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New Capitalism-style browser game

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Re: New Capitalism-style browser game

Postby Victoria Raverna » Fri Apr 13, 2012 4:11 am

I'm just started a few days ago and instead of playing with fruits, I sold the factory and move into other products. So far mostly earn money from selling stuffs through store and buying B2B and import to fill the store up. One of my main supplier is the OO Company. :)
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 7:15 am

Rip wrote:I am expecting very good numbers from JOIPLA and PLA II, should be interesting to see how that combined with the low stock price effects prices Friday.

I feel like I am running into a minefield with the IPO, but oddly enough that is a good thing, well for me.


Give us a heads up before moving with JOIPLAI and II. I could use some insider information. :D
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 7:17 am

Silky wrote:
GreenGoo wrote:Matrix, you picked up some coconut earlier. Not sure if you were looking for it or just throwing me some scraps. Either way I appreciate it. There's more up if you are looking for it.

I just scooped some cherries and the rest of your coconuts. They will make a couple bucks for me in my farmers market.


Thanks. I try to price them to leave some profit for in store sales for any resellers, although I'm usually pricing them even lower to compete with the market.

If you can move that kind of volume (which is small compared to most producers) at profit, I'm jealous. :D

Edit: Changes to store: All in stock products are listed first. All out of stock items follow the usual alphabetical listing as previous, after the in stock items. fyi.
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Re: New Capitalism-style browser game

Postby Vorret » Fri Apr 13, 2012 8:00 am

Finally broke through the 100 m networth! (108m)
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 8:15 am

Revenue report is borked. Or at least not available for yesterday.
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Re: New Capitalism-style browser game

Postby Vorret » Fri Apr 13, 2012 8:24 am

GreenGoo wrote:Revenue report is borked. Or at least not available for yesterday.


Odd, mine worked fine but the welfare center isn't working
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Re: New Capitalism-style browser game

Postby EzeKieL » Fri Apr 13, 2012 8:26 am

stessier wrote:
EzeKieL wrote:Tomorrow I'm going to take out a new loan because the current one will be paid off.


You don't have to pay off one loan before taking another one. As long as the total is less than 20% (for a private company) of the Net Worth, you can just keep adding to it. At 1%/day, it's like free money!


Yeah I know but I just like to be in the clear for a moment and then start a new endeavour ^^.

Just took out a new 6.5mil loan and upgraded a lot of my factories. The next plan is doing the exact same thing once I pay this one off ^^.

My overview:

Last couple of days:

Image
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 8:28 am

I have no revenue sheet for yesterday. Weird.

I also am unable to claim my welfare cheque (influence).
Last edited by GreenGoo on Fri Apr 13, 2012 9:38 am, edited 1 time in total.
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Re: New Capitalism-style browser game

Postby Silky » Fri Apr 13, 2012 9:12 am

The tax man came to my door for the tune of 2.5 mil overnight :shock: My previous day tax was 600k.
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 9:29 am

Silky wrote:The tax man came to my door for the tune of 2.5 mil overnight :shock: My previous day tax was 600k.


Hah. I only passed 2.5 mil net worth a couple of days ago. :D
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 9:32 am

stessier wrote:And I made several misteps into lumber, textiles, and juice making before I found my niche. As long as you are making profit in your own stores, you can afford to mess up a bit and keep on growing. It'll slow you down, but it won't bankrupt you.


Can I ask why you bailed on textiles? I've been thinking about venturing into this field and my light research has been promising. Lumber caught my eye as well but I have not looked into that at all.

I have enough cash on hand plus inventory to keep the cash flowing right now that I could start up something else, even if things would be tight for awhile. I may pull the trigger tonight as I should have some extra time.

I've made two major expansion upgrades to my store in the last 12 hours and still have cash left over to burn, so I think I'm finally over the hump that survival does not require exacto-management.
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Re: New Capitalism-style browser game

Postby stessier » Fri Apr 13, 2012 9:44 am

GreenGoo wrote:I have no revenue sheet for yesterday. Weird.


