And it sure looks pretty

Markus wrote:The usage tracker of OOTP 12 showed us that contract info is the 2nd most viewed section in the player screen (trailing the profile). So we thought we'd add that info to the profile to save you some clicks.
Oh, God, thank you Markus. I don't know how many times I bring up player just to check out their contract.
As a solo player this is probably the most interesting new feature:
Interactive Storylines
OOTP 13 takes the storylines introduced by OOTP 12 to the next level with a layer of interactivity that brings you even closer to the general manager's office.
Here's an example: Your team is mired in a bad slump, and your star player takes his grievances to the media. Do you fine him to set an example, with the possibility he could become even more upset and see his morale decline? Do you ignore the incident and risk losing the respect of other team members? Do you take the drastic step of labeling the player a cancer and releasing him or arranging a hasty trade?
The decisions you make influence the way storylines develop. No two are ever alike, and they have wide-ranging effects on injuries, fan interest, team chemistry, player morale, player ratings, player potential, owner attitudes, and much more.
This system is optional, so you can turn it off if you want. We imagine there are many big league managers who would love to do that in real life.


