Scoop's Inhumans - Game has begun

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Re: Scoop's Inhumans - Game has begun

Post by El Guapo »

It would be stupid for the actual mist-holder to announce to everyone that he was spraying everyone (as opposed to PM'ing Scoop), for the reason you identify - if he was then alive the next day we would know that he was inhuman.

So presumably he was joking. But who knows, first thing would be to see if we all get sprayed.
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Re: Scoop's Inhumans - Game has begun

Post by El Guapo »

We should also consider the upside of spraying everyone, which is getting up to 7 specials (there being 8 special roles coming from the mist, but since we are at 8 humans and at least one person would die or get converted in the spraying, we could get a max of 7), including a seer, rezzer, protector, undertaker, and a free trusted (plus a few other miscellaneous not-as-important results). Of course we could get unlucky and have the best roles (including the rezzer) be among the dead.

To that end actually the worst case scenario (where we get two converts and one death from the spray) doesn't actually put us one miss away from losing as long as the rezzer is among the living. We would be at 5 humans, 3 inhumans, and the rez would put us at 6 humans 3 inhumans. With potentially three trusted (the rezzer, the rezzed, and the auto-trusted). Though again, we could wind up missing one or more of those if they are assigned to dead or soon-to-be dead players.
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Re: Scoop's Inhumans - Game has begun

Post by El Guapo »

Mod Question: if a player (let's say theohall) dies, and then everyone gets sprayed, and then the dead player gets rezzed, does he come back with his mist result active, or does he live as he died (powerless)?
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Re: Scoop's Inhumans - Game has begun

Post by Newcastle »

Scoop - please find a replacement for me. If not, expect my participation to be minimal to non-existent for the foreseeable future. My apologies to everyone.
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Re: Scoop's Inhumans - Game has begun

Post by Moliere »

Newcastle wrote:Scoop - please find a replacement for me. If not, expect my participation to be minimal to non-existent for the foreseeable future. My apologies to everyone.
Maybe the Inhuman will be nice enough to kill you off tonight and save us from having to recruit a player. :whistle:
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Re: Scoop's Inhumans - Game has begun

Post by purge »

Moliere wrote:
Newcastle wrote:Scoop - please find a replacement for me. If not, expect my participation to be minimal to non-existent for the foreseeable future. My apologies to everyone.
Maybe the Inhuman will be nice enough to kill you off tonight and save us from having to recruit a player. :whistle:
How considerate of you.
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Re: Scoop's Inhumans - Game has begun

Post by bb2112 »

Did the Inhuman kill the mod?
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
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Re: Scoop's Inhumans - Game has begun

Post by Scoop20906 »

bb2112 wrote:Did the Inhuman kill the mod?
Just got home. Ketching up.

Enlarge Image
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Re: Scoop's Inhumans - Game has begun

Post by stessier »

/* Rips off my Newcastle disguise */

Hey guys, so game over right? Well done on the first day lynch!!
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Re: Scoop's Inhumans - Game has begun

Post by Scoop20906 »

stessier wrote:/* Rips off my Newcastle disguise */

Hey guys, so game over right? Well done on the first day lynch!!
Enlarge Image

Alive:
Moliere
Isgrimnur
bb2112
theohall
RevHempus71
Vorret
RMC
Stessier
El Guapo
Chaosraven
Purge

Dead:
theohall (digesting)
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Re: Scoop's Inhumans - Game has begun

Post by Scoop20906 »

El Guapo wrote:Mod Question: if a player (let's say theohall) dies, and then everyone gets sprayed, and then the dead player gets rezzed, does he come back with his mist result active, or does he live as he died (powerless)?
Thats a good question. I would say since they were not alive to get sprayed then they did not evolve so they do not gain any powers or possibly become Inhuman when they come back.
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Re: Scoop's Inhumans - Game has begun

Post by bb2112 »

Scoop20906 wrote:
El Guapo wrote:Mod Question: if a player (let's say theohall) dies, and then everyone gets sprayed, and then the dead player gets rezzed, does he come back with his mist result active, or does he live as he died (powerless)?
Thats a good question. I would say since they were not alive to get sprayed then they did not evolve so they do not gain any powers or possibly become Inhuman when they come back.
I would disagree. Their body was sprayed, therefore, they should wake up with the powers. But you are the all powerful Oz, so what you say goes. :wink:
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
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Re: Scoop's Inhumans - Game has begun

Post by Moliere »

stessier wrote:/* Rips off my Newcastle disguise */

Hey guys, so game over right? Well done on the first day lynch!!
Hey, we did out a special on Day 1. Congratz on keeping up the standard OO. :dance:
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Re: Scoop's Inhumans - Game has begun

Post by Scoop20906 »

Enlarge Image
Dawn arrives as wet drizzle as the great scoop in the sky shed tears for BB2112 who was found lying is a watery pool of blood. The first victim of the Unspoken One.

Everyone shouts in angish and vows he will be avenged. Time to get to voting.

Day Two

Alive:
Moliere
Isgrimnur
RevHempus71
Vorret
RMC
Stessier
El Guapo
Chaosraven
Purge

Dead:
theohall (digesting)
bb2112 (bled out)

Majority vote is 5.
Last edited by Scoop20906 on Fri Apr 10, 2015 5:50 pm, edited 1 time in total.
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Re: Scoop's Inhumans - Game has begun

Post by Moliere »

Obviously someone didn't like bb2112 asking so many questions and felt threatened. :think:
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Re: Scoop's Inhumans - Game has begun

Post by RevHempus71 »

Thanks for stepping up, Stess.
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Re: Scoop's Inhumans - Game has begun

Post by RevHempus71 »

 Vorret 
 
might as well, got to start somewhere. :tjg:
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Re: Scoop's Inhumans - Game has begun

Post by Moliere »

RevHempus71 wrote: Vorret 
 
might as well, got to start somewhere. :tjg:
Sounds good to me.

 Vorret 
 

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Re: Scoop's Inhumans - Game has begun

Post by bb2112 »

:binky: :pop: :binky:
That's no reason to cry. One cries because one is sad. For example, I cry because others are stupid, and that makes me sad.
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Re: Scoop's Inhumans - Game has begun

Post by Vorret »

RevHempus71 wrote: Vorret 
 
might as well, got to start somewhere. :tjg:
lol, again? :D
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Re: Scoop's Inhumans - Game has begun

Post by RevHempus71 »

Vorret wrote:
RevHempus71 wrote: Vorret 
 
might as well, got to start somewhere. :tjg:
lol, again? :D
:P
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Re: Scoop's Inhumans - Game has begun

Post by theohall »

:binky:
Vorret wrote:lol, again? :D
:binky:
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Re: Scoop's Inhumans - Game has begun

Post by El Guapo »

No self misting? I raise one eyebrow in mild surprise.
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Re: Scoop's Inhumans - Game has begun

Post by RevHempus71 »

theohall wrote::binky:
Vorret wrote:lol, again? :D
:binky:
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Re: Scoop's Inhumans - Game has begun

Post by stessier »

El Guapo wrote:No self misting? I raise one eyebrow in mild surprise.
Yeah. There were arguments against misting everyone (although I find them unconvincing) but I can't see the downside to self-misting.

 Chaos 
 


I suspect the old bb2112 rivalry resurfaced.
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Re: Scoop's Inhumans - Game has begun

Post by Vorret »

stessier wrote:
El Guapo wrote:No self misting? I raise one eyebrow in mild surprise.
Yeah. There were arguments against misting everyone (although I find them unconvincing) but I can't see the downside to self-misting.

 Chaos 
 


I suspect the old bb2112 rivalry resurfaced.
Unless Theo or BB had the canister?
I also don't understand why someone wouldn't use it...
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Re: Scoop's Inhumans - Game has begun

Post by RMC »

Does self misting out the person, I don't think it does? I know that the person getting the canister would know either that a dead person had it, or someone was misted.

