Elder Scrolls Skyrim thread

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Frnk55
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Re: Elder Scrolls Skyrim thread

Post by Frnk55 »

When I found immersive citizens and relationship overhaul I thought they were just for SE so it made it interesting to play. Now I found out they are in the original and now I say screw SE. The original looks better and has all the goodies.
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Re: Elder Scrolls Skyrim thread

Post by Dave Allen »

SkyUI, an essential mod for most players, still can't be used in the Special Edition without developing the 64-bit script extender. The creators of SKSE, the original script extender, are a couple of overworked guys who recently apologised for missing a promised release and announced they have no time to work on the new one.

Surely Bethesda should underwrite this project if for nothing else than all the positive PR it would generate - even ask Steve and Ian to name their price to buy SKSE64 outright. Oh wait. Paying for mods. That might set a bad precedent. :shock:
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Re: Elder Scrolls Skyrim thread

Post by Carpet_pissr »

Frnk55 wrote:The original looks better and has all the goodies.
Original Skyrim looks better than Skyrim SE?

That's...odd.
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Re: Elder Scrolls Skyrim thread

Post by dbt1949 »

I have to disagree there too. But beauty is the eye of the beholder.
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Re: Elder Scrolls Skyrim thread

Post by Frnk55 »

Carpet_pissr wrote:
Frnk55 wrote:The original looks better and has all the goodies.
Original Skyrim looks better than Skyrim SE?

That's...odd.
SE looks a bit on the dull side where the original is more colorful. So many graphic updates to certain items helps the original. To me at least. :? If you have a good pc I see no reason why you would want SE. Maybe I'm missing something and next year I'll give SE another attempt.
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

Have you seen my mod list on page 56. All good mods and many graphical ones. I dont use quest mods and such.
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Re: Elder Scrolls Skyrim thread

Post by morlac »

Is SE vs Vanilla the new Sony vs MS? :)

If so I guess I'm on team Vanilla! :horse:

I am now getting back into this on a new rig. I only ever played the Vanilla w/out any DLC. I was waiting for a new rig + purchase of expansion or SE version to do a complete modded playthrough (finally!!) I grabbed the DLC on a super sale recently and finally got around to installing.

My plan was to stay away from overly "complicated" mods that would most likely break my install. That has derailed me multiple times. No ENB's, no Full conversions, etc. I started researching and downloaded the latest utilities. I went with Nexus MM as my installer of choice due to ease of use and familiarity. I of course got SKSE, Uncapper, and LOOT. LOOT is awesome! I used BOSS in the past but LOOT is stupid easy so perfect for me. I have Wyre Brush downloaded but have not used it. I am rocking around 50 mods and game looks incredible and runs great. I have adjusted every aspect of the game; Combat, perks, graphics, sound, magic system, weapons/armor, quest, extra dungeons, etc etc. I do get the occasional issue of armor/cloths textures randomly not loading. I suspect it is something I may need to figure out Wyre Brush for? It doesn't happen often and goes away if I quit and restart game. I've had about 3 total CTD in playing/testing and none in last 6 hours. Of course I will add to this (slightly) as I play but pretty happy with what I have so far and most important it looks and plays great w/out issues and was fairly pain free to setup. See below for my mods:

