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Puerto Rico, Game 01: Transit of Venus: GAME OVER

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Re: Puerto Rico, Game 01: Transit of Venus

Postby Grundbegriff » Fri Jun 22, 2012 3:44 pm

El Guapo wrote:So, during Mortis' building action, I don't see any goods shortages from Qantaga's production

He has the option not to produce, as does everyone (since using a building is always optional). So I need to hear from each player about his production preference (either "max" or specifics short of max).
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Newcastle » Fri Jun 22, 2012 3:44 pm

max it
Oh my gravy.....
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Re: Puerto Rico, Game 01: Transit of Venus

Postby El Guapo » Fri Jun 22, 2012 3:46 pm

Grundbegriff wrote:
El Guapo wrote:So, during Mortis' building action, I don't see any goods shortages from Qantaga's production

He has the option not to produce, as does everyone (since using a building is always optional). So I need to hear from each player about his production preference (either "max" or specifics short of max).


Gotcha.

Image
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Grundbegriff » Fri Jun 22, 2012 3:46 pm

El Guapo wrote:So, during Mortis' building action, I don't see any goods shortages from Qantaga's production, so I should produce 1 of each good (1 corn, 1 sugar, 1 indigo, 1 tobacco, and 1 coffee), also netting 5 doubloons from my factory.
Or is it Victory Points?! :shock:
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Re: Puerto Rico, Game 01: Transit of Venus

Postby El Guapo » Fri Jun 22, 2012 3:48 pm

Grundbegriff wrote:
El Guapo wrote:So, during Mortis' building action, I don't see any goods shortages from Qantaga's production, so I should produce 1 of each good (1 corn, 1 sugar, 1 indigo, 1 tobacco, and 1 coffee), also netting 5 doubloons from my factory.
Or is it Victory Points?! :shock:


Both!

Actually, going from the building descriptions in the second post it's "purchased building already has a colonist". Though I'm not sure how to apply that here.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby LordMortis » Fri Jun 22, 2012 3:50 pm

El Guapo wrote:
Grundbegriff wrote:
El Guapo wrote:So, during Mortis' building action, I don't see any goods shortages from Qantaga's production, so I should produce 1 of each good (1 corn, 1 sugar, 1 indigo, 1 tobacco, and 1 coffee), also netting 5 doubloons from my factory.
Or is it Victory Points?! :shock:


Both!

Actually, going from the building descriptions in the second post it's "purchased building already has a colonist". Though I'm not sure how to apply that here.



university: cost: 7, capacity: 1, VP value: 3, quantity: 2 (Craftsman: receive doubloons for diversity of product line)
factory: cost: 8, capacity: 1, VP value: 3, quantity: 2 (Builder: purchased building already has a colonist)


Are swapped. Should read:

university: cost: 7, capacity: 1, VP value: 3, quantity: 2 (Builder: purchased building already has a colonist)
factory: cost: 8, capacity: 1, VP value: 3, quantity: 2 (Craftsman: receive doubloons for diversity of product line)
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Grundbegriff » Fri Jun 22, 2012 3:51 pm

LordMortis wrote:If Indigo is available I will take it
If not then I will take Sugar
If not then I will take Corn

Indigo is still available after max production, so your extra is indigo.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Chaosraven » Fri Jun 22, 2012 3:51 pm

Wanna trade descriptions? I will max produce.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis
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Re: Puerto Rico, Game 01: Transit of Venus

Postby El Guapo » Fri Jun 22, 2012 3:51 pm

Yes, I know, I'm well aware of the errors in the factory / university section. :D
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Grundbegriff » Fri Jun 22, 2012 3:53 pm

LordMortis wrote:Are swapped. Should read:
university: cost: 7, capacity: 1, VP value: 3, quantity: 2 (Builder: purchased building already has a colonist)
factory: cost: 8, capacity: 1, VP value: 3, quantity: 2 (Craftsman: receive doubloons for diversity of product line)

Thanks. I forgot to swap the descriptions when I swapped the prices.

Need word from Qantaga about his production. Then it's Qantaga's turn to select a role.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Grundbegriff » Fri Jun 22, 2012 3:57 pm

El Guapo wrote:Yes, I know, I'm well aware of the opportunities in the factory / university section. :D

Fixed
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Chaosraven » Fri Jun 22, 2012 4:03 pm

El Guapo wrote:Yes, I know, I'm well aware of the errors in the factory / university section. :D

wanna loan me a tobacco so I get max dublinz from my university?
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis
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Re: Puerto Rico, Game 01: Transit of Venus

Postby El Guapo » Fri Jun 22, 2012 4:07 pm

Chaosraven wrote:
El Guapo wrote:Yes, I know, I'm well aware of the errors in the factory / university section. :D

wanna loan me a tobacco so I get max dublinz from my university?


