hepcat wrote: ↑Thu Oct 04, 2018 2:08 pm
That saves me some money. I'll wait for it to go on sale. For the 20 or so hours I put into Origins, all I remember is getting frequently stuck on things, combat that felt too much like an MMORPG, and stealth that didn't really feel like an Assassin's Creed brand of stealth. I wish they'd just go back to what they did with Black Flag, Syndicate, etc....but just add more stuff.
Fair enough. It always feels weird to help someone by convincing them NOT to get a game that you're enjoying.
FWIW, I got burned out on traditional AC gameplay before I'd even finished AC2. I played a fair chunk of Black Flag and enjoyed it, but it was too long and I got distracted and never finished it. I didn't play any of the AC games between that and deciding to pick up Origins on sale this summer.
I really enjoyed that Origins didn't feel like the original AC games, in a lot of ways. I
hated the chase sequences in the early AC games, for instance, because my character would always decide that I had my mouse/thumbstick pointed 1 degree off of straight and thus decide to make a 90 degree turn and try to climb up a wall instead of chasing the target, and then I would fall behind and desync and have to start the chase over again. Similarly, I hated how easy it was in early AC games to aggro what felt like an entire town of guards at once and have no choice but to run away and away and away to find somewhere to hide. Origins was refreshingly free of irritations like that. The combat system felt much more Arkham/Witcher-esque, which I found more enjoyable.
So, my point: if what you're looking for is a "classic" AC experience, you're probably right to be cautious here, because Odyssey definitely continues the reboot that was Origins, combining the meta concepts of the AC franchise (the precursor civ, the mystical artifacts, the Animus, etc.) with gameplay that is definitely more inspired by the successful modern RPGs. Where it changes things from Origins, it generally leans
into that reboot rather than away from it: you have more pieces of RPG-style gear to equip and upgrade now, for example, than you did in Origins, and the dialogue options give you an ability to choose your personality that is much more in line with an RPG than the "historical simulation" that AC used to be.
- Ash