Pathfinder: Wrath of the Righteous

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Max Peck
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Pathfinder: Wrath of the Righteous

Post by Max Peck »

The kickstarter for the sequel to Pathfinder: Kingmaker is up, and it blew past it's initial funding goal in a few hours, so now it's just a question of how they do for stretch goals.



I'm pretty much over Kickstarter, so I'll be waiting for this to release on Steam/GOG, but I like what I see.
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Jag
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Re: Pathfinder: Wrath of the Righteous

Post by Jag »

I backed it. No way this doesn't come out and I'll want it right away, so it's a bit of a discount.
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Victoria Raverna
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Re: Pathfinder: Wrath of the Righteous

Post by Victoria Raverna »

Is this going to be an epic store exclusive?
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Max Peck
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Re: Pathfinder: Wrath of the Righteous

Post by Max Peck »

Victoria Raverna wrote: Fri Feb 07, 2020 2:25 am Is this going to be an epic store exclusive?
It's not supposed to be -- the KS specifies Steam and GOG as the PC platforms.
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Re: Pathfinder: Wrath of the Righteous

Post by stimpy »

Max Peck wrote: Fri Feb 07, 2020 7:41 am
Victoria Raverna wrote: Fri Feb 07, 2020 2:25 am Is this going to be an epic store exclusive?
It's not supposed to be -- the KS specifies Steam and GOG as the PC platforms.
Until Epic starts throwing wads of cash at them.
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Re: Pathfinder: Wrath of the Righteous

Post by Blackhawk »

*shrug*

Either is fine with me, as long as they don't launch their own.
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Re: Pathfinder: Wrath of the Righteous

Post by Isgrimnur »



Planned Release Date: 2 September, 2021

And a Season Pass with three DLC:

It's almost as if people are the problem.
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Re: Pathfinder: Wrath of the Righteous

Post by malchior »

These Steam options are more "configurable" than the GOG pre-order tiers. The core edition is the same price on GOG. The next tier up "Commander Edition" includes Digital Art, Digital Map, Soundtrack and some in-game items for $69.99. To get the Season Pass you need to pick the Mythic Edition at $98.99. The only difference between Command and Mythic is the Season Pass.

This is versus $49.99 for the Core Edition, Commander Pack for $18.99, and Season Pass for $28.99 on Steam. It works out the same if you buy it all but you can skip the Commander Pack on Steam which appeals to me because I don't care about the digital goodies and I don't grok pre-order In-Game items that are essentially unknown quality or usefulness.
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Re: Pathfinder: Wrath of the Righteous

Post by Hamlet3145 »

Just FYI, the preloads are now live if you Kickstarted the game or pre-ordered. If you were a backer you get the option of a Steam, GOG or Epic key.
Download is around 20 gigs and there will be a day 1 patch available on September 2 when the game is unlocked.
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Re: Pathfinder: Wrath of the Righteous

Post by Malificent »

I just got started playing Kingmaker (bought at a steep discount, thanks Wrath of the Righteous!) and I'm enjoying it way more than I expected to. I've played the tabletop Wrath of the Righteous adventure path so I'm looking forward to this and seeing if mythic powers are just ridiculous as they were in tabletop.

But I'll be waiting to get the whole bundle on discount.
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Re: Pathfinder: Wrath of the Righteous

Post by Paingod »

I got WAY more into Kingmaker than I have for any other RPG in some time. I think what killed it for me was later in the game and things had gotten political and conquest-y. The game felt like it slowed way down and I wasn't having as much fun with it anymore.
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Re: Pathfinder: Wrath of the Righteous

Post by malchior »

Paingod wrote: Mon Aug 30, 2021 7:25 pm I got WAY more into Kingmaker than I have for any other RPG in some time. I think what killed it for me was later in the game and things had gotten political and conquest-y. The game felt like it slowed way down and I wasn't having as much fun with it anymore.
I loved Kingmaker until late game where they did some really shitty things that broke my party with no warning. Stil I got a lot of value out of it and I'll give this one a shot. Looking forward to it dropping.
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Re: Pathfinder: Wrath of the Righteous