I will trade you a tobacco for all of the tea in china.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby LordMortis » Fri Jun 22, 2012 4:30 pm

El Guapo wrote:I will trade you a tobacco for all of the tea in china.


Prove to me you can get all of the tea in China first and then I'll get you a tobacco.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby El Guapo » Fri Jun 22, 2012 4:33 pm

LordMortis wrote:
El Guapo wrote:I will trade you a tobacco for all of the tea in china.


Prove to me you can get all of the tea in China first and then I'll get you a tobacco.


No no, I have the tobacco, I'm looking for all of the tea.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby LordMortis » Fri Jun 22, 2012 4:34 pm

El Guapo wrote:No no, I have the tobacco, I'm looking for all of the tea.


Sorry. I'm not looking for Tobacco. Maybe you could get wood for sheep?
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Re: Puerto Rico, Game 01: Transit of Venus

Postby El Guapo » Fri Jun 22, 2012 4:43 pm

LordMortis wrote:
El Guapo wrote:No no, I have the tobacco, I'm looking for all of the tea.


Sorry. I'm not looking for Tobacco. Maybe you could get wood for sheep?


No, sorry, I'm not from New Zealand.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Chaosraven » Fri Jun 22, 2012 4:45 pm

LordMortis wrote:
El Guapo wrote:No no, I have the tobacco, I'm looking for all of the tea.


Sorry. I'm not looking for Tobacco. Maybe you could get wood for sheep?

I HAVE WOOD FOR SHEEP
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Qantaga » Fri Jun 22, 2012 5:34 pm

Max production, please.
There can never really be any peace and joy for me until there is peace and joy finally for you, too.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Grundbegriff » Fri Jun 22, 2012 5:35 pm

Qantaga wrote:Max production, please.

And action is on you.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Qantaga » Fri Jun 22, 2012 5:38 pm

Trader

Sell coffee for 8 dubloons, I believe (4 + priv + small market + large market).
There can never really be any peace and joy for me until there is peace and joy finally for you, too.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby El Guapo » Fri Jun 22, 2012 5:50 pm

Sell tobacco for 4 dbs. (3+1 SM)
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Grundbegriff » Fri Jun 22, 2012 5:53 pm

Qantaga wrote:Trader
Sell coffee for 8 dubloons, I believe (4 + priv + small market + large market).


In the Craftsman round, the only player who started with a crate on hand was El Guapo, with 1 indigo. After max production, here's everyone's inventory:

_____________________________________________________________________________________
LordMortis:
3 corn
4 indigo (3 + 1)
1 sugar
0 tobacco
0 coffee
Qantaga:
1 corn
0 indigo
1 sugar
0 tobacco
2 coffee
El Guapo:
1 corn
2 indigo
1 sugar
1 tobacco
1 coffee
Newcastle:
1 corn
1 indigo
1 sugar
2 tobacco
0 coffee
Chaosraven:
2 corn
1 indigo
1 sugar
0 tobacco
2 coffee


Qantaga trades coffee for 8.
El Guapo trades tobacco for 4.
Trade House: indigo, coffee, tobacco, _____

Trade turn on Newcastle.
Last edited by Grundbegriff on Fri Jun 22, 2012 5:54 pm, edited 1 time in total.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Newcastle » Fri Jun 22, 2012 5:54 pm

Tobacco for 5 (3 for trader.... + 2 for Lg. Mkt.)
Oh my gravy.....
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Grundbegriff » Fri Jun 22, 2012 5:55 pm

Newc trades tobacco (via office) for 5. The Trade House is full and will be flushed.

Role selection on El Guapo.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Chaosraven » Fri Jun 22, 2012 5:56 pm

I don't see my production above, but sell sugar.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Chaosraven » Fri Jun 22, 2012 5:58 pm

Chaosraven wrote:I don't see my production above, but sell sugar.

aw hoist on my own petard
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Grundbegriff » Fri Jun 22, 2012 7:51 pm

Chaosraven wrote:
Chaosraven wrote:I don't see my production above, but sell sugar.
aw hoist on my own petard
Tragic. Your production is shown here, but your opportunity is nil.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Chaosraven » Fri Jun 22, 2012 7:54 pm

Yeah, I was all 'haha!' until I realized that was my own 'nyah nyah' indigo in there. St00pid game.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis
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Re: Puerto Rico, Game 01: Transit of Venus

Postby El Guapo » Sat Jun 23, 2012 6:21 pm

Tobacco Storage and Coffee Roaster both count as 'large' production buildings, yes?

