Pretty sure the bow was my first weapon to take down the first two bosses. It may be my favorite.
I haven't played in over a week now.
That's the difference between having coordination for these types of games and just spazzing on buttons, I guess.
Doing it with the gun . That is the one weapon I cant get a handle on. All others I have cleared the game at least 4 times with, the gun I am sitting at 1 and a ton of failure attempts.Daehawk wrote: ↑Wed Oct 07, 2020 12:19 pm Hades completed in a 7 minute speedrun
https://www.gamesradar.com/hades-speedr ... 7-minutes/
Before I set the game down, I had practiced that damned lyre between dozens of runs trying to "learn and practice the lyre" I assume one of two characters will eventually reveal something to me. I haven't gotten to the point where I've given Ambrosia to either and their story-lines are still ticking forward.
She will say something if I best her without upgrades.LordMortis wrote: ↑Thu Oct 08, 2020 9:07 am
Is that for personal satisfaction or did the fates say something? Meg had said that to me a long time ago (and to Nix as well), and story-line response was 'meh'.
Good luck with that... Or I might be speaking from ill ability to do anything other than run headlong in to fights... Stupid bow...
I'm a big fan of that combo and stuff that reduces damage/increases dodge, so much so, I tend to hold off on cast to see if I can get Trippy Shot from Dionysous on most runs as it is both integral to higher level Dion skills and is part of several Dou skills and, in general, Chill + Hangover is just the most effective dual curse that I've paid attention to. I'd been trying to figure out how to stack critical from weapons/Heremes/Artemes/etc... but I just can't come up with anything good. Chill/Hangover (and trippy shot) gives me a little more control over playing spaz.Dionysus-Demeter
If it makes you feel any better, I've never even seen Hades and have only been to the staging area once (and lost my last life there).
The second boss is certainly the easiest. The first and third are defined by chaos, the second is simple by comparison.
I did/do that too, but then I put in a lot more hours than you did. I don't think my handling of controls will ever be that good but I think it would get better than the horrible I am now if I didn't always choose the darkness bonus.... However, the darkness bonus led to a better mirror which leads to more success, so...coopasonic wrote: ↑Tue Oct 13, 2020 10:48 am I think a big part of my challenge is that I lack patience, but more addressable than that is that I insist on taking any fated choices regardless of their usefulness in my current run. That's a problem that should solve itself eventually as there are only so many options. I'm also always taking the weapon with the bonus darkness so I am constantly switching weapons. In summary my experience is largely self-sabotage.
First run is the easiest by design I think. The first boss isn't too hard HTH spazzing on the controls. With adam rail gun and a loaded special, range isn't too bad either.The second boss is certainly the easiest. The first and third are defined by chaos, the second is simple by comparison.
Prioritize the mirror upgrades that give you bonus lives and extra damage when hitting an opponent from behind. Skelly's charm can also be a life saver (literally) before you get many upgrades. Don't equip it until at least Elysium. I suggest practicing with the Shield. If you are holding the charge attack button you can not take damage from the front. Wait until you have an opening, charge through the enemy, hit them a couple times in the back, then go back to holding your charge. If you can get Athena's dash skill you can add an extra invulnerability frame into this combo. Artemis is another high value god in that she can greatly increase your damage. Damage on attack, on Crit, and also fire a random arrow when you do anything are all really strong skills.Skinypupy wrote: ↑Tue Oct 13, 2020 1:22 am Reading other’s experiences, I think I just need to admit this game is beyond my meager skill level. Even with God Mode on (I’m currently at 48% damage resist), I’ve only made it Hades twice and haven’t come anywhere near beating him yet. I’ve only made it to Styx three times, dying there once and getting lucky the other two times.
The first and third bosses always utterly destroy me. I’m lucky if I get past the first without losing a life, and rarely make it past the third. Oddly, I have very little trouble with the second. I’m just...not very good.
but the Bull goes down so much easier, I take him on first.
I knew that was coming and it didn't make my defeat any better.Skinypupy wrote: ↑Tue Oct 13, 2020 11:59 pm So, I made it to Hades for the fourth time today. Was able to refill my Death Defiance charges so I had my max health bar, plus one charge. Felt like I had a good mix of skills this time.
We battled, and I slowly but surely whittled him down. Had to use my last Death Defiance charge when he was down to about 1/3 heath. It came right down to the end...Hades with a sliver of health and me down to my last 8 HP remaining. I dash around behind him, strike the final blow, let out a victory cry, and...
OH COME ON!!!!
That is not my experience. Spaz on pushing buttons where you generally aim stay behind him. Collect cast crystals when he declares "darkness", back off when he is impervious, learn how to hide briefly when you see rays of light coming. The one thing you want to make count every time if you can is Calls. Know your call and know if you want to hit at one bar or wait until it is full. Time your calls so as not waste them when he is impervious or in/about to go in darkness. (usually, I shoot for just after he comes out darkness)
[/walking out of river of blood]Ugh.
I'm going to beat that guy.
This is one of the things that frustrates me most about Hades (both the game and that particular boss fight).LordMortis wrote: ↑Wed Oct 14, 2020 10:25 am That is not my experience. Spaz on pushing buttons where you generally aim stay behind him. Collect cast crystals when he declares "darkness", back off when he is impervious, learn how to hide briefly when you see rays of light coming. The one thing you want to make count every time if you can is Calls. Know your call and know if you want to hit at one bar or wait until it is full. Time your calls so as not waste them when he is impervious or in/about to go in darkness. (usually, I shoot for just after he comes out darkness)
They are 'those butterfly fuckers' to me. I take them out using double-dash to run through the butterflies, attack until they move, then dash away again.coopasonic wrote: ↑Wed Oct 14, 2020 11:44 am It all goes to hell in the third region where the damn butterfly balls live (and the firewheels)... and the archer/lancer->ghost->lancer->ghost->lancer... while the pink butterfly ball continues to ruin your day. That's my personal nightmare... It used to be the ghostly mages in the second region with their magic spam, but deflect solves that easily enough. I don't have an answer to the butterfly thing. Yeah I also don't know what they are called.