GreenGoo wrote:Actually, I can see that working, but Diablo has always been about fountains of loot with only the occasional drop being noteworthy even as vendor trash. It's the Monty Haul of Rogue-likes.
I think that might be one area that they messed up (though I've never released a AAA PC game before so maybe I don't know what I'm talking about). The latest generation of games that allowed me to salvage goods in the field for a significantly reduced payout re-wired my brain from the way I was trained back in the days of Diablo. Now it feels like I'm going backwards by leaving gear on the ground and only picking up the noteworthy stuff. Clearly I'm in the minority if it's something that was in the beta and then patched out, but it just feels...off.