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[Obsidian] Tyranny

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Lordnine
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Re: [Obsidian] Tyranny

Post by Lordnine » Mon Jul 16, 2018 4:56 pm

Daehawk wrote:
Mon Jul 16, 2018 4:29 pm


Also as far as speaking to my one party member and interacting with the NPC soldiers around this area I am at a loss as to what is good and what is bad. I dont want to be an all goody goody. In fact I want to play evil and support Kyros's will but also toss in a little kindness along the way.
Tyranny doesn’t do “Good” and “Bad” the way most games do. It’s more about being “Stern but Just” or “Cruel and Corrupt”. Options for outright “goodness” do open up as the game goes on but you are still largely the police force of a dark overlord. The other thing is the factions under the overlords rule don’t like each other at all, so you are never going to make everyone happy with your actions. It’s better to be feared and respected than loved. :)

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Daehawk
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Re: [Obsidian] Tyranny

Post by Daehawk » Wed Jul 18, 2018 12:42 am

I started out thinking I knew how this was going to go and which clan I was going to support more. But as I play Im finding both clans total morons and assholes and Im having a LOT more fun being rude to them both and forcing my will upon them. Sometimes I pick a merchant over them. That really miffs them off :) If they disobey or get mad enough to attack me I kill them.

Kyros' will be done. Or you will die. Hail Kyros!
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Moliere
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Re: [Obsidian] Tyranny

Post by Moliere » Sun Jan 06, 2019 2:37 pm

And done. It took a little while to warm up to the game, but I was able to finish it. Fighting got a lot easier once I realized I could pause the game and issue orders (i.e., micromanage) their actions as needed.
"The world is suffering more today from the good people who want to mind other men's business than it is from the bad people who are willing to let everybody look after their own individual affairs." - Clarence Darrow

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coopasonic
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Re: [Obsidian] Tyranny

Post by coopasonic » Wed Feb 06, 2019 10:25 am

Finished this up last night after picking it up in a recent humble bundle. I *really* enjoyed, despite having pretty much no knowledge of what it was. Combat was a little slow as I ended up with two tanks because I mained a tank and then stuck with the first three companions you run into. There was little combat in the end as they mostly bent the knee to me. I guess I make a good tyrant.
-Coop

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NickAragua
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Re: [Obsidian] Tyranny

Post by NickAragua » Wed Feb 06, 2019 11:00 am

The air went out of my tires on this game after carrying out the initial edict. Not sure why, the writing's good and the combat is fun, but just... poof.

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coopasonic
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Re: [Obsidian] Tyranny

Post by coopasonic » Wed Feb 06, 2019 11:45 am

Steam says 24 hours, which is a bit shorter than I expected but I think it was about right. It would have been faster if I had noticed/used the accelerated movement before Act III.
-Coop

jackalope
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Re: [Obsidian] Tyranny

Post by jackalope » Mon Feb 11, 2019 7:12 am

Liked the main story, really enjoyed the worldbuilding and lore, but was kinda upset with DLC (which is unpronounceable due to censorship on youtube). Side quests were good, Barricks and Verse storylines as well, but I've never met so many bugs in the vanilla game. Frustrating.
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Daehawk
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Re: [Obsidian] Tyranny

Post by Daehawk » Mon Feb 11, 2019 11:51 am

I ended up deleting it a good ways back. Planned to return one day. As things are now I doubt I ever will again.
https://www.gofundme.com/please-help-di ... -wife-died ....Help for me to take care of stuff . Wife died Jan 3 2019 after 31 years. My soulmate.
---------------------------------------------
I am Dyslexic of Borg, prepare to have your ass laminated.
GroovAtroN, stop asking
I guess Ray Butts has ate his last pancake.
http://steamcommunity.com/id/daehawk

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Skinypupy
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Re: [Obsidian] Tyranny

Post by Skinypupy » Thu Feb 14, 2019 10:23 am

NickAragua wrote:
Wed Feb 06, 2019 11:00 am
The air went out of my tires on this game after carrying out the initial edict. Not sure why, the writing's good and the combat is fun, but just... poof.
Same here. I've actually restarted it three times hoping it would click, but it just never does. Like you, I can't really put my finger on why...I always just sort of wander off 7-8 hours in.
“Don’t tickle the wall clown.” - MST3K

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Jolor
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Re: [Obsidian] Tyranny

Post by Jolor » Thu Feb 14, 2019 12:54 pm

It really worked for me. But I did find that this was a game that I definitely had to role-play right from the start. I established my 'moral compass' and end goal from the start and stuck to it. With most RPGs I tend to treat each interaction with the goal of maximizing whatever short term gain I can get as long as it's not evil.
So sayeth the wise Alaundo.

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