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Re: (PS4/5) Ghost of Tsushima

Posted: Wed Aug 26, 2020 9:59 am
by Scraper
This game really does feel like a mixture of AC Odyssey and Witcher 3, but it's unique enough and so polished that it stands out on its own. Overall it is one of the best games of the year and will no doubt go down as a PS4 classic.

Re: (PS4/5) Ghost of Tsushima

Posted: Mon Aug 31, 2020 8:21 am
by raydude
So I was watching K.C. Undercover with my kids on Disney+, and it was the episode with Zane, a nemsis of KC's parents.


I thought, he sounds kinda like Sensei Ishikawa. Turns out, that's cause he is!

Re: (PS4/5) Ghost of Tsushima

Posted: Tue Sep 01, 2020 10:12 am
by Scraper
I'm a little bit past the part where you get Ghost Stance and this game just continues to be entertaining and fun. I really don't get all the online hate for Jin's character. Yeah he's mostly reserved but I don't mind that. Sometimes it's nice not having an over the top type of main character. I see him as a serious, reserved and caring man who knows he has a lot of work to do and is no nonsense about it. There's no time for fun and games with Jin. Besides no one ever complains about similar games like Zelda, wherein Link has an almost complete lack of character, at least Jin has a little bit of personality.

Re: (PS4/5) Ghost of Tsushima

Posted: Tue Sep 01, 2020 10:57 am
by $iljanus
Jin's taciturn personality makes sense due to his samurai training and his uncle teaching him to master his emotions. I thought he was fine for the game and it wasn't like he was a emotionless automaton in the game.

I remember being surprised of how quickly I mastered many of the available skills as Act 1 was drawing to a close. Then I met a fat Mongol with what I'd call a very nasty blunderbuss and starting in Act 2 the fighting ability of my enemies went up. I was pleasantly surprised when I got to learn the Ghost Stance which definitely made me more of a ninja murderbot in order to fill up my Ghost Stance meter.

Rather sad when I finished the game. I have a few more shrines to visit just to be a completionist and I revisit the game from time to time to stir up some trouble with any roving Mongols. Definitely one of the best games I've played and if there's a sequel it will be pre-ordered.

Re: (PS4/5) Ghost of Tsushima

Posted: Wed Sep 02, 2020 4:10 am
by RobinS87
Who else doesn't have time to play this masterpiece of the gaming industry?
I haven’t spent a minute yet, although I have had a game since the very beginning of the game's release)

Re: (PS4/5) Ghost of Tsushima

Posted: Wed Sep 02, 2020 1:21 pm
by Inverarity
Not me, I'm working away on it, at what I believe to be the final mission of Act 2. I am still enjoying it, but trying to reserve judgement until I finish it (and hoping NBA2K21 doesn't eat too much into my GoT time). I think it's a ton of fun, but it's also got some balance issues. I have maxed out all my skills already, with presumably another Act to go. And the game is a bit repetitive, even though what it's repeating is fun. I think they made the game a bit too long, but then I think that about nearly every game these days.


I think Jin is a good video game character. Nothing more, but nothing less. Not everyone can be Arthur or Geralt, and that's just fine. It's more a reminder of the heights reached by those games than it is an indictment on GoT. I would happily play a sequel.

Re: (PS4/5) Ghost of Tsushima

Posted: Wed Sep 02, 2020 1:25 pm
by Skinypupy
Inverarity wrote: Wed Sep 02, 2020 1:21 pm Not everyone can be Arthur or Geralt, and that's just fine.
Arthur?

Re: (PS4/5) Ghost of Tsushima

Posted: Wed Sep 02, 2020 2:36 pm
by coopasonic
Skinypupy wrote: Wed Sep 02, 2020 1:25 pm
Inverarity wrote: Wed Sep 02, 2020 1:21 pm Not everyone can be Arthur or Geralt, and that's just fine.
Arthur?
Morgan, RDR2

Re: (PS4/5) Ghost of Tsushima

Posted: Fri Sep 11, 2020 11:45 am
by Scraper
I finished this up last night and got the Platinum. There were two Tales of Tsushima I missed during my play through that I had to find and the hidden alters trophy really needed to be explained better. I kept seeing the alter posts all over the game but never knew how to actually activate them until I looked it up online.