My Revenue Sheet works.

I also am unable to claim my welfare cheque (influence).


Could not claim my welfare check (! :P) either.
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 9:47 am

stessier wrote:
GreenGoo wrote:I have no revenue sheet for yesterday. Weird.


My Revenue Sheet works.

I also am unable to claim my welfare cheque (influence).


Could not claim my welfare check (! :P) either.


Do you still get welfare cheques? I thought you had been playing long enough to stop getting them?
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Re: New Capitalism-style browser game

Postby Varity » Fri Apr 13, 2012 9:49 am

stessier wrote:
GreenGoo wrote:I have no revenue sheet for yesterday. Weird.


My Revenue Sheet works.

I also am unable to claim my welfare cheque (influence).


Could not claim my welfare check (! :P) either.


My companys revenue sheet and profile page have been updated, but my personal profile still has yesterdays information. I'm unsure about my welfare check, it's possible that I didn't get anything today, either.
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Re: New Capitalism-style browser game

Postby stessier » Fri Apr 13, 2012 9:52 am

GreenGoo wrote:
stessier wrote:And I made several misteps into lumber, textiles, and juice making before I found my niche. As long as you are making profit in your own stores, you can afford to mess up a bit and keep on growing. It'll slow you down, but it won't bankrupt you.


Can I ask why you bailed on textiles? I've been thinking about venturing into this field and my light research has been promising. Lumber caught my eye as well but I have not looked into that at all.


At the time, I had Orchards x2, Crop Fields x2, Lumber, Well, Beverage, Paper, Textile and Snack factories. All I could use in the Textile (I thought) was cotton. The reason I got into it in the first place was I noticed a shortage of cotton thread on the market place. But once I got into it, I noticed it took forever to get my cotton quality up, but my thread research was non-existent so it was only helping me 60%. And I was having cash flow and overall growth issues due to small fields and stores. So I determined I could sell everything down to just 1 Farmer's Market, 2 Orchards and 2 Crop fields, open up a Slaughterhouse and Animal Farm, upgrade my store to 215m2, and then sell everything in one place. Due to Salaries and Maintenance, this saved me like 300k the first night alone and seriously increased my cash flow once the first meat hit the market. Then, for two days, I sunk every spare dime into increasing my Slaughterhouse size and Meat Research.

Now that I have the Farm plots, Textiles makes much more sense. There is a lot more synergy in the products there and I have an abundance of livestock roaming around, so there are a number of free production cycles to make things like feathers and wool.

I've made two major expansion upgrades to my store in the last 12 hours and still have cash left over to burn, so I think I'm finally over the hump that survival does not require exacto-management.


I meant to ask, have you been using your influence to speed upgrade? That has really helped me too. Like a LOT.
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Re: New Capitalism-style browser game

Postby stessier » Fri Apr 13, 2012 9:53 am

GreenGoo wrote:Do you still get welfare cheques? I thought you had been playing long enough to stop getting them?


As far as I know, everyone can claim them ad infinitum.
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Re: New Capitalism-style browser game

Postby Varity » Fri Apr 13, 2012 9:55 am

GreenGoo wrote:
Do you still get welfare cheques? I thought you had been playing long enough to stop getting them?


As I understand it, there is no limit as to how long you can collect welfare. It just doesn't make much difference once you grow beyond a certain point. :wink:
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Re: New Capitalism-style browser game

Postby Mr Bismarck » Fri Apr 13, 2012 10:00 am

GreenGoo wrote:I have no revenue sheet for yesterday. Weird.

I also am unable to claim my welfare cheque (influence).


Same here.
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Re: New Capitalism-style browser game

Postby Silky » Fri Apr 13, 2012 10:10 am

Varity wrote:
GreenGoo wrote:
Do you still get welfare cheques? I thought you had been playing long enough to stop getting them?


