Toss them like the fodder they are! Mwuahaha!Baroquen wrote:Yeah, I know the heroes are free, but I really struggle to toss them aside. I'm so used to the games where cultivate and nurture your troops, that I want to overcome their problems rather than getting rid of them. But I'm getting better at it. Using the riff-raff/fodder to elevate the a-team. And b-team. And c-team...
So for bosses... I know that when the adventurers get too high, they won't go in the lower level dungeons. What's the breakdown of levels? In my (brief) search, I couldn't find the details of when to tackle the bosses, before leveling them higher, etc.
The first set of bosses you fight can't be attacked by level 3 characters. You will have to use level 2 characters to beat them. I've never actually gotten past the first set of bosses, but I believe that the second set you fight with level 4 characters, and the last set with level 6. So get your characters to level 2, max them out with weapons, armor, and abilities -- then choose characters that would be able to defeat that particular boss based on the mechanics of the fight. If you are like me, the first time you fight a boss you get your butt kicked, then you come back with a party the second time tailor-made to kick back.
And I just defeated the Brigand 8-Pounder! Turns out my "boss scouting" party was tough enough to take it without having to come back for a second go at it.