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Unofficial Skyrim Legendary Edition Patch.esp=1
ClimatesOfTamriel.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
Cutting Room Floor.esp=1
SkyUI.esp=1
ClimatesOfTamriel-Nights-Level-1.esp=1
ClimatesOfTamriel-Dawnguard-Patch.esp=1
ClimatesOfTamriel-Dragonborn-Patch.esp=1
Realistic Lighting Overhaul - Major City Interiors.esp=1
RealisticWaterTwo.esp=1
Skyrim Immersive Creatures.esp=1
IcePenguinWorldMap.esp=1
Footprints.esp=1
Hothtrooper44_Armor_Ecksstra.esp=1
Chesko_WearableLantern.esp=1
VioLens.esp=1
DeadlyCombat.esp=1
Modern Brawl Bug Fix.esp=1
Forgotten DungeonsAll.esp=1
BHTNF_Eli.esp=1
Realistic Lighting Overhaul - Major City Exteriors.esp=1
SoS - Civilization.esp=1
Realistic Lighting Overhaul - Dungeons.esp=1
Realistic Lighting Overhaul - Dawnguard Interiors.esp=1
Solstheim - The Lost Levels.esp=1
Skyrim Immersive Creatures - DLC2.esp=1
SoS - The Dungeons.esp=1
Hidden Hideouts of Skyrim - Merged.esp=1
Populated Lands Roads Paths Legendary.esp=1
RealisticWaterTwo - Legendary.esp=1
Heimfeigr.esp=1
Cloaks.esp=1
SMIM-Merged-All.esp=1
Immersive Patrols II.esp=1
KRUZIIK.ESP=1
DeadlyDragons.esp=1
SoS - The Dungeons-PatchCoTHardcore.esp=0
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp=1
Immersive Weapons.esp=1
Hothtrooper44_ArmorCompilation.esp=1
SoS - Civilization-PatchCoT.esp=1
Skyrim Flora Overhaul.esp=1
PP_WindcallerPass.esp=1
Apocalypse - The Spell Package.esp=1
Ish's Souls to Perks.esp=1
Ordinator - Perks of Skyrim.esp=1
Apocalypse - Ordinator Compatibility Patch.esp=1
Dr_Bandolier.esp=1
dD - Enhanced Blood Main.esp=1
dD-DG-DB-Immersive Creatures EBT Patch.esp=1
WetandCold.esp=1
SaturationBoost.esp=1
Auto Unequip Ammo.esp=1
BardSoundsMalukah.esp=1
MLPSoulGems.esp=1
Alternate Start - Live Another Life.esp=1

Using the 2K texture mod + SMIM and XCE characer overhaul

Things to add:

Companion mods? Never used companions much but suspect I might eventually.

Player housing: Bunch of neat ones.

Any suggestions or mockery is welcome!
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

You could choose any of the companions from my list as all are voiced and fun. Also I use one house mod and its for the one in Whiterun and its amazing. the girl who made it is famous for making house mods.

EDIT: I also came across a mod from a video called WICO. Its supposed to make all the npcs look better but Ive not added it to my list yet.
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Re: Elder Scrolls Skyrim thread

Post by morlac »

Daehawk wrote:You could choose any of the companions from my list as all are voiced and fun. Also I use one house mod and its for the one in Whiterun and its amazing. the girl who made it is famous for making house mods.

EDIT: I also came across a mod from a video called WICO. Its supposed to make all the npcs look better but Ive not added it to my list yet.
i'll check out that house and companion mod but have the NPC's covered.

XCE is a compilation of all my work on the enhancement of the characters in Skyrim.
The latest version also includes content based on the work of other authors.

What it does:

- Adds more detail to skin of faces and bodies
- Gets rid of angular shapes caused by compressed normal maps
- Adds a lot more detail to the eyes
- Makes the fingernails more visible
- Removes jagged edges from the lips
- Adds more detailed, healed scars
- Makes the warpaint look more weathered
- Makes the face dirt more detailed
- Adds high quality female feet
- Gets rid of neck seams


http://www.nexusmods.com/skyrim/mods/2356/?

EDIT: LOL, had no idea it remodeled ladies Feet! My world is now complete...
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

Ill check that out if theres one for SE. I plan to use SE on reinstall.
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Re: Elder Scrolls Skyrim thread

Post by TheMix »

I used that house mod. It was very pretty. But became really annoying. I got a lot of lag entering and exiting.

I think part of the issue is that houses like that encourage you to collect everything and store it in one place. I have that problem with all of their games. Eventually there is just too much stuff in that cell and it starts to bog down/crash.

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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

I like them because of the storage. Just click the right container and all items are put in it and organized.

Found a new mod that looks promising.

Amazing Follower Tweaks SSE (Dheuster's Original)

It allows 5 companions. Keeps them from stepping on traps and such. Forgives me hitting them in fights. And coolest of all I can choose 3 outfits for them. One for battle and traveling. One for the city. And one for home. And they auto change into them as I go to those places.
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Re: Elder Scrolls Skyrim thread

Post by Blackhawk »

morlac wrote:I do get the occasional issue of armor/cloths textures randomly not loading. I suspect it is something I may need to figure out Wyre Brush for? It doesn't happen often and goes away if I quit and restart game. I've had about 3 total CTD in playing/testing and none in last 6 hours. Of course I will add to this (slightly) as I play but pretty happy with what I have so far and most important it looks and plays great w/out issues and was fairly pain free to setup.
Wrye Bash guide and it is one of the most important things you can do. If you are not using it, some of your mods are probably not functioning correctly and you can't even see it.

As to suggestions, I still go to my standby: Legacy of the Dragonborn. It qualifies as a 'large' mod, but it is incredibly well done and stable.

For a select set of mods to consider, look at those listed on the STEP Wiki Guide. Even if you aren't designing your install around STEP (although I'd recommend that to anyone), the mods there are consistently stable, balanced, and in keeping with Bethesda's original vision (no pink dragons, anime hairdos, or pornstar companions.)
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Re: Elder Scrolls Skyrim thread

Post by Blackhawk »

Here is my mod list. I recommend hitting 'modlist' at the top for a cleaner view. I'm probably 150 hours in and have crashed maybe three or four times - which is less than I'd expect for an unmodified Skyrim install.
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Re: Elder Scrolls Skyrim thread

Post by morlac »

Blackhawk wrote:
morlac wrote:I do get the occasional issue of armor/cloths textures randomly not loading. I suspect it is something I may need to figure out Wyre Brush for? It doesn't happen often and goes away if I quit and restart game. I've had about 3 total CTD in playing/testing and none in last 6 hours. Of course I will add to this (slightly) as I play but pretty happy with what I have so far and most important it looks and plays great w/out issues and was fairly pain free to setup.
Wrye Bash guide and it is one of the most important things you can do. If you are not using it, some of your mods are probably not functioning correctly and you can't even see it.

As to suggestions, I still go to my standby: Legacy of the Dragonborn. It qualifies as a 'large' mod, but it is incredibly well done and stable.

For a select set of mods to consider, look at those listed on the STEP Wiki Guide. Even if you aren't designing your install around STEP (although I'd recommend that to anyone), the mods there are consistently stable, balanced, and in keeping with Bethesda's original vision (no pink dragons, anime hairdos, or pornstar companions.)

Hmm that was pretty painless. Bashed and activated the patch. Well see how it goes, thanks for the easy instructions :)

Legacy of Dragonborn does indeed look awesome. I really want to finish the game for once and all on this run before I install any large content mods, hence no Falskaar, Helgen Reborn, etc. Next run I'll take the training wheels off and go bananas.
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

Legacy of Dragonborn ........I mean aritfacts, a museum, your own Explorer's Society, workers, a store, and digging up lost items. Thats all right up my alley there. Too bad its not for SE. Maybe by the time I get to Skyrim and if I ever finish it and addons they'll actually have ported it over :)

Does anyone know if No Animals Report Crimes for regular Skyrim would work in SE?
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

Do you guys know if there is a mod...or a version of this one....for Skyrim SE? All I can find it for is normal old Skyrim.

LIAT - Lively Inns And Taverns

It really does a lot to spice up taverns.

I did find Immersive Citizens - AI Overhaul SE which will help outside the tavern.
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Re: Elder Scrolls Skyrim thread

Post by morlac »

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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

Thats a shame. That wenches mod would be good it the horny guy had not made them with huge whale titties. Looks like a fun mod.

I hate those big tats in game. Some seem to love them though.

Also I hate finding a mod that I cant choose yes or no on. I love lighting mods but I also hate mods that darken the game all over. I only want it dark at night.

This one seems that way. Guess Ill skip it. Since I wont be adding it to my list Ill post it here in case someone else likes it.

Enhanced Lights and FX

I found an immersive citizens mod that might help too.
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Re: Elder Scrolls Skyrim thread

Post by TheMix »

If...
This mod does NOT add any custom bodies/clothes or replace vanilla ones, the bodies and the clothes of the wenches depend on your own mods
... is to be believed, then the ample endowments in his screenshots are reflective of some other mod he is running. You shouldn't see the same thing.


Edit:
Q: What Bodytype preset are you using in your screenshoots?
A: I use a custom bodyslide 2 preset, you can get it here: Wench Body -Bodyslide 2 Preset-
I think you are a tad quick to dismiss without actually reading through the mod information.

