Steam Greenlight
Moderators: LawBeefaroni, Arcanis, $iljanus
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Top of the page reality check
For 2.5 years now, Steam Greenlight has been a popularity contest for indie developers. It's how Valve shoved off the responsibility of wading through the avalanche of indie games to consumers. Now and then, Valve skims off the top vote-getters and promises to sell them in the lucrative Steam Store if the developers would just finish them. (Only about 1 in 5 do.)
Since its inception, Greenlight has been called "broken." The developers say it's unfair. The Steam users say that there are too many awful games to wade through. Even Valve said that it will replace Greenlight with something better.
Greenlight hardly gets any coverage in gaming press and blogs. The cabal of dedicated Greenlight voters like me is probably tiny. There used to be a few people in various corners of the Internet writing about their Greenlight picks, but I and this other fellow may be the only ones left.
And yet, Greenlight lives on. If you're an indie developer who doesn't have an in with Valve, you have to pay the $100 cover and join the Greenlight queue. If your game is spectacular, already has a strong community, or appeals to prurient otakus, you'll only wait a few days. Otherwise, you might wait months, even years, but you will get in eventually if your game is halfway decent.
I sometimes think about hanging up my Greenlight reporter's fedora, as I'm probably not making much of a difference. But I still enjoy going through Greenlight and feeling the pulse of the indie scene. And I like sharing my recommendations with you cuties! So I suppose I'll continue.
I've been posting "pick of the week" recommendations lately, but I still maintain Lime Greenlight, my running list of voting recommendations for Steam Greenlight games. You can access Lime Greenlight in 2 ways:
- [url=steam://url/CommunityFilePage/206890132]Steam client link[/url] (actually opens in your Steam client. Linux users: if it asks you to locate the application, try: File System -> usr -> bin -> steam)
- Web browser link (opens in your web browser!)
Even though I might write about only one game a week here, there are usually 2-4 games a week I find worthy of putting in Lime Greenlight. And, conveniently, I stick my latest recommendations at the top of the list. So check that out whenever you're slavering for more voting recommendations.
Greenlight Updates: Valve doesn't make Greenlight announcements anymore, but this website provides the latest on what's been greenlit.
Let's get to this week's pick!
Civil War: Bull Run 1861: Turn-based, hex-based wargame focused on the first major battle of the American Civil War. To quote Abraham Lincoln, "That is cool!"
[url=steam://url/CommunityFilePage/436997215]Steam client link[/url]
Browser link
For 2.5 years now, Steam Greenlight has been a popularity contest for indie developers. It's how Valve shoved off the responsibility of wading through the avalanche of indie games to consumers. Now and then, Valve skims off the top vote-getters and promises to sell them in the lucrative Steam Store if the developers would just finish them. (Only about 1 in 5 do.)
Since its inception, Greenlight has been called "broken." The developers say it's unfair. The Steam users say that there are too many awful games to wade through. Even Valve said that it will replace Greenlight with something better.
Greenlight hardly gets any coverage in gaming press and blogs. The cabal of dedicated Greenlight voters like me is probably tiny. There used to be a few people in various corners of the Internet writing about their Greenlight picks, but I and this other fellow may be the only ones left.
And yet, Greenlight lives on. If you're an indie developer who doesn't have an in with Valve, you have to pay the $100 cover and join the Greenlight queue. If your game is spectacular, already has a strong community, or appeals to prurient otakus, you'll only wait a few days. Otherwise, you might wait months, even years, but you will get in eventually if your game is halfway decent.
I sometimes think about hanging up my Greenlight reporter's fedora, as I'm probably not making much of a difference. But I still enjoy going through Greenlight and feeling the pulse of the indie scene. And I like sharing my recommendations with you cuties! So I suppose I'll continue.
