Moderator: Zaxxon
tru1cy wrote:The Empire was borked from the get go. Once Mara was turned we was screwed. Good game, but the rules need to be tweaked. Btw, my guess about Remus was correct
LordMortis wrote:tru1cy wrote:The Empire was borked from the get go. Once Mara was turned we was screwed. Good game, but the rules need to be tweaked. Btw, my guess about Remus was correct
This. A near perfect game from the empire couldn't save anything and seemed obvious to me once I read the rules. Unagi kicked ass and Trig kept us going even though we nearly evenly matched the whole time while dealing with non players and that was awesome. Combined they at least gave an illusion that they game was possible to win.
It was more than guess with Remus. None of the plays made sense to me if Remus wasn't the convert but there was no way anyone was going to be convinced. The only question was El Guapo also a rebel.
Mr Bubbles wrote:you had to play a strong game the whole way through.
coopasonic wrote:Mr Bubbles wrote:you had to play a strong game the whole way through.
We lost with 2 misses out of 7 lynches. I would argue we played strong.
stessier wrote:I think it is interesting to note that the Rebels didn't know who I was (nor do I think they knew who Lassr was). They actually had to be a little careful on what roles they threw out there.
Topic Reply Notification - Star Wars WW - Game Over - Rebel Victory
Topic Reply Notification - Star Wars WW - Game Over - Rebel Victory
Topic Reply Notification - Star Wars WW - Game Over - Rebel Victory
Topic Reply Notification - Star Wars WW - Game Over - Rebel Victory
Topic Reply Notification - Star Wars WW - Game Over - Rebel Victory
coopasonic wrote:Mr Bubbles wrote:you had to play a strong game the whole way through.
We lost with 2 misses out of 7 lynches. I would argue we played strong.
bb2112 wrote:Sorry guys, I feel bad. I hope you had fun anyway and didn't consider it a total waste of time. I will do better next time.
coopasonic wrote:bb2112 wrote:Sorry guys, I feel bad.
No reason to feel bad. It was a good game with great flavor that just needs some tweaking.
Semaj wrote:Am i missing something on how 3 is the magic number for huge games?
If you have 8 bad guys, you have to be right 8 times and wrong 3... seems pretty piss poor for the good guys.
stessier wrote:Unagi - why did you never scan Grund? We should always scan Grund with all of our scanners!!!
triggercut wrote:I would say that the way Scoop outed himself and the way the R2 vote thing that took Chaos down was a slight misplay. If the game was more balanced--or if Mara isn't scanned or in-game, that could've been fatal.
The three votes on Unagi when Chaos was lynched were very telling--tru1cy, theohall, and Isgrimnur. I figured 2 of 3 were rebels (and knew Isgrimnur was one of them), and although tru1cy started as my lead suspect, his play didn't match his style if he was a Rebel, and thus by definition powered. By the end of Day 2, theohall, RMC, and Isgrimnur I had made as Rebels.
Sadly, the last big misplay for the Empire was one we had no control over. Hard for us in the spoiler lounge to argue against lynching Kenetickid. When he stopped playing, he had to be tested at some point. Oh well.
Semaj wrote:uhg....
I had theo...
Remus was confusing the piss out of me
BTW how the hell does the empire has a chance in hell of winning this?
Chaosraven wrote:Specials coming out isn't something to discourage. That's when the wolves get the opportunity to Spoof First or Contest Second, or Stay Hidden in the Masses.
Something to remember is that Standard WW Wolves have only 2 Abilities. (1)They know who each other are, (2)They are allowed to kill at Night without Majority Vote.
In the forum games, they are generally given the added ability to actively discuss, with lengthy forums, the plans and tactics as the game progresses.
As you add abilities, you look for a balance between Good and Evil.
Chaosraven wrote:Depends on how many chances you want to give the Village to miss for how many bad. Bad + Good Special should not exceed the normals (to give Wolves a place to hide). So it depends on how many players you get.
Remus West wrote:Semaj wrote:uhg....
I had theo...
Remus was confusing the piss out of me
BTW how the hell does the empire has a chance in hell of winning this?
Don't lynch the Emperor the first day before he can scan the guy who spent the entire first day hinting he was Mara Jade?
El Guapo wrote:Sure, "don't lynch the Emperor" seems like a sounds strategy, but hindsight is 20/20.
Emperor’s Royal Guard: You guys all look really cool. Just don’t kill the Emperor. That would be tacky and it will be really difficult to acquire future employment with that on your resume. “Yeah, we did a great job protecting the old guy right up until we all got together, took out our blasters, and blasted the crap out of the geezer.” Not cool. However, not to fret too much, you will still win if the Emperor is dead as long as you eliminate the rebel menace. If you can’t even manage to do that, then don’t worry about future employment. Everyone else is just collateral damage, therefore, who cares.
PLW wrote:I've enjoyed following this one. I think I'll sign up next time.
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