Overall though the game is excellent and like I thought at the beginning it will go down as a PS4 classic.

Re: (PS4/5) Ghost of Tsushima

Posted: Sat Sep 19, 2020 4:27 pm
by raydude
Scraper wrote: Fri Sep 11, 2020 11:45 am I finished this up last night and got the Platinum. There were two Tales of Tsushima I missed during my play through that I had to find and the hidden alters trophy really needed to be explained better. I kept seeing the alter posts all over the game but never knew how to actually activate them until I looked it up online.

Overall though the game is excellent and like I thought at the beginning it will go down as a PS4 classic.
I finished this up just now. My choice (MAJOR ENDING SPOILER!):
Spoiler:
if Jin truly loved his uncle then he would give him his dying wish. For he knows that his uncle cannot change and that sparing him would cause him shame and a loss of honor. And even if his uncle lives and is able to continue Clan Shimura that honor would not be restored until the Ghost is killed. Thus I killed him.

Re: (PS4/5) Ghost of Tsushima

Posted: Sun Oct 04, 2020 1:40 am
by Hrothgar
This is on sale for the Games of a Generation sale, $45. I think I'll pick it up.

Re: (PS4/5) Ghost of Tsushima

Posted: Tue Oct 06, 2020 8:15 am
by Hrothgar
Not very far into into it, but having fun and loving the art style.

New game + and the multiplayer Legends mode are coming next week.

Re: (PS4/5) Ghost of Tsushima

Posted: Sat Jan 01, 2022 4:53 pm
by Pyperkub
Skinypupy wrote:Another couple hours, and I’m really starting to come around to this one. Now that I understand the gameplay loop (instead of feeling like I was just doing random “stuff”) it’s starting to shine.

I really like that the missions (so far) have been fairly quick, self-contained events. I’m not chasing 32 markers all over a map or assaulting a fortress with 273 guards. Instead, I get a bit of story, fight one or two battles, then close the chapter. It keeps me interested to keep exploring around the mission area for new goodies, rather than getting burned out on hour long events.

Still not entirely sure the best way to build my character though. I’ve gone mainly with the Deflection tree so far, which has proved very useful.
Your posts here inspired me to put this in the Christmas list and I fired it up last night, wishing you well in Pasadena!

Had fun in the hour or so I put in. I'm super tempted to do the Kurosawa filter and watch some movies too!

Re: (PS4/5) Ghost of Tsushima

Posted: Mon Jun 27, 2022 8:14 am
by YellowKing
I just finished this one (thanks PS Plus) and had a great time with it. Put around 40 hours in - didn't platinum it because I wanted to move on to Tales of Arise.

Thoughts:

- The combat really saves this game from what could have been open world mediocrity. When I got good and was reflexively parrying and dodging without thinking, it was like the best combat from Assassin's Creed improved ten-fold. It felt soooo good, and the duels in particular were a treat.

- It's been criticized by some reviewers, but I really liked the wind guide mechanic. It was a clever way to hold the player's hand without inserting an ugly flashing blue waypoint into feudal Japan.

- Possibly one of the best fast travel systems I've seen in a game. Any location you discover, you can fast travel. Period. And it was nearly instantaneous on PS5. Really made bouncing around grabbing collectibles I missed a breeze.

- My biggest criticism of the game is that there is a lot of "travel filler" in quests. While I enjoyed the quest stories themselves overall, it seemed like nearly every quest involved following a chatty NPC on their painfully slow travel to get somewhere. If they do a sequel, I hope they scale back on that or at least give you an option to skip.

Re: (PS4/5) Ghost of Tsushima

Posted: Tue Jun 28, 2022 3:15 pm
by Rumpy
I loved the wind mechanic too. It made the game more immersive without a waypoint system, plus it was tied to the mythology as put forward in the game.