I've been posting "pick of the week" recommendations lately, but I still maintain Lime Greenlight, my running list of voting recommendations for Steam Greenlight games. You can access Lime Greenlight in 2 ways:
- [url=steam://url/CommunityFilePage/206890132]Steam client link[/url] (actually opens in your Steam client. Linux users: if it asks you to locate the application, try: File System -> usr -> bin -> steam)
- Web browser link (opens in your web browser!)
Even though I might write about only one game a week here, there are usually 2-4 games a week I find worthy of putting in Lime Greenlight. And, conveniently, I stick my latest recommendations at the top of the list. So check that out whenever you're slavering for more voting recommendations.
Greenlight Updates: Valve doesn't make Greenlight announcements anymore, but this website provides the latest on what's been greenlit.
Let's get to this week's pick!
Civil War: Bull Run 1861: Turn-based, hex-based wargame focused on the first major battle of the American Civil War. To quote Abraham Lincoln, "That is cool!"
[url=steam://url/CommunityFilePage/436997215]Steam client link[/url]
Browser link
Gracias por estar aquí.
Books read, games played.
Avatar: my Shepard from Mass Effect 1.
Books read, games played.
Avatar: my Shepard from Mass Effect 1.
- MindToyGames
- Posts: 378
- Joined: Thu Feb 21, 2008 7:08 pm
- Location: Newnan, GA.
Re: Steam Greenlight
It is a popularity contest, broken and unfair, and always has been. It's Valve's way of "thinning the herd", but all it usually does is thin out developers who don't have the time, connections or money to get enough eyes and votes to make it onto Steam.Hipolito wrote:Top of the page reality check
Since its inception, Greenlight has been called "broken." The developers say it's unfair. The Steam users say that there are too many awful games to wade through. Even Valve said that it will replace Greenlight with something better.
In a recent email convo I had with their "release team", they basically admitted it has "a number of flaws and issues" and they're "considering alternatives". This is after I requested being able to submit directly with my next project rather than going through Greenlight again. I figured between bundles and direct sales, over 14,600 copies of my current game in a few months would be enough to at least consider it. Nope, gotta go through the Greenlight thing again. They said these days they don't accept games directly without really huge sales backing it up, and rarely make exceptions aside from special circumstances. Argh.
Derek - Wayward Indie Game Designer/Doer of Many Things/CEO, SimProse Studios
My Steam Developer Clubhouse: https://store.steampowered.com/developer/simprose
My Steam Developer Clubhouse: https://store.steampowered.com/developer/simprose
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Thanks for sharing your Greenlight experience as a dev. Yeah, it is annoying that you have to go through Greenlight again. But with the user base you've built up plus your reputation for customer service, hopefully the wait next time will be shorter.MindToyGames wrote:It is a popularity contest, broken and unfair, and always has been. It's Valve's way of "thinning the herd", but all it usually does is thin out developers who don't have the time, connections or money to get enough eyes and votes to make it onto Steam.
In a recent email convo I had with their "release team", they basically admitted it has "a number of flaws and issues" and they're "considering alternatives". This is after I requested being able to submit directly with my next project rather than going through Greenlight again. I figured between bundles and direct sales, over 14,600 copies of my current game in a few months would be enough to at least consider it. Nope, gotta go through the Greenlight thing again. They said these days they don't accept games directly without really huge sales backing it up, and rarely make exceptions aside from special circumstances. Argh.
I just noticed that even the developer of the very popular Five Nights at Freddy's series has had to go through Greenlight each time. That's pretty odd. Though it's just speculation on my part, maybe he doesn't have to go through Greenlight, but is choosing to for marketing reasons.
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
This week's pick is Goblin Quest: Escape! An isometric action RPG in which you're a defenseless goblin. Run past enemies instead of fighting them, and spend your loot on healing and protective clothes.
[url=steam://url/CommunityFilePage/432760428]Steam client link[/url]
Browser link
[url=steam://url/CommunityFilePage/432760428]Steam client link[/url]
Browser link
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Lord of Dwarves: Because another attempt to capture the magic of Dwarf Fortress can't hurt, much.
[url=steam://url/CommunityFilePage/441670120]Steam client link[/url]
Browser link
Other Greenlight news
- The excellent shmup Warblade has finally been Greenlit. Sadly, the developer, Edgar Vigdal, passed away a few weeks ago. I don't know whether anyone will take over and get Warblade into the Steam Store, and direct orders for the game aren't being filled for the moment. You can get it on iTunes, though. May God greenlight your soul to heaven, Edgar.
- This game is doing well enough to assure it'll be Greenlit quickly, but damn, look at Umbra. A Diablo-like action RPG made in CryEngine and featuring ragdoll physics. It's like pow, right in your face, man.
[url=steam://url/CommunityFilePage/441670120]Steam client link[/url]
Browser link
Other Greenlight news
- The excellent shmup Warblade has finally been Greenlit. Sadly, the developer, Edgar Vigdal, passed away a few weeks ago. I don't know whether anyone will take over and get Warblade into the Steam Store, and direct orders for the game aren't being filled for the moment. You can get it on iTunes, though. May God greenlight your soul to heaven, Edgar.
- This game is doing well enough to assure it'll be Greenlit quickly, but damn, look at Umbra. A Diablo-like action RPG made in CryEngine and featuring ragdoll physics. It's like pow, right in your face, man.
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Eczema Angel Orifice: A compilation of hypertext adventures that are sure to be surreal and gender-introspective, by acclaimed authoress Porpentine.
[url=steam://url/CommunityFilePage/447393736]Steam client link[/url]
Browser link
[url=steam://url/CommunityFilePage/447393736]Steam client link[/url]
Browser link
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Baseball Mogul Diamond: The 17th iteration of this stat-loaded sports sim. Backwards compatible with previous Baseball Mogul games.
[url=steam://url/CommunityFilePage/449904616]Steam client link[/url]
Browser link
[url=steam://url/CommunityFilePage/449904616]Steam client link[/url]
Browser link
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
It's Sim Day! Here are three new Greenlight entries for sims that look realistic (or at least cool).
Fishing Planet: Free-to-play multiplayer fishing sim.
[url=steam://url/CommunityFilePage/456473697]Steam client link[/url]
Browser link
Mu Complex: Hacking sim that'll help you learn Linux.
[url=steam://url/CommunityFilePage/456119794]Steam client link[/url]
Browser link
Warhawks European Theater: WWII dogfighting sim that'll use the Oculus Rift and HTC/Valve Vive Headsets
[url=steam://url/CommunityFilePage/372180876]Steam client link[/url]
Browser link
Fishing Planet: Free-to-play multiplayer fishing sim.
[url=steam://url/CommunityFilePage/456473697]Steam client link[/url]
Browser link
Mu Complex: Hacking sim that'll help you learn Linux.
[url=steam://url/CommunityFilePage/456119794]Steam client link[/url]
Browser link
Warhawks European Theater: WWII dogfighting sim that'll use the Oculus Rift and HTC/Valve Vive Headsets
[url=steam://url/CommunityFilePage/372180876]Steam client link[/url]
Browser link
-
- Posts: 3179
- Joined: Mon Jan 23, 2006 1:46 pm
Re: Steam Greenlight
Sorry to hear about Vigdal. I played a LOT of Warblade back in the day. I'm pretty sure it will remain the deepest galaxian clone for quite some time to come.Hipolito wrote:Lord of Dwarves: Because another attempt to capture the magic of Dwarf Fortress can't hurt, much.
[url=steam://url/CommunityFilePage/441670120]Steam client link[/url]
Browser link
Other Greenlight news
- The excellent shmup Warblade has finally been Greenlit. Sadly, the developer, Edgar Vigdal, passed away a few weeks ago. I don't know whether anyone will take over and get Warblade into the Steam Store, and direct orders for the game aren't being filled for the moment. You can get it on iTunes, though. May God greenlight your soul to heaven, Edgar.