As I understand it, there is no limit as to how long you can collect welfare. It just doesn't make much difference once you grow beyond a certain point. :wink:


Oh I eagerly await the influence welfare. I am unsure how to get it otherwise. The money doesn't light my candle however.
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 10:16 am

Varity wrote:
GreenGoo wrote:
Do you still get welfare cheques? I thought you had been playing long enough to stop getting them?


As I understand it, there is no limit as to how long you can collect welfare. It just doesn't make much difference once you grow beyond a certain point. :wink:


Oh. When you start the game there is a table that lists 7 days of welfare benefits, and each day you claim them it gets marked as claimed. I haven't been playing long enough to have those 7 days scroll yet. I just assumed it was a beginner's helping hand, and after 7 days they benefits dried up.

Good to know. It's going to be a few days yet before welfare cheques are no longer meaningful to me. Glad to hear they will continue for awhile.
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 10:20 am

stessier wrote:
I've made two major expansion upgrades to my store in the last 12 hours and still have cash left over to burn, so I think I'm finally over the hump that survival does not require exacto-management.


I meant to ask, have you been using your influence to speed upgrade? That has really helped me too. Like a LOT.


For new players, they get free instant upgrades until their buildings hit a number. It's pretty high if I remember correctly. Like 2400m^2. So yeah, when I have the money my stores upgrade instantly.

I only recently sold off the 2nd of my two plantations. I was using 2 because I thought I'd need a second one while the first was down during upgrades and vice versa. As it turns out that is a non-issue for new players. I had 2 plantations for 3 days before I made the connection. Yet another mistake of mine, although being able to produce 2 crops at the same time was nice, it didn't offset the loss in efficiency from having 2 smaller fields rather than 1 larger one.
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 10:25 am

Does anyone know what the maximum capacity a store can sell per tick based on it's floor space? I'd like to be able to distinguish between slow sales due to pricing being too high, and slow sales because the store is running at max capacity and that's all it can handle.

Any way to do that?
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2011 - Running:179.11 km - Interval Walk/Jog: 58.82/48.40 km - Swimming: 1.30 km - Cycling: 429.71 km
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Re: New Capitalism-style browser game

Postby stessier » Fri Apr 13, 2012 10:53 am

GreenGoo wrote:Does anyone know what the maximum capacity a store can sell per tick based on it's floor space? I'd like to be able to distinguish between slow sales due to pricing being too high, and slow sales because the store is running at max capacity and that's all it can handle.

Any way to do that?


Not to be flip, but change the price. It is how I do my balancing as well. The nice part is I've found if the demand met is 100% or higher, then the units/tick is linear between price points. If the demand is less than 100% (even in the 90s), then it's not linear - although you can still get pretty close assuming it is.

If you want the max, I'd suggest setting the price to your cost for one tick - no sense in going less than that. I mean, you could do a penny, but I don't think your production can ever make it that cheap, so no real point.
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 10:55 am

stessier wrote:
GreenGoo wrote:Does anyone know what the maximum capacity a store can sell per tick based on it's floor space? I'd like to be able to distinguish between slow sales due to pricing being too high, and slow sales because the store is running at max capacity and that's all it can handle.

Any way to do that?


Not to be flip, but change the price. It is how I do my balancing as well. The nice part is I've found if the demand met is 100% or higher, then the units/tick is linear between price points. If the demand is less than 100% (even in the 90s), then it's not linear - although you can still get pretty close assuming it is.

If you want the max, I'd suggest setting the price to your cost for one tick - no sense in going less than that. I mean, you could do a penny, but I don't think your production can ever make it that cheap, so no real point.


Was hoping someone had already done the homework. I have a couple of things I want to do for the game first, but when I have some time I'll do some empirical testing.
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Re: New Capitalism-style browser game

Postby stessier » Fri Apr 13, 2012 10:59 am

GreenGoo wrote:For new players, they get free instant upgrades until their buildings hit a number. It's pretty high if I remember correctly. Like 2400m^2. So yeah, when I have the money my stores upgrade instantly.


