Daehawk wrote:I think Im going 2 mining lasers on turrets....not sure on broadsides.
I got into this last night and tried out a few things in my turrets, and ultimately settled on Mining Lasers. The Flak felt under-powered. The 6 homing missiles were amazing ... until ammo goes dry in 11 shots. The mining lasers are somewhat close range, but literally chew through shields and hulls alike and have been remarkably useful against gunships and capital ships. Plus, mining.
... regarding mining - WTF? I spent time in a couple mineral-rich areas and my experience with the mining laser was that it was a complete waste of time. I harvested a few crates of metal for $300 in sales in the time I could have run a mission to earn $5000. I also spent time in an ice field but got exactly zero return for ripping apart 30 ice-teroids.
I've only managed to upgrade all of my equipment to the 1st tier after "Junk" level, including the first $43,000 ship. I'm still in the first system and still learning the ropes - but feel it's a good game overall so far. I'm struggling to keep track of where to buy parts, but that's mostly just exploration and noting who sells what.
I'm having no issues with keyboard and mouse, except when it's in "Aiming" modes - then the mouse responsiveness is sluggish, which I imagine is compensation the game has set up for controller users.