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OOWW: JLA ... GAME OVER!

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Re: OOWW: JLA ... GAME OVER!

Postby Chaosraven » Thu Apr 26, 2012 9:31 am

tru1cy wrote:Why wasn't I scanned? It had to be apparent that I wasn't going to reveal my role at all despite the nudging by others to do so


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The Vote on Evils "Scanner" was quick. He wasn't around to propose a Question (which per the Rules was a MAY ability)
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Re: OOWW: JLA ... GAME OVER!

Postby theohall » Thu Apr 26, 2012 9:34 am

coopasonic wrote:
tru1cy wrote:Why wasn't I scanned? It had to be apparent that I wasn't going to reveal my role at all despite the nudging by others to do so


Sent from my iPhone using Tapatalk


The only scanners we had were Riddler and the first night converted Dr GrundbeFate. Neither of them lived long enough. If we hadn't converted Dr Fate his life would have been even shorter as he scanned Lagom/Killer Croc on the first night. *nomnomnom*

Now that the game is over, Isgrimnur, please tell us how Riddler's "scan" could be useful. Something you said about a million pages ago.

Isgrimnur wrote:
Grundbegriff wrote:Riddler's scanning power looks very hard to use successfully, so having him is hardly having anything.


I disagree that Riddler's power is hamstrung, but at the risk of not giving him any ideas, I will refrain from elaborating on that.

FYI, Isgrimnur, Chaosraven hamstrung Riddler by not allowing him to scan for "normals." He clarified this in the JLA Villains forum.

My play was very sub-par compared to other games and I wish to apologize for putting the villains in a horrible position early on. Of course, bb2112 and his ridiculously perfect scan didn't help.
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Re: OOWW: JLA ... GAME OVER!

Postby Chaosraven » Thu Apr 26, 2012 9:36 am

coopasonic wrote:
Chaosraven wrote:Perhaps with a little less RANDOM determination...


The one thing this game really could have used was more heroes. :P


Ok, next time it'll be 60% to 75%.

Heh. With 16 Players, we had 3 Villains and 6 Heroes.
When I added Unagi and rolled HERO, then HAWKMAN, I pulled El Guapo from the Normal.

That put us at 17, with 3 Villains and 8 Heroes.
The Villains had 6 Normals to hide among, and a Conversion (which generated the MOST Paranoia I have EVER seen in one of these games, on the offchance that Joker was even in the Game)

Players:
purge - green lantern, remus west - green arrow, unagi - hawkman, el guapo - hawkwoman, newcastle/triggercut - superman, tru1cy - atom, grundbegriff - dr fate, bb2112 - wonder woman

villains:
coopasonic - joker, lagom lite - killer croc, theohall - riddler, grundbegriff - harley quinn
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The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

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Re: OOWW: JLA ... GAME OVER!

Postby purge » Thu Apr 26, 2012 9:37 am

Chaosraven wrote:
tru1cy wrote:Why wasn't I scanned? It had to be apparent that I wasn't going to reveal my role at all despite the nudging by others to do so


Sent from my iPhone using Tapatalk


The Vote on Evils "Scanner" was quick. He wasn't around to propose a Question (which per the Rules was a MAY ability)


He would have gotten away with it too, if it weren't for those meddling kids.
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Re: OOWW: JLA ... GAME OVER!

Postby coopasonic » Thu Apr 26, 2012 9:41 am

purge wrote:The night that Grund was killed, it was all but announced that Tru1cy was The Atom.

Theo's first question should have been "Is Tru1cy The Atom?" That would have been enough proof (on the day Theo died) to disable that power.


from the other forum:
coopasonic wrote:
JusticeLeague wrote:RIDDLER MAY POSE QUESTION(S)


Quickly before we lynch you. I think the only thing we need is to confirm tru1cy as Atom so we can kill him when we need to. I don't think we'll have time to fake a conversion which he would be useful for... we're going to fall pretty quickly from here on out.