If so, I'll choose builder, and build a Guild Hall for 8 (10 - 1 quarry - 1 privilege).
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Grundbegriff » Sat Jun 23, 2012 7:09 pm

El Guapo wrote:Tobacco Storage and Coffee Roaster both count as 'large' production buildings, yes?

If so, I'll choose builder, and build a Guild Hall for 8 (10 - 1 quarry - 1 privilege).


Small production buildings: small indigo plant, small sugar mill
Large production buildings: large indigo plant, large sugar mill, tobacco storage, coffee roaster.

So Builder it is! Newcastle with the option.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Newcastle » Sat Jun 23, 2012 8:16 pm

Large warehouse for 6 (5 in bank +1 via quarry) = 0 DB's left
Oh my gravy.....
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Chaosraven » Sun Jun 24, 2012 11:00 am

I'll take the Scrod for 0. (Scroowed - Ow)
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Grundbegriff » Sun Jun 24, 2012 1:15 pm

LordMortis to Build, and then Qantaga.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby LordMortis » Sun Jun 24, 2012 8:05 pm

Large Warehouse for 5 + a Quarry leaving me with one doubloon.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Qantaga » Mon Jun 25, 2012 10:41 am

Ah, looks like my turn to make a build choice.

(Ugh, on the warehouses going like hotcakes this turn). :(

Heading into a meeting, so I'll post my build choice in an hour or so.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby LordMortis » Mon Jun 25, 2012 11:26 am

Qantaga wrote:Ah, looks like my turn to make a build choice.

(Ugh, on the warehouses going like hotcakes this turn). :(

Heading into a meeting, so I'll post my build choice in an hour or so.


They did on Turn one as well, which cost me having to buy a large warehouse late game as well as the Indigo of burned (twice I think) and forced me to when I didn't want to earlier for fear of wasting even more.

But that's the whole fun of the game. Changing plans based on what other people are doing. I fear our warehouses will be too little too late, though. It is possible that there are only two rounds after this one. Possibly there are three. There is an outside chance for four if we collectively deemphasize building. But if the need for warehousing comes up then El Guapo will probably end the game on the same turn that I can actually use the warehouse, defeating its whole purpose.

More simply put: To need a warehouse, you need to store product. Producing (the only real way to need to store goods after the next person captains (currently)) gives El Guapo +5 Doubloons while trading also gives El Guapo +4 Doubloons. He also has a quarry. Guapo is likely to be able to build a large beige building every turn.

Greatest probability (more easily seen when you are sitting at a table): Guap builds the best large building for his schema that he can next turn so he can man it on the turn after then builds the most VP sized building he can build on the turn after and ends the game.

(And nicely done I might add)

Mostly the large warehouse is 3VPs for me and it was still probably the wrong choice. I probably should have held off for the colonists large building which would have been like 8-10 VPs for me.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Qantaga » Mon Jun 25, 2012 11:40 am

As always, thanks for the insight LM!

Build Residence for 9 dubloons (10 - quarry).
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Re: Puerto Rico, Game 01: Transit of Venus

Postby El Guapo » Mon Jun 25, 2012 12:47 pm

I thought about the large warehouse but it didn't seem all that useful, since I'm mostly producing one of each good, so I should be able to sell / ship most of what I have. Maybe 1 good gets spoiled, but that doesn't seem like a big problem.
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Re: Puerto Rico, Game 01: Transit of Venus

Postby Qantaga » Mon Jun 25, 2012 1:34 pm

El Guapo wrote:I thought about the large warehouse but it didn't seem all that useful, since I'm mostly producing one of each good, so I should be able to sell / ship most of what I have. Maybe 1 good gets spoiled, but that doesn't seem like a big problem.


Ah, at first blush, I thought the four of you had one warehouse each. I didn't notice that Newcastle has both a small and a large warehouse, leaving both EG and I without one. Interesting.

And... I believe that concludes Newcastle's governorship.
There can never really be any peace and joy for me until there is peace and joy finally for you, too.
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