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Looking for group (R6:Siege + Others)

If it's a video game it goes here.

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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Sun Feb 24, 2019 8:33 pm

I think I'm going to have to sit this one out. I've got my first cold of the season, and I don't think I can sit there focusing for hours the way we do. At least not without tipping over.
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Re: Looking for group (R6:Siege + Others)

Post by Brian » Mon Feb 25, 2019 1:02 am

New Operators in Siege

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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Mon Feb 25, 2019 1:57 am

Wow, a character that ties Dokkaebi in uselessness for Terrorist Hunt!
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Re: Looking for group (R6:Siege + Others)

Post by Brian » Mon Feb 25, 2019 9:39 am

Too true.

The other operator looks interesting though.
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Re: Looking for group (R6:Siege + Others)

Post by Brian » Mon Feb 25, 2019 7:46 pm

Hey! I'm internet famous!

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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Mon Feb 25, 2019 7:58 pm

Whoo! I knew him before he was famous!
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Fri Mar 08, 2019 2:43 am

I actually have some Division uploads!

First up, we have Bob doing his best Barney Fife impression:



Second, the criminals used to have a problem with people yelling loudly all the time when they died. That's when they asked everyone to please hold their death howls until the end of the fight. Make sure you listen for it...



I had an audio problem with a couple of these, including this one. A fight went badly and we had to beat a hasteless retreat.



Bob engages in some quality squat-sliding to show off his new hovergun.



And this is the bug I keep getting when I say I can't see a damned thing.

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Re: Looking for group (R6:Siege + Others)

Post by Brian » Fri Mar 08, 2019 9:22 am

Here's my contribution from last night

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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Fri Mar 08, 2019 12:21 pm

Ah, that's what you were talking about. FYI, if you want it to capture your commentary, you'll need to go into the GeForce Experience options and set the mic input.
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Re: Looking for group (R6:Siege + Others)

Post by Brian » Fri Mar 08, 2019 12:49 pm

I did check the mic setting in the GForce software and it was set to "always on" so I'm not sure why it wasn't recording my voice.

Edit: Nevermind. I checked the record settings and it was set to use the mic from my old headset. I've changed it to the new one so it should record in the future.

Speaking of audio problems, I'm not getting any sound at all from your first and third videos.
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Fri Mar 08, 2019 1:03 pm

Yeah, I mentioned on the third video that I was having some audio issues that night. I'd unplugged my headset earlier in the day with the system off and forgot to plug it back in before boot, so GeForce Experience set itself to a different device when I started it up.
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Re: Looking for group (R6:Siege + Others)

Post by Brian » Mon Mar 11, 2019 9:01 am

Not even the pigeons can walk the streets of New York...

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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Sun Mar 24, 2019 11:53 pm

This is what I was dealing with:



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Re: Looking for group (R6:Siege + Others)

Post by Brian » Mon Mar 25, 2019 12:07 am

Yeah, that's pretty bad.

Here are a couple of fun clips from tonight's game.



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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Mon Mar 25, 2019 12:08 am

Now here are the actual fun videos:

Because physics:


Brian has his magazine well-trained.

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Re: Looking for group (R6:Siege + Others)

Post by Brian » Wed Mar 27, 2019 1:11 pm

Well dang. I saw that SWAT 4: Gold Edition was $5 on GOG and was going to suggest we add it to our game rotation.

That was until I saw this: "SWAT 4: Gold Edition only supports multiplayer connectivity over LAN or direct connection."

I was like, how can it not support MP over the internet? I distinctly remember playing this with friends... at a LAN Party.
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Re: Looking for group (R6:Siege + Others)

Post by Brian » Thu Mar 28, 2019 6:22 pm

I will be late tonight by about an hour and a half or so.

The good news is that some of my new coworkers are gamers as well so we might be infusing some new blood in the future.
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Thu Mar 28, 2019 6:35 pm

We're gonna need a bigger game.
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Fri Mar 29, 2019 12:24 am

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Re: Looking for group (R6:Siege + Others)

Post by Brian » Wed Apr 03, 2019 1:37 pm

Just an FYI to let everybody know that I will be exceptionally late on Thursday (4/4/19) since I work until six and then have to pick up the wife from work at seven so that puts me back home and ready to play no sooner than 7:30 PST.
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Fri Apr 05, 2019 11:18 am

I just made a post about BL1 in the other thread. I wanted to copy it here just to make sure everyone saw it. There are a few things to be aware of to keep it smooth. Of course, I have no idea how much you've all played BL1, so you may already be aware of all of this.
Since the release of Borderlands GOTY Enhanced, I figure we have at least a few people who have never played, or never played much. I thought it would be handy to give a couple of important pointers to save you some headaches. Borderlands 1 is a great game, but it has a few mechanics and design decisions that aren't immediately obvious, and can have a big effect on gameplay.

1. Borderlands was designed based on the assumption that you'd play through twice. It isn't until the second run with the same character that things really kick off. The tough enemies appear. The really impressive loot starts to drop. It's a lot like Diablo in that regard. You can play it through once on normal, but you'll just be experiencing the intro.

2. One flaw is that it is extremely easy to break BL1 on the first playthrough. Areas are leveled, and when you start something, everything's level is set in playthough 1, and scaled in playthough 2, but within a range limit. The range of playthrough 1 maxes out at 30. If you do everything in PT1, you'll end up in the mid 40s before you finish and will be one-shotting everything. You will then start playthrough 2 already overleveled. You can find elaborate guides on what to do and not to do, but don't worry about that. If you just want to have fun, here's the formula:

A: Do playthrough 1*. Skip all of the DLC (don't travel to Jakob's Cove, T-Bone Junction, or Tartarus Station.) You can travel to Moxxi's, as it doesn't set the level, and it gives you access to your bank.
B: Do playthough 2.
C: Do the DLC in order (Jakob's Cove, T-Bone Junction, Tartarus Station)

* For playthrough 1, all you have to do is watch the main quest. If the level is above you, do a side mission or two until you catch up. If you're higher than the main quest, don't do the extra stuff unless the reward is something you absolutely must have. This does not apply to the second playthrough. Note that quest rewards are scaled to your level, within a range, when you accept the quest, not when you turn it in.

3. You'll see references to playthrough 1 (PT1), PT2, and PT 2.5. PT2.5 is just what happens when you beat the final boss in playthrough 2: All of the enemies in the world get scaled to your level, as do all rewards on unaccepted quests. There are a couple of raids - super hard bosses that drop amazing loot - at the end. If you are interested in this kind of thing, read up on PT2.5, as you can give yourself a real edge by making sure you skip certain quests until then to get the highest level version of the reward.

4. BL1 has a weapon proficiency system. As you use a type of weapon (SMG, sniper rifle, etc), you gain a special type of experience with that weapon type (note - I believe in BL1 you can see the weapon type by looking at the Claptrap in the corner of the weapon card.) As you level up your proficiency, you'll get bonuses with that kind of weapon. The bonuses are significant. At level 100 with a weapon, you'll have +48% damage, +153% accuracy, +102% reload speed, and so on. It is absolutely worth it to pick one or two types of weapons and stick with them throughout the game.

In addition, each character has skills that support certain weapon types:

Lilith: SMGs (especially those with elemental damage)
Mordecai: sniper rifles and pistols
Roland: combat rifles and shotguns
Brick: heavy weapons

You don't have to use a character's preferred weapon type, but if you don't, you'll find that many of your skills don't operate. IE - only Mordecai has skills that affect sniper rifles and pistols, and many of his skills do nothing if you're not wielding one of those weapon types.

Finally, there is one last weapon type: Eridian. They all have Eridian in the name, and they're extremely rare. Be careful here. There is an Eridian sniper rifle, an Eridian pistol, and Eridian SMG, and every other weapon type. The thing is that they are their own, separate proficiency. If you are playing Lilith and building SMG proficiency, then find an Eridian SMG, when you finally replace it, you will have gained a bunch of Eridian proficiency, but no SMG proficiency. And they're rare enough that you won't find enough to play through much of the game with them. I've played through eight or nine times and have saved every Eridian I've found. I'm only now reaching a point where I have enough to consider an Eridian-only playthrough.
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Mon Apr 08, 2019 1:58 am

Sorry about that. My connection came back after about five minutes. I was getting a huge performance drop before that, and afterwards that was gone, too. Oh, well. I had fun, hope everyone else did, too.

Quick question: Does anyone want lots of quick money? If so, I'll bring a couple of items for each of you to sell next time that should keep you solvent at least through the first playthrough. If that doesn't sound appealing, though, I'll skip it.
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Mon Apr 15, 2019 1:42 am

The games I'm seeing, discounting those with linear progression (IE - quest based progression where you can fall behind.) Most we've played.

~GTA Online
~Rainbow Six: Siege
~Left 4 Dead 2
~Warhammer: Vermintide
~Warhammer: Vermintide 2
~MMOs when playing the endgame
~Strange Brigade
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Re: Looking for group (R6:Siege + Others)

Post by Brian » Mon Apr 15, 2019 10:23 am

Payday 2 (which I know Karen doesn't have)

That's all I've got for now.
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Mon Apr 15, 2019 10:34 am

Let's see if this turns up anything.
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Thu Apr 18, 2019 2:00 pm

Hey, one game we had discussed as an off-game was Dead Island. If we're considering it, it is on sale today, five bucks for one of them, or 11 for the whole series. If we want to give it a whirl, now would be the time, but we'd all have to jump in.

I'm willing if the rest of you are.
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Re: Looking for group (R6:Siege + Others)

Post by Brian » Thu Apr 18, 2019 3:35 pm

I already have the base game.

I can spend the extra if we want grab the whole thing.
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Re: Looking for group (R6:Siege + Others)

Post by TheMix » Thu Apr 18, 2019 4:15 pm

Loved that game. Played through with all the characters. The DLC was ... okay.

I wanted to love Dying Light, but found that it was missing some of the things that I really liked about Dead Island. If you do decide to play it and need another, I would be happy to join in again.

Edit: Hmmm... looks like I never got the Definitive Edition.
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Thu Apr 18, 2019 4:54 pm

I'll grab the definitive, then.

Or rather I'll get the two definitive editions minus the weird side-scroller retro game.

/edit - OK, grabbed Dead Island and Riptide definitive editions. I'll get the first one installed shortly.
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Re: Looking for group (R6:Siege + Others)

Post by TheMix » Thu Apr 18, 2019 5:01 pm

Good call. I have no idea what's up with the retro game... and don't much care. :D

I may finally break down and grab the Definitive Ed. At least of the base game. I was somewhat disappointed in the sequel. Hard to say whether I'll play that one again.

Guess what I'm saying is that you might be fine with just the base game DE.
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Thu Apr 18, 2019 5:05 pm

Hell, the more I look at it, I'm not sure that this is a good side game. Mix - does this game have drop in/drop out gameplay, or is it based off of a series of quests? We need something that we can play on the nights that one or the other of us is missing without the missing people falling behind.
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Re: Looking for group (R6:Siege + Others)

Post by TheMix » Thu Apr 18, 2019 5:29 pm

Blackhawk wrote:
Thu Apr 18, 2019 5:05 pm
Hell, the more I look at it, I'm not sure that this is a good side game. Mix - does this game have drop in/drop out gameplay, or is it based off of a series of quests? We need something that we can play on the nights that one or the other of us is missing without the missing people falling behind.
Hmmmm.... Good question. There is a story. And there are quests. But I don't think that matters that much. However, what I don't know is whether it will let people play together if they get too far apart in the main story. It might. Though if you get TOO far, then character levels might get too far apart. That could make it easy/hard for some of the players. You can get by without most of the skill upgrades, probably, but having weapons that are too low in level could cause some issues.

You could opt to play it more like Left 4 Dead. Just run around and kill stuff for the fun of it and more or less ignore the quests. Though you'd eventually want to do some stuff to advance the story to open up new areas. Additionally, you could periodically switch who hosts and then just re-do quests as they come up.
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Thu Apr 18, 2019 6:42 pm

I don't know that it would be a good fit after all, then. We have four people. Right now we're going through a phase where one of us isn't available for the first hour or two on Thursdays. The other becomes unavailable right about the time the first gets home. We're looking for something that we can play when it is different combinations of the three of us one night a week (two hours of players 1,2, and 4, then two hours of 1, 2, and 3.) We're working on Borderlands right now, and can't play that since we need to be on the same quests to really play.
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Thu Apr 18, 2019 6:42 pm

it sounds like a great fit for later when we're done with Borderlands, though, so it wasn't a wasted purchase!
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Fri Apr 19, 2019 1:12 am

When Brian knocks...


My quickest round all night.


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Re: Looking for group (R6:Siege + Others)

Post by TheMix » Fri Apr 19, 2019 11:44 am

I noticed that they seem to have some glitches with cars. I didn't drop through the world, but did manage to drive through a wall and into an area that was essentially off the map. Still, I'll put up with everything to not have to individually click on money and ammo to pick it up!
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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Fri Apr 19, 2019 2:46 pm

Hear, hear!
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Re: Looking for group (R6:Siege + Others)

Post by Brian » Sat Apr 20, 2019 8:35 pm

Once again it wasn't recording my voice input so none of the videos I saved from Thursday night make much sense without the commentary (like Duane walking right up to the thermite bomb I warned him about) but I did capture one that didn't need any verbal input.

Introducing the newest Siege Operator: Shakes, the epileptic counter-terrorist agent.

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Re: Looking for group (R6:Siege + Others)

Post by Brian » Mon Apr 22, 2019 1:15 am

Blackhawk makes a nice, mid-air jumping kill shot.

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Re: Looking for group (R6:Siege + Others)

Post by Blackhawk » Mon Apr 22, 2019 1:37 am

Did I really say, "Thank yuh?" :doh: I need to beat the Indiana dialect back down again.
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