On the flip side, we didn't need to night kill him. We never ran out of "trusteds" to kill. It didn't make any difference in the end.
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Re: OOWW: JLA ... GAME OVER!

Postby Isgrimnur » Thu Apr 26, 2012 10:30 am

coopasonic wrote:
Isgrimnur wrote:
Grundbegriff wrote:Riddler's scanning power looks very hard to use successfully, so having him is hardly having anything.


I disagree that Riddler's power is hamstrung, but at the risk of not giving him any ideas, I will refrain from elaborating on that.


I was either misreading the role or I was reading an incomplete version of the rules caused by the Great Eatening

Riddler - When DAY starts, the Riddler may send a Question to the Mod in the form of "Is X Y" where X is a Player and Y is a Hero Role". If the answer is Yes, the Riddler may ask again. This continues until the Riddler gets a No answer. Riddler receives the Role of any Hero killed by any Means


I don't remember the "hero" portion of it. If that weren't there, as Riddler, I'd be asking if players were citizens and keep going until I hit a special. But as they appear now, that's not a viable option, so...
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Re: OOWW: JLA ... GAME OVER!

Postby purge » Thu Apr 26, 2012 10:32 am

I actually think that, because Superman who is a scanner had said Tru1cy was Atom publicly, that had you attempted to kill him you would have been successful. :P

Regardless, why did you blow ME up? I've been your biggest helper in all this. :P :horse: :horse:
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Re: OOWW: JLA ... GAME OVER!

Postby El Guapo » Thu Apr 26, 2012 10:35 am

Yeah, that version of Riddler's power would be over-powered, since it would basically amount to "find one good special person per day". But yeah, aside from knowing all sorts of wacky riddles I suppose Riddler's current version is underpowered.

Nice being one of Mr. and Mrs. Hawk (for one, it was good to know with mostly certainty (aside from conversion risk) that a specific other person was good). Though the game-ending SuperHarley scenario was a bit annoying as it kind of gimped the shooters; it became basically impossible to use up the shots unless and until Joker was definitively dead or not in the game.
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Re: OOWW: JLA ... GAME OVER!

Postby stessier » Thu Apr 26, 2012 10:35 am

purge wrote:I actually think that, because Superman who is a scanner had said Tru1cy was Atom publicly, that had you attempted to kill him you would have been successful. :P


I asked Chaos this way back when Supes scanned Atom. The answer was no -the Villains had to scan him. After all - Supes could have been lying.
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Re: OOWW: JLA ... GAME OVER!

Postby Remus West » Thu Apr 26, 2012 10:36 am

Riddler being an instant Coroner was his biggest advantage IMO. He was going to be told the role of any Hero that died for any reason and if someone died and he wasn't told anything then they knew it was a Normal. I think the error Evil made was using the conversion night 1. Saving that ability until later just makes sense to me given that WonderWoman could not rescan anyone and thus if they converted someone she had previously scanned there would be no way for her to check on it. Down side to that would have been that, given his scan target, Grund would have been able to mental blast someone with the information that LL was the Croc. Up side to that is there was a slim chance he mental blasted one of them with the information.
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Re: OOWW: JLA ... GAME OVER!

Postby El Guapo » Thu Apr 26, 2012 10:39 am

So was Grund picked originally as the night kill, or was he only picked because he scanned Croc (via Croc's ability)?
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Re: OOWW: JLA ... GAME OVER!

Postby purge » Thu Apr 26, 2012 10:43 am

El Guapo wrote:Yeah, that version of Riddler's power would be over-powered, since it would basically amount to "find one good special person per day". But yeah, aside from knowing all sorts of wacky riddles I suppose Riddler's current version is underpowered.

Nice being one of Mr. and Mrs. Hawk (for one, it was good to know with mostly certainty (aside from conversion risk) that a specific other person was good). Though the game-ending SuperHarley scenario was a bit annoying as it kind of gimped the shooters; it became basically impossible to use up the shots unless and until Joker was definitively dead or not in the game.


