Looking for group (R6:Siege + Others)

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Blackhawk
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Re: Looking for group

Post by Blackhawk »

The last I heard, our next planned game was the 31st. I'm free, but I have no idea what everyone else is doing.
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Re: Looking for group

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I'm flying back to Omaha on Sunday so won't actually be available until the following Sunday.
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Re: Looking for group

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Ok - guess not then.
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Re: Looking for group

Post by TheMix »

Well, looks like I have Killing Floor 2 now as an option. I was thinking I had more time to cancel before I'd get charged for next month's Humble Bundle.

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Re: Looking for group

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Brian wrote:I'm flying back to Omaha on Sunday so won't actually be available until the following Sunday.
Sorry, I meant Thursday the 31st.
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Re: Looking for group

Post by Bad Demographic »

Uh oh. I guess I'd better spend a lot more time learning Rainbow 6. I'm really crappy at it so far.
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Re: Looking for group

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One thing that will help is to learn room entries. Never approach the door from the center. Approach from one side so you can see the inside of the wall across from you, then strafe to the opposite side. It lets you clear the room a little at a time without ever exposing yourself. Keep the sights up and keep it at a point between the crouched and standing head positions of a target so that you can quickly move to either. The secret is that your crosshair should be on the target at the same time that you see them. It also works when rounding corners.


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Re: Looking for group

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TheMix wrote:Well, looks like I have Killing Floor 2 now as an option. I was thinking I had more time to cancel before I'd get charged for next month's Humble Bundle.
Just did a search for Killing Floor and the above post came back.

Usually the first unlock of the monthly humble bundle is a pretty good game. I knew nothing about Killing Floor and always thought it was some crappy Garry's Mod(ish) lame game. I did a quick (I mean super quick) look around and apparently it's rated 8/10 or better by just about everyone. This got my attention.

So it's downloading now, and I was looking for an OO thread to see if anyone knew anything about it.

If you guys are going to set up a night to play, I'd love to get in on it if there's room. As I said, I know nothing about it but am very curious because apparently I was seriously wrong in my assumptions. I'll read this thread in more detail later to see what you guys are up to, but right now it's late so it'll have to wait.
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Re: Looking for group

Post by Daehawk »

I own the first one. I hated it and thought it was horrible. SO thinking its a lame Garry Mod game is spot on I think. No idea about the second one. I remember people liking the first one and have no Godly idea why.
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Re: Looking for group

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@GG, Killing Floor won't be part of our Thur/Sun playing - since I'm the only one with a copy. But I'm happy to try and find some other time to give it a whirl.

I'll get it loaded up some time today.

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Re: Looking for group

Post by Brian »

I'd pick it up if the rest of the group was up for it.

Also, we can play R6:Siege with 5 players so if anybody wanted to join us, they are welcome to.

Regarding Blackhawk's excellent advice, I would also advise getting proficient with the lean function. When looking down sights, press q or e (assuming you're running WASD) to lean left/right when cornering.

While I don't normally run the Montagne operative, I might do so during our first few assault matches while everybody gets comfortable with the controls (unless somebody else would prefer to run him). He carries a massive shield and is great for covering doorways and keeping tangos occupied while the guys behind Montagne can pick them off from relatve safety.

A good Montagne/Glaz team can make room clearing a breeze.
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Re: Looking for group

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TheMix wrote:@GG, Killing Floor won't be part of our Thur/Sun playing - since I'm the only one with a copy. But I'm happy to try and find some other time to give it a whirl.

I'll get it loaded up some time today.
Might be worth a try.

I watched a gameplay video and from what I can tell, it's sort of L4D with less mission objectives (it was hard to tell, doors were being welded shut and stuff like that) and more killing, leveling, metastuff (which has my interest). Also, I read that a huge amount of resources were put into dismemberment physics, and from what I saw the effort was worth it. Very graphic, very entertaining.

I get the impression it's sort of last man standing (DoW2 mode) with extra stuff. Watching it, it was at least as interesting as watching L4D, if not more so. The commenter kept saying CoDZombies (He was playing an early alpha build) but I don't know what that means as I've never played CoD, or even if the comparison is apt.

Sorry to interrupt. I'll find (or start) a Killing Floor thread.
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Re: Looking for group

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I was stuck on situation 3, the one where you have to deploy a defuser then defend it. I could successfully deploy the defuser but had difficulty defending it. Eventually I figured out where I ought to defend from and got through the mission.
In the mission description they show a guy rope up by a window then jump out and crash in through the window. How do you do that? I just went to the roof and shot at people through the skylights.
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Re: Looking for group

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I haven't played in a couple of weeks due to 'stuff' (GenCon followed by disease), but once you are rappelling (just walk up to the wall and look up from the bottom, or look at one of the vast number of tie-offs at the top), move to a window. You may need to damage it first, but once you have rappelled in front of the window, you will get a key prompt to enter. You do have to be centered on the window, though.
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Re: Looking for group

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Has the group reached its size limit?