Post by Max Peck »

"What? What? What?" -- The 14th Doctor

It's not enough to be a good player... you also have to play well. -- Siegbert Tarrasch
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Re: Pathfinder: Wrath of the Righteous

Post by Hamlet3145 »

I had the biggest love/hate relationship with the 1st one. Steam informs me, though, that I put 150 hours into it. :oops:

The turn based update made all the difference to me. I felt like I was finally able to use all my abilities intelligently. What never got better, though, was the kingdom management aspect. Even setting that to the easiest level, it still left me exasperated more often than not.

Honestly, though, in spite of it's rough edges Kingmaker was the 1st game that made me feel like I was playing a modern BG II.
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Re: Pathfinder: Wrath of the Righteous

Post by Madmarcus »

I loved the first one but I burned out halfway through. Then I went back with the turn based mod and stalled out in roughly the same place. Maybe I could have played with the difficulty level and carried on but it felt like I was reaching the point that min maxing and the magic shenanigans that I have never liked (buffing before battles, messing around with metamagic) ruled the day.

Everything about this one sounds wonderful but then I think upper level Pathfinder plus mystic paths and I shudder.
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Re: Pathfinder: Wrath of the Righteous

Post by Blackhawk »

I was the same way. I loved it... and burned out on the fiddliness. And I've GMed the tabletop version, so the rules aren't all that confusing to me. It's just too much.

I really wish they'd updated this to the 2nd edition rules.
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Re: Pathfinder: Wrath of the Righteous

Post by Hamlet3145 »

I actually did finish it, but by the end I was doing it out of spite. :lol:
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Re: Pathfinder: Wrath of the Righteous

Post by malchior »

Hamlet3145 wrote: Wed Sep 01, 2021 9:50 am I actually did finish it, but by the end I was doing it out of spite. :lol:
Did the House at the Edge of Time break your party? I'm always curious because so many people had different experiences.
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Re: Pathfinder: Wrath of the Righteous

Post by Hamlet3145 »

malchior wrote: Wed Sep 01, 2021 10:53 am
Hamlet3145 wrote: Wed Sep 01, 2021 9:50 am I actually did finish it, but by the end I was doing it out of spite. :lol:
Did the House at the Edge of Time break your party? I'm always curious because so many people had different experiences.
No, because I had heard about it in advance so I knew how to avoid the . . . issues. But, yeah, not great design.
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Re: Pathfinder: Wrath of the Righteous

Post by malchior »

Hamlet3145 wrote: Wed Sep 01, 2021 11:42 am
malchior wrote: Wed Sep 01, 2021 10:53 am
Hamlet3145 wrote: Wed Sep 01, 2021 9:50 am I actually did finish it, but by the end I was doing it out of spite. :lol:
Did the House at the Edge of Time break your party? I'm always curious because so many people had different experiences.
No, because I had heard about it in advance so I knew how to avoid the . . . issues. But, yeah, not great design.
Damn it. That is what I get for going in cold. :)
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Max Peck
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Re: Pathfinder: Wrath of the Righteous

Post by Max Peck »

"What? What? What?" -- The 14th Doctor

It's not enough to be a good player... you also have to play well. -- Siegbert Tarrasch
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Re: Pathfinder: Wrath of the Righteous

Post by Freyland »

I'll take giant praying mantis demi-demon for a thousand, Ms. Narrator.
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Re: Pathfinder: Wrath of the Righteous

Post by malchior »

Game's unlocking now - Think I'll take a break from recovering from flooding to get some initial impressions.
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Re: Pathfinder: Wrath of the Righteous

Post by Hamlet3145 »

And . . . unlocking now.