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Re: Elder Scrolls Skyrim thread

Post by morlac »

TheMix wrote:If...
This mod does NOT add any custom bodies/clothes or replace vanilla ones, the bodies and the clothes of the wenches depend on your own mods
... is to be believed, then the ample endowments in his screenshots are reflective of some other mod he is running. You shouldn't see the same thing.


Edit:
Q: What Bodytype preset are you using in your screenshoots?
A: I use a custom bodyslide 2 preset, you can get it here: Wench Body -Bodyslide 2 Preset-
I think you are a tad quick to dismiss without actually reading through the mod information.

Correct. It uses whatever assets you have already downloaded and installed for female bodies.

Edit: and don't forget to wash up after.

http://www.nexusmods.com/skyrim/mods/35311/?
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

Awww darnabbit the mod I just found that I thought ti so cool is only for normal Skyrim..Pumping Iron. You get beefier the more you work and lvl.

https://www.youtube.com/watch?v=DWVlTCNlp80
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

Little annoying when you find a good mod on say Skyrim SE Nexus and it has links to other mods that work with it and you click and they take you to the normal Skyrim Nexus. Why? Those mods wont even work probably.
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

The big mod called Wet & Cold. Is it possible to only turn on parts of it? I dotn want anything that makes me freeze to death or have to wear warm clothes or sit at a fire or anything like that. All Im looking for is cold breath in cold areas, dripping water on people, water look on wet people, stuff liek that...mainly Im after seeable breath. Also I dont want everyone to throw up a hood to wear when the weather is colder.

Theres one that does just this called Rain & Snow FX but its for normal old Skyrim.
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

Couldn't wait so Ive reinstalled SE and am patching it up now. The only mod Ive added is the widescreen fix and widescreen UI fix. Hoping to use SKYUI...also there is not a SKSE for the SE version as of now.

EDIT:::: So far only the static mesh improvement mod has given me trouble. My first go must have been a corrupt file because no matter what i did it would not install it. My second go consisted of me manually downloading and it and seeing its too much trouble that way. So now my third try is allowing the mod manager to download it again and will try it again through the mod manager.

EDIT2::: 3rd times the charm. Its installed.
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Re: Elder Scrolls Skyrim thread

Post by Blackhawk »

Daehawk wrote:The big mod called Wet & Cold. Is it possible to only turn on parts of it? I dotn want anything that makes me freeze to death or have to wear warm clothes or sit at a fire or anything like that. All Im looking for is cold breath in cold areas, dripping water on people, water look on wet people, stuff liek that...mainly Im after seeable breath. Also I dont want everyone to throw up a hood to wear when the weather is colder.

Theres one that does just this called Rain & Snow FX but its for normal old Skyrim.
I believe that the non-SE version does that through the MCM, but I think that requires SKSE.
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

Bummer.
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

Now comes the hard part. Ive gotten the patches in so its time to start on the actual mods. I need to first go through and do a conflicting pass. By that I mean I need to read up in more detail for each mod and see if two do the same thing and if they do either dump one totally or see which I need to load first and which further down the load order list.

Then it is time for the full load order to deal with. What comes first or before another and why. Once I get it all straightened out its then time to start loading them and testing. Big huge mods Ill load one then try the game again to test it. Smaller mods Ill not load in more than 3 at a time without testing.

Nothing worse than installing 10 or 20 mods then finding the game is borked and having to find just which of those 20 did it. Learned my lesson on that front.

Just checking and organizing my list I expect to take me a week or so. I dont have the time or patience to simply sit and do it all at once. Plus Im still finding new mods to add. Once I start a serious play of the game I dont like to add mods . Im always worried they'll mess something important up. Well unless its a REALLY cool mod that I simply must have.

Anyone on this journey with me? I think morlac was going to do a reinstall and go at the original game. Also I need to peek at Blackhawk's mod list and see if I want to add a mod from that too...if they are for SE. Some of the mods in my list are non SE mods that Im hoping to work into my SE game. But not many..I think only 3 of however many I have listed. Come to think of it I dont even know how many mods I listed. :) Maybe its best not to count.

