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Nintendo Switch = NX

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Re: Nintendo Switch = NX

Post by Skinypupy » Sat Dec 08, 2018 12:35 pm

I’ve never had any interest in Smash, but it looks like it might be something fun to play with the kids.

Can you play with just one of the JoyCons? Or does it require each person to have a full controller?
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Re: Nintendo Switch = NX

Post by Zaxxon » Sat Dec 08, 2018 12:45 pm

You can play with one, and up to 8 players per console.

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Re: Nintendo Switch = NX

Post by Chrisoc13 » Sat Dec 08, 2018 12:45 pm

Loving the new smash so far. It's really good. That's all.

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Re: Nintendo Switch = NX

Post by Skinypupy » Sat Dec 08, 2018 5:07 pm

Having never played a Smash game before, can I just say...WHAT IN THE HOLY HELL IS GOING ON IN THIS GAME?!

I honestly have no clue wtf is happening, and I’m just randomly pushing buttons hoping something works. Lol
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Re: Nintendo Switch = NX

Post by Zaxxon » Sat Dec 08, 2018 5:56 pm

Hit + and look at the move manual.

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Re: Nintendo Switch = NX

Post by Eel Snave » Sun Dec 09, 2018 2:58 pm

Skinypupy wrote:
Sat Dec 08, 2018 5:07 pm
Having never played a Smash game before, can I just say...WHAT IN THE HOLY HELL IS GOING ON IN THIS GAME?!

I honestly have no clue wtf is happening, and I’m just randomly pushing buttons hoping something works. Lol
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Re: Nintendo Switch = NX

Post by Skinypupy » Sun Dec 09, 2018 3:37 pm

Played a few hours now, and yeah, it's definitely a ton of just silly, stupid fun. I still doubt I know even 1/4 of what the hell is going on at any given moment, but it's still pretty fun to mess around with. I generally have a really hard time with games that I can't figure out or that don't do a great job of explaining their mechanics (both are elements strongly at play with this game), but I'm trying to actively suppress that frustration and just roll with it.

Playing through the Spirit adventure quest has been a blast so far, and the nostalgia aspect is pretty awesome.
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Re: Nintendo Switch = NX

Post by Zaxxon » Sun Dec 09, 2018 3:51 pm

Have you watched the How to play videos and read the tips, both in the Games and More section (I think)?

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Re: Nintendo Switch = NX

Post by Skinypupy » Sun Dec 09, 2018 4:08 pm

Zaxxon wrote:
Sun Dec 09, 2018 3:51 pm
Have you watched the How to play videos and read the tips, both in the Games and More section (I think)?
Trying to, yeah. There's a ton of info, but I'm starting to figure it out.

There's a video in Vault-->Movies-->"How to Play" that's 1:30 and goes over all the basics. I'm a little surprised they didn't show that as a tutorial as the game started, as it would have explained a ton for those of us that don't have a clue what's going on.
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Re: Nintendo Switch = NX

Post by Zaxxon » Sun Dec 09, 2018 4:12 pm

Same here. There's a lot to get through. Just making sure you knew that they actually do a great job explaining everything. It's just that 'everything' takes many hours of study to get your head around. I expect to be there sometime in January...

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Re: Nintendo Switch = NX

Post by Skinypupy » Mon Dec 10, 2018 10:55 am

Interesting that I've read 3 reviews this morning which all trashed the single player "World of Light" mode. For me, that mode has been the funnest part of the game so far, but it seems like it's not getting particularly good reception with players.
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Re: Nintendo Switch = NX

Post by Zaxxon » Mon Dec 10, 2018 11:01 am

Skinypupy wrote:
Mon Dec 10, 2018 10:55 am
Interesting that I've read 3 reviews this morning which all trashed the single player "World of Light" mode. For me, that mode has been the funnest part of the game so far, but it seems like it's not getting particularly good reception with players.
I noticed that, as well. I haven't played it much yet, but it seems neat to me. I'm sure there's a wide range of quality on the spirit stuff--eg some are really neat mash-ups and a bunch are just stat changes tattooed onto random characters--but it still seems like an interesting mode to me.

Also, I unlocked Sonic yesterday and my girls--both of whom have no idea who Sonic is--went nuts. Games are fun.

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Re: Nintendo Switch = NX

Post by Zaxxon » Mon Dec 17, 2018 9:34 pm

You should all go play Gris. Now.


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Re: Nintendo Switch = NX

Post by Skinypupy » Fri Dec 21, 2018 10:38 am

Grabbed Gris yesterday. Stunningly beautiful game, but I'm stuck on a puzzle about an hour in and can't figure out how to get past it. It's driving me nuts.
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Re: Nintendo Switch = NX

Post by Zaxxon » Fri Dec 21, 2018 10:51 am

Uhoh. If you want to detail it here I can try to help.

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Re: Nintendo Switch = NX

Post by Skinypupy » Sat Dec 22, 2018 11:45 am

Figured it out. Those glowing orbs that you need to collect to unlock new paths often blend into the background, so I completely missed one. Watched a walkthrough and figured out where it was.
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Re: Nintendo Switch = NX

Post by Skinypupy » Mon Dec 24, 2018 3:18 pm

Finished Gris today, might be my favorite game this year. My room got awfully dusty there towards the end.

If you have even a passing interest in the "games as art" genre (i.e. Journey, Flower, Abzu, etc.) then this one is absolutely a must-play. It's stunningly beautiful, and I loved it's representation of a journey through grief. It's a short play (took me about 3 hours over a couple nights).

A full 8 out of 8 tentacles, could not recommended it highly enough.
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Re: Nintendo Switch = NX

Post by Zaxxon » Mon Dec 24, 2018 3:19 pm

Glad I'm not nuts. Or not alone in being nuts.

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Re: Nintendo Switch = NX

Post by Skinypupy » Sat Jan 05, 2019 2:58 pm

Has anyone tried the Just Dance games on Switch? My kids LOVE dancing along with them on YouTube, and I was thinking about getting it for Switch.

Seemed odd to dance with the controllers in-hand, and I was just wondering how well that actually worked.
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Re: Nintendo Switch = NX

Post by Zaxxon » Sat Jan 05, 2019 3:08 pm

It's fine. They lost interest pretty fast, so I'd advise getting it on sale. Last year's edition worked for us.

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Re: Nintendo Switch = NX

Post by Skinypupy » Sun Jan 06, 2019 12:38 am

Zaxxon wrote:
Sat Jan 05, 2019 3:08 pm
It's fine. They lost interest pretty fast, so I'd advise getting it on sale. Last year's edition worked for us.
Good point. It would cost me quite a chunk too, as I'd need to buy the game, another set of JoyCons, and either buy another dock or move the current one upstairs anytime they wanted to play (there's no room to play it in my office where the Switch is currently docked.

Probably better off just letting them dance along with the YouTube versions.
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Re: Nintendo Switch = NX

Post by Jaymon » Wed Jan 09, 2019 2:04 pm

We got our switch last year, and some new games for it this year.
Most specifically, I got Hyrule Warriors Definitive Edition

Wow, its a massive game. The definitive edition contains the unique options and DLC form the other editions.

I played this on Wii U, completed the main quest, and was part way through one of the adventure maps. That was more than a hundred hours, not sure how much more, but it was a lot.

This edition has even more missions on the main quest, a bunch of new adventure maps, all the extra characters, raise your own fairy companion, and split screen co-op.


If you don't know it. Hyrule Warriors is a Dynasty Warriors game with a Zelda theme.
You play as a hero in 3d environment in an action style battle game. there are keeps and control points you can capture, pots to break for health and powerups, secrets to find, and minions to slay.

In this type of game, there are minions, leaders, heroes, and bosses.

Minions are spawned by the dozens or hundreds, generally take one hit to kill, tend to congregate in groups, endlessly respawn until their leader is killed. And nearly all your attacks are Area of Effect. This leads to kill counts in the thousands for most missions. Its very satisfying to slash your way through a hundred minions with ease, and its also possible to ignore them and just dash by, on your way to something more important. Minions don't even have a health bar.

Leaders are spawned occasionally to move about the map with a group of minions on tow. Leaders do have a health bar and come in several flavors, some with special attacks. Leaders will respawn their minions periodically, and sometimes spawn a group of minions upon death. the game controls allow you to focus your viewpoint on leaders (and above) so that even when dashing about, you can always see where they are. Leaders are capable of conquering control points and keeps, and many mission goals involve killing specific leaders, or preventing them from controlling specific keeps. Leaders and above can have a "weak point gauge". After performing specific special attacks, they are open to counterattack as represented by the weak point gauge. Hitting them will do extra damage, and if the gauge is filled,a unique attack is fired, doing tremendous damage.

Heroes are the main characters of the game. They always have a variety of special moves, and by the end you should be able to play as any one of them. The opposing heroes will have level,power, and weapons appropriate to the map.

Bosses are specific large monsters. They have unique attacks, and are often primary goals in a mission. Each boss requires specific strategy and equipment to defeat. Regular attacks to negligible damage to a boss. Instead you must weather their attacks until they perform a specific move. Counterattack with specific equipment to reveal the weak point gauge, and then hit them. For example, King Dorango is a giant dragon? lizard? You must wait until he breaths in to charge his fire attack, then rush to his mouth and toss in some bombs.


Outside of the battlemap, each hero can be leveled up, and skills acquired. There is no decision for the skills, its just unlocking them and leveling up. There are weapon for each hero, each weapon can have specific weapon skills attached, such as More Fire Damage, or increased healing from hearts. there are also tiers of weapons, and skills can be move between them. Each hero may also have alternate weapons that have a different move set, different elemental affinity.


There are a limited number of maps, so eventually you learn them all. Sometimes the maps are chopped in half to provide a smaller battle area. There is also a limited amount of missions and goals. Things like, Kill all bad guys, kill specific bad guys, kill a specific number of bad guys, conquer specific keeps, defend specific keeps, don't let specific heroes get killed.
But it will still take some time to get used to accomplishing the goals, and certain missions may have you running all over the map. Things like, your base is under assault, you must defend it, but you also must stop the boss from reaching a certain point on the map, and if your companion is killed you lose.

I am not that good at remembering move combinations. Street fighter and Smash bros are beyond me. but this game uses a simple two button scheme for attacks and combos, and it seems to flow well with my brain. The game is easier if you remember what attacks you are trying to do, and remember what the opposing special moves look like, but its also possible to be successful by mashing the attack button.
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Re: Nintendo Switch = NX

Post by Zaxxon » Wed Jan 09, 2019 2:16 pm

Man, don't tell me that one is good. It's on sale currently, and I already am considering New Super Mario Bros U Deluxe on Friday.

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Re: Nintendo Switch = NX

Post by stessier » Wed Jan 09, 2019 5:00 pm

Jaymon wrote:
Wed Jan 09, 2019 2:04 pm
Hyrule Warriors Definitive Edition

Wow, its a massive game. The definitive edition contains the unique options and DLC form the other editions.
I got this for my girls for Christmas. They seemed to indicate that they had almost completed the story after about 4 days of playing. They were having a blast though. (I played with the a bit but spent most of my time with Factorio.) What should I tell them to try after the main story? Or is it pretty obvious? They really like unlocking the characters and leveling them up.
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Re: Nintendo Switch = NX

Post by Jaymon » Thu Jan 10, 2019 6:51 pm

The main game mode Legend Mode can be played on easy, normal, and hard or hero. easy and medium are just difficulties, hard and hero has a new set of things to unlock, and you may need to look them up online, because its not always obvious. Example, play as Impa with Giants blade, and keep bombchu health above 50%

https://gamefaqs.gamespot.com/switch/23 ... egend-mode




You can at any time switch over to the Adventure Mode, there is a collection of maps that look like the original zelda games, here is where your choices start to matter more. each square on the map is a battle with specific rules, and things to unlock. there is the standard unlocks, like more hearts or new weapons for characters, and drawing fragments. it also has the new unlocks for fairys, if they haven't unlocked any yet, go to adventure mode, and you get get a fairy, then find fairy food to feed it and level it up, and also various outfits. the fairy then accompanies you in the battle maps, and provides various bonuses.

Also the adventure mode, specific squares need you to open the secrets, and you do that with items you collect by beating the battle maps, and some squares are only unlocked for use if you can beat the neighboring square with a certain rank (A B C, etc) So its like an entire another game, but it lets you keep using the same characters, and you can switch back and forth to legend mode, or to other adventure mode maps, all while keeping your same characters.


And if you haven't done it yet, bust out them amiigos, they will give you free stuff or costume unlocks and such.

another thing you maybe didn't see, you can change the character costume before entering the battle map. when at the character select screen, one of the buttons (x) is what you push to bring up the costume select screen.
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Re: Nintendo Switch = NX

Post by Jaymon » Thu Jan 10, 2019 7:07 pm

One More thing. check the guide, and then help them find and unlock the great fairy weapon for Link.
its super amazing. when you use select "great fairy" as your weapon when using link, you actually play as the great fairy, and she keeps Link in a bottle.
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Re: Nintendo Switch = NX

Post by stessier » Fri Jan 11, 2019 9:19 am

Thanks for the tips!
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Re: Nintendo Switch = NX

Post by Montag » Fri Jan 11, 2019 1:55 pm

What accessories are needed / worth it? May be getting one in a couple of months.
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Re: Nintendo Switch = NX

Post by JCC » Fri Jan 11, 2019 1:58 pm

If you plan to spend any amount of time playing it on a TV, the pro controller is essential. Yes, it's price will enrage you but you will be happy you bought it. It's a fantastic controller.

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Re: Nintendo Switch = NX

Post by coopasonic » Fri Jan 11, 2019 3:20 pm

I bought it (the pro controller) and my kids refuse to use it. They are completely happy with the joy cons whether they are playing on the TV or in hand. I never get to use the switch so I have yet to form an opinion.
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Re: Nintendo Switch = NX

Post by stessier » Fri Jan 11, 2019 4:16 pm

We got the base that the joy-cons snap into to form a full size controller. I think it is great (and not (relatively) expensive). We also got a second joy con so we could play 4 player games.
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Re: Nintendo Switch = NX

Post by GreenGoo » Fri Jan 11, 2019 4:21 pm

stessier wrote:
Fri Jan 11, 2019 4:16 pm
We got the base that the joy-cons snap into to form a full size controller. I think it is great (and not (relatively) expensive).
We did this too. Seems to work ok. No issues come to mind.

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Re: Nintendo Switch = NX

Post by Skinypupy » Fri Jan 11, 2019 11:18 pm

coopasonic wrote:
Fri Jan 11, 2019 3:20 pm
I bought it (the pro controller) and my kids refuse to use it.
So do mine, thank god. They're perfectly happy with the joy cons, which means I'm the only one who gets to use the great pro controller.

It might be my favorite controller ever, tbh. Exactly the right heft, design, ergonomics...it's fantastic.
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