Help Support OO by buying through our affiliates: Amazon.com OO Link
For other methods please see this thread

Stalker Call of Pripyat - MODS?

All discussions regarding PC gaming.

Moderators: Arcanis, LawBeefaroni

Stalker Call of Pripyat - MODS?

Postby Daehawk » Fri May 11, 2012 11:12 am

Is there a good place for good CoP mods? Im looking for stuff like graphics and sound mods. I dont care for quests, areas, or the like. Anything that makes the game more interesting. Ive come across a complete mod and a mod that adds more campfire music playing.
---------------------------------------------
I am Dyslexic of Borg, prepare to have your ass laminated.

I guess Ray Butts has ate his last pancake.
Daehawk
User avatar
 
Posts: 21882
Joined: Sat Jan 01, 2005 1:11 am

Re: Stalker Call of Pripyat - MODS?

Postby TheMix » Fri May 11, 2012 11:17 am

I just used the Complete mod myself. Nothing additional. I don't recall anything that I'd wish I'd modded. I never felt the need to mod the STALKER games. I went with the Complete mod mostly to get the graphics enhancements.
TheMix
 
Posts: 1782
Joined: Thu Oct 14, 2004 5:19 pm
Location: Broomfield, Colorado

Re: Stalker Call of Pripyat - MODS?

Postby Daehawk » Fri May 11, 2012 11:37 am

ya I was wondering if the graphics stuff in that mod are the best ones to get.
---------------------------------------------
I am Dyslexic of Borg, prepare to have your ass laminated.

I guess Ray Butts has ate his last pancake.
Daehawk
User avatar
 
Posts: 21882
Joined: Sat Jan 01, 2005 1:11 am

Re: Stalker Call of Pripyat - MODS?

Postby BooTx » Fri May 11, 2012 11:57 am

I do have Complete for CoP but I haven't messed around with it yet. I have a lot of experience with the Complete mod for SoC though and I don't play without it (at least until Lost Alpha finally comes out (which it never will)).

In the past I've used...

Green Zone - Makes the game less brown and more green, which makes it looks much nicer as a result.
Absolute Nature - Greatly improves on the original textures; especially if you're still using Windows 32-bit like me and can't set the texture resolution to the highest setting.
AtmosFear - Improves the weather system in the game.
Better Flashlight ++ - A better flashlight.
CoP High Quality Maps - Again, if you don't have a 64-bit system, this mod will give you the same quality PDA maps.
Real Gun Names - Changes the gun names to their real-life counterparts.
Correct Ironsights Alignment - This mod correctly aligns the iron sights in the game (they're a bit off by default).
FOV Switcher 1.7 - Allows you to customize the FOV (which is narrow as hell by default).

I'm sure some of these are made redundant if you're using the Complete mod which I plan on trying out shortly.
BooTx
 
Posts: 1174
Joined: Tue Feb 28, 2006 3:24 am

Re: Stalker Call of Pripyat - MODS?

Postby TheMix » Fri May 11, 2012 2:22 pm

I think a number of those are included in the Complete mod. You'd definitely want to check Complete to see what it includes.
TheMix
 
Posts: 1782
Joined: Thu Oct 14, 2004 5:19 pm
Location: Broomfield, Colorado

Re: Stalker Call of Pripyat - MODS?

Postby Daehawk » Fri May 11, 2012 4:57 pm

Ok now we're cooking with gas. I guess the complete mod is my first stop after all. looks like Ill be able to get it installed and mod'd by tonight.
---------------------------------------------
I am Dyslexic of Borg, prepare to have your ass laminated.

I guess Ray Butts has ate his last pancake.
Daehawk
User avatar
 
Posts: 21882
Joined: Sat Jan 01, 2005 1:11 am

Re: Stalker Call of Pripyat - MODS?

