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Star Wars: The Old Republic

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Re: Star Wars: The Old Republic

Postby Angnomander » Mon May 07, 2012 5:19 pm

snoleopard wrote:Thanks Fitzy, that build looks like what I was going to do mostly. I also just play for fun, not a power player, I just wondered about a build where I wouldn't be getting killed every 5 seconds. Thanks again.


Are you using a tank companion in the tanking stance, and tossing a bubble on the companion before agro? No reason you should be dying often.
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Re: Star Wars: The Old Republic

Postby Fitzy » Mon May 07, 2012 6:29 pm

Angnomander wrote:
snoleopard wrote:Thanks Fitzy, that build looks like what I was going to do mostly. I also just play for fun, not a power player, I just wondered about a build where I wouldn't be getting killed every 5 seconds. Thanks again.


Are you using a tank companion in the tanking stance, and tossing a bubble on the companion before agro? No reason you should be dying often.


Even with a DPS companion a healer is pretty close to immortal unless you go crazy (or read web pages while playing). With the tank companion it's not even a challenge, except staying awake while you V E R Y S L O W L Y kill everything. It also helps to remember to equip your companions :lol:
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Re: Star Wars: The Old Republic

Postby Smoove_B » Mon May 07, 2012 8:21 pm

skystride wrote:Does anyone know how much money they lost?


Not yet, no. But the earnings report today revealed that the subscriber base has shrunk since March.

EA announced that the game currently has 1.3 million active subscribers, down nearly 25 percent from the 1.7 million active subscribers reported in March.

The announcement runs counter to previous statements from Bioware Lead Writer Daniel Erickson, who said last month that dropping server populations did not indicate a reduction in active subscribers.
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Re: Star Wars: The Old Republic

Postby EzeKieL » Tue May 08, 2012 10:18 am

Well I resubbed so at least there's that ;_;
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Re: Star Wars: The Old Republic

Postby Newcastle » Tue May 08, 2012 11:06 am

Smoove_B wrote:
skystride wrote:Does anyone know how much money they lost?


Not yet, no. But the earnings report today revealed that the subscriber base has shrunk since March.

EA announced that the game currently has 1.3 million active subscribers, down nearly 25 percent from the 1.7 million active subscribers reported in March.

The announcement runs counter to previous statements from Bioware Lead Writer Daniel Erickson, who said last month that dropping server populations did not indicate a reduction in active subscribers.


The call was for numbers ending march 31, end of fiscal year. As of that time they had 1.3M. the 1.7M was from the previous earnings report.

Still enjoying the game.
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Re: Star Wars: The Old Republic

Postby YellowKing » Tue May 08, 2012 3:53 pm

I've been toying with the idea of signing back up just to tide me over until Guild Wars 2 comes out. Would like to hit 50 and give some closure to my character's storyline.

Think I'm going to wait until AFTER Diablo 3, however. Not sure at this point whether Diablo will sink its hooks into me and keep me playing for months, or if I'll just blow through the single player content and toss it aside.
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Re: Star Wars: The Old Republic

Postby Sepiche » Tue May 08, 2012 3:58 pm

After playing a lot at release I hadn't been playing much until the 1.2 patch came out, but I've been playing fairly regularly since then. I really like the new legacy system and I thank it for finally giving me the motivation to get a character to the maximum level in an MMO for the first time ever. :P

My 50 is human though so I didn't unlock any fun races for other classes, but the +100 presence human 50's give is a pretty huge boost to companion power for new characters.
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Re: Star Wars: The Old Republic

Postby Newcastle » Tue May 08, 2012 4:45 pm

I would suggest that those toying w/ resubbing come back after patch 1.3, which should be between here and end of june. I only say so because I think that will enahnce people's playing experiences. The game really, really needs a dungeon finder ASAP. The warzone queues are standing to get too long.
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Re: Star Wars: The Old Republic

Postby Fitzy » Tue Jun 12, 2012 3:01 pm

So today is server transfer day. Anyone transferring? I'm on Terentatek, and ours has yet to come up in the lottery.
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Re: Star Wars: The Old Republic