Anyway, I can get behind  Chaos 
 


Why? No real motivation other than maybe the BB vs Chaos Michigan thing.
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Re: Scoop's Inhumans - Game has begun

Post by El Guapo »

RMC wrote:Does self misting out the person, I don't think it does? I know that the person getting the canister would know either that a dead person had it, or someone was misted.

Anyway, I can get behind  Chaos 
 


Why? No real motivation other than maybe the BB vs Chaos Michigan thing.
IIRC we get a notice that the mist was used, right?

Could be that theo or BB had the mist.
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Re: Scoop's Inhumans - Game has begun

Post by RMC »

El Guapo wrote:
RMC wrote:Does self misting out the person, I don't think it does? I know that the person getting the canister would know either that a dead person had it, or someone was misted.

Anyway, I can get behind  Chaos 
 


Why? No real motivation other than maybe the BB vs Chaos Michigan thing.
IIRC we get a notice that the mist was used, right?

Could be that theo or BB had the mist.
You are correct I did not read the entire sentence.

1. Use the canister on yourself and be transformed with one of the results (see human). When the player is converted the Terrigen Mist canister will be passed to another human player before the next day starts. The Terrigen Mist canister will then be randomly and secretly passed to another human player. The Unspoken One can not use the Terrigen Mist canister on himself or on any one player. If the Terrigent Mist is used this way the moderator will announce "Everyone notices a funny smell. It seems someone has used the Terrigen Mist".

So no one has used it..
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Re: Scoop's Inhumans - Game has begun

Post by El Guapo »

Maybe whomever has the mist canister took DARE very seriously as a youth.
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Re: Scoop's Inhumans - Game has begun

Post by purge »

Looking at the nighttime boilerplate order on the first page, the mist event happens last. As I understand it, the mist moves to random recipient if

A) a person uses it on themselves (and generates the "Funny smell" flavor text from the mod)
B) a person dies.

If the canister is used on everyone, then they die if their transformed self is good.

SCOOP: Does the can move at death (eg: theohall's lynch would suggest if he had it that it would move) or does it only move during the nighttime event window? Can a recipient choose to immediately use the canister or is that the only window of use (so you need to be holding the mist for minimum of 2 hours?)

As for "no good reason" I think there was enough info given yesterday about how using the canister moves the game closer to failure. Any calls to use it on everyone on day one is an indictment. As for balance? I'm enjoying this game but looking at the night-time power progression, we are screwed (with the conversions).
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Re: Scoop's Inhumans

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Scoop20906 wrote:Roles:
The Unspoken One grows in power with each night following this order:
  • Night One
  • Kill one player
  • Scan one player for their potential role (what they will become after using the Terrigen Mist)
    Night Two
  • Kill one player
  • Scan for Terrigen Mist canister
  • Steal the Terrigen Mist canister
  • Scan one player for their potential role (what they will become after using the Terrigen Mist)
    Night Three
  • Kill one player
  • Scan for Terrigen Mist canister
  • Steal the Terrigen Mist canister
    Night Four
  • Transform (convert) one player to Inhuman
  • Scan for Terrigen Mist canister
  • Steal the Terrigen Mist canister
    Night Five
  • Transform (convert) one player to Inhuman
  • Scan for Terrigen Mist canister
  • Steal the Terrigen Mist canister
    Night Six
  • Kill one player
  • Scan for Terrigen Mist canister
  • Steal the Terrigen Mist canister
If or when the Unspoken One possesses the Terrigen Mist canister, he will immediately use it on all the humans which will result in the humans gaining powers (see human section).
If we use it on everyone, then one of us dies (which statistically is a bad thing, since inhuman converts would survive).