Postby Daehawk » Thu May 17, 2012 2:49 am

Just looking at the Complete Mod stuff I dont see anything from that list being used other than Atmosfear. Should I just downlaod other stuff I like / want and overwrite the complete mod or what? Maybe add them first then install the complete mod? Im interested in greenzone, high quality maps, and such.
---------------------------------------------
I am Dyslexic of Borg, prepare to have your ass laminated.

I guess Ray Butts has ate his last pancake.
Daehawk
User avatar
 
Posts: 21882
Joined: Sat Jan 01, 2005 1:11 am

Re: Stalker Call of Pripyat - MODS?

Postby TheMix » Thu May 17, 2012 1:46 pm

Hmmm...

I'd swear I had the Real Gun names at least. Oh well. I don't pay much attention to the names anyway. :)

And I thought Complete did some tweaking to iron sights too. Again, could be wrong.

I never had an issue with the colors, so Green Zone doesn't really appeal to me. I did try something like that VERY briefly for Fallout 3 and hated it.

In fact, my memory may be confusing my mod hunt for Fallout 3 with the STALKER games.
TheMix
 
Posts: 1782
Joined: Thu Oct 14, 2004 5:19 pm
Location: Broomfield, Colorado

Re: Stalker Call of Pripyat - MODS?

Postby Daehawk » Thu May 17, 2012 9:41 pm

I installed the game and it was fine. I then installed Complete, Atmosfear 3, and a memory addresser and it wont start now. Going to have to start over and ill leave out the memory thing and see.
---------------------------------------------
I am Dyslexic of Borg, prepare to have your ass laminated.

I guess Ray Butts has ate his last pancake.
Daehawk
User avatar
 
Posts: 21882
Joined: Sat Jan 01, 2005 1:11 am

Re: Stalker Call of Pripyat - MODS?

Postby Daehawk » Thu May 17, 2012 11:27 pm

Does anyone know the version of Atmosfear in the Complete mod? That would help and save me from having to install it again over the top of Complete. The latest release says Atmosfear 3...that is why I grabbed it and installed it over the Complete mod because I was afraid it did not include the latest one....and i cant find the info on which one it has in it.
---------------------------------------------
I am Dyslexic of Borg, prepare to have your ass laminated.

I guess Ray Butts has ate his last pancake.
Daehawk
User avatar
 
Posts: 21882
Joined: Sat Jan 01, 2005 1:11 am

Re: Stalker Call of Pripyat - MODS?

Postby BooTx » Thu May 17, 2012 11:44 pm

I dunno but Atmosfear's moddb page states that it is not compatible with the Complete mod, so that may be the source of your frustration.
BooTx
 
Posts: 1174
Joined: Tue Feb 28, 2006 3:24 am

Re: Stalker Call of Pripyat - MODS?

Postby Daehawk » Fri May 18, 2012 12:21 am

Strange that its included with it. Ehhi just installed the Complete Mod and called it done. I cannot get my sound card to work with it now. It works ok with generic sound driver but not my sound card. So guess thats that on sound.

Started off bad. Came upon the first guy and could not remember / find my holster weapon key. Accidentally tossed my gun on the ground and he scooped it up . Shot him in the face to get it back and his buddy blasted me. SO next time I run it i gotta start over. :)

I cant even find the key listed in binds for holster weapon.
---------------------------------------------
I am Dyslexic of Borg, prepare to have your ass laminated.

I guess Ray Butts has ate his last pancake.
Daehawk
User avatar
 
Posts: 21882
Joined: Sat Jan 01, 2005 1:11 am

Re: Stalker Call of Pripyat - MODS?

Postby BooTx » Fri May 18, 2012 7:22 am

To holster the weapon you can just press its number again (1 if you've got the knife out, etc) or you can pull the bolt or binoculars out.

Stick to it Daehawk, stick to it!
BooTx
 
Posts: 1174
Joined: Tue Feb 28, 2006 3:24 am


Return to PC Games

Who is online

Users browsing this forum: PLW, Sepiche, silverjon, Skinypupy, YellowKing and 2 guests