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[Asmodee Digital] Gloomhaven

If it's a video game it goes here.

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[Asmodee Digital] Gloomhaven

Post by Smoove_B » Thu Aug 02, 2018 9:07 pm

Coming to STEAM Q4 2018.



Features:

- Discover the digital adaptation of Isaac Childres’ ultimate strategic board game.

- Face countless enemies in the dungeons of this turn-based rogue-like game with addictive and tactical gameplay.

- A huge variety of hero classes are available so that you can create your own custom group of formidable champions!

- Each hero class may be played in various ways. Do you prefer your golem to be soaking up damages on the frontline or crushing your enemies in a crater? It’s up to you to choose your specialty.

- Don’t forget to consider all of your characters’ skills to create a truly epic team !

- Also, please do not feed the development minions after midnight. Who knows what could happen?

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Re: [Asmodee Digital] Gloomhaven

Post by Moat_Man » Thu Aug 02, 2018 10:07 pm

Oh crap.
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Re: [Asmodee Digital] Gloomhaven

Post by Ralph-Wiggum » Thu Aug 02, 2018 10:14 pm

Now I feel bad for convincing a friend to pay $125 for Gloomhaven a month ago...

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Re: [Asmodee Digital] Gloomhaven

Post by Smoove_B » Thu Aug 02, 2018 10:16 pm

I wouldn't. There's still plenty of reasons to own (and play) an actual board game.

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Re: [Asmodee Digital] Gloomhaven

Post by Moat_Man » Thu Aug 02, 2018 10:22 pm

More info from an IGN article:
Asmodee Digital said that it won’t be trying to make a direct digital translation of the board game, but an actual adaptation. They are working directly with Gloomhaven creator Isaac Childres as part of that. The Gloomhaven video game will be a first-person dungeoun crawling roguelike that aims to capture the experience and appeal of the board game. It will initially be a single-player only game. Asmodee confirmed to IGN that its combat will still be turn-based.
Gloomhaven digital won’t be a direct translation or 1:1 recreation of the tabletop game, but instead an adaptation of the experience like Mansions of Madness: Mother's Embrace. Instead of a third-person tactical game it’ll be a first-person dungeon crawler, though Asmodee says it will retain the original's turn-based combat.
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Re: [Asmodee Digital] Gloomhaven

Post by Ralph-Wiggum » Thu Aug 02, 2018 11:44 pm

A solo first person dungeon crawler? Sounds like it's Gloomhaven in name only then.

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Re: [Asmodee Digital] Gloomhaven

Post by LordMortis » Fri Aug 03, 2018 9:56 am

Ralph-Wiggum wrote:
Thu Aug 02, 2018 11:44 pm
A solo first person dungeon crawler? Sounds like it's Gloomhaven in name only then.
Yeah, after reading the teaser, it doesn't sound like the board game at all. And part of the $125 for the board game is to have have role playing self contained. A group of people together playing co-op to advance a cause. Three of us have probably put in close to 100 hours apiece in to the game so far and we aren't that far in to it. Well worth the $100 I spent. That and bb2112's wife has probably spent more than $100 (and considerable time) feeding me. :oops:

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Re: [Asmodee Digital] Gloomhaven

Post by Smoove_B » Fri Oct 26, 2018 11:50 pm


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Re: [Asmodee Digital] Gloomhaven

Post by Montag » Mon Oct 29, 2018 9:07 pm

Looks pretty faithful to the game to me.
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Re: [Asmodee Digital] Gloomhaven

Post by coopasonic » Tue Jul 09, 2019 3:43 pm



7/17 release date, as in next week...
-Coop

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Re: [Asmodee Digital] Gloomhaven

Post by Skinypupy » Tue Jul 09, 2019 4:58 pm

I love the board game, and since I recently lost my board gaming room to Mrs. Skinypupy (and the physical game pretty much requires an entire damn room to play), this'll be an insta-buy...once it's out of early access. Hell, I'm strongly considering breaking my "no early access" rule for only the second time ever and jumping in on this from the start. Will wait to hear feedback on whether it's in good initial shape, or a buggy mess.

I'm glad they decided to make a more faithful adaptation of the board game, instead of some weird "based on" hybrid thing. This looks very close to the real thing.
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Re: [Asmodee Digital] Gloomhaven

Post by Sepiche » Tue Jul 09, 2019 5:01 pm

Skinypupy wrote:
Tue Jul 09, 2019 4:58 pm
(and the physical game pretty much requires an entire damn room to play)
FWIW We use the app Gloomhaven Helper when we play, and it reduces the need for a lot of the extra parts from the game. Monster stats, hit points, initiative, etc. are all handled by the app.

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Re: [Asmodee Digital] Gloomhaven

Post by Skinypupy » Tue Jul 09, 2019 5:31 pm

Sepiche wrote:
Tue Jul 09, 2019 5:01 pm
Skinypupy wrote:
Tue Jul 09, 2019 4:58 pm
(and the physical game pretty much requires an entire damn room to play)
FWIW We use the app Gloomhaven Helper when we play, and it reduces the need for a lot of the extra parts from the game. Monster stats, hit points, initiative, etc. are all handled by the app.
Yeah, I used GH Helper and the Campaign Tracker on my iPad.

In retrospect, I suppose I probably could have put about half the stuff I had laid on the tables when I unboxed it back into the box. Due to the companion apps, I didn't use the big area map, the party tracking sheets, any character tracking sheets, the element board, the mob card holders, etc., etc, but just never got around to putting them away.