I'd say the riddler can go through heroes until fail, or end it with a SINGLE citizen verification question.
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Re: OOWW: JLA ... GAME OVER!

Postby RMC » Thu Apr 26, 2012 10:48 am

Yeah I hated the fact is seemed everyone was powered, and that we had no idea how many villains were starting in the game..

I wanted to have the Count from Sesame Street power so I could count how many heroes and villains there were. <sigh>

But at least we got them all...Yea Team good.
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Re: OOWW: JLA ... GAME OVER!

Postby coopasonic » Thu Apr 26, 2012 10:49 am

purge wrote:Regardless, why did you blow ME up? I've been your biggest helper in all this. :P


Bluntly, your posting style often rubs me the wrong way.
Last edited by coopasonic on Thu Apr 26, 2012 10:51 am, edited 2 times in total.
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Re: OOWW: JLA ... GAME OVER!

Postby Remus West » Thu Apr 26, 2012 10:49 am

El Guapo wrote:So was Grund picked originally as the night kill, or was he only picked because he scanned Croc (via Croc's ability)?

Both. He was targetted and he scanned Croc. They did not know he scanned Croc until after deciding to make the conversion.
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Re: OOWW: JLA ... GAME OVER!

Postby coopasonic » Thu Apr 26, 2012 10:52 am

We thought we hit the jackpot with grund. We got your scanner. We didn't expect every freaking scanner role was in the game.
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Re: OOWW: JLA ... GAME OVER!

Postby Remus West » Thu Apr 26, 2012 10:56 am

As far as over powered roles though, Superman had to be up there on the chart. Unlynchable and got two scans out of being lynched to boot.
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Re: OOWW: JLA ... GAME OVER!

Postby theohall » Thu Apr 26, 2012 10:58 am

purge wrote:
El Guapo wrote:Yeah, that version of Riddler's power would be over-powered, since it would basically amount to "find one good special person per day". But yeah, aside from knowing all sorts of wacky riddles I suppose Riddler's current version is underpowered.

Nice being one of Mr. and Mrs. Hawk (for one, it was good to know with mostly certainty (aside from conversion risk) that a specific other person was good). Though the game-ending SuperHarley scenario was a bit annoying as it kind of gimped the shooters; it became basically impossible to use up the shots unless and until Joker was definitively dead or not in the game.


I'd say the riddler can go through heroes until fail, or end it with a SINGLE citizen verification question.


In it's current form, the riddle has to name player X and specific role Y. Not just hero or citizen.
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Re: OOWW: JLA ... GAME OVER!

Postby Lassr » Thu Apr 26, 2012 11:01 am

bb2112 wrote:
Mr Bubbles wrote:Oh and I'd just like to throw in we'd have fun faster if you people would have listened to me. How could you not see Coops evilness. I mean he practically broadcasted it. :tjg:


What? Like when he said this?

coopasonic wrote:
El Guapo wrote:So yeah, that's fair enough. But not the case, in case you were wondering.


I kind of assumed that would be your stance on the situation. ;) Sometimes it seems like the way it goes around here we are waiting for someone to stand up and shout, "I'm the Joker!"

One of these days... if we keep waiting long enough...


This is my favorite post of the game! :lol:


I loved that post also.
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Re: OOWW: JLA ... GAME OVER!

Postby Remus West » Thu Apr 26, 2012 11:02 am

I still say that the question ability of the Riddler is an add on and thus doesn't need to be tweaked. If he gets a question correct then it is a bonus but the role he plays in allowing them to know the truth of any death is much more powerful than a regular coroner.
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Re: OOWW: JLA ... GAME OVER!

Postby Isgrimnur » Thu Apr 26, 2012 11:34 am

theohall wrote:FYI, Isgrimnur, Chaosraven hamstrung Riddler by not allowing him to scan for "normals." He clarified this in the JLA Villains forum.


