Opening a line of discussion for FAQ or issues.
We tried the Klingon Civil War and found it... well... Broken.
The +1 Explore from Ally Ships chained together in a terrifying run, putting one player into the lead in an overwhelming way... the bonus to his Speed and Attack was gross enough to destroy anything he came across, and in the 5 battle events, with the +1 Spd and Att for EACH ally ship?
He actually hit 20+ Spd and 40+ attack with his Maneuvers and Characters.
But the broken part? Sirok, and Sensor Scan, etc.
Putting the Arbiter on the bottom repeatedly... the +1 Explore of the Events and Ally Ships made for a final turn when LM could actually return all but 2 Allies held by the leader, then chain them and take them himself before playing the Arbiter... heck, he could even have put every card from our decks into play other than Setups.
So we were discussing what we could do to fix these issues (the broken Chain of +1 Explore Ally and the Loop of Explore with abilities that put cards on the bottom)
I thought of another... Barclay. +3 EXP when you explore... you could buy every card in Starbase.
Now granted, this only happens when you have run through the Spacedeck once and cleaned out the Influence and Starships.
Last edited by Chaosraven
on Sun Apr 01, 2012 7:54 pm, edited 1 time in total.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis