I finished Bioshock Infinite last night, and I can't get that damn ending out of my head. Been mulling it over all day, and it even kept me up
most of the night last night. I'm still not entirely sure I understand it all, but boy does it make you think.
The game took a while to click with me, but once it did...hoo boy. There were a few amazing moments for me:
As a shooter, I didn't think BI was particularly special (although I don't play many FPS games, so there's not a big frame of reference there). However, the environment, the atmosphere, the character, and the incredible story made up for any shortcomings in the shooty department. They did an amazing job crafting a world you actually felt immersed in and characters that you truly cared about, Elizabeth in particular. When I:
Most escort characters are simply annoyances, but the way they handled Elizabeth was amazing. The pacing, the tension, the head-scratching moments (especially involving music)...all of it was brilliantly executed.
Regarding weapons & vigors:
I wasn't crazy about the fact that I
always felt like I was low on ammo, and was practically required to search out every trash can and desk drawer to find more. That got somewhat annoying after a while, but I recognize it partially as a function of how awful I am at FPS games. I imagine I used double the amount of ammo as most of you, seeing as how I can't hit the broad side of a barn.
I also really disliked the skyhooks, as I would get totally disoriented whenever I latched on to one.
Other than those minor gripes, I thought it was an excellent game. I think I still like the original Bioshock best, but this one comes awfully close.
When darkness veils the world, four Warriors of Light shall come.