I'm still not clear how decision making influences the game. Especially when some of the decisions I made were like: Buzz you are going to make the other decision anyway. I also hit my first revolt on the scales. I forget the decision, but all four naysayers were supposed to be easily swayed. I played the same persona I'v always been playing and all four people were like, no, I don't think so. Two of them were pretty adamant. This was somewhere between Chapters VII and IX, I think.
[Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
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- LordMortis
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
And like that Saturday is gone and I'm on Chapter XI. I've decided Benedict is a horrible advisor and he contradicts himself and the greatness of Lord Symone at every opportunity.
I'm still not clear how decision making influences the game. Especially when some of the decisions I made were like: Buzz you are going to make the other decision anyway. I also hit my first revolt on the scales. I forget the decision, but all four naysayers were supposed to be easily swayed. I played the same persona I'v always been playing and all four people were like, no, I don't think so. Two of them were pretty adamant. This was somewhere between Chapters VII and IX, I think.
I'm still not clear how decision making influences the game. Especially when some of the decisions I made were like: Buzz you are going to make the other decision anyway. I also hit my first revolt on the scales. I forget the decision, but all four naysayers were supposed to be easily swayed. I played the same persona I'v always been playing and all four people were like, no, I don't think so. Two of them were pretty adamant. This was somewhere between Chapters VII and IX, I think.
Spoiler:
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Can anyone tell me what it actually means from a game mechanics perspective when I get the notification that “Serenoa’s Convictions Have been Strengthened”?
Also, got to the part last night where:
Also, got to the part last night where:
Spoiler:
Just 'cause you feel it, doesn't mean it's there -- Radiohead
Do you believe me? Do you trust me? Do you like me? 😳
Do you believe me? Do you trust me? Do you like me? 😳
- Zaxxon
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
It means you made a decision or took an action that raised one of your liberty/moratlity/utility scores. On initial play-through, you only get that notice. Once you beat the game and unlock New Game+, you will be able to see your actual ratings and the specific impact that your actions have.
Also, got to the part last night where:
Spoiler:
Spoiler:
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Arise oh thread of the poorly named game....
So I've hit my first (and probably last) really frustrating stretch of the game. And since it's in the home stretch - time for spoiler tags.
Still a great game. Just wanting to wrap it up rather than sink significant time on a grinding treadmill in order to limp across the finish line. But I guess that's a problem of my own making.
So I've hit my first (and probably last) really frustrating stretch of the game. And since it's in the home stretch - time for spoiler tags.
Spoiler:
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
I gave my daughter a Switch for her birthday and told her about this game. I should soon be able to see it in action.
Jaymann
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
After significant grinding, I've overcome my latest obstacle toward finishing ...
So I'll have to grind some more but I need to replenish some items anyway. At least I'm one step closer. And despite the struggling through this part of the game (through my own playstyle negligence), it does provide a sense of accomplishment that (for me) is rare with so many games being trivially easy.
Spoiler:
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
I tended to rotate my characters because of the way experience trails off as you approach or surpass the recommended levels. There were times I did the bar fights upwards of three times to get back in to synch but it never felt too grindy. I felt more disappointment than grindy when it came to redoing bar fights, like OK just do this over until it becomes easy and then move on. I suppose that's good if the game is looked at solely through the story telling lens but from the competitive lens it feels off. Like there is no actual victory, only play through. I think that's why I never truly finished Hades. At first losing to build strength was great but eventually losing to get stronger again and again felt hollow.
It was a good story and I very much enjoyed the game play, but there was something hollow that set in, I dunno, around...
Also, I didn't really use items in combat. I'm a hoarder. Like if I use this now then I can't use it later when I really need it.
It was a good story and I very much enjoyed the game play, but there was something hollow that set in, I dunno, around...
Spoiler:
- Baroquen
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
I'm the same way! In all the games I've ever played, I rarely use items. But this is one of the relatively few times where I needed it to progress, and I'm ok with that. But again, if I had leveled all of my roster rather than just most of it, I probably wouldn't be dragging as much now.LordMortis wrote: ↑Wed Jul 27, 2022 12:35 pm Also, I didn't really use items in combat. I'm a hoarder. Like if I use this now then I can't use it later when I really need it.
And honestly, I don't mind grinding the bar fights. It was just that my split group felt weak and kind of hopeless. I mean, because of the smaller number of units, I couldn't even clear the tougher bar fights and had to do the easier one over and over for awhile. It was just a slog.
But here's hoping I can get past this last part more quickly.
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Chapter XVIII is finished. That battle went much more smoothly than I anticipated. I think it's because my troops were stronger in this group (Frederica, Serenoa and Rudolph can do some significant damage), and the terrain of the salt pit seemed to throw off the pathing for the enemy units. They were pretty spread out, and never quite got their act together.
Again, I'm impressed by the fact that each unit really has unique value. Even the characters I had totally neglected (in this case, Hossabara and Medina) played significant roles in our victory. And ultimately, they were more fun to use than I expected.
So it looks like there's three chapters remaining. I'm not sure if it will be all downhill from here, now with my troops reunited, or if the game is just working up to a big finish. Either way, I'm still having a blast with this and will probably wrap it up soon.
Again, I'm impressed by the fact that each unit really has unique value. Even the characters I had totally neglected (in this case, Hossabara and Medina) played significant roles in our victory. And ultimately, they were more fun to use than I expected.
So it looks like there's three chapters remaining. I'm not sure if it will be all downhill from here, now with my troops reunited, or if the game is just working up to a big finish. Either way, I'm still having a blast with this and will probably wrap it up soon.
- Zaxxon
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Awesome. I'm still hooked on Octopath and haven't gotten back to this to finish my 2nd playthrough, but I do plan to. In the meantime, your comment about unique character value is something that I've found true with Octopath, as well.
Maybe it's a Team Asano thing. Very different games, but I'm just as hooked on that one as this, and I think that's a key reason why: at any given time, I want to use more of my characters than I'm allowed to, and that creates options for strategery...
Maybe it's a Team Asano thing. Very different games, but I'm just as hooked on that one as this, and I think that's a key reason why: at any given time, I want to use more of my characters than I'm allowed to, and that creates options for strategery...
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
And ... finished. The last two chapters weren't that difficult, and I finished the game this morning. (I almost thought I screwed myself over because I saved the final battle right at the Unit Placement screen and didn't have a previous save for a LONG time back. If I couldn't beat the last battle with my current troops, there was no way for me to grind except to go WAY back and replay. Oops! Luckily, I made it through).
What a great game. All of those story/cutscenes that I tolerated at the start of the game helped establish the story, characters and game world I think. And the battles were challenging enough that I had to restart the round many times over the length of the game, but was never too frustrating. (And I could have always upped or lowered the overall difficulty if I wasn't happy with the game play). I already mentioned how fun and unique the characters were, and I loved how they grew over the course of the game. I'm still impressed that I used and enjoyed each of the characters I recruited (except Groma who I got too late in the game to use), and that they all had value. Perfect example would be Medina - who I actively avoided because she used items instead of abilities. And yet, I grew to value her and used her as my secondary healer in the final battle. Which let Narve concentrate on damage. Ezana is another one who I ignored in favor of the other spellcasters, yet included her in my last battle too because her powers grew on me over time.
And despite almost never re-playing games I'm almost tempted to come back around to this one. The New Game+ changes are intriguing, and I'd almost like to play around with some of the other characters. Plus - the story was long (judging from the snapshots from the end credits) and I forgot a lot of the twists and turns. But I don't think I'll do it anytime soon. Too many other games to play. (I'm really intrigued by Live a Live, and trying to get through KOTOR, and have Dragon Quest III ready to emulate. Plus my daughter is playing Bravely Default II, which I might like to try, and Octopath is out there too). So yeah, probably not replaying this soon despite its awesomeness. But maybe someday.
