slow it down (sadly something you cant do here).
I'd prefer it a bit slower too. But I think we will get better. Although as we level up, there will be a lot more to worry about -- more weapons and a lot more bridge officer powers.
Yah, but this is certainly much more action oriented in terms of pace than SFC ever was (except, possibly, on the highest speeds). I guess I would rather have a Wrath of Khan style gameplay than a DS9 battle of hundreds gameplay. Thats fun too (and certainly brilliant to watch), but less tactical.
Nade wrote:I saw a fire all weapons skill somewhere but have no idea where or how to get the skill.
You should start with it. You can find all your powers by hitting the "P" key while in Space mode. Actually I think there's a similar powers list in Ground mode, although I've never tried it.
I didnt see it listed when I hit the little button that lists my powers to allow me to choose what powers to put in my little toolbar from 1-9, but I didn't try p. I'll try it when I can
I've always wondered if there really is enough information displayed on the Enterprise Bridge to fight a real battle. Seems to me, that a real Starship would have some sort of 3D tank display (not unlike what we see in STO). A 3D display showing the ship at center has got to be a lot more informative that watching through the viewing screen and maybe seeing a radar view of dots around you.
Maybe thats what spock sees in his 3D viewfinder (though most of the battles were in 2D) and on various consoles?
BTW, it would be nice if you could have the camera lock onto you and your target, the way SFC did. It's annoying to have to move the camera to follow it.
I'll bet if you had one player (or even a team of players) using a "realistic" view of the Enterprise Bridge and an opposing player using a STO-like view, the STO player would kick the "realistic" players ass.
I'm not sure. I suppose so, cause the interface is designed for one person, whereas multiple people would have to coordinate communication, although that's an unfair comparison. The more important thing would be fun? I know part of the reason I like L4D is the way cooperation (on both sides) is an important component. And so far the cooperation in STO is more incidental than anything. In many ways, this could have been a single player game.
SPeaking of which, is text the normal way to communicate with people in MMORPGs? Seems like voice would make much more sense (at least locally).
From what I've seen the missions get harder (of course it could just be I'm not very good). But I have found things fairly challenging at level 12.
It seems to be mixed (both on ground and space missions), but so far it feels like it scales well with the skills. Well, except that there isnt enough info to tell why to pick one skill over another (Eg, what certain powers do, and that the discriptions are confusing and in some cases inaccurate; according to the text it seems like many powers take (5 seconds) longer to recharge for the same ability at higher levels. I think it's supposed to be shorter.
LotRO was my first MMORPG. I was pleasantly surprised by it. I concluded that one benefit of an MMORPG is that they tend to be much, much bigger than a non-MMORPG. For example compare the size of BG2 vs. ME. An MMORPG is much more Baldur's Gate 2 size than Mass Effect size. And if it's successful it will continue adding content. Disclaimer, I came into LotRO two years after release, so there was a lot of content there that may not have been there at start plus my experience doesn't necessarily translate to STO since the companies are different. But there did seem to be a lot more content -- which makes sense given how much you're paying.
Well, I never finished BG2 or ME. I usually get bored with the fighting in RPGs, although I guess if I like the space combat that wont be an issue.
If you cancel, the character will still be there, and they will be very glad to have you reactivate and start paying money again.
Oh, speaking of which, has anyone found Commander Balt? I keep looking for him in the shipyard/starbase to complete the improve the skills of your character (or whatever) quest, but I can never find him.
On the other hand, I found Sulu even though many people couldn't. From Jag's link:
Looking for Sulu? ... Look out! He’s right behind you!