Re: (PS4/5) Ghost of Tsushima

Posted: Wed Mar 06, 2024 5:59 pm
by hitbyambulance
now coming out for PC - may have to get a DualSense controller just for this (for the full experience)


Re: (PS4/5) Ghost of Tsushima

Posted: Thu Mar 07, 2024 11:29 am
by Skinypupy


:lol: :lol:

Excited for more people to get the chance to experience this absolutely brilliant game.

Re: (PS4/5) Ghost of Tsushima

Posted: Thu Mar 07, 2024 9:40 pm
by hitbyambulance
this is the Sony way - the PC port of the original game ties in with the announcement of the sequel on PS

Re: (PS4/5) Ghost of Tsushima

Posted: Fri Mar 08, 2024 11:00 am
by Octavious
Amazing game. I may replay it again when it goes on sale if I can make it look even better than the PS5 version. This game made really good use of the ps5 controller if you have one.

Re: (PS4/5) Ghost of Tsushima

Posted: Wed Mar 13, 2024 4:17 pm
by hitbyambulance
it's one of the few titles that fully supports the PS5 DualSense on PC ! i mentioned in the other thread that i _might_ get one just for this game

Re: (PS4/5) Ghost of Tsushima

Posted: Wed Mar 13, 2024 4:28 pm
by disarm
hitbyambulance wrote:it's one of the few titles that fully supports the PS5 DualSense on PC ! i mentioned in the other thread that i _might_ get one just for this game
That's cool... didn't realize any PC versions support DualSense. I already have a PS5, but this might be a cool game to try on the new gaming PC I'm building this weekend.

Re: (PS4/5) Ghost of Tsushima

Posted: Thu Mar 14, 2024 8:52 pm
by em2nought
This is always the kind of thing I expect to see when I hear this mentioned. :lol:

Enlarge Image

Re: (PS4/5) Ghost of Tsushima

Posted: Fri Mar 15, 2024 1:29 pm
by disarm
hitbyambulance wrote:it's one of the few titles that fully supports the PS5 DualSense on PC ! i mentioned in the other thread that i _might_ get one just for this game
I was looking into the PC release today and came across some disappointing news about DualSense support. Apparently, you have to play with the controller plugged in to get all the features...no adapting trigger's if you're connected wirelessly.

It's not the end of the world when sitting close to the PC/desk anyway, but I wonder what keeps all the controller's capabilities from being available over wireless.

Re: (PS4/5) Ghost of Tsushima

Posted: Fri Mar 15, 2024 8:35 pm
by hitbyambulance
disarm wrote: Fri Mar 15, 2024 1:29 pm
hitbyambulance wrote:it's one of the few titles that fully supports the PS5 DualSense on PC ! i mentioned in the other thread that i _might_ get one just for this game
I was looking into the PC release today and came across some disappointing news about DualSense support. Apparently, you have to play with the controller plugged in to get all the features...no adapting trigger's if you're connected wirelessly.

It's not the end of the world when sitting close to the PC/desk anyway, but I wonder what keeps all the controller's capabilities from being available over wireless.
that's weird, but it doesn't matter to me - i always play with the cord plugged in

Re: (PS4/5) Ghost of Tsushima

Posted: Fri Mar 15, 2024 8:44 pm
by GreenGoo
Just to clarify, you don't need to have the PS controller plugged into the PS to get the full features of the controller. This problem with wireless must be PC specific.

It still makes no sense though.

Re: (PS4/5) Ghost of Tsushima

Posted: Fri Mar 15, 2024 10:04 pm
by disarm
GreenGoo wrote:Just to clarify, you don't need to have the PS controller plugged into the PS to get the full features of the controller. This problem with wireless must be PC specific.

It still makes no sense though.
Correct, it is entirely a PC thing, and I really don't understand why. Apparently there are some ways people have found to make all the features work over wireless, but it's not supported without a bit of trickery.

This screenshot is from the Ghosts of Tsushima PC website. I get the impression this is not specific to that game though...Image

Re: (PS4/5) Ghost of Tsushima

Posted: Sat Mar 16, 2024 11:04 am
by GreenGoo
The only thing I can think of is proprietary api, but even that could be sniffed out by someone with enough motivation. So that leaves encrypted proprietary api, but that seems insane.

I really have no idea how it can work from 1 computer but not from another, given that it's just data, presumably.