GreenGoo wrote:Anyone finding Diablo 3 less epic than the first two?
It could just be the ease of Normal, but it just seems so fast, easy and less engaging, despite having a tighter, better told story and much better combat.
Something is missing from the game as a whole, despite the parts being really well made and better than the previous versions.
I'm not disappointed exactly, it just doesn't feel like a struggle to overcome insane odds stacked against you as you take on the legions of hell.
Having finished Normal as a Demon Hunter, I can answer my own question now. It was because normal was too easy, with a Monk. The DH is a slaying machine, but she can get into trouble fairly easily. It didn't help that I spec'd for magic find, so my hp was less than 2k when I took on Diablo, although my dps was still more than twice what my monk's was at the time.
Once I hit act IV with the DH I could get into a lot of trouble with any charging or teleporting bad guys. I couldn't be one shotted, but it was close, and if I had taken any damage recently then yeah, I could drop like a stone if a corrupted angel charged through me. Was way more intense than with my Monk.
And don't get me started on Diablo. With my ~1700 hp he could one shot me if I wasn't careful. With my Monk, I just stood toe to toe with him. With my DH, who's healing consisted of 1 potion every 30 seconds, I was kiting my balls off (she didn't have any balls, but still). It probably took me 5-7 tries to defeat him, but that's with experience from my monk and knowing what to expect. It wasn't quite "make 1 mistake = die" but it was very close. I also had 3 deaths back to back where I died within 60 seconds of the fight starting. That almost had me quit for the night. Almost all my deaths besides those felt like I had been extremely unlucky, as I knew what to do and was doing it but big D still got his hands on me once in awhile. If my shots couldn't hit him from off screen, I doubt I could have done it without a lot more tries. I'd say about 50% of his health was taken by my (crappy) turret and my shots that travelled off screen to hit him. It would have been insanely tough if he had to be on screen to damage him, since being that close to him has his ai do all sorts of fun things to you.
In short, the entire ride with my DH was epic, and killing Diablo was a running, gunning, thinking battle that lasted minutes, with almost zero room for error. Epic battle to end an epic journey.