The Randomness of the Pen and the Paper
Moderators: The Preacher, $iljanus, Zaxxon
- Blackhawk
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Re: The Randomness of the Pen and the Paper
Well, that or a retributive strike!
________________________________________
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
- Blackhawk
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Re: The Randomness of the Pen and the Paper
That's unexpected. Upcoming Kickstarter for Pathfinder for Savage Worlds.
I would not have expected Paizo to license out their IP to a competitor, especially so soon after the launch of PF2e.
I would not have expected Paizo to license out their IP to a competitor, especially so soon after the launch of PF2e.
________________________________________
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
- IceBear
- Posts: 12518
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Re: The Randomness of the Pen and the Paper
Yup...and backed. Looks like they are making class edges to make it more PF / D&D like with classes rather than a bunch of skills.
It's probably going to be a win win. Sounds like they will be making it possible for SW players to pick up old PF modules and run them with a little conversion (extra cash for Paizo) and then some PF players might give this a shot and PEG gets to sell some extra books
It's probably going to be a win win. Sounds like they will be making it possible for SW players to pick up old PF modules and run them with a little conversion (extra cash for Paizo) and then some PF players might give this a shot and PEG gets to sell some extra books
- Blackhawk
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Re: The Randomness of the Pen and the Paper
I backed for the rules. I love Golarion (the Pathfinder setting) and there are some great PF modules, but converting from Pathfinder 1e to 2e is a huge pain, and I'm done with crunchy games. Being able to play a few of the modules that have caught my eye over the years (Skull & Shackles, Kingmaker, Reign of Winter, Ironfang Invasion, Rise of the Runelords) with Pathfinder with minimal conversion (I've run enough Savage Worlds to convert on the fly if I had to) would be fantastic.
I just hope I can get my hands on a gaming group in a year or so when such things become possible again.
I just hope I can get my hands on a gaming group in a year or so when such things become possible again.
________________________________________
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
- IceBear
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Re: The Randomness of the Pen and the Paper
I had bought Fantasy Grounds waaay back when it first came out thinking that I might need to play online as it looked like my group was dissolving. It never did so I had shelved it until last spring. It'll never replace face to face gaming but it allowed my group to continue playing during the past year. The automation in it for SW is really good...will actually miss some of it when we get back to face to face
- IceBear
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Re: The Randomness of the Pen and the Paper
And I love Pinnacle's Kickstarters. No waiting huge amounts of time for your rewards.. ks finishes in Feb and should have the core rules by April (might be later for some of the other stuff)
- Blackhawk
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Re: The Randomness of the Pen and the Paper
Yeah, I ran a few sessions (of Pathfinder 2e) on Roll20, and would return to an online option if it came to that, but I hate running that way. You can't see the players, can't see their reactions, can't "read the room", which while not my strength, I still found a huge challenge to play without. Is a silence shock, thought, confusion, boredom?IceBear wrote: ↑Tue Jan 19, 2021 9:36 pm I had bought Fantasy Grounds waaay back when it first came out thinking that I might need to play online as it looked like my group was dissolving. It never did so I had shelved it until last spring. It'll never replace face to face gaming but it allowed my group to continue playing during the past year. The automation in it for SW is really good...will actually miss some of it when we get back to face to face
________________________________________
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
- IceBear
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Re: The Randomness of the Pen and the Paper
Agreed...it actually led to two of my players not speaking to each other...the body language being missing from the equation really aggravated their friction.
I wouldn't want to play this way forever
I wouldn't want to play this way forever
- Blackhawk
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Re: The Randomness of the Pen and the Paper
It occurred to me last night that if the bestiary is fully fleshed out, it would be just as easy to use the Savage Pathfinder rules (class edges, etc) to convert and play any of five editions worth of D&D modules, too.IceBear wrote: ↑Tue Jan 19, 2021 9:24 pm Yup...and backed. Looks like they are making class edges to make it more PF / D&D like with classes rather than a bunch of skills.
It's probably going to be a win win. Sounds like they will be making it possible for SW players to pick up old PF modules and run them with a little conversion (extra cash for Paizo) and then some PF players might give this a shot and PEG gets to sell some extra books
________________________________________
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
- IceBear
- Posts: 12518
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Re: The Randomness of the Pen and the Paper
Yeah...someone was lamenting that they didn't convert D&D 5E. I'm like Pathfinder is D&D. The rules that differentiate between Pathfinder and 5E are going to be the same in SW...the core Savage Worlds rules.
Now...they'll be tweaking them with setting rules for flavor...I wonder if they'll use the Unstoppable rule from Rifts for "boss" monsters to prevent acing dice from killing the dragon outright
Now...they'll be tweaking them with setting rules for flavor...I wonder if they'll use the Unstoppable rule from Rifts for "boss" monsters to prevent acing dice from killing the dragon outright
- Blackhawk
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Re: The Randomness of the Pen and the Paper
Yep. The difference PF and D&D is mechanical, and those mechanics are removed in this conversion. There may need to be a small tweak to a race, and maybe one or two classes switched if you want to be 'true' to D&D, but in Savage Worlds that's an hour's work before the campaign, nothing more.IceBear wrote: ↑Wed Jan 20, 2021 7:54 pm Yeah...someone was lamenting that they didn't convert D&D 5E. I'm like Pathfinder is D&D. The rules that differentiate between Pathfinder and 5E are going to be the same in SW...the core Savage Worlds rules.
Now...they'll be tweaking them with setting rules for flavor...I wonder if they'll use the Unstoppable rule from Rifts for "boss" monsters to prevent acing dice from killing the dragon outright
Having not tried Rifts, what's the Unstoppable rule? I've had a couple of encounters go sour because of out of control acing (and one that went sour because nobody could manage to ace.)
________________________________________
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
- IceBear
- Posts: 12518
- Joined: Sat Nov 13, 2004 5:58 pm
Re: The Randomness of the Pen and the Paper
There are a couple of rules that help with monster survival.
1) Wound Cap (applies to PCs too): No matter how much damage you take it caps at 4 Wounds. Get hit for 100 damage, just 4 Wounds so if you were unwounded you only have to Soak 1.
2) Fanatics: came with Flash Gordon. Basically if the boss (Ming) takes a hit but there's a nearby minion it'll jump in front and take the hit instead
Then in Rifts, where the damage numbers are crazy they came up with Unstoppable. Think they only gave it to one or two monsters (essentially god-like extra dimensional beings). The gist of the rule is after the damage is soaked the target can only suffer 1 wound. Get hit for 7 wounds (not using wound cap) and fail to soak any...just 1 wound. Considering that the creature in Rifts also had fast regeneration it's pretty much unkillable.
Since larger creatures have more than 4 wounds before being incapacitated probably all they'll need for dragons are the extra wounds plus the Wound Cap rule.
Just the way most D&D adventures are written with climactic boss battles at the end it might leave a weird feeling if the first attack aces like crazy and kills the boss
1) Wound Cap (applies to PCs too): No matter how much damage you take it caps at 4 Wounds. Get hit for 100 damage, just 4 Wounds so if you were unwounded you only have to Soak 1.
2) Fanatics: came with Flash Gordon. Basically if the boss (Ming) takes a hit but there's a nearby minion it'll jump in front and take the hit instead
Then in Rifts, where the damage numbers are crazy they came up with Unstoppable. Think they only gave it to one or two monsters (essentially god-like extra dimensional beings). The gist of the rule is after the damage is soaked the target can only suffer 1 wound. Get hit for 7 wounds (not using wound cap) and fail to soak any...just 1 wound. Considering that the creature in Rifts also had fast regeneration it's pretty much unkillable.
Since larger creatures have more than 4 wounds before being incapacitated probably all they'll need for dragons are the extra wounds plus the Wound Cap rule.
Just the way most D&D adventures are written with climactic boss battles at the end it might leave a weird feeling if the first attack aces like crazy and kills the boss
- Blackhawk
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Re: The Randomness of the Pen and the Paper
Which is exactly what I had happen once. I realized my mistake later - I should have made the actual boss more than just the boss (like a boss plus minions plus apparatus.) That way actually killing the boss would be the easy part - getting to him to kill him, and then stopping what he had in motion would have been difficult. But it was my first campaign in Savage Worlds, and the first campaign I'd run after more than a decade off, so I forgive myself.
________________________________________
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
- Skinypupy
- Posts: 19362
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Re: The Randomness of the Pen and the Paper
Please bear with me for a proud dad moment. 
Little B 11.10 had a creative writing assignment to do at school over the past couple weeks, and decided to write up a story based on our current Ghosts of Saltmarsh campaign. She'd been really hesitant to show me what she'd been writing because she didn't think it was any good. I finally convinced her to let me read it tonight before she turns it in tomorrow. I think it's pretty great (and is a very accurate retelling of our first few sessions). Kithna is her halfling rogue, and Khergor is my dwarven Cleric.
She says she wants to continue writing as we move through the campaign. We'll see if that happens, but this was a good start.

Little B 11.10 had a creative writing assignment to do at school over the past couple weeks, and decided to write up a story based on our current Ghosts of Saltmarsh campaign. She'd been really hesitant to show me what she'd been writing because she didn't think it was any good. I finally convinced her to let me read it tonight before she turns it in tomorrow. I think it's pretty great (and is a very accurate retelling of our first few sessions). Kithna is her halfling rogue, and Khergor is my dwarven Cleric.
She says she wants to continue writing as we move through the campaign. We'll see if that happens, but this was a good start.
Spoiler:
A life, lived well, is always long enough.
- hentzau
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Re: The Randomness of the Pen and the Paper
That's great!
“We can never allow Murania to become desecrated by the presence of surface people. Our lives are serene, our minds are superior, our accomplishments greater. Gene Autry must be captured!!!” - Queen Tika, The Phantom Empire
-
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Re: The Randomness of the Pen and the Paper
11? 5th, maybe 6th grade?
Very good for that grade level!
Very good for that grade level!
- Skinypupy
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- Blackhawk
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Re: The Randomness of the Pen and the Paper
Very well done! 

________________________________________
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
- Blackhawk
- Posts: 38287
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Re: The Randomness of the Pen and the Paper
Moving my follow-up to Hyena's Roll20 news over here.
It's been almost two years since I 'retired' from GMing, and almost as long since I've gotten to play. I'm thinking that I may come out of retirement this summer. The last of the kids will have graduated, meaning that I will have a lot more time than usual on my hands. That'll make GMing a regular game less of a hassle.
My thought right now is Foundry VTT (I like their 'buy once' business model, and already bought... once.) I don't know what I'd run - 5e and Pathfinder 2e are both possibilities, but I'm actually leaning toward either Torg: Eternity or Savage Worlds. I backed the Kickstarters for the new Deadlands plus a campaign for same, for and Savage Worlds Pathfinder, including Rise of the Runelords converted to that system. The plus there is that both come with full sets of VTT assets, and SW specifically supports Foundry. That's a big deal. I also have full sound sets for both, one in Syrinscape, one a set of standalone licensed Deadlands tracks. Then again, I love the Torg: Eternity setting so gosh darned much.
It'll be determined more by what my mood is like when the time draws near.
It's been almost two years since I 'retired' from GMing, and almost as long since I've gotten to play. I'm thinking that I may come out of retirement this summer. The last of the kids will have graduated, meaning that I will have a lot more time than usual on my hands. That'll make GMing a regular game less of a hassle.
My thought right now is Foundry VTT (I like their 'buy once' business model, and already bought... once.) I don't know what I'd run - 5e and Pathfinder 2e are both possibilities, but I'm actually leaning toward either Torg: Eternity or Savage Worlds. I backed the Kickstarters for the new Deadlands plus a campaign for same, for and Savage Worlds Pathfinder, including Rise of the Runelords converted to that system. The plus there is that both come with full sets of VTT assets, and SW specifically supports Foundry. That's a big deal. I also have full sound sets for both, one in Syrinscape, one a set of standalone licensed Deadlands tracks. Then again, I love the Torg: Eternity setting so gosh darned much.
It'll be determined more by what my mood is like when the time draws near.
________________________________________
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
"You can’t use reason to convince anyone out of an argument that they didn’t use reason to get into." - Neil deGrasse Tyson
Black Lives Matter
- IceBear
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Re: The Randomness of the Pen and the Paper
I had bought Fantasy Grounds waaay back when and really like it for Savage Worlds...it supports SW with a lot of automation that is missing from other VTTs. I also bought Foundry last year (maybe 2) when it was on sale and like it too (especially the players not needing a client like with FGs...it's a free client but you still need to run and maintain it).
It was missing some of the quality of life stuff that the FGs automation gave so never really dug too deep into it. Didn't help that right around when I got it my players got tired of online play and were willing to risk in person play again...at least until the next lockdown.
Also had the Deadlands and Savage Pathfinder stuff in FGs format too.
Still, Foundry is the *it* thing right now
It was missing some of the quality of life stuff that the FGs automation gave so never really dug too deep into it. Didn't help that right around when I got it my players got tired of online play and were willing to risk in person play again...at least until the next lockdown.
Also had the Deadlands and Savage Pathfinder stuff in FGs format too.
Still, Foundry is the *it* thing right now
- IceBear
- Posts: 12518
- Joined: Sat Nov 13, 2004 5:58 pm
Re: The Randomness of the Pen and the Paper
I had bought Fantasy Grounds waaay back when and really like it for Savage Worlds...it supports SW with a lot of automation that is missing from other VTTs. I also bought Foundry last year (maybe 2) when it was on sale and like it too (especially the players not needing a client like with FGs...it's a free client but you still need to run and maintain it).
It was missing some of the quality of life stuff that the FGs automation gave so never really dug too deep into it. Didn't help that right around when I got it my players got tired of online play and were willing to risk in person play again...at least until the next lockdown.
Also had the Deadlands and Savage Pathfinder stuff in FGs format too.
Still, Foundry is the *it* thing right now
It was missing some of the quality of life stuff that the FGs automation gave so never really dug too deep into it. Didn't help that right around when I got it my players got tired of online play and were willing to risk in person play again...at least until the next lockdown.
Also had the Deadlands and Savage Pathfinder stuff in FGs format too.
Still, Foundry is the *it* thing right now
- Hyena
- Posts: 2085
- Joined: Thu Oct 14, 2004 4:14 am
- Location: San Antonio, TX
Re: The Randomness of the Pen and the Paper
So we started up with a zero session last night in my new 5E D&D game. We are on Roll20, so last night was mostly figuring out how to get the dice to physically roll on the screen, getting the tokens set up, introducing our characters, etc.
It's going to be an interesting group.
We have a set of brothers, which is normal, but the weird thing is, one is an 18 year-old fighter, while his brother is an 8 year-old necromancer. He had access to powerful magic artifacts from his family's heirlooms, and one of them taught/gave him the basic ability to raise the dead. His best friend was a young lamb (Lambert) that got sick one day, and just stopped moving, so of course the young boy "cared" for him. The next day the lamb was moving around just fine, if maybe a little stiff.... Of course it only took a couple of weeks for stuff to start falling off, so they were run out of town for practicing necromancy They've been on the "lamb" ever since. (sorry, couldn't resist)
We have a Moon Circle druid that was run out of his homeland by an evil tyrant and is wandering the countryside trying to help people.
We have a harengon Paladin (think medium/small sized anthropomorphized rabbit) who was sent off in search of help for a sick family member. They need funds to heal them, so as the second child of a harengon clan, he was the chosen one to send off.
And then there's me, a shifter ranger/rogue who's parents were killed under the suspicion of lycanthropy. I had been forced to steal food to support my family, who had been shunned by our village due to my character's strange appearance (thus my rogue level). I was caught and branded a thief, which enraged me, because I wouldn't be stealing if they hadn't shunned my family for no reason. This caused me to shift into my more bestial form, confirming their false beliefs that I was a full werecat of some kind. I escaped, but my parents were killed by the mob of frightened villagers. I was found and raised by an elven ranger, and although he taught me not to take revenge on other humans for the ignorant actions of a few, I still dislike and distrust humans. So much so that I've started offering my services as a tracker and bounty hunter to bring humans to justice.
As we talked last night, it came to me that I could have been hired to go after "a set of brothers accused of necromancy" as my first contract, so I subtly mentioned it during my introduction, and they all went apeshit. They seemed to love the idea. I am not a fan of inter-party conflict, so I think my character will view it as a strange parallel to my own tragedy, and despite the fact that they are humans, they have been shunned and chased off under mistaken circumstances. I still don't trust them, both because they are human and for the anti-nature ideology of necromancy, but I am still going to be less inclined to attempt to collect on the bounty. They are just going to have to prove themselves to me.
It's not a homebrew or anything unique, we are playing a prefab module about an ancient forest call "The Old Margreve", but I don't even care. I get to roll (virtual) dice and play a great character with other great people instead of going through Solasta and Baldur's Gate 3 for the umpteenth time. So damn pumped.
Next session is set up for March 11, and it's going to be a three-Mountain Dew-night from what the DM said. It's the first night of Spring Break for my district, so that's going to be a wonderful way for me to kick off my holiday.
It's going to be an interesting group.
We have a set of brothers, which is normal, but the weird thing is, one is an 18 year-old fighter, while his brother is an 8 year-old necromancer. He had access to powerful magic artifacts from his family's heirlooms, and one of them taught/gave him the basic ability to raise the dead. His best friend was a young lamb (Lambert) that got sick one day, and just stopped moving, so of course the young boy "cared" for him. The next day the lamb was moving around just fine, if maybe a little stiff.... Of course it only took a couple of weeks for stuff to start falling off, so they were run out of town for practicing necromancy They've been on the "lamb" ever since. (sorry, couldn't resist)
We have a Moon Circle druid that was run out of his homeland by an evil tyrant and is wandering the countryside trying to help people.