Valaxus the Asimar Tower Shield Specialist/Stalwart Defender (and eventual Angel) shall born shortly.
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Re: Pathfinder: Wrath of the Righteous

Post by baelthazar »

I just started playing Pathfinder: Kingmaker and I SUPER enjoy it, so I jumped in on this one with a sale (25% off) at Greenmangaming. I play Kingmaker on turn-based mode, but it does slow things down significantly (so I might change up). It feels so very classic DnD. That said, after playing 5e PnP for a while now, I can't say that I miss Feats (90% of them are useless).
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Re: Pathfinder: Wrath of the Righteous

Post by Jolor »

I normally play a Chaotic Good Half-Elf Ranger specializing in Bows but I'm trying something different this time by playing Neutral Good Half-Elf Ranger specializing in bows, and specifying a birth date. Just in tutorial now. Think I'll stay with pausable RT for now instead of TB.
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Re: Pathfinder: Wrath of the Righteous

Post by Hamlet3145 »

Just so people know, there is an opportunity to completely respec your character at about level three. Looks like you can even change race/class.

Very minor spoiler as to how:
Spoiler:
Once you finally get out of the underground area and are resting at the inn, the NPC named Hilor next to the half-orc paladin leader lady can do it. He can also respec your companions, but only to the point where they were at when your first found them. First few respecs are free, but then they start to cost gold).
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Re: Pathfinder: Wrath of the Righteous

Post by malchior »

Yeah - it is pretty much the same "character" as the Pathfinder rep at the first Outpost in Kingmaker.
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Re: Pathfinder: Wrath of the Righteous

Post by Fardaza »

Jolor wrote: Thu Sep 02, 2021 10:49 pm I normally play a Chaotic Good Half-Elf Ranger specializing in Bows but I'm trying something different this time by playing Neutral Good Half-Elf Ranger specializing in bows, and specifying a birth date.
:lol: :lol:
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Re: Pathfinder: Wrath of the Righteous

Post by Gryndyl »

Gryndyl's tips for the Crusade:

Build archers.

Thus endeth the tips for the Crusade.

Seriously, though, build archers. Your melee units primarily exist to keep enemy units away from your archers. Have room for another unit in your army? Get another stack of archers going. Upgrades in your forts should be focused on getting you more archers with pointier arrows.

Non archer-related tips:

The game favors one or two big armies over multiple armies so it's a good idea to choose your generals wisely because you'll only need/have one or two. For me the most important ability for a general to have is the one that increases the number of units they can command. This allows for more archers. Other good abilities are 'Hold Monster' to lock down flying units before they can get to your archers and 'Cure Wounds' to heal damage done to your archers.

The game tosses a lot of scrap units at you. Use them to run around and scout the map rather than having them clog valuable archer space in your real army.

A stack of clerics can be useful in your army, not because they're a particularly powerful or effective unit which they are not at all in either category but because the enemy AI considers them a high value target. They're good for running out on the battlefield to draw fire from any enemy ranged units to keep them off of your archers

Note that your adventuring party can move through enemy armies on the map but not enemy forts. There seems to be an increased chance of an encounter when moving through an army but the only "locks" are forts.
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Re: Pathfinder: Wrath of the Righteous

Post by Skinypupy »

I liked the first Pathfinder, but got frustrated with the story that seemed to go nowhere and quests that were really difficult to figure out where to go or what to do next.

This new one looks very interesting, but multiple reviews commented on how bad the journal system is and how quest objectives can be incredibly vague. That is the #1 thing that keep me from enjoying CRPGs, so I'm back on the fence.

Will be interested to hear how accurate that is from those who are playing it.
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Re: Pathfinder: Wrath of the Righteous

Post by Hamlet3145 »

Well, I love it. But then I really liked the 1st one too even with it's flaws. :D

Steam tells me that I'm at 46.3 hours in, but I'm sure chunks of that were me cooking dinner or whatever with it on pause. :lol: I also fully restarted once in order to play a monk rather than a fighter. In all that playtime, I've yet to use real time combat once, even on trash, because I like turn based so much.