- This game is doing well enough to assure it'll be Greenlit quickly, but damn, look at Umbra. A Diablo-like action RPG made in CryEngine and featuring ragdoll physics. It's like pow, right in your face, man.
No sig, must scream, etc.
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Give your click-finger a break from Steam's Monster Summer Game and vote for 10 Minute Barbarian, a very simple but fun King's Bounty/HOMM-like game where you roam the land for troops and watch them clash in real-time battles against enemy strongholds.
[url=steam://url/CommunityFilePage/459593553]Steam client link[/url]
Browser link
Browser-based demo
[url=steam://url/CommunityFilePage/459593553]Steam client link[/url]
Browser link
Browser-based demo
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Infection: Humanity's Last Gasp: Slick adaptation of a board game in which you research and try to eliminate a deadly, evolving virus.
[url=steam://url/CommunityFilePage/461781210]Steam client link[/url]
Browser link
[url=steam://url/CommunityFilePage/461781210]Steam client link[/url]
Browser link
Last edited by Hipolito on Sun Jun 21, 2015 3:51 pm, edited 1 time in total.
- jztemple2
- Posts: 11608
- Joined: Fri Feb 13, 2009 7:52 am
- Location: Brevard County, Florida, USA
Re: Steam Greenlight
The browser link points to 10 Minute BarbarianHipolito wrote:Infection: Humanity's Last Gasp: Slick adaptation of a board game in which you research and try to eliminate a deadly, evolving virus.
[url=steam://url/CommunityFilePage/461781210]Steam client link[/url]
Browser link
My father said that anything is interesting if you bother to read about it - Michael C. Harrold
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Thanks for catching that. Fixed.jztemple2 wrote:The browser link points to 10 Minute Barbarian :oops:Hipolito wrote:Infection: Humanity's Last Gasp: Slick adaptation of a board game in which you research and try to eliminate a deadly, evolving virus.
[url=steam://url/CommunityFilePage/461781210]Steam client link[/url]
Browser link
You have failed me for the last time, Ctrl-V.
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Salvaged: Real-time tactical game of shooting aliens in corridors, with the option of incorporating a tablet or VR headset.
[url=steam://url/CommunityFilePage/245612441]Steam client link[/url]
Browser link
[url=steam://url/CommunityFilePage/245612441]Steam client link[/url]
Browser link
- raydude
- Posts: 3894
- Joined: Mon Oct 18, 2004 9:22 am
Re: Steam Greenlight
Please realize that you do make a difference, IMHO. Because of you I have already made a list of greenlit games to follow up on once they become available. I would never have known about mu complex, infection: humanity's last gasp , or salvaged except for your posts. If I buy them then the developers would be making a sale that otherwise wouldn't have occurred if not for the efforts of people like you. My family and work commitments mean that my limited free time is usually spent to playing games but I will attempt to pay it forward by spending a few minutes each week and voting.Hipolito wrote:Top of the page reality check
I sometimes think about hanging up my Greenlight reporter's fedora, as I'm probably not making much of a difference. But I still enjoy going through Greenlight and feeling the pulse of the indie scene. And I like sharing my recommendations with you cuties! So I suppose I'll continue.
- JetFred
- Posts: 4805
- Joined: Fri Oct 15, 2004 11:26 am
- Location: In an open field west of a white house
Re: Steam Greenlight
I check out every link you post, to redeem myself for unashamedly whoring out my votes for any game given to me DRM-free in a bundle.
I have but one advocate.
- jztemple2
- Posts: 11608
- Joined: Fri Feb 13, 2009 7:52 am
- Location: Brevard County, Florida, USA
Re: Steam Greenlight
Looks like an interesting game so I voted for it, but I hope they aren't extending themselves by trying to add too many play modes.Hipolito wrote:Salvaged: Real-time tactical game of shooting aliens in corridors, with the option of incorporating a tablet or VR headset.