I'm a little burned out on MMOs right now and I just picked up Player Unknown's Battlegrounds (which is awesome and has team games), but some of the titles I've seen while loosely following this thread are interesting.

If there is an open spot is there a quick summary someone can give on what games are in rotation right now? I don't have any of what I recall seeing (vermintide, Clancy, Killing floor) but I could pick something up maybe.
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Re: Looking for group

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We're in a 'feeling out' stage right now, I think. There are four of us that play regularly (myself, Bad Demo, Brian, and The Mix. We have played the crap out of Vermintide, and I think we've finished all but the insane final mission on nightmare, most of them multiple times. I think we're all a little burned out on that, as we've been doing one or two runs on game night, then have been switching to Left4Dead 2. We're going to be starting some Rainbow 6: Siege here soon, but I have no idea how many players that supports.

Of course, Mix and Green Goo are talking about Killing Floor 2 as well, and I'm sure that other people would jump in if another game started being played.
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Re: Looking for group

Post by Brian »

Blackhawk wrote:We're going to be starting some Rainbow 6: Siege here soon, but I have no idea how many players that supports.
Five is the max I think.
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Re: Looking for group

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Since Siege is on sale this weekend maybe I'll pick up and if a spot opens I can be a fifth.
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Re: Looking for group

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Welcome aboard. :)

We start at 7pm CST. You'll have to setup a Uplay account.
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Re: Looking for group

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Cool, I don't know how long you guys go but I won't be on right at 7. If I don't make it in tonight no biggie.

Is there a discord channel that we use or some other way to meet / stage?

EDIT: Also, is the edition that is on sale for $24 sufficient?
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Re: Looking for group

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Due to a confluence of conventions, moves, and trips, we took a break until the 31st.

Right now we're using Steam chat. It works well enough, although we've discussed starting to use one of the various services (TS/Vent/Mumble/Discord)

Either version will work.
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Re: Looking for group

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FYI, I just noticed that buying the Standard edition from Uplay right now for $24 says that in about 10 days you'll get a one time code from them to allow you to knock $24 off another title in their catalog.

Of course, no telling if that will be worth it. I also discovered that they don't let you double-dip, as it were, on discounts (and now I have a pretty useless 20% off coupon :? ).

Killing Floor 2 is $12 right now as the early unlock for the HumbleBundle Monthly package. I wasn't necessarily planning on getting it, but I forgot to cancel from last month... so now I have it. It sounds like there might be a couple of us playing that occasionally, though probably not on Thursdays or Sundays.

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Re: Looking for group

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On a separate note...

I finished all the Situations with 3 stars. The defensive ones were the most annoying, by far.

I was a little peeved to discover, when I unlocked a couple of the characters that they let you play during the Situations, that their load-outs were NOT unlocked. If I want the same versions of the weapons that they gave me during the Situations, I had to spend more to unlock them. Booooo....

@BD, one thing that I finally learned, for some of those maps (i.e. the hostage escorts and the bomb defusals), it really helps if you methodically kill every enemy on the map before you activate the final part. Otherwise, any enemies left on the map will make a beeline towards where you are. Plus you'll get the additional spawns. With Situation 3, the first time I tried the window thing, and then got overwhelmed when 10-15 guys showed up. Killing everyone first meant I only had to deal with 2-3 guys. Much easier.

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Re: Looking for group

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On hostage rescue missions I like to play as Thatcher and seed the map with claymores before picking up the hostage.

It doesn't always happen but it's very satisfying when running the hostage back to the extraction to hear the boom and get a kill notification.
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Re: Looking for group

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TheMix wrote: it really helps if you methodically kill every enemy on the map before you activate the final part.
Yup, that's pretty much what I do.

I've done the first 5 situations (I think). Next up is the "defend the asset" one where you have to put up defenses and use smoke bombs etc. Not looking forward to this one.
I sort of liked the one on the jet.
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Re: Looking for group

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Bad Demographic wrote:
TheMix wrote: it really helps if you methodically kill every enemy on the map before you activate the final part.
Yup, that's pretty much what I do.

I've done the first 5 situations (I think). Next up is the "defend the asset" one where you have to put up defenses and use smoke bombs etc. Not looking forward to this one.
I sort of liked the one on the jet.
The secret is to set up kill zones (areas into which they are easy to shoot from where you position yourself) and then force them into those by blocking off alternative approaches.

Identify the avenues by which they can approach.

