Mechwarrior Online coming 2012 and it's free
Moderators: LawBeefaroni, Arcanis, $iljanus
- Paingod
- Posts: 13135
- Joined: Wed Aug 25, 2010 8:58 am
Re: Mechwarrior Online coming 2012 and it's free
3 free days of Premium MWO, courtesy of Piranha and Harebrained Schemes:
MechWarriorOnline_Gift_2016
MechWarriorOnline_Gift_2016
Black Lives Matter
2021-01-20: The first good night's sleep I had in 4 years.
2021-01-20: The first good night's sleep I had in 4 years.
- Daehawk
- Posts: 63761
- Joined: Sat Jan 01, 2005 1:11 am
Re: Mechwarrior Online coming 2012 and it's free
Posting this here since we're probably the only group on the board that would care.
They have Clan and IS banner sets and hoodie and such. Seems pretty cool.
We will regularly offer a small selection of super cool stuff. For each item, we will set a minimum order quantity and only manufacture exactly what you
collectively order – this means that every item is a Limited Edition and will never be produced again.
Items that don’t meet the minimum order quantity won’t get made.
You will only be charged once an item meets its minimum order quantity and it’s campaign has ended.
Come back regularly to see the new offerings – and grab yourself some cool gear!
They have Clan and IS banner sets and hoodie and such. Seems pretty cool.
--------------------------------------------
I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake.
http://steamcommunity.com/id/daehawk
"Has high IQ. Refuses to apply it"
I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake.
http://steamcommunity.com/id/daehawk
"Has high IQ. Refuses to apply it"
- Paingod
- Posts: 13135
- Joined: Wed Aug 25, 2010 8:58 am
Re: Mechwarrior Online coming 2012 and it's free
Infortunately, it seems they've basically set themselves up for failure.
They *might* make 1000 Atlas resin figures for $200 each - but first they need the order of 1000. I can't see anyway they can get their minimum order numbers by January 17th. While I'm sure there are a lot of devoted people for MechWarrior, it seems that rare few are willing to drop hundreds on merchandise that isn't actually a game they can play.
I'd probably sign up for that Atlas if I thought there was a chance in hell of it being made. As it is, I'm going to end up waiting three years for this to get made. Supposedly to be released Q2, 2017 - but it's been pushed back three times so far.
They *might* make 1000 Atlas resin figures for $200 each - but first they need the order of 1000. I can't see anyway they can get their minimum order numbers by January 17th. While I'm sure there are a lot of devoted people for MechWarrior, it seems that rare few are willing to drop hundreds on merchandise that isn't actually a game they can play.
I'd probably sign up for that Atlas if I thought there was a chance in hell of it being made. As it is, I'm going to end up waiting three years for this to get made. Supposedly to be released Q2, 2017 - but it's been pushed back three times so far.
Black Lives Matter
2021-01-20: The first good night's sleep I had in 4 years.
2021-01-20: The first good night's sleep I had in 4 years.
- Daehawk
- Posts: 63761
- Joined: Sat Jan 01, 2005 1:11 am
Re: Mechwarrior Online coming 2012 and it's free
--------------------------------------------
I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake.
http://steamcommunity.com/id/daehawk
"Has high IQ. Refuses to apply it"
I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake.
http://steamcommunity.com/id/daehawk
"Has high IQ. Refuses to apply it"
- Paingod
- Posts: 13135
- Joined: Wed Aug 25, 2010 8:58 am
Re: Mechwarrior Online coming 2012 and it's free
It's over $800 by itself - and they're making it to accomodate stuffing the Iron Man Mk XLIII suit inside, which is another $350 if you want to spend it. I'd love to - but it's out of production, and up to $500 for a new one.
Black Lives Matter
2021-01-20: The first good night's sleep I had in 4 years.
2021-01-20: The first good night's sleep I had in 4 years.
- Paingod
- Posts: 13135
- Joined: Wed Aug 25, 2010 8:58 am
Re: Mechwarrior Online coming 2012 and it's free
Recently PGI shifted around MechWarrior's "Skill" tree and Mech mastery. Read their release here.
It looks like you're now able to master a single chassis without needing to buy three of them and play them to death - which is awesome. They basically took all the perks (Mech and Pilot skills) and turned them into point values. A fully "Mastered" Mech has 91 points to allot out of a possible 237 skills. The skills are cumulative and set up in a grid. It lets you fine-tune your preferences on a Mech to a better extent than before, but it also means you don't simply get "All The Best" on a Mastered Mech.
There are several different skill grids. Weapons, Chassis, Jump Jets, Piloting, Sensors, Consumables. I think it's impossible to make any Mech as good as it was before this change - but that also means that Mechs are going to be a little different between pilots based on their choices. Additionally, all those multi-million dollar modules (Advanced Zoom, Seismic Sensors, etc) have been rolled into skills - so you don't spend cash to install them, but rather points.
When I logged in, I had 217,000 General XP converted to the new system and my previously Mastered Mechs had 91 skill points to spend (basically, my Ravens and Hunchbacks and one Atlas). I also had 89 "General Skill Points" to allocate - which could be used to essentially insta-master a single new chassis (I'm thinking of grabbing the Cyclops hero Mech). I even got a small cash refund on modules I had purchased.