[url=steam://url/CommunityFilePage/245612441]Steam client link[/url]
Browser link
My father said that anything is interesting if you bother to read about it - Michael C. Harrold
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Thank you, raydude and everyone else giving feedback. This is very encouraging. I still enjoy Greenlight voting and making recommendations, but there are times when I'm looking at the 10th not-even-trying zombie shooter in a row and thinking "Why am I still doing this?" and last week was one of those times.raydude wrote: Please realize that you do make a difference, IMHO.
- Grifman
- Posts: 21255
- Joined: Wed Oct 13, 2004 7:17 pm
Re: Steam Greenlight
Thanks for sharing this, looks interesting, will continue to follow.Hipolito wrote:Salvaged: Real-time tactical game of shooting aliens in corridors, with the option of incorporating a tablet or VR headset.
[url=steam://url/CommunityFilePage/245612441]Steam client link[/url]
Browser link
Tolerance is the virtue of the man without convictions. – G.K. Chesterton
- MindToyGames
- Posts: 378
- Joined: Thu Feb 21, 2008 7:08 pm
- Location: Newnan, GA.
Re: Steam Greenlight
Good lord, yes. I recently submitted my second game to Greenlight: (ahem, on topic ): http://steamcommunity.com/sharedfiles/f ... =471942448 and took a look around Greenlight to see what was up, my competition, I suppose. I'm a big indie game supporter, but after 37 games watching the videos and reading the full descriptions, I was pretty disappointed. Pretty much similar kinds of stuff, 8-bit platformers, horror/survival shooters made with Unity, anime RPG's made with stock RPG Maker assets, and weird psychedelic puzzle games. Maybe 3 interested me, and I play a wide variety of stuff.Hipolito wrote:Thank you, raydude and everyone else giving feedback. This is very encouraging. I still enjoy Greenlight voting and making recommendations, but there are times when I'm looking at the 10th not-even-trying zombie shooter in a row and thinking "Why am I still doing this?" and last week was one of those times.raydude wrote: Please realize that you do make a difference, IMHO.
Quick interesting stat: The average Greenlight Yes to No ratio right now, for the Top 50, is:
Yes: 3,431 (27% of total)
No: 9,053 (73% of total)
I puzzled at this, until I saw what the choices were. I admire your reports and courage, Hipolito, for sure!
Derek - Wayward Indie Game Designer/Doer of Many Things/CEO, SimProse Studios
My Steam Developer Clubhouse: https://store.steampowered.com/developer/simprose
My Steam Developer Clubhouse: https://store.steampowered.com/developer/simprose
- jztemple2
- Posts: 11608
- Joined: Fri Feb 13, 2009 7:52 am
- Location: Brevard County, Florida, USA
Re: Steam Greenlight
Also on topic I voted yes for it, looking interesting and hey, it's not an 8--bit zombie shooter!MindToyGames wrote: I recently submitted my second game to Greenlight: (ahem, on topic ): http://steamcommunity.com/sharedfiles/f ... =471942448
My father said that anything is interesting if you bother to read about it - Michael C. Harrold
- tgb
- Posts: 30690
- Joined: Sun Oct 17, 2004 10:33 pm
- Location: Tucson, AZ
Re: Steam Greenlight
Voted yes as well
I spent 90% of the money I made on women, booze, and drugs. The other 10% I just pissed away.
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
YOU made this?! Fantastic. I was looking at it last night and thinking yeah, this is probably going to be my next pick. So unless Grimoire gets submitted this week, consider yourself a lock.MindToyGames wrote: I recently submitted my second game to Greenlight: (ahem, on topic :D ): http://steamcommunity.com/sharedfiles/f ... =471942448
- MindToyGames
- Posts: 378
- Joined: Thu Feb 21, 2008 7:08 pm
- Location: Newnan, GA.