Block off any other approaches if you can (reinforce the walls) until only those spots are left to watch. This will take a couple of waves. Reinforce walls adjacent to doors on the same wall as the door last (they're really not making a new approach if they blow the wall next to a door, they're just making the door bigger. Blowing a wall in the middle of the room between doors is a much bigger problem as it creates a whole new place for them to approach from.)

Block off lines of sight so that enemies have to make themselves known and get close before they can shoot at you (put covers over open doors.)

Decide which entrance is your primary to cover, and set up your gas on the other. Set if off if they breach while you're busy with your primary. The gas acts as an effective temporary blockade to force them into your kill zones again.

Re-cover doors between waves, and, if there's time, rearm at the ammo box.
Spoiler:
There is a good spot in the far corner behind the shelves with good lines of sight to both doors,
but which is out of sight to enemies until they are all the way in.
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Re: Looking for group

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Just gonna leave this over here...

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Re: Looking for group

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Brian wrote:Welcome aboard. :)

We start at 7pm CST. You'll have to setup a Uplay account.
Does this mean we're playing tomorrow (Thursday)? I was thinking we weren't playing until Sunday and I haven't gotten through all the situations.
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Re: Looking for group

Post by Brian »

I'm certainly planning on being there. I just now finished getting my computer moved upstairs and hooked up so I'm good to go for tomorrow night.

You don't really need to finish all the situations before playing online. We'll be doing Terrorist Hunt which will be players against the AI so you don't need to be an expert.

I'll also likely remove the bomb diffuse missions from the rotation as those tend to be the most frustrating in the beginning.
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Re: Looking for group

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You've gamed with me and ought to be somewhat familiar with my play style - other than dying a lot ;). Are there operators you'd suggest/recommend for me?

edit to add: I'm leaning toward Glaz or IQ.
and my name in this game (apparently) is PirateKen
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Re: Looking for group

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I discovered the joy of griefers/trolls the other night. I decided to run an online hunt with strangers. Zoned in and was immediately killed by one of the other players. Who then took out another player. I'm not sure if the person then bailed or if the other two players got him/her.

So... yeah... that was fun.

The next one was a bomb one. It wasn't going too bad except for everyone running around doing their own thing. Then one of the "lone wolf" guys came charging back into the room where we were defending the defuser and one of the other players promptly shot him. Because ... I guess... he couldn't see the giant icon over the character's head denoting a player?

Not really sure what happened next. We were camping the next bomb... when I suddenly realized I was the only one alive. Or, at least, I figured that out when I died. I was trying to hold out long enough to go help the only other player I could see. No idea what happened to the others.

tl;dr
People suck. And apparently most online R6 players have no idea what tactics or strategy are.

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Re: Looking for group

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I've played a dozen or so online matches, but no terrorist hunt. So far, I haven't had any issues with griefers at all. Most people seem willing to working together, even if their coordination is really low with varying skill levels and most not having voice.
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Re: Looking for group

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I picked up the game the other night and have done a few situations.

Reminds me of playing Rogue Spear and then later Ghost Recon with the crew here.

7 CST is early for me--not sure how late you go or if you can take a straggler but I know I have at least BH as a friend on Steam so if I make it I'll msg. you.
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Re: Looking for group

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Bad Demographic wrote:You've gamed with me and ought to be somewhat familiar with my play style - other than dying a lot ;). Are there operators you'd suggest/recommend for me?

edit to add: I'm leaning toward Glaz or IQ.
There are two operator pools to choose from, Assault and Defend and each has their own operatives so you'll need to get comfortable with at least two operatives. The exception is the Recruit which can play both assault and defend. The Recruit is different in that they don't get a unique ability but they do get two secondary gadgets which can really come in handy sometimes.

This page will give you a good rundown on Operator abilities. Unfortunately, it doesn't tell you which operators are from what season which means you won't have access to some of them for quite some time as the latter Operators cost a ton of Renown points to unlock.

All of the Operators have their uses but some are better for PvE and others more suited for PvP.

Since we'll be playing PvE, here are my thoughts.

For assault:

Glaz would work well if paired with a Montagne as he can hunker behind M's shield and single shot baddies through tiny gaps. Quick and accurate aiming is required here.

Fuze is gobs of fun with the breaching grenade launcher. Stick it to a wall, window, or door and lob a bunch of grenades into the room. Nothing more satisfying than seeing the Enemy Killed notification after that.

IQ is great for finding the dreaded Nitro Cell charges but is otherwise somewhat weak offensively.

Thatcher is great for neutralizing a room full of Nitro Cells as well as the damn Bombermen. I also like his claymores. I use them to seed the area before rescuing the hostage as well as preventing bad guys from circling around behind us.

Sledge is great for creating an immediate entry point and destroying the ubiquitous barbed wire. The sledgehammer also gets multiple uses unlike other gadgets.

Ash is also good for creating entry points (from a distance) but only has two breach charges.