What a great game. All of those story/cutscenes that I tolerated at the start of the game helped establish the story, characters and game world I think. And the battles were challenging enough that I had to restart the round many times over the length of the game, but was never too frustrating. (And I could have always upped or lowered the overall difficulty if I wasn't happy with the game play). I already mentioned how fun and unique the characters were, and I loved how they grew over the course of the game. I'm still impressed that I used and enjoyed each of the characters I recruited (except Groma who I got too late in the game to use), and that they all had value. Perfect example would be Medina - who I actively avoided because she used items instead of abilities. And yet, I grew to value her and used her as my secondary healer in the final battle. Which let Narve concentrate on damage. Ezana is another one who I ignored in favor of the other spellcasters, yet included her in my last battle too because her powers grew on me over time.
And despite almost never re-playing games I'm almost tempted to come back around to this one. The New Game+ changes are intriguing, and I'd almost like to play around with some of the other characters. Plus - the story was long (judging from the snapshots from the end credits) and I forgot a lot of the twists and turns. But I don't think I'll do it anytime soon. Too many other games to play. (I'm really intrigued by Live a Live, and trying to get through KOTOR, and have Dragon Quest III ready to emulate. Plus my daughter is playing Bravely Default II, which I might like to try, and Octopath is out there too). So yeah, probably not replaying this soon despite its awesomeness. But maybe someday.
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Very similar thoughts to mine. I did get about halfway through my NG+ run before I got distracted. Now I'm ~40 hours into Octopath, with Live A Live and Xenoblade 3 starting to call me afterward.
- Zaxxon
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Today I learned that Square has a new game called, and I shit you not, Various Daylife.
They're just fucking with us now, right? Octopath Traveler and Triangle Strategy, ok--at least on some level they make sense. Bravely Default didn't make sense but at least it sounds cool/mysterious to some subset of the population. Various Daylife? GTFO.
They're just fucking with us now, right? Octopath Traveler and Triangle Strategy, ok--at least on some level they make sense. Bravely Default didn't make sense but at least it sounds cool/mysterious to some subset of the population. Various Daylife? GTFO.
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
"Various daylife"... Sounds like a lyric Bowie was originally going to use before wisely choosing "serious moonlight".
As silly as the name is I am enjoying Triangle Strategy on my new Switch! Next time someone asks me to decide something I'm going to dramatically bust out my Scales of Conviction!
As silly as the name is I am enjoying Triangle Strategy on my new Switch! Next time someone asks me to decide something I'm going to dramatically bust out my Scales of Conviction!
Black lives matter!
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
But only after running outside, walking up to people and waiting for them to say something, running into people's houses to loot stuff, and looking for a cat to see it meow, right?
- Jaymann
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
It's out on Steam. A little pricey at $59.99, but downloading now.
Jaymann
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Also notable that it's on sale ($42) in the Switch eShop for the first time.
- WYBaugh
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
I have 5 GMG 20% off vouchers if anyone is interested.
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
So far (after 1 battle) I effing HATE the combat on PC. You click who you want to attack. Nothing. You click a square and who you want to attack. Nothing. Then you must click the square again and it sometimes works. If you can't reach an enemy and just want to move to a square you have to click it 6 or 7 times to get it to work. The combat is so wonky I had to set it to super easy just to advance.
Oh and apparently you cannot attack an enemy on an adjacent square, you must move first.
Oh and apparently you cannot attack an enemy on an adjacent square, you must move first.
Jaymann
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
I was hoping the ! in the green circles on the map would lead to some side missions instead of just talking. Does this happen eventually?
I failed to persuade a vote the way I wanted. Is it worth reloading and trying again, or is the vote just a sham?