EDIT: OH! And Wrye Bash. Im not sure Ill need it or not and Ive not used it in at least 10 years so that is something I may need to catch up on.

AAnnnnnd Ill need to see if I have more tools / patches Ive missed...like LOOT I forgot about..I see it way down in my list. Maybe with LOOT I can just load all my mods, make sure the game works, and then let LOOT fix the order. That way Id have only a little tweaking to do...if that worked.
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

BTW if anyone looks at my mod list and sees a mod and knows of a newer one that does the same thing better plz let me know.
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Re: Elder Scrolls Skyrim thread

Post by morlac »

Daehawk wrote:
AAnnnnnd Ill need to see if I have more tools / patches Ive missed...like LOOT I forgot about..I see it way down in my list. Maybe with LOOT I can just load all my mods, make sure the game works, and then let LOOT fix the order. That way Id have only a little tweaking to do...if that worked.

Yes, that is pretty much exactly how it works. It will do your load order for you and point out any other issues like missing patches, conflicts, dirty mods, etc. Super easy, get it.
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Re: Elder Scrolls Skyrim thread

Post by Blackhawk »

You absolutely need Wrye Bash. If you don't use it, some of your mods will not work, guaranteed. They won't break or crash, they will simply be missing features, and you may not even notice.
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Re: Elder Scrolls Skyrim thread

Post by Tampa_Gamer »

Blackhawk wrote:You absolutely need Wrye Bash. If you don't use it, some of your mods will not work, guaranteed. They won't break or crash, they will simply be missing features, and you may not even notice.
Absolutely second this. Having learned this the hard way on one of my many playthroughs after playing a slightly modded game (I didnt think with 9-10 mods I needed to bother) 30+ hours and running into showstoppers that made the saves unstable and effectively ended my game.
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

Unfortunately there is not one for SE yet.

Whoops was thinking SKSE.

Just counted my mods...138...Maybe I can shorten that down before installs.

I think its safe to remove immersive clams from the mod list.
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

Ive simply jumped in and started installing a few mods at a time. Once all are in Ill run LOOT and then BASH it all then lastly Ill manually rearrange what either needs it or I think needs it. If it all still works when Im done I can play haha.
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

Doesn't seem to be a fish mod for SE. Not fishing but fish...as in in the water type stuff. There is the normal Skyrim. I wonder what it is that stops a Skyrim mod from working in Skyrim SE? Surely some of them must work if they aren't overly complicated.
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

I think I best decide on my body replacer before installing all these mods. Some of them are asking which body type to support and I dont know yet between CBBE and UNP and a dozen other ones.

EDIT: Sometimes to test I have to start a whole new game instead of continuing a save. That intro is long and takes forever with no way to skip it. Is there something I can do to remove the wagon ride at the start?

Also the flora overhaul messed up my game and I had to turn it off. Will try again...but that wagon ride is making it take forever.
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Re: Elder Scrolls Skyrim thread

Post by Blackhawk »

Choose weather and lighting mods first (both before you install either), then body mods. Too much other stuff is built around the two.

And you want Alternate Start - Live Another Life.
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

Well now Im really at a loss. Ive installed about 10 mods by putting in 3 or 4 at a time and checking them. Everything was fine. I installed 3 or 4 more mods and its borked. Quicksave I cant move when it loads. I just stand there bouncing. If I start a new game then the wagon is flipping all over and the wheels are flying all over. This happens on a bad mod.

So I started taking out those 4 mods one at a time until I had them all out...yet its still borked. So now Im not sure where I stand with it. Im back to the mods I had when it was working fine..though its not working fine now. Ive ran archive invalidation multiple times and rebooted my PC twice. Where I go from here is a guess.
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

I decided to run LOOT to see if that would help. It found 2 mods that are missing a file or something. I cant find the file it wants anywhere so I simply disabled those 2 mods. But the game is still borked.

Also does LOOT not actually change the load order? Does it simply tell me the order and want me to manually sort the load order by hand in my mod manager?
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Re: Elder Scrolls Skyrim thread

Post by Daehawk »

People online are telling me some mods still require SKSE even though there is no SKSE for Skyrim SE yet.

So I may just delete it all and wait.
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