Scoop, one more question: If UO converts someone, then pops the canister and the person then transforms, would they gain new powers?
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Re: Scoop's Inhumans

Post by Vorret »

purge wrote:
Scoop20906 wrote:Roles:
The Unspoken One grows in power with each night following this order:
  • Night One
  • Kill one player
  • Scan one player for their potential role (what they will become after using the Terrigen Mist)
    Night Two
  • Kill one player
  • Scan for Terrigen Mist canister
  • Steal the Terrigen Mist canister
  • Scan one player for their potential role (what they will become after using the Terrigen Mist)
    Night Three
  • Kill one player
  • Scan for Terrigen Mist canister
  • Steal the Terrigen Mist canister
    Night Four
  • Transform (convert) one player to Inhuman
  • Scan for Terrigen Mist canister
  • Steal the Terrigen Mist canister
    Night Five
  • Transform (convert) one player to Inhuman
  • Scan for Terrigen Mist canister
  • Steal the Terrigen Mist canister
    Night Six
  • Kill one player
  • Scan for Terrigen Mist canister
  • Steal the Terrigen Mist canister
If or when the Unspoken One possesses the Terrigen Mist canister, he will immediately use it on all the humans which will result in the humans gaining powers (see human section).
If we use it on everyone, then one of us dies (which statistically is a bad thing, since inhuman converts would survive).

Scoop, one more question: If UO converts someone, then pops the canister and the person then transforms, would they gain new powers?
I'll wait for Scoop's official word but my understanding is that a convert acts the same way as a canister use.
That's not an issue until the 4th night though... what sucks is we lost a potential special by not using the canister last night this might bite us in the butt later on (I mean what if the holder is our seer?)
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Re: Scoop's Inhumans - Game has begun

Post by Vorret »

http://imgur.com/a/u2ctX

Strangely related
Isgrimnur wrote:
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Re: Scoop's Inhumans - Game has begun

Post by stessier »

purge wrote:As for "no good reason" I think there was enough info given yesterday about how using the canister moves the game closer to failure. Any calls to use it on everyone on day one is an indictment. As for balance? I'm enjoying this game but looking at the night-time power progression, we are screwed (with the conversions).
Every day moves us closer to failure simply by the sun rising. If we wanted to get our powers in bulk, Night 1 was the time to do it. It is a successively more risky move each night. Any arguments to the contrary are being made by people who are poor at math.
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Re: Scoop's Inhumans - Game has begun

Post by purge »

stessier wrote:
purge wrote:As for "no good reason" I think there was enough info given yesterday about how using the canister moves the game closer to failure. Any calls to use it on everyone on day one is an indictment. As for balance? I'm enjoying this game but looking at the night-time power progression, we are screwed (with the conversions).
Every day moves us closer to failure simply by the sun rising. If we wanted to get our powers in bulk, Night 1 was the time to do it. It is a successively more risky move each night. Any arguments to the contrary are being made by people who are poor at math.
Until the fourth night, we have one villain (esp. if the gas isn't used).

If UO finds and uses the gas, he gets friends, and we get powers.

If we use it on everyone then we lose someone (assuming not IH) and we get powers.

I'd rather not do his work for him, and less efficiently at that. Individual puffs? Sure.
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Re: Scoop's Inhumans - Game has begun

Post by purge »

To be clear, I've corrected the post above:

If UO finds and uses the gas: he gets friends, and we get powers.
If we use it on everyone then: he gets friends, we get powers *and* we lose someone (assuming not IH) .

 Stessier 
 


It doesn't help that your avatar is a wolf.
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Re: Scoop's Inhumans - Game has begun

Post by Vorret »

I'm also against using it on everyone it's too costly BUT not using it at all is even worse, whoever had it really made a huge mistake.
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Re: Scoop's Inhumans - Game has begun

Post by stessier »

purge wrote:It doesn't help that your avatar is a wolf.
As opposed to your location? :horse:
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Re: Scoop's Inhumans - Game has begun

Post by stessier »

Hello? Is this thing on??
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