Postby Daehawk » Tue Jun 12, 2012 3:05 pm

I started on fatman and Ill stay there thanks. I do have a healer on Ordo but thats because I ran out of room on Fatman. If they'd give me an extra slot og Fatman I'd move my healer there too....but I doubt they'll allow any transfers to Fatman..it's beyond full.
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Re: Star Wars: The Old Republic

Postby Fitzy » Tue Jun 12, 2012 6:00 pm

Daehawk wrote:I started on fatman and Ill stay there thanks. I do have a healer on Ordo but thats because I ran out of room on Fatman. If they'd give me an extra slot og Fatman I'd move my healer there too....but I doubt they'll allow any transfers to Fatman..it's beyond full.


One of the server transfers is to Fatman.
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Re: Star Wars: The Old Republic

Postby Daehawk » Tue Jun 12, 2012 6:24 pm

Very surprised. It's already full. That will just piss people off.

EDIT: I just checked the server list and Fatman is not one of them.

http://www.swtor.com/transfer
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Re: Star Wars: The Old Republic

Postby Blackhawk » Tue Jun 12, 2012 9:22 pm

I'm happy where I'm at, although I haven't been on in a few weeks - life and all.
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Re: Star Wars: The Old Republic

Postby cheeba » Tue Jun 12, 2012 10:20 pm

Daehawk wrote:Very surprised. It's already full. That will just piss people off.

EDIT: I just checked the server list and Fatman is not one of them.

http://www.swtor.com/transfer

If you go to the My Account section (you'll have to log in) and click on the Character Transfer link on the left, you'll see the list of servers and where they are transferring to. One of the servers is transferring to The Fatman.

I'm not sure if they're wise or not with that decision. I think it'll turn out fine because I'm sure a lot of people will stop playing their alts on Fatman (for those of you that don't know, Fatman was the most popular choice for people to play when their servers died) and choose to play on whatever server their original characters end up on.
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Re: Star Wars: The Old Republic

Postby Fitzy » Wed Jun 13, 2012 7:49 am

Daehawk wrote:Very surprised. It's already full. That will just piss people off.

EDIT: I just checked the server list and Fatman is not one of them.

http://www.swtor.com/transfer


http://www.swtor.com/community/showthread.php?t=477706

Yes it is :D
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Re: Star Wars: The Old Republic

Postby cheeba » Wed Jun 13, 2012 10:54 am

BioWare is really awful at running this game. This transfer thing is huge. It's going to totally change the game. I am a guildmaster and have to organize my guild. We may or may not move to a different server. If our server is a "destination" server then we have to transfer to a new server and remake the guild. So I may have to change the guild name. Someone on that server may have my name and will definitely have some of my guildies' names, so there'll be several name changes. So I have to organize all this, get the guildies' new names, set up the guild, contact customer service to restore our guild bank, etc.

And BioWare is not talking. We don't know if we're an origin or destination server, if we'll have to transfer or if we'll be lucky and get to stay. We don't know when we'll find out. We don't know if there will be transfers today or not. We don't know how many servers will be transferred.

I really hate how game developers get stuck in this mindset that they have to withhold information from their customers for their own good.
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Re: Star Wars: The Old Republic

Postby Fitzy » Wed Jun 13, 2012 2:12 pm

All east coast PVP servers are going Fatman so far. I was not expecting this at all.
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Re: Star Wars: The Old Republic

Postby Sepiche » Wed Jun 13, 2012 2:17 pm

I just hope they do targeted transfers soon instead of these transfers to equalize population. I have one high level toon on a server by himself that I'd really like to get on the same server with my other high level guys, but I doubt they are going to let people transfer to Harbinger anytime soon. :P
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Re: Star Wars: The Old Republic

Postby Newcastle » Wed Jun 13, 2012 2:20 pm

cheeba wrote:BioWare is really awful at running this game. This transfer thing is huge. It's going to totally change the game. I am a guildmaster and have to organize my guild. We may or may not move to a different server. If our server is a "destination" server then we have to transfer to a new server and remake the guild. So I may have to change the guild name. Someone on that server may have my name and will definitely have some of my guildies' names, so there'll be several name changes. So I have to organize all this, get the guildies' new names, set up the guild, contact customer service to restore our guild bank, etc.