Well, free except for the Influence. My well is slowly running dry - down to 495. You gain some back each day (I think - there's a mention of it in the forum somewhere), but it's not nearly as fast as I spend it.

I wonder where the cutoff is. I haven't hit it yet. Is your number total floor space in all buildings? I'm currently at 2151m2 (1434m2 Factories, 290m2 Store, 427m2 Research).
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Re: New Capitalism-style browser game

Postby stessier » Fri Apr 13, 2012 11:03 am

GreenGoo wrote:Was hoping someone had already done the homework. I have a couple of things I want to do for the game first, but when I have some time I'll do some empirical testing.


It would be quite time consuming to do it for all products because of the demand portion. Also, I think you have to factor in quality. Higher quality will sell for more money at the same demand (from the Forum), so a lower price means you'll sell more.

Be easier to just try and steal Scott's code. :)
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Re: New Capitalism-style browser game

Postby noxiousdog » Fri Apr 13, 2012 11:11 am

stessier wrote:
GreenGoo wrote:Was hoping someone had already done the homework. I have a couple of things I want to do for the game first, but when I have some time I'll do some empirical testing.


It would be quite time consuming to do it for all products because of the demand portion. Also, I think you have to factor in quality. Higher quality will sell for more money at the same demand (from the Forum), so a lower price means you'll sell more.

Be easier to just try and steal Scott's code. :)


I think it's in the formula thread, but in my limited attempts I couldn't get it to work.
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Re: New Capitalism-style browser game

Postby stessier » Fri Apr 13, 2012 11:16 am

My Revenue sheet for today. Looks like I should pass the big 3-0 tomorrow!

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Re: New Capitalism-style browser game

Postby noxiousdog » Fri Apr 13, 2012 11:21 am

Matrix, what are you doing with RJM?

You're getting killed by salaries and maintenance. Is there hope or should I just sell?
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Re: New Capitalism-style browser game

Postby noxiousdog » Fri Apr 13, 2012 11:23 am

Alright. I want some personal cash which may or may not be used to form a second company, so I'm going to IPO at noon central, ticker FRONT.
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Re: New Capitalism-style browser game

Postby stessier » Fri Apr 13, 2012 11:25 am

EzeKieL wrote:
stessier wrote:
EzeKieL wrote:Tomorrow I'm going to take out a new loan because the current one will be paid off.


You don't have to pay off one loan before taking another one. As long as the total is less than 20% (for a private company) of the Net Worth, you can just keep adding to it. At 1%/day, it's like free money!


Yeah I know but I just like to be in the clear for a moment and then start a new endeavour ^^.


I get it, but your method makes you pay twice for the money. If you just added to the loan, you only pay the origination fee on the added amount. Your way, you pay it on the full amount which includes money you already paid back (and thus already had). If you owned the Bank (or at least it's stock), I might be made to understand. As it is, you are just throwing away 2% of your dough.
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Re: New Capitalism-style browser game

Postby stessier » Fri Apr 13, 2012 11:26 am

noxiousdog wrote:Alright. I want some personal cash which may or may not be used to form a second company, so I'm going to IPO at noon central, ticker FRONT.


Care to give us a peek at your financials? And maybe a little background on your company's philosophy? Something with glossy pages would be nice. :D
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Re: New Capitalism-style browser game

Postby stessier » Fri Apr 13, 2012 11:28 am

Oh, and be sure to click on the Quest screen everyday. You may complete quests, but unless you click on the tab, they won't be counted. I continue to complete the "214m2 R&D" one. It seems to regenerate every few days for a nice little Fame and Cash boost.
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 11:34 am

noxiousdog wrote:
stessier wrote:
GreenGoo wrote:Was hoping someone had already done the homework. I have a couple of things I want to do for the game first, but when I have some time I'll do some empirical testing.


It would be quite time consuming to do it for all products because of the demand portion. Also, I think you have to factor in quality. Higher quality will sell for more money at the same demand (from the Forum), so a lower price means you'll sell more.

