dbemont wrote:Got it!
Fairly quick download. Easy installation to a custom drive. No problem registering it.
I'm off to give it a try!
What did you do to register it? Isn't it "pre-registered" since the serial number is up on the download page?
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dbemont wrote:Got it!
Fairly quick download. Easy installation to a custom drive. No problem registering it.
I'm off to give it a try!
Sepiche wrote:Holman wrote:Well, I never got the email, and the game is not available at the link in this thread. I pre-ordered and registered Elemental way back when.
Does it show your pre-order in your account history? If it does then I'd shoot them an email and let them know.
IceBear wrote:So, I'm really swamped at work right now so don't have the time to go looking for this, so I'll ask it here. Is the missing stuff...Diplomacy tree, marriages, etc gone from the game or just not in Beta 1? I sort of remember that stuff wasn't in the first Beta for WoM either.
tgb wrote:I played a bit more, and so far I like it. It seems a bit easy, but that's the difficulty level I started, so I am going to ramp up the difficulty with a new faction before uninstalling (don't want to get burnt out).
My only complaint so far is the party management interface. In order to equip anyone other than the party leader, you have to first go to the trade screen and trade the item to the party member you want to have it. You then have to back out, choose the target party member, and go to the equip screen. Too many mouse clicks!
It would make more sense to have a universal inventory that all party members can access, or at least give them all a "trade & equip" button like the leader has.
GreenGoo wrote:And as I'm simply curious, can anyone detect the design influences coming from our resident game designer (author of the civilization total conversion)? I'm interested to know what aspects of the game came from him.
Sepiche wrote:GreenGoo wrote:And as I'm simply curious, can anyone detect the design influences coming from our resident game designer (author of the civilization total conversion)? I'm interested to know what aspects of the game came from him.
Definitely. This is clearly Kael's baby. The clever little mechanics that were a big part of Fall from Heaven are all over E:FE.
I think they've really started to capture the feel of Master of Magic in the battles now.
tgb wrote:My only complaint so far is the party management interface. In order to equip anyone other than the party leader, you have to first go to the trade screen and trade the item to the party member you want to have it. You then have to back out, choose the target party member, and go to the equip screen. Too many mouse clicks!
It would make more sense to have a universal inventory that all party members can access, or at least give them all a "trade & equip" button like the leader has.
Jag wrote:Not sure what the deal with the AI is. I had a large number of monsters just tooling around my city and they didn't attack. I had one massive dragon listed as 'deadly' that would sit there and let me build around it and move my heroes past it (although it did give chase, it never attacked). I finally built and outpost next to the dragon and a few turns later it destroyed it. I had a number of stronger monsters hang around my city until I was strong enough to defeat it.
I was playing on normal, so I don't think the AI was set to idiotic, but I do hope they fix it as it really doesn't give me any sense of urgency when I start the game with strong monsters waiting for me to get strong enough to kill them.
Malacheye wrote:One thing I havent been able to determine is what is a "grain" resource? You can only build new cities on a "grain" resource and many city improvements say things like "+10 food for each grain resource". I cant seem to find any info as to how much grain you are producing each turn, as in EWoM.
When you go to found your first city you will see grain and material resources listed for each square. That is the number of grain/material resources your city has. Unlike Civilization, only the square you settle on seems to have any impact on how many of those resources you get - not the squares around the city. Once you have settled a square, you can see how much grain/material you have by clicking on the city screen (select the city, then click the city picture on the bottom left of the screen to get details about the city)
$iljanus wrote:Get cracking testing out the beta and reporting bugs so it will be in great condition when it's released for me next week!
Exodor wrote:$iljanus wrote:Get cracking testing out the beta and reporting bugs so it will be in great condition when it's released for me next week!
If I pre-order now do I get beta access next week?
The web site seems pretty vague on when exactly pre-orders get access.
$iljanus wrote:Exodor wrote:$iljanus wrote:Get cracking testing out the beta and reporting bugs so it will be in great condition when it's released for me next week!
If I pre-order now do I get beta access next week?
The web site seems pretty vague on when exactly pre-orders get access.
I'm not sure if people who pre-order Fallen Enchantress get beta access. I know folks who preordered the original Elemental should be getting beta access now while people who ordered Elemental after release like myself in 2010 should be getting beta access next week.

Malacheye wrote:OK, so if you found a city and the square is 3grain/3 material and then later on you build a granary which gives 10 or 20 food per grain resource, do you then get 30 or 60 more food based on the capital city square or do you get the multiplier based on the location where the granary is built?
And how does that extra food from the grain contribute to population growth?
Malacheye wrote:I tried leveling up a sand golem today (I got it as some treasure). Got it to level 5 before it was killed by a troll. From what I've seen, most units are very fragile and dont get much tougher as you level them.
Malacheye wrote:Items like weapons and armor and rings/amulets seem to make more of a difference in leveling (and keeping alive) your Champions and Sovereign and probably on military units as well. The research into higher forms of weapons and armor is the way to keep built units up to date and strong.
Sepiche wrote:Anyone know if ships are in yet? I could really use them in my current game.
Baroquen wrote:Stupid question, but I can't find the answer. The options mention some sort of "snap" back when rotating the map. How do you rotate the map?
tgb wrote:Baroquen wrote:Stupid question, but I can't find the answer. The options mention some sort of "snap" back when rotating the map. How do you rotate the map?
Move mouse while holding down the middle button. There may be a way with the keyboard, but it's a state secret.
Exodor wrote:$iljanus wrote:Exodor wrote:$iljanus wrote:Get cracking testing out the beta and reporting bugs so it will be in great condition when it's released for me next week!
If I pre-order now do I get beta access next week?
The web site seems pretty vague on when exactly pre-orders get access.
I'm not sure if people who pre-order Fallen Enchantress get beta access. I know folks who preordered the original Elemental should be getting beta access now while people who ordered Elemental after release like myself in 2010 should be getting beta access next week.
This is what's on the site:
If I pre-order the game, will I get immediate access to the beta?
Not immediate access as the beta is going out in phases, and early customers of WOM are the first in. Access will be granted in the coming weeks.
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