Re: Steam Greenlight
Thanks, much appreciated! That would definitely be a big help.Hipolito wrote:YOU made this?! Fantastic. I was looking at it last night and thinking yeah, this is probably going to be my next pick. So unless Grimoire gets submitted this week, consider yourself a lock.MindToyGames wrote: I recently submitted my second game to Greenlight: (ahem, on topic ): http://steamcommunity.com/sharedfiles/f ... =471942448
Yes, I made this and i'm pretty proud of how it turned out. Hopefully I can snag enough votes to make this a fairly quick process this time (Streets of Chaos took 5 months to get greenlit).
Grimoire? It would be just like Cleve to surface and steal my spotlight! That is, if the internet in his bomb bunker works.
Derek - Wayward Indie Game Designer/Doer of Many Things/CEO, SimProse Studios
My Steam Developer Clubhouse: https://store.steampowered.com/developer/simprose
My Steam Developer Clubhouse: https://store.steampowered.com/developer/simprose
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Redemption: Eternal Quest: Create a roster of RPG characters and watch them grow and age as you send them on adventures. By one of us!
[url=steam://url/CommunityFilePage/471942448]Steam client link[/url]
Browser link
Also of note: Revolution : Virtual Playspace, which is an editable simulator of miniatures games, like Tabletop Simulator is for board games.
[url=steam://url/CommunityFilePage/471590669]Steam client link[/url]
Browser link
[url=steam://url/CommunityFilePage/471942448]Steam client link[/url]
Browser link
Also of note: Revolution : Virtual Playspace, which is an editable simulator of miniatures games, like Tabletop Simulator is for board games.
[url=steam://url/CommunityFilePage/471590669]Steam client link[/url]
Browser link
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Real Lives 2010: Educational life simulator in which you live out the life of a randomly generated person born somewhere in the world. Make decisions to deal with your economic, health, family, and geopolitical situation.
[url=steam://url/CommunityFilePage/476203114]Steam client link[/url]
Browser link
[url=steam://url/CommunityFilePage/476203114]Steam client link[/url]
Browser link
- jztemple2
- Posts: 11608
- Joined: Fri Feb 13, 2009 7:52 am
- Location: Brevard County, Florida, USA
Re: Steam Greenlight
Hmm, doesn't really sound like a lot of fun, at least not for me. Going to have to vote no thanks on that one.Hipolito wrote:Real Lives 2010: Educational life simulator in which you live out the life of a randomly generated person born somewhere in the world. Make decisions to deal with your economic, health, family, and geopolitical situation.
[url=steam://url/CommunityFilePage/476203114]Steam client link[/url]
Browser link
My father said that anything is interesting if you bother to read about it - Michael C. Harrold
- JetFred
- Posts: 4805
- Joined: Fri Oct 15, 2004 11:26 am
- Location: In an open field west of a white house
Re: Steam Greenlight
I hate certain types of face renderings (in this case it's probably the uncanny valley) as well as some less realistic styles that are still supposed to represent normal people. That being said, if the game has images from different countries and fairly specific cultural events, it could be more educational than fun, but fascinating. Seems like something that could be really poorly done, too, though. Not sure about the direct dependence on Google maps and Flickr, as good as those can be most of the time.
I have but one advocate.
- JetFred
- Posts: 4805
- Joined: Fri Oct 15, 2004 11:26 am
- Location: In an open field west of a white house
Re: Steam Greenlight
Redemption is in the current ultra-cheap Groupees greenlight bundle.
I have but one advocate.
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Balrum: Rejoin civilization after a 20-year forest exile in this isometric RPG with turn-based combat. Build a home, run a farm, have a pet, go questing and dungeoning. Looks great! (And if this doesn't make up for last week, I'll eat my mouse.)
[url=steam://url/CommunityFilePage/483253619]Steam client link[/url]
Browser link
[url=steam://url/CommunityFilePage/483253619]Steam client link[/url]
Browser link
- jztemple2
- Posts: 11608
- Joined: Fri Feb 13, 2009 7:52 am
- Location: Brevard County, Florida, USA
Re: Steam Greenlight
Looks very promising! Definitely interested.