Be easier to just try and steal Scott's code. :)


I think it's in the formula thread, but in my limited attempts I couldn't get it to work.


It's probably a linear relationship. If you notice all the fruits are multiples of each other, in terms of time to produce and resources required for example.

I just need a ball park anyway. I was assuming that if the store is capped for apples, then it's also capped for vanilla extract. If it's not capped for apples, then it's not capped for vanilla extract either. It's possible that's not the case, but if I were doing it and wanted to save effort, I'd some sort of direct, linear relationship between floor size and sales, with maybe a scaling factor for each product.
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Re: New Capitalism-style browser game

Postby Matrix » Fri Apr 13, 2012 11:37 am

noxiousdog wrote:Matrix, what are you doing with RJM?

You're getting killed by salaries and maintenance. Is there hope or should I just sell?


Thats how large companies roll. It takes a while to gain momentum. We are doing fine, might seem like we are bleeding money, but we should be close to brake even today and from then on its up and away!

And yeh 20mil in daily expenses is pretty tough. Worry not, the sleeping giant is starting to rumble.
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 11:38 am

stessier wrote:
GreenGoo wrote:For new players, they get free instant upgrades until their buildings hit a number. It's pretty high if I remember correctly. Like 2400m^2. So yeah, when I have the money my stores upgrade instantly.


Well, free except for the Influence.


My expansions cost no influence to instantly upgrade.
2012
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2011 - Running:179.11 km - Interval Walk/Jog: 58.82/48.40 km - Swimming: 1.30 km - Cycling: 429.71 km
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Re: New Capitalism-style browser game

Postby Rip » Fri Apr 13, 2012 11:41 am

Victoria Raverna wrote:I'm just started a few days ago and instead of playing with fruits, I sold the factory and move into other products. So far mostly earn money from selling stuffs through store and buying B2B and import to fill the store up. One of my main supplier is the OO Company. :)


Any products I could supply more of or some kind of electronics you would like me to make?

Remember I IPO in a few hours.

:binky:
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 11:41 am

noxiousdog wrote:I think it's in the formula thread, but in my limited attempts I couldn't get it to work.


I've been noticing a whole bunch of formulas have changed since February.
2012
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Running:
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2011 - Running:179.11 km - Interval Walk/Jog: 58.82/48.40 km - Swimming: 1.30 km - Cycling: 429.71 km
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Re: New Capitalism-style browser game

Postby GreenGoo » Fri Apr 13, 2012 11:43 am

Rip wrote:
Victoria Raverna wrote:I'm just started a few days ago and instead of playing with fruits, I sold the factory and move into other products. So far mostly earn money from selling stuffs through store and buying B2B and import to fill the store up. One of my main supplier is the OO Company. :)


Any products I could supply more of or some kind of electronics you would like me to make?

Remember I IPO in a few hours.

:binky:


I'll jump on if I can find some spare cash.

Any idea when the JOIagri stocks are going to move? I don't want to sell them at a loss and could probably afford to buy more at their current lows if I knew you were up to something soonish (couple of days).
2012
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Running:
13.0 km
Swimming: 0.0 km
Cycling: 0.0 km

2011 - Running:179.11 km - Interval Walk/Jog: 58.82/48.40 km - Swimming: 1.30 km - Cycling: 429.71 km
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Re: New Capitalism-style browser game

Postby Rip » Fri Apr 13, 2012 11:44 am

GreenGoo wrote:
Rip wrote:I am expecting very good numbers from JOIPLA and PLA II, should be interesting to see how that combined with the low stock price effects prices Friday.

I feel like I am running into a minefield with the IPO, but oddly enough that is a good thing, well for me.


Give us a heads up before moving with JOIPLAI and II. I could use some insider information. :D


I have just built fruit markets at JOIFRU and will be buying PLA I and II stuff off b2b since I have more than the market can handle. Should help the numbers of all three. As well as put my mountains of cash to work.

When those EPS head back up over the next week the stocks should do well.

Notice that is were my trickle of cash is going.

:wink:
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