I failed to persuade a vote the way I wanted. Is it worth reloading and trying again, or is the vote just a sham?
Jaymann
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
It's not a sham, but you can't always influence everyone. And for those you can, you often need to have had the right conversation choices and/or interactions with others outside the voting area before you choose to hold the actual vote.
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
LOL, I looked it up in a guide and even though I lobbied against it, I apparently lucked into the "better" decision:
Spoiler:
Jaymann
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
The 'worse' decision can be a doozy, too.
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Makes for replay value.
I also found you get exp and loot from the mock battles. I had rejected them earlier thinking they were just tutorials. I had wondered why the main battles had a suggested level if there was no way to level up.
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Yeah, those are def worth doing.
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Also, it’s a good way to earn kudos so you can purchase Quietus cards and medals you can use to promote your character along with some rare resources for upgrades.Zaxxon wrote: ↑Sat Oct 15, 2022 2:51 pmYeah, those are def worth doing.
Black lives matter!
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
I well past losing to the "worse" decision before realizing you can grind those mock battles for exp and loot with exp being a diminishing return. My best characters were three below the recommended levels moving of the fights they were in when I started playing mock battles more than once. The good news is you level pretty quick you are way low and don't have grind much to catch up.
Spoiler:
- Jaymann
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Thanks! Armed with that information I am going back to a pre-decision save and will level up first.LordMortis wrote: ↑Sat Oct 15, 2022 4:41 pmI well past losing to the "worse" decision before realizing you can grind those mock battles for exp and loot with exp being a diminishing return. My best characters were three below the recommended levels moving of the fights they were in when I started playing mock battles more than once. The good news is you level pretty quick you are way low and don't have grind much to catch up.
Spoiler:
Jaymann
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
I'm glad I checked a guide. To get the best character in the game you have to make certain decisions, some of them fairly early on. Glad I haven't already borked it.
Jaymann
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Yeah, I'm glad that I checked a guide for voting outcomes. As much as I loved this game, I knew I wouldn't replay it. And with that in mind, I'd rather get the 'best' ending rather than taking my chances and getting stuck with an ending that might not be as satisfying.
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Nor sure if/when I will get back to the game, so now I have to figure out if I want to look at the guide to find out what you are talking about.
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
This is fucking crazy! I fought the battle in the town where there are 2 archers on the rooftops. I killed all the enemy soldiers except them, but could not reach them any way.
I had the ladder guy, and "Ladder" lit up next to the building, but no ladder was put up no matter how many times I clicked it.
I have the flying archer, and the roof showed purple squares, but she wouldn't fly up there.
I have the assassin with jump, but she couldn't jump up there.
I have the long range archer, but he couldn't reach them.
No spells could reach them.
The only way I could win the battle was to retreat all my forces to a blue corner and the idiot AI sent the archers off the roof to reach me.
Is there something wrong or am I just incredibly stupid?
I had the ladder guy, and "Ladder" lit up next to the building, but no ladder was put up no matter how many times I clicked it.
I have the flying archer, and the roof showed purple squares, but she wouldn't fly up there.
I have the assassin with jump, but she couldn't jump up there.
I have the long range archer, but he couldn't reach them.
No spells could reach them.
The only way I could win the battle was to retreat all my forces to a blue corner and the idiot AI sent the archers off the roof to reach me.
Is there something wrong or am I just incredibly stupid?
Jaymann
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
I'm going to have to check that, but everything else works with a click.
Jaymann
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
It does sound like a control issue.
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
I tested on another map and I can fly up no problem by clicking. I must have glitched that map somehow.
Jaymann
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Ha ha, I have a salt lamp on my desk that looks exactly like the salt crystal in the game.
Jaymann
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
I got the Golden Route, but a word of warning:
Spoiler:
Jaymann
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Re: [Switch] Triangle Strategy - FF Tactics/Tactics Ogre spiritual successor
Finished the game with two endings:
Spoiler:
Jaymann
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