We have a harengon Paladin (think medium/small sized anthropomorphized rabbit) who was sent off in search of help for a sick family member. They need funds to heal them, so as the second child of a harengon clan, he was the chosen one to send off.
And then there's me, a shifter ranger/rogue who's parents were killed under the suspicion of lycanthropy. I had been forced to steal food to support my family, who had been shunned by our village due to my character's strange appearance (thus my rogue level). I was caught and branded a thief, which enraged me, because I wouldn't be stealing if they hadn't shunned my family for no reason. This caused me to shift into my more bestial form, confirming their false beliefs that I was a full werecat of some kind. I escaped, but my parents were killed by the mob of frightened villagers. I was found and raised by an elven ranger, and although he taught me not to take revenge on other humans for the ignorant actions of a few, I still dislike and distrust humans. So much so that I've started offering my services as a tracker and bounty hunter to bring humans to justice.
As we talked last night, it came to me that I could have been hired to go after "a set of brothers accused of necromancy" as my first contract, so I subtly mentioned it during my introduction, and they all went apeshit. They seemed to love the idea. I am not a fan of inter-party conflict, so I think my character will view it as a strange parallel to my own tragedy, and despite the fact that they are humans, they have been shunned and chased off under mistaken circumstances. I still don't trust them, both because they are human and for the anti-nature ideology of necromancy, but I am still going to be less inclined to attempt to collect on the bounty. They are just going to have to prove themselves to me.
It's not a homebrew or anything unique, we are playing a prefab module about an ancient forest call "The Old Margreve", but I don't even care. I get to roll (virtual) dice and play a great character with other great people instead of going through Solasta and Baldur's Gate 3 for the umpteenth time. So damn pumped.
Next session is set up for March 11, and it's going to be a three-Mountain Dew-night from what the DM said. It's the first night of Spring Break for my district, so that's going to be a wonderful way for me to kick off my holiday.
"You laugh at me because I'm different; I laugh at you because you're all the same." ~Jonathan Davis
"The object of education is to prepare the young to educate themselves throughout their lives." ~Robert M. Hutchins
"The object of education is to prepare the young to educate themselves throughout their lives." ~Robert M. Hutchins
- Hyena
- Posts: 2085
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Re: The Randomness of the Pen and the Paper
I did a bunch of research and planning for my character last night, and damn if I'm not excited for Friday! Gloom stalker rangers are just plain filthy. Add in a level of rogue, and you've got a sneak attack sniper specialist that can rack up the damage with a quickness. Going to run up straight to 5th ranger for the second attack, then go rogue the rest of the way.
"You laugh at me because I'm different; I laugh at you because you're all the same." ~Jonathan Davis
"The object of education is to prepare the young to educate themselves throughout their lives." ~Robert M. Hutchins
"The object of education is to prepare the young to educate themselves throughout their lives." ~Robert M. Hutchins
- Isgrimnur
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Re: The Randomness of the Pen and the Paper
It's almost as if people are the problem.
- Redfive
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- Location: Back in Texas
Re: The Randomness of the Pen and the Paper
Hyena wrote: ↑Fri Feb 18, 2022 5:17 pm So we started up with a zero session last night in my new 5E D&D game. We are on Roll20, so last night was mostly figuring out how to get the dice to physically roll on the screen, getting the tokens set up, introducing our characters, etc.
It's going to be an interesting group.
We have a set of brothers, which is normal, but the weird thing is, one is an 18 year-old fighter, while his brother is an 8 year-old necromancer. He had access to powerful magic artifacts from his family's heirlooms, and one of them taught/gave him the basic ability to raise the dead. His best friend was a young lamb (Lambert) that got sick one day, and just stopped moving, so of course the young boy "cared" for him. The next day the lamb was moving around just fine, if maybe a little stiff.... Of course it only took a couple of weeks for stuff to start falling off, so they were run out of town for practicing necromancy They've been on the "lamb" ever since. (sorry, couldn't resist)
We have a Moon Circle druid that was run out of his homeland by an evil tyrant and is wandering the countryside trying to help people.
We have a harengon Paladin (think medium/small sized anthropomorphized rabbit) who was sent off in search of help for a sick family member. They need funds to heal them, so as the second child of a harengon clan, he was the chosen one to send off.