My father said that anything is interesting if you bother to read about it - Michael C. Harrold
- MindToyGames
- Posts: 378
- Joined: Thu Feb 21, 2008 7:08 pm
- Location: Newnan, GA.
Re: Steam Greenlight
It got Greenlit today, thanks for the notice, Hipolito! 28 days, not bad. Much better than the 4 1/2 months for Streets of Chaos. lolHipolito wrote:Redemption: Eternal Quest: Create a roster of RPG characters and watch them grow and age as you send them on adventures. By one of us!
[url=steam://url/CommunityFilePage/471942448]Steam client link[/url]
Browser link
Derek - Wayward Indie Game Designer/Doer of Many Things/CEO, SimProse Studios
My Steam Developer Clubhouse: https://store.steampowered.com/developer/simprose
My Steam Developer Clubhouse: https://store.steampowered.com/developer/simprose
- JetFred
- Posts: 4805
- Joined: Fri Oct 15, 2004 11:26 am
- Location: In an open field west of a white house
Re: Steam Greenlight
I don't know if you WANT the cheap route advertised or not, but it's in another ultra-cheap bundle here.
I have but one advocate.
- MindToyGames
- Posts: 378
- Joined: Thu Feb 21, 2008 7:08 pm
- Location: Newnan, GA.
Re: Steam Greenlight
I thought i'd need it to get greenlit, but it turns out the first one was enough.JetFred wrote:I don't know if you WANT the cheap route advertised or not, but it's in another ultra-cheap bundle here.
Derek - Wayward Indie Game Designer/Doer of Many Things/CEO, SimProse Studios
My Steam Developer Clubhouse: https://store.steampowered.com/developer/simprose
My Steam Developer Clubhouse: https://store.steampowered.com/developer/simprose
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
The Consuming Shadow: This sidescrolling horror game may not look like much, but it's by Ben "Yahtzee" Croshaw of Zero Punctuation and 5 Days a Stranger fame.
[url=steam://url/CommunityFilePage/469475287]Steam client link[/url]
Browser link
[url=steam://url/CommunityFilePage/469475287]Steam client link[/url]
Browser link
- jztemple2
- Posts: 11608
- Joined: Fri Feb 13, 2009 7:52 am
- Location: Brevard County, Florida, USA
Re: Steam Greenlight
Well, that's... interesting. Not really my cup of tea, but does look like it has some interesting production value.Hipolito wrote:The Consuming Shadow: This sidescrolling horror game may not look like much, but it's by Ben "Yahtzee" Croshaw of Zero Punctuation and 5 Days a Stranger fame.
[url=steam://url/CommunityFilePage/469475287]Steam client link[/url]
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I guess it could count on getting at least one positive review
My father said that anything is interesting if you bother to read about it - Michael C. Harrold
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Block'hood: City builder in which you focus on a city block instead of a whole metropolitan area. Manage resources and discover hidden inhabitants by using certain combinations of building blocks and resources.
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- jztemple2
- Posts: 11608
- Joined: Fri Feb 13, 2009 7:52 am
- Location: Brevard County, Florida, USA
Re: Steam Greenlight
A very interesting take on a city builder! I like this approach and it's a definite "Yes" vote for me.Hipolito wrote:Block'hood: City builder in which you focus on a city block instead of a whole metropolitan area. Manage resources and discover hidden inhabitants by using certain combinations of building blocks and resources.
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My father said that anything is interesting if you bother to read about it - Michael C. Harrold
- Hipolito
- Posts: 2195
- Joined: Thu Oct 21, 2004 2:00 pm
- Location: Chicago, Illinois
Re: Steam Greenlight
Starship: Invasion: Four-player co-op Homeworld-like game in which each player controls a capital ship and helps fight off waves of enemies.
[url=steam://url/CommunityFilePage/496377386]Steam client link[/url]
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- Posts: 21
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Re: Steam Greenlight
For your shiny list, Overfall