I do feel this one is tighter than the 1st as you have a pretty specific goal from the get-go. It's definitely not a game that goes out of it's way to hold your hand though. But neither was Baldur's Gate II and that's considered one of the best RPGs of all time.
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Re: Pathfinder: Wrath of the Righteous

Post by Madmarcus »

I'm liking it but not quite loving it.

The turn based feels clunky. Yes it is refreshing to do an actual turn based (I played the first one without the turn based mod). But it makes the combat even slower and I'm worried that it will make the micromanagement (or temptation to micromanage) even worse at higher levels. On the other hand I like the challenge at a modded level a little below Core; just enough to mean I can't go to stupid on builds but easy enough that I can try the fun thematic stuff without worrying if it is fully optimal.

I find the NPCs fairly decent so far but I haven't met many of the companions.

I'll get my money's worth on restarting different characters even if I never reach the actual end.
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Re: Pathfinder: Wrath of the Righteous

Post by Hamlet3145 »

Turn based is definitely a personal taste thing. And I actually have a strong suspicion that the game is balanced for real time with pause. But for those who love to micromanage, this is the game. (My first real CRPG that I got obsessed with was Pool of Radiance on the Commodore 64 waaaaay back in the day so that's probably why I'm drawn to fully turned based so much).

P.S. I totally agree with Gryndal above about archer units for your Crusade army. Actually, archers can be rather OP in your party as well. I have Lann (Monk Zen Archer) with a +2 Keen Compound bow and the Cleaving Shot mythic ability and he's a beast.
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Re: Pathfinder: Wrath of the Righteous

Post by malchior »

If anyone is tracking it, I mentioned a bug that broke Output upgrades in the other Pathfinder thread. This has been claimed fixed in the update released today. I'll finally be getting back into this!
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Re: Pathfinder: Wrath of the Righteous

Post by Madmarcus »

It will be interesting to see if I get back into it. I put WotR down for the past 4 or 5 days due to bugs only to find myself sucked back into No Man's Sky.
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Re: Pathfinder: Wrath of the Righteous

Post by Jolor »

I'm going through the motions on this. Not enthused but far enough in that I want to see what happens. I really like the party-based part of the game but it's the strategic overlay that feels like a slog - as was the base management of the first game. It's not that I don't like games that meld these mechanics (PoE does a great job, imo); it's just that I don't find the Pathfinder implementation enjoyable.
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Re: Pathfinder: Wrath of the Righteous

Post by malchior »

I don't mind the strategic part except for the army battles. They are generally tedious. Several times I have gotten into battles where their unit can't really hurt me since they'll have ridiculous low damage but also be a high DR enemy unit. So it is just chopping through that unit with several units for 5-10 minutes with maybe a few heals in there or a damage spell to speed it up. Owlcats seems to consistently have some mechanic that I find irksome. Though to be fair, I still haven't found anything even close to the horribly designed, badly paced, and consequently boring end of Kingmaker though.
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Re: Pathfinder: Wrath of the Righteous

Post by Skinypupy »

I grabbed this last night, was able to play the first hour or so. Impressed so far. Looks great, VO work is really good, story is interesting, combat is fun (lowered the difficulty a notch). Went with a pre-made Fighter character.

I think I'm going to skip the whole strategic part entirely. Doesn't look terribly interesting, 99% of the player feedback on it is terrible, and you can select to have the AI just manage it in the background.
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Re: Pathfinder: Wrath of the Righteous

Post by malchior »

Skinypupy wrote: Thu Oct 14, 2021 9:50 am I grabbed this last night, was able to play the first hour or so. Impressed so far. Looks great, VO work is really good, story is interesting, combat is fun (lowered the difficulty a notch). Went with a pre-made Fighter character.

I think I'm going to skip the whole strategic part entirely. Doesn't look terribly interesting, 99% of the player feedback on it is terrible, and you can select to have the AI just manage it in the background.
I'm playing through it but don't care since it is much, much, much less consequent than Kingmaker.
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