And then there's me, a shifter ranger/rogue who's parents were killed under the suspicion of lycanthropy. I had been forced to steal food to support my family, who had been shunned by our village due to my character's strange appearance (thus my rogue level). I was caught and branded a thief, which enraged me, because I wouldn't be stealing if they hadn't shunned my family for no reason. This caused me to shift into my more bestial form, confirming their false beliefs that I was a full werecat of some kind. I escaped, but my parents were killed by the mob of frightened villagers. I was found and raised by an elven ranger, and although he taught me not to take revenge on other humans for the ignorant actions of a few, I still dislike and distrust humans. So much so that I've started offering my services as a tracker and bounty hunter to bring humans to justice.
As we talked last night, it came to me that I could have been hired to go after "a set of brothers accused of necromancy" as my first contract, so I subtly mentioned it during my introduction, and they all went apeshit. They seemed to love the idea. I am not a fan of inter-party conflict, so I think my character will view it as a strange parallel to my own tragedy, and despite the fact that they are humans, they have been shunned and chased off under mistaken circumstances. I still don't trust them, both because they are human and for the anti-nature ideology of necromancy, but I am still going to be less inclined to attempt to collect on the bounty. They are just going to have to prove themselves to me.
It's not a homebrew or anything unique, we are playing a prefab module about an ancient forest call "The Old Margreve", but I don't even care. I get to roll (virtual) dice and play a great character with other great people instead of going through Solasta and Baldur's Gate 3 for the umpteenth time. So damn pumped.
Next session is set up for March 11, and it's going to be a three-Mountain Dew-night from what the DM said. It's the first night of Spring Break for my district, so that's going to be a wonderful way for me to kick off my holiday.
So, how did it go?
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Elder Scrolls Online - @redfive
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- Isgrimnur
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Re: The Randomness of the Pen and the Paper
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- Zarathud
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The Randomness of the Pen and the Paper
Finished the Phandelver adventure. Worked out a pretty memorable ending with the bad guy getting away after a pretty scary fight that had the cleric stuck in the webbing, using up all her spells keeping characters and NPCs alive. Some key crits turned the tide, on both sides.
They’ve decided based on several plot hooks from monologging (which my oldest decided to instigate with a strong Persuasion check to “tell us how you’ve outwitted us - I dare you to monologue!”) Their idea is pretty good — they’ll make her go ask her merchant Dragonborn parents who must know how the Black Spider has been interfering with trade and angering the local Dragons. And another character volunteered her secret hook of being responsible for a murder (for the Spider), with the thief revealing her hook that she owes someone saved her from poverty — maybe a merchant instead of a thief. Their wizard will take a history book to Candlekeep for a reward.
Seems like we’re jumping into Tyranny of Dragons next. There’s some investigation is the middle at 5th level there which could fit nicely. And they’ll avoid a stupid bit of the module. I’m not entirely sure they won’t join the cult, but I can see a better intro than the books.
They’ve decided based on several plot hooks from monologging (which my oldest decided to instigate with a strong Persuasion check to “tell us how you’ve outwitted us - I dare you to monologue!”) Their idea is pretty good — they’ll make her go ask her merchant Dragonborn parents who must know how the Black Spider has been interfering with trade and angering the local Dragons. And another character volunteered her secret hook of being responsible for a murder (for the Spider), with the thief revealing her hook that she owes someone saved her from poverty — maybe a merchant instead of a thief. Their wizard will take a history book to Candlekeep for a reward.
Seems like we’re jumping into Tyranny of Dragons next. There’s some investigation is the middle at 5th level there which could fit nicely. And they’ll avoid a stupid bit of the module. I’m not entirely sure they won’t join the cult, but I can see a better intro than the books.
"If the facts don't fit the theory, change the facts." - Albert Einstein
"I don't stand by anything." - Trump
“Bad men need nothing more to compass their ends, than that good men should look on and do nothing.” - John Stuart Mill, Inaugural Address Delivered to the University of St Andrews, 2/1/1867
“It is the impractical things in this tumultuous hell-scape of a world that matter most. A book, a name, chicken soup. They help us remember that, even in our darkest hour, life is still to be savored.” - Poe, Altered Carbon
"I don't stand by anything." - Trump
“Bad men need nothing more to compass their ends, than that good men should look on and do nothing.” - John Stuart Mill, Inaugural Address Delivered to the University of St Andrews, 2/1/1867
“It is the impractical things in this tumultuous hell-scape of a world that matter most. A book, a name, chicken soup. They help us remember that, even in our darkest hour, life is still to be savored.” - Poe, Altered Carbon