And BioWare is not talking. We don't know if we're an origin or destination server, if we'll have to transfer or if we'll be lucky and get to stay. We don't know when we'll find out. We don't know if there will be transfers today or not. We don't know how many servers will be transferred.

I really hate how game developers get stuck in this mindset that they have to withhold information from their customers for their own good.


From what i have seen so far...unless your server is one of the destination servers mentioned so far (seems there is a constant group of about 10 NA servers) be prepared to move. Be prepared to name change and have a back up guild name in place. Accept the change and roll with it. Its for the best.

The guild I am in was moved from Kellers Void to Jedi Convenant, and its a huge difference.
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Re: Star Wars: The Old Republic

Postby Daehawk » Wed Jun 13, 2012 2:28 pm

Well I started on Fatman so the more the merrier I suppose. I have a single healer on Ordo so its nice it's filling up. None of mine are having to move and everyone else is coming to join me so it's all good :)
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Re: Star Wars: The Old Republic

Postby Blackhawk » Wed Jun 13, 2012 2:54 pm

I picked Keller's Void because of the guild there, then invited my real-life friends to join me. Now it looks like my guild is transferring, but my real-life friends are not.

Gah.
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Re: Star Wars: The Old Republic

Postby Fitzy » Wed Jun 13, 2012 3:38 pm

Blackhawk wrote:I picked Keller's Void because of the guild there, then invited my real-life friends to join me. Now it looks like my guild is transferring, but my real-life friends are not.

Gah.


What would be the rational for staying? It would seem any server is going to end up an empty server if it is not a destination server.
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Re: Star Wars: The Old Republic

Postby Angnomander » Wed Jun 13, 2012 4:27 pm

cheeba wrote:BioWare is really awful at running this game. This transfer thing is huge. It's going to totally change the game. I am a guildmaster and have to organize my guild. We may or may not move to a different server. If our server is a "destination" server then we have to transfer to a new server and remake the guild.


Why? You hate crowded servers?

Or does destination mean something odd in this case? I haven't played in so long I haven't keep up with SWTOR news.
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Re: Star Wars: The Old Republic

Postby cheeba » Wed Jun 13, 2012 8:26 pm

Angnomander wrote:Why? You hate crowded servers?

Or does destination mean something odd in this case? I haven't played in so long I haven't keep up with SWTOR news.

Crowded servers would be great. But it's almost a certainty that my server will not be a destination server (in other words, my server will transfer away to another server) so it's almost a certainty that I'll have to change the character and guild name that I've used for 8+ years. I can get over that. The real problem I'm having is the lack of information from BioWare.

They aren't telling people where they're going like they promised, which again is something I can get over. But they're not even telling us when we can get information. I just have to keep checking the website all day to see if my server transfer is available yet or not. Then I have to organize my guild, find out the names they ended up with on the new server, group 4 of them to start my new guild at the registrar, figure out a new guild name, find all the guildies who have name changes or not and get them re-guilded even though they can't send me a tell because it's very likely my name will have to change, then I have to manually contact customer service to have them reinstate the guild bank... all of this and I have no idea when this is going to happen, I just have to refresh and figure it out. Just poor communication on BioWare's part.
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Re: Star Wars: The Old Republic

Postby Fitzy » Thu Jun 14, 2012 7:51 am

cheeba wrote: I just have to refresh and figure it out. Just poor communication on BioWare's part.


I agree with you about the lack of communication. One note however. I had a character I started and never played on a server that got a transfer, EA sent me an email telling me transfers were available. So you could wait for the email.

EA seems to be doing the transfers at specific times. Yesterday it was 10,12, and 3 central. Why can't they tell people what time the transfers are going to occur?

All transfers are going to the same servers so far. Do they expect this to continue?

I can understand the fear EA has in not communicating their intentions. If something changes people why scream in rage. However, there has to be a better compromise then the current solution of no communication.
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Re: Star Wars: The Old Republic

Postby Smoove_B » Thu Jun 14, 2012 9:26 pm

It's coming...