Maybe I'll see about busting out a "condensed version" tonight and see how much space that actually takes.
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Re: [Asmodee Digital] Gloomhaven

Post by TheMix » Tue Jul 09, 2019 5:39 pm

I hadn't realized that they'd changed the design to a more faithful version. I don't mind. I was going to pick it up regardless. :D
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Re: [Asmodee Digital] Gloomhaven

Post by LordMortis » Wed Jul 17, 2019 10:26 am

Gloomhaven went EA today for $25. I'm tempted but the letters EA scare me. Even if I'd happily $25 for a game I've already paid a whole lot more for physically. By myself, I might even finish it... And it will fascinating to see how many rules we still screwed up after all those play throughs.

Edit: This is on the Steam Page. This doesn't look like it is the same zip code with content complete. I can wait.

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Re: [Asmodee Digital] Gloomhaven

Post by Sepiche » Thu Jul 18, 2019 11:19 am

I have no doubt this will be solid eventually based on a little time I spent with the EA, but if it's the main campaign you're interested in, it's going to be a while.

Seems like they have the basic combat and exploration system setup and running well, but the majority of the classes and the campaign elements are still a good ways off.

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Re: [Asmodee Digital] Gloomhaven

Post by YellowKing » Thu Jul 18, 2019 4:05 pm

Yeah I picked it up yesterday just to A) get in cheap and B) to follow the progress. I'm halfway through a physical Gloomhaven campaign with my gaming group, so we're obsessed with it at the moment.

Right now I'd say the EA is really only suitable for people familiar with the board game and want to play around with the digital implementation. I don't feel like it's close to worth $25 in content yet.

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Re: [Asmodee Digital] Gloomhaven

Post by Skinypupy » Thu Jul 18, 2019 4:07 pm

Thanks guys, I'll wait until it gets more fully baked.
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Re: [Asmodee Digital] Gloomhaven

Post by Skinypupy » Fri Jul 19, 2019 10:54 am

Quill18 did a great playthrough. Gotta admit, I'm really impressed with the package as a whole.

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Re: [Asmodee Digital] Gloomhaven

Post by Kurth » Fri Jul 19, 2019 10:58 am

When is this coming to Switch???
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Re: [Asmodee Digital] Gloomhaven

Post by LordMortis » Fri Jul 19, 2019 12:41 pm

Don't tempt me SP. Don't tempt me.

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Re: [Asmodee Digital] Gloomhaven

Post by Skinypupy » Fri Jul 19, 2019 2:30 pm

LordMortis wrote:
Fri Jul 19, 2019 12:41 pm
Don't tempt me SP. Don't tempt me.
It's a good start, but obviously still got a loooooong way to go. I don't see much reason for getting it at this point, unless you know the board game by heart and are absolutely dying to give a digital version a try in some skirmish(ish) modes.

The only thing I really didn't like in that preview is that equipment now apparently degrades over time. That seems like a wholly unnecessary addition. I'm also curious to see if the campaign allows for more equipment loadout customizations. Looked like you're assigned specific gear based on the character class, which seems like an odd choice.

I'll be interested to see if they maintain the mechanic of needing to accomplish a main quest for each character before you can unlock other classes. That's an aspect I haven't particularly enjoyed about the board game. I've been sorely tempted to just ignore it and open all those shiny sealed boxes. :)
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Re: [Asmodee Digital] Gloomhaven

Post by LordMortis » Fri Jul 19, 2019 2:56 pm

Skinypupy wrote:
Fri Jul 19, 2019 2:30 pm
I'll be interested to see if they maintain the mechanic of needing to accomplish a main quest for each character before you can unlock other classes. That's an aspect I haven't particularly enjoyed about the board game. I've been sorely tempted to just ignore it and open all those shiny sealed boxes. :)
I think we opened a total of 4 beyond the initial choices (was it six or eight?) before we got distracted and Terraforming Mars pretty much took over. I finally packed up the game and put it away this spring. :( I thought the dynamic of character reveal was interesting. Especially how it changed some of the encounters and such. I lamented that we had probably run 35+ scenarios and had only played with a total of 7 of the characters, though. At 35 scenarios in, we were well past 1/3rd of the way and perhaps were as much as 1/2 way done (as you seal off options as you go) with the campaign and a long way off from experiencing all of the characters.

I get tempted to start over solo style in my basement but I don't have time for that and the thing I'd give up to play solo? Those rare times I go out and have contact with other people, like boardgaming...

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Re: [Asmodee Digital] Gloomhaven

Post by Sepiche » Fri Jul 19, 2019 3:02 pm

That's kind of why I'm interested in this digital version... even with a good group, the chances of seeing everything in the game are virtually nil, so having a copy I can play alone will let me see parts of the game I'll probably miss in the physical version.

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Re: [Asmodee Digital] Gloomhaven

Post by Skinypupy » Fri Jul 19, 2019 3:11 pm

LordMortis wrote:
Fri Jul 19, 2019 2:56 pm
I lamented that we had probably run 35+ scenarios and had only played with a total of 7 of the characters, though. At 35 scenarios in, we were well past 1/3rd of the way and perhaps were as much as 1/2 way done (as you seal off options as you go) with the campaign and a long way off from experiencing all of the characters.
That's been my biggest issue with the board game. I've put in probably close to 30 hours at this point, and have yet to unlock anything other than the initial two characters. Both of them have quests that I'm honestly not even sure if I'm close to unlocking, as they require completing specific scenarios. I haven't wanted to peek forward to see if I'm near getting to those quests because I didn't want to potentially spoil anything.
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Re: [Asmodee Digital] Gloomhaven

Post by LordMortis » Fri Jul 19, 2019 6:39 pm

https://steamcommunity.com/games/780290 ... 7343672274

Reading the FAQ, they say the price is going to go up and "adventure mode" is not from the campaign. So I bought it. :oops:

I keep saying no more EA games. And then I keep buying more EA games.

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