Now, see, I missed this post before I made mine, probably due to a page break. Nice to know I wasn't off base in my initial read of the rules.
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Re: OOWW: JLA ... GAME OVER!

Postby purge » Thu Apr 26, 2012 11:39 am

coopasonic wrote:
purge wrote:Regardless, why did you blow ME up? I've been your biggest helper in all this. :P


Bluntly, your posting style often rubs me the wrong way.

Last edited by coopasonic on Thu Apr 26, 2012 9:51 am, edited 2 times in total.



+ an edit two edits?

Ouch.
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Re: OOWW: JLA ... GAME OVER!

Postby coopasonic » Thu Apr 26, 2012 12:13 pm

purge wrote:
coopasonic wrote:
purge wrote:Regardless, why did you blow ME up? I've been your biggest helper in all this. :P


Bluntly, your posting style often rubs me the wrong way.

Last edited by coopasonic on Thu Apr 26, 2012 9:51 am, edited 2 times in total.



+ an edit two edits?

Ouch.


The edits were bbcode edits, not changing the message.
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Re: OOWW: JLA ... GAME OVER!

Postby coopasonic » Thu Apr 26, 2012 12:14 pm

Remus West wrote:I still say that the question ability of the Riddler is an add on and thus doesn't need to be tweaked. If he gets a question correct then it is a bonus but the role he plays in allowing them to know the truth of any death is much more powerful than a regular coroner.


Yeah and the funny thing is we (I?) totally overlooked that part of the role description at first.
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Re: OOWW: JLA ... GAME OVER!

Postby Qantaga » Thu Apr 26, 2012 12:33 pm

This game sounds vaguely familiar. It seems like I remember playing in it, once upon a time. ;)

Nicely done, Team Good!
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Re: OOWW: JLA ... GAME OVER!

Postby purge » Thu Apr 26, 2012 12:37 pm

coopasonic wrote:
purge wrote:
coopasonic wrote:
purge wrote:Regardless, why did you blow ME up? I've been your biggest helper in all this. :P


Bluntly, your posting style often rubs me the wrong way.

Last edited by coopasonic on Thu Apr 26, 2012 9:51 am, edited 2 times in total.



+ an edit two edits?

Ouch.


The edits were bbcode edits, not changing the message.


...and that was the important bit? :roll:
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Re: OOWW: JLA ... GAME OVER!

Postby Lassr » Thu Apr 26, 2012 1:31 pm

purge wrote:
coopasonic wrote:
purge wrote:
coopasonic wrote:
purge wrote:Regardless, why did you blow ME up? I've been your biggest helper in all this. :P


Bluntly, your posting style often rubs me the wrong way.

Last edited by coopasonic on Thu Apr 26, 2012 9:51 am, edited 2 times in total.



+ an edit two edits?

Ouch.


The edits were bbcode edits, not changing the message.


...and that was the important bit? :roll:


guess you need to start rubbing him the right way...I'll let ya'll figure out what that entails.
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Re: OOWW: JLA ... GAME OVER!

Postby Remus West » Thu Apr 26, 2012 1:40 pm

or you'll make him 6 or Baltar in your next BSG game and send him fan fic porn to help him with ideas. :shock:
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Re: OOWW: JLA ... GAME OVER!

Postby triggercut » Thu Apr 26, 2012 1:54 pm

purge wrote:I actually think that, because Superman who is a scanner had said Tru1cy was Atom publicly, that had you attempted to kill him you would have been successful. :P


If you can find a post where Superman said that tru1cy was The Atom, I will be amazed and stunned. EDIT: OOPS, never mind!

I wish you luck on your (ahem) really successful quest.

I had reasons...
Last edited by triggercut on Thu Apr 26, 2012 2:13 pm, edited 1 time in total.
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Re: OOWW: JLA ... GAME OVER!

Postby coopasonic » Thu Apr 26, 2012 1:59 pm

triggercut wrote:
purge wrote:I actually think that, because Superman who is a scanner had said Tru1cy was Atom publicly, that had you attempted to kill him you would have been successful. :P


If you can find a post where Superman said that tru1cy was The Atom, I will be amazed and stunned.