"The MMO market is very dynamic and we need to be dynamic as well," he says. "Unless people are happy with what they have, they are constantly demanding updates, new modes and situations. So we are looking at free-to-play but I can’t tell you in much detail. We have to be flexible and adapt to what is going on."
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Re: Star Wars: The Old Republic

Postby RMC » Thu Jun 14, 2012 9:28 pm

Wow...That's...Surprising..
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Re: Star Wars: The Old Republic

Postby Zurai » Thu Jun 14, 2012 9:40 pm

Called it :P

At least, I think I did. I'm too lazy to dig back through the thread to find out.
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Re: Star Wars: The Old Republic

Postby RMC » Thu Jun 14, 2012 10:14 pm

Zurai wrote:Called it :P

At least, I think I did. I'm too lazy to dig back through the thread to find out.


Haters be hating... :)

Actually a few of my WOW friends called it as well...

Bummer...
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Re: Star Wars: The Old Republic

Postby Smoove_B » Thu Jun 14, 2012 10:31 pm

I'm sure the alleged $200+million development budget is making the decision extra difficult. I also have to believe that when this flips to a F2P, the era of MMO gaming as we've come to know it (i.e. launching a new IP with a $15 monthly subscription) is dead.
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Re: Star Wars: The Old Republic

Postby silvaril » Thu Jun 14, 2012 11:39 pm

Heya

From what I have read so far, the F2P stuff is only up to Level 15.
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Re: Star Wars: The Old Republic

Postby Blackhawk » Thu Jun 14, 2012 11:55 pm

silvaril wrote:Heya

From what I have read so far, the F2P stuff is only up to Level 15.


That was a couple of weeks ago - it is essentially an unlimited demo version. This is new info.
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Re: Star Wars: The Old Republic

Postby Daehawk » Fri Jun 15, 2012 12:02 am

There's some part of my mind that will not allow me to enjoy F2P MMOs. All that were once pay and then went free I can no longer stand to bother playing. And I never do play the ones that start free. I really have tried. If SWTOR goes free to play then Im done with it.
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Re: Star Wars: The Old Republic

Postby Sudy Nym » Fri Jun 15, 2012 1:58 am

Such a disappointment. This is what so many of us had our hopes pegged on to freshen the AAA MMORPG genre. Surely there is no hope for Elder Scrolls Online.
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Re: Star Wars: The Old Republic

Postby Zurai » Fri Jun 15, 2012 2:23 am

Elder Scrolls MMO looks like a total disaster. Bethesda basically isn't even involved in it beyond lore consultation.
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Re: Star Wars: The Old Republic

Postby Jag » Fri Jun 15, 2012 9:31 am

Why don't they just ask Rhode Island for money?
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Re: Star Wars: The Old Republic

Postby ska5fe » Fri Jun 15, 2012 10:40 am

Zurai wrote:Called it :P

At least, I think I did. I'm too lazy to dig back through the thread to find out.

Ha ha, you did! I didn't go back to check, but I think you called it 'within a year of release'.
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Re: Star Wars: The Old Republic

Postby YellowKing » Fri Jun 15, 2012 1:29 pm

A friend of mine who still plays logged on the other day and counted 14 people on............across all zones. :doh:
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Re: Star Wars: The Old Republic

Postby Fitzy » Fri Jun 15, 2012 4:09 pm

YellowKing wrote:A friend of mine who still plays logged on the other day and counted 14 people on............across all zones. :doh:


Try one of the destination servers. Mid afternoon nearly 300 people on Imp fleet, another 200 on the Republic, plus most planets with high numbers. It's awesome. I got killed by a random republic group! I haven't had to fear for my life in months.
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Re: Star Wars: The Old Republic

Postby Zurai » Fri Jun 15, 2012 4:34 pm

ska5fe wrote:
Zurai wrote:Called it :P

At least, I think I did. I'm too lazy to dig back through the thread to find out.

Ha ha, you did! I didn't go back to check, but I think you called it 'within a year of release'.


Yeah, that's what I remember saying. They actually still have about 6 months to prove me wrong.

That being said, I don't regard being free to play as being inferior, for the record. I've played and spent money on several free to play MMOs. I just didn't (and don't) think TOR has what it takes to survive as a subscription MMO. There just isn't enough that's unique and compelling about it. IMO.
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