My first Loading Shaders was so bad I had time to Google that the game was basically building itself for that first launch, populating INI files or something - not just Shaders. After that, my loads have been 15, 20 seconds.
I randomly discovered a building with a navigation console in it. I had to "decrypt" it with a math puzzle (find the next number in a sequence), and then it told me where the ship was. A substantial upgrade over my starter ship, but I've spent literally hours trying to piece it together. If it was an even bigger one, it might be a 12 hour project.Sepiche wrote: ↑Sat Jul 28, 2018 1:15 pm
That artificial grind in a single player game is kind of a turn off. I don't mind working for something, but I do get worn down by hours of repetition to accomplish what should be a modest goal.
Between this game and Empyrion: Galactic Survival, I think I prefer Empyrion. NMS has better visuals and dog fighting, but everything else is weighted in favor for Empyrion. I'm not sure I need two games so closely related when I've sunk 100's of hours into Empyrion and am already feeling the grind with NMS after 10 hours.