I wish you luck on your unsuccessful quest.



triggercut wrote:tru1cy is The Atom


That was shockingly simple. Similarly false, but shockingly simple. ;)
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Re: OOWW: JLA ... GAME OVER!

Postby triggercut » Thu Apr 26, 2012 2:12 pm

coopasonic wrote:
triggercut wrote:
purge wrote:I actually think that, because Superman who is a scanner had said Tru1cy was Atom publicly, that had you attempted to kill him you would have been successful. :P


If you can find a post where Superman said that tru1cy was The Atom, I will be amazed and stunned.

I wish you luck on your unsuccessful quest.



triggercut wrote:tru1cy is The Atom


That was shockingly simple. Similarly false, but shockingly simple. ;)


HAHAHA.

Yeah, forgot about that.

I'd pre-determined that my saying it didn't "prove" it to the badguys, that they'd need their own scan--or a conversion of a player who'd done the scan previously--to have the proof of his Atom-ness to kill him on the first shot.

Mea culpa!
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Re: OOWW: JLA MYSTERY COUNT TUESDAY

Postby coopasonic » Thu Apr 26, 2012 2:13 pm

Actually I made that up, here's the real quote.

triggercut wrote:Aaaaand with there being so many other high-priority targets out there, I'll go ahead and out tru1cy.

He's The Atom.

tru1cy: DO NOT CONFIRM THIS, AS IT GIVES AWAY YOUR TOKEN. IF THEY WANT TO KILL YOU, LET'S BE SURE THEY'VE SCANNED YOU AND/OR FORCE THEM TO SCAN YOU TONIGHT IF THEY WANT YOU. (I think there's a reasonable chance they did, but if they didn't, let's force them to burn that scan)
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Re: OOWW: JLA MYSTERY COUNT TUESDAY

Postby Remus West » Thu Apr 26, 2012 2:35 pm

I want in the "prove triggercut wrong about what he said" game.

I even provided the link to the appropriate post.
Stupid work getting in the way of my posting that first. :lol:
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Re: OOWW: JLA MYSTERY COUNT TUESDAY

Postby triggercut » Thu Apr 26, 2012 2:37 pm

Remus West wrote:I want in the "prove triggercut wrong about what he said" game.

I even provided the link to the appropriate post.
Stupid work getting in the way of my posting that first. :lol:


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Re: OOWW: JLA MYSTERY COUNT TUESDAY

Postby Remus West » Thu Apr 26, 2012 3:19 pm

triggercut wrote:
Remus West wrote:I want in the "prove triggercut wrong about what he said" game.

I even provided the link to the appropriate post.
Stupid work getting in the way of my posting that first. :lol:


Ye're late padre!

Thus the "stupid work" part, the "in on the game" part, and the laughing smiley. I was laughing at myself for bothering.
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Re: OOWW: JLA ... GAME OVER!

Postby Austin » Thu Apr 26, 2012 3:42 pm

:?:
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Re: OOWW: JLA ... GAME OVER!

Postby coopasonic » Thu Apr 26, 2012 4:46 pm

Austin wrote::?:


 Austin 
 


/was
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Re: OOWW: JLA ... GAME OVER!

Postby Grundbegriff » Thu Apr 26, 2012 5:15 pm

RMC wrote:I wanted to have the Count from Sesame Street


You just gave me an idea for a themed game.... ;)
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Re: OOWW: JLA ... GAME OVER!

Postby RMC » Thu Apr 26, 2012 5:24 pm

Grundbegriff wrote:
RMC wrote:I wanted to have the Count from Sesame Street


You just gave me an idea for a themed game.... ;)


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Re: OOWW: JLA ... GAME OVER!

Postby Chaosraven » Thu Apr 26, 2012 7:14 pm

[snuffleupagus]ohhhhh birrrd[/snuffleupagus]
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

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