Moderators: Arcanis, LawBeefaroni
The gamemakers work incredibly hard to make this intellectual property, and we’re not trying to be Target. We’re trying to be Nordstrom.
LawBeefaroni wrote:No one would be buying Dead Space today at $50. They sell a ton at $5.
I actually agree to a point. Putting a 5 year old game on sale for a fraction of the price makes sense (everybody wins) but it’s incredibly common now for people to hold off buying a game they know they will love because they think they can get it for half the price in 6 months. As game development prices continue to balloon this sends a message to publishers, nobody was interested in the game at launch so it was a failure. Let’s fire the company that made it.
LordMortis wrote:I spend hundreds of dollars a year on games I'd never buy otherwise and it's really beginning to piss me off.
Lordnine wrote:LordMortis wrote:I spend hundreds of dollars a year on games I'd never buy otherwise and it's really beginning to piss me off.
That is fine for you and Steam but that money doesn’t do the team that made the game any good if they are fired by the time you buy the title. At that point only the publisher benefits. There are exceptions of course, I think Introversion was one company that was saved from bankruptcy by deeply discounted Steam sales but that is a special case.
EA wrote:I wish our competitors would raise their prices.
PLW wrote:EA wrote:I wish our competitors would raise their prices.
Lordnine wrote:LordMortis wrote:I spend hundreds of dollars a year on games I'd never buy otherwise and it's really beginning to piss me off.
That is fine for you and Steam but that money doesn’t do the team that made the game any good if they are fired by the time you buy the title. At that point only the publisher benefits. There are exceptions of course, I think Introversion was one company that was saved from bankruptcy by deeply discounted Steam sales but that is a special case.
GreenGoo wrote:Lordnine wrote:LordMortis wrote:I spend hundreds of dollars a year on games I'd never buy otherwise and it's really beginning to piss me off.
That is fine for you and Steam but that money doesn’t do the team that made the game any good if they are fired by the time you buy the title. At that point only the publisher benefits. There are exceptions of course, I think Introversion was one company that was saved from bankruptcy by deeply discounted Steam sales but that is a special case.
There is a disconnect here. One, EA has been chewing up development shops since long before digital distribution. This is not unique to Steam sales and in fact I'm really struggling to understand your tying it to Steam sales.
Two, if a product makes a company money (meets expectations in this case), it's a good product. That Samsung has fired it's entire engineering department before their current models of monitors have become profitable is on Samsung's shoulders, not the retailers selling the monitors. How odd that you would suggest it does.
If a game meets expectations then it's a good game (from a business standpoint). That you've already fired the people who made it before you realize it's a successful product is either a stupid business decision, or a brilliant one, depending on a million factors and viewpoint.
I struggle to see a connection between products on sale = fired employees. Especially when theory and Steam (bless their tiny black hearts) have proven that sales earn more money for the game, not less.
Lordnine wrote:LordMortis wrote:I spend hundreds of dollars a year on games I'd never buy otherwise and it's really beginning to piss me off.
That is fine for you and Steam but that money doesn’t do the team that made the game any good if they are fired by the time you buy the title.
Lordnine wrote:My comments were not aimed specifically at EA but at people who wait for a game to go on sale even if they know they will love it. It’s rare that a new game comes out and someone here DOESN’T say, “Well I loved the demo but I’m going to wait till I can get it for $20 anyways.” Most publishers don’t care about sales over the long term, if that 5 million dollar title doesn’t at least make back its cost in the first 6 months then you better believe the team is either going to be let go at least experience major layoffs.
Lordnine wrote:My comments were not aimed specifically at EA but at people who wait for a game to go on sale even if they know they will love it. It’s rare that a new game comes out and someone here DOESN’T say, “Well I loved the demo but I’m going to wait till I can get it for $20 anyways.”
TiLT wrote:I haven't got anything constructive to say, but I'll say this: I just love that not a single person in this thread has bothered to get the name of EA's online store, Origin, right.
My comments were not aimed specifically at EA but at people who wait for a game to go on sale even if they know they will love it. It’s rare that a new game comes out and someone here DOESN’T say, “Well I loved the demo but I’m going to wait till I can get it for $20 anyways.”
PLW wrote:EA wrote:I wish our competitors would raise their prices.