For defense:

Doc is great to have on any defend team, especially Protect Asset missions, as they can revive downed players from a distance and also over-heal.

Rook can drop a bag of armor plating at the beginning of a match which other Operatives can each use to increase armor without effecting their movement speed.

Kapkan has door/window laser traps which are effective when defending but only gets three of them.

Tachanka, with his LMG turret, is a huge asset provided he can place his turret in a protected/shielded area with good lanes of fire. He can also friendly kill in an instant so good trigger discipline is a must.

Pulse can use his detector to point out where the enemies are so that defenders can shoot them through walls and warn of imminent breach points.

...

Karen, for you I'm thinking you are correct in leaning towards either Glaz or IQ as assault Operators. Fuze would also be an excellent choice as you can get kills without exposing yourself too much. Ash might also be a good choice since you can breach from a distance and let the rest of us charge in and be bullet sponges.

For defense, I'm thinking either Doc or Rook but Tachanka might also be a good choice and would force me out of my comfort zone.

...

The rest of the operators will either be out of immediate reach or are geared more towards PvP.

When attacking, I usually use either Thatcher, Fuze, or IQ. I have Sledge as well but never use him. I do have Montagne unlocked and ready to go so can run him while everybody susses out their preferred play style/operators.

For defense, I typically play as Tachanka. I have Kapkan, Jager, and Rook but rarely use them. I also have Doc unlocked but have never actually played him.
Redfive wrote:7 CST is early for me--not sure how late you go or if you can take a straggler but I know I have at least BH as a friend on Steam so if I make it I'll msg. you.
We typically play 7CST to 10CST Thursdays and Sundays. Now that my wife has moved to AZ, I find myself with more time on my hands and increased availability. (I still don't stay up much past 10CST though)
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Re: Looking for group

Post by TheMix »

Nice write-up.

However, regarding:
Tachanka, with his LMG turret, is a huge asset provided he can place his turret in a protected/shielded area with good lanes of fire. He can also friendly kill in an instant so good trigger discipline is a must.
I would add that discipline is a must for everyone, not just the triggerman. I forgot that I did play one hostage defense map in the chalet. Most of us holed up in the room with only one door to watch. Which would have been fine except for the impatient person that kept zig-zagging back and forth in front of the doorway. I know I shot him in the back once. He's lucky that our Tachanka managed to avoid killing him. Though I wouldn't have blamed him for gunning the idiot down.

Of course, we should be able to avoid stuff like that since we use voice chat.

But it is important to be mindful of the kill zones that the other teammates have established.

I'm assuming that Brian doesn't play this like he plays L4D2. If he does, then I suspect he may not survive some of the hunts.... :tjg:

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Re: Looking for group

Post by Brian »

TheMix wrote:I'm assuming that Brian doesn't play this like he plays L4D2. If he does, then I suspect he may not survive some of the hunts.... :tjg:
Weeeeeelllllll..... :oops:

Let's just say you can expect to hear, "Shit, I'm down!" from me probably more than you'd like.

Although, if I run with Montagne for a while I would be forced to play more conservatively as that's his nature.
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Re: Looking for group

Post by TheMix »

In your "defense", I have certain "expectations" that may decrease my likelihood of shooting you in the back. i.e. experience

Also in your favor is that R6 does not lend itself to automatic fire like LFD2.

I've been playing the sniper a bunch. So I tend to be pretty easy on the trigger. No spray-n-pray here.
:D

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Re: Looking for group

Post by Blackhawk »

TheMix wrote:In your "defense", I have certain "expectations" that may decrease my likelihood of shooting you in the back. i.e. experience
Don't do that. When shooting the Brian, it's important to aim for the ass.

Redfive - you are, of course, welcome to join late and/or leave if you have to. We aren't a raiding guild.
(˙pǝsɹǝʌǝɹ uǝǝq sɐɥ ʎʇıʌɐɹƃ ʃɐuosɹǝd ʎW)
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Blackhawk
Posts: 43811
Joined: Tue Oct 12, 2004 9:48 pm
Location: Southwest Indiana

Re: Looking for group

Post by Blackhawk »

So... where are we meeting? Our usual spot - the inn - may not be the most useful thing anymore if we aren't killing rats.
(˙pǝsɹǝʌǝɹ uǝǝq sɐɥ ʎʇıʌɐɹƃ ʃɐuosɹǝd ʎW)
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Brian
Posts: 12566
Joined: Sat Oct 16, 2004 8:51 am
Location: South of Heaven
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Re: Looking for group

Post by Brian »

First one on can start a Steam chat or something.

Siege has in-game communications as well but I think Steam chat would be better at least as a meeting place to get everybody's Uplay IDs and figure out who will be playing which Operator.
"Don't believe everything you read on the internet." - Abraham Lincoln
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