Acquiring skill points is done by spending Experience and C-Bills. 800XP (plus 45,000 C-Bills) buys you a skill point on a Mech. That's a single good round of play, meaning a good pilot could master a Mech in 91 combat missions or less. You can keep buying skills on a Mech until you own them all and then can shift around your bonuses on a whim (400xp, no cash, to re-buy an already owned skill you de-selected) - it would just take a long time and be a substantial investment.
So now if you want the Speed Tweaks, you'll need to invest heavily in Piloting. If you want the biggest Laser duration reduction, you'll need to invest heavily in Weapons. If you want all the Internal, Armor, and Critical resistance available, you'll want every single one of the 27 Chassis skills.
A downside to this is that each chassis has it's own skill tree. If you've got three Raven 4X's (because you just love them and can't play anything else for 10 minutes), then you've got three different skill trees to work on - not just one big one that covers every Raven 4X you might ever own.
It looks like you're now able to master a single chassis without needing to buy three of them and play them to death - which is awesome. They basically took all the perks (Mech and Pilot skills) and turned them into point values. A fully "Mastered" Mech has 91 points to allot out of a possible 237 skills. The skills are cumulative and set up in a grid. It lets you fine-tune your preferences on a Mech to a better extent than before, but it also means you don't simply get "All The Best" on a Mastered Mech.
There are several different skill grids. Weapons, Chassis, Jump Jets, Piloting, Sensors, Consumables. I think it's impossible to make any Mech as good as it was before this change - but that also means that Mechs are going to be a little different between pilots based on their choices. Additionally, all those multi-million dollar modules (Advanced Zoom, Seismic Sensors, etc) have been rolled into skills - so you don't spend cash to install them, but rather points.
When I logged in, I had 217,000 General XP converted to the new system and my previously Mastered Mechs had 91 skill points to spend (basically, my Ravens and Hunchbacks and one Atlas). I also had 89 "General Skill Points" to allocate - which could be used to essentially insta-master a single new chassis (I'm thinking of grabbing the Cyclops hero Mech). I even got a small cash refund on modules I had purchased.
Acquiring skill points is done by spending Experience and C-Bills. 800XP (plus 45,000 C-Bills) buys you a skill point on a Mech. That's a single good round of play, meaning a good pilot could master a Mech in 91 combat missions or less. You can keep buying skills on a Mech until you own them all and then can shift around your bonuses on a whim (400xp, no cash, to re-buy an already owned skill you de-selected) - it would just take a long time and be a substantial investment.
So now if you want the Speed Tweaks, you'll need to invest heavily in Piloting. If you want the biggest Laser duration reduction, you'll need to invest heavily in Weapons. If you want all the Internal, Armor, and Critical resistance available, you'll want every single one of the 27 Chassis skills.
A downside to this is that each chassis has it's own skill tree. If you've got three Raven 4X's (because you just love them and can't play anything else for 10 minutes), then you've got three different skill trees to work on - not just one big one that covers every Raven 4X you might ever own.
Black Lives Matter
2021-01-20: The first good night's sleep I had in 4 years.
2021-01-20: The first good night's sleep I had in 4 years.
- Paingod
- Posts: 13135
- Joined: Wed Aug 25, 2010 8:58 am
Re: Mechwarrior Online coming 2012 and it's free
I had forgotten how to play.
For my first match (after something like a 18 month absence) I opted for my Raven 3L, figuring the ECM would give me good survivability. I should have just painted "Stomp Me" and run straight at the enemy force. I was worse than useless and was knocked out of the match before anyone else, delivering a staggering 50 damage. The map and game mode were completely unknown to me, and I was so focused on trying to line up shots that I failed to notice that my entire team had moved on and I was caught in the open with no escape as the enemies flanked.
My second match was using my fancy new Cyclops with a pair of Gauss rifles and 4 Medium lasers. I managed a single kill and 358 damage overall and survived the match. I still have absolutely no idea what the game mode was about, but I was able to at least keep up with my team this time and not be a statistic.
Back on the Cyclops, I had an amazing round of landing Gauss shot after Gauss shot, but scored no kills. It was an intense battle of back and forth where I helped hold the line with my team, but we ultimately died after the opposing force flanked on both sides and we couldn't seem to commit to one way or another. I thought that all things considered, I fought pretty damn well and smartly. After I died, I was informed that I did a whopping 90 damage before dying. I did a double-take and found that my ping was through the roof and I was on a European server. No wonder. The vast majority of my "hits" were complete misses. I had used up almost all of my ammo and only "missed" a few times on my own screen. Turns out my preferences about "NA Servers Only" were lost and had to be reset.
I look forward to trying out the other Cyclops models. Dual Gauss is cute, but I've always been partial to big lasers. The Cyclops, overall, feels really solid. I always enjoyed my Atlas roster, but felt they were just too ponderous - often dragging up the tail end of any fight and unable to stay with a flowing battle. The Cyclops pulls up the rear, but no absurdly so, and it has the "Reach Out and Touch You" needed to make that work. It's also smaller and more nimble than the Atlas, only sacrificing a small percentage of armor and damage for all that mobility. One poster called it "like the Atlas, but with better hit boxes" and I'd kind of agree. The giant eye in the middle of my head hasn't caused any problems with head shots yet.
Elder Scrolls Online has been moved to the back seat. I'll still be logging in to check emails and move research forward, but may not play it every night for a while yet.
I won't keep bumping the thread with updates on my performance, but will add a few here and there to this post.
2017-05-24
2017-05-25
2017-05-26
2017-05-30
2017-05-31
2017-06-01
2017-06-02
2017-06-05
2017-06-08
2017-06-09
For my first match (after something like a 18 month absence) I opted for my Raven 3L, figuring the ECM would give me good survivability. I should have just painted "Stomp Me" and run straight at the enemy force. I was worse than useless and was knocked out of the match before anyone else, delivering a staggering 50 damage. The map and game mode were completely unknown to me, and I was so focused on trying to line up shots that I failed to notice that my entire team had moved on and I was caught in the open with no escape as the enemies flanked.
My second match was using my fancy new Cyclops with a pair of Gauss rifles and 4 Medium lasers. I managed a single kill and 358 damage overall and survived the match. I still have absolutely no idea what the game mode was about, but I was able to at least keep up with my team this time and not be a statistic.
Back on the Cyclops, I had an amazing round of landing Gauss shot after Gauss shot, but scored no kills. It was an intense battle of back and forth where I helped hold the line with my team, but we ultimately died after the opposing force flanked on both sides and we couldn't seem to commit to one way or another. I thought that all things considered, I fought pretty damn well and smartly. After I died, I was informed that I did a whopping 90 damage before dying. I did a double-take and found that my ping was through the roof and I was on a European server. No wonder. The vast majority of my "hits" were complete misses. I had used up almost all of my ammo and only "missed" a few times on my own screen. Turns out my preferences about "NA Servers Only" were lost and had to be reset.
I look forward to trying out the other Cyclops models. Dual Gauss is cute, but I've always been partial to big lasers. The Cyclops, overall, feels really solid. I always enjoyed my Atlas roster, but felt they were just too ponderous - often dragging up the tail end of any fight and unable to stay with a flowing battle. The Cyclops pulls up the rear, but no absurdly so, and it has the "Reach Out and Touch You" needed to make that work. It's also smaller and more nimble than the Atlas, only sacrificing a small percentage of armor and damage for all that mobility. One poster called it "like the Atlas, but with better hit boxes" and I'd kind of agree. The giant eye in the middle of my head hasn't caused any problems with head shots yet.
Elder Scrolls Online has been moved to the back seat. I'll still be logging in to check emails and move research forward, but may not play it every night for a while yet.
I won't keep bumping the thread with updates on my performance, but will add a few here and there to this post.
2017-05-24
Spoiler:
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Spoiler:
Spoiler:
Spoiler:
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Spoiler:
Black Lives Matter
2021-01-20: The first good night's sleep I had in 4 years.
2021-01-20: The first good night's sleep I had in 4 years.
- Daehawk
- Posts: 63761
- Joined: Sat Jan 01, 2005 1:11 am
Re: Mechwarrior Online coming 2012 and it's free
Is this new CivilWar addon free or is a pack you pay for? Someone was telling me I could redo my Jager mech with rotory canons and a light fusion engine. if so Ill re download and install again to try ti all out. But not if it costs money.
I keep seeing pre order civil war..but no price. Is that just for new Mechs?
I keep seeing pre order civil war..but no price. Is that just for new Mechs?
--------------------------------------------
I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake.
http://steamcommunity.com/id/daehawk
"Has high IQ. Refuses to apply it"
I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake.
http://steamcommunity.com/id/daehawk
"Has high IQ. Refuses to apply it"
- KDH
- Posts: 1309
- Joined: Sat Jun 04, 2005 2:04 pm
- Location: California
Re: Mechwarrior Online coming 2012 and it's free
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... FREE SOLARIS 7 CHAMPION 'MECH JUST FOR LOGGING IN!
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... FREE SOLARIS 7 CHAMPION 'MECH JUST FOR LOGGING IN!
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Spoiler:
STARTS: April 19th 5:00 PM PST (00:00 UTC)
ENDS: May 1st 00:00 PST (7 AM UTC)
Last edited by KDH on Fri Apr 20, 2018 5:17 am, edited 1 time in total.
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Ain't nobody got time for that
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Ain't nobody got time for that
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- Daehawk
- Posts: 63761
- Joined: Sat Jan 01, 2005 1:11 am
Re: Mechwarrior Online coming 2012 and it's free
Thank you! Will have to download and install and log again. Uziel is one of my favorite mechs ever.
--------------------------------------------
I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake.
http://steamcommunity.com/id/daehawk
"Has high IQ. Refuses to apply it"
I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake.
http://steamcommunity.com/id/daehawk
"Has high IQ. Refuses to apply it"