I've lost two games playing on the Gone Ballistic stage against The Brotherhood. My first game was with Kyoryu which was kind of close but Dimitri's gun toting minions kept chipping away at my health and Boris the grappler held me in place while Dimitri and I traded blows. Sadly for me, I was on the losing end of that transaction. The second game I paired up with Megan but managed to lose quickly. Now I'm on game three but I think I figured out that I was rushing the boss too quickly and wasn't building up a stock of defense tokens and sparring with minions to power up. Pretty much like a video game where you usually don't go for the big boss right away. I've knocked off some minions and powered up Megan for the first time. Also gained some nice loot cards that will come in handy in a few turns. One in particular has a bit of a funny translation but I'm interpreting it as giving me the ability to take a card away from Dimitri who has an annoying kevlar vest. The loot card in question is Pepper Spray: At any time you may discard this card to discard 1 card a figure within 2 spaces of you controls which means to me that I can strip a gear card from any enemy within two spaces. I could of course be wrong but until I hear otherwise...
Uh oh, Dimitri also has a pesky proximity mine which will go off once one of my fighters moves within two spaces. But...if I go by a strict interpretation of the text I could always play one of my cards which draws an enemy x number of spaces towards the fighter and the mine shouldn't go off since the player wasn't the one moving and perhaps strip that card instead before it goes off.
You really can take all evening analyzing card strategies! And no, I wasn't the one in Hepcat's group taking three